- October 6, 2017
- Naps Team
Iron Wings
Platforms
About
"Iron Wings" is an arcade-action WWII air combat game where players assume the role of two pilots, Jack and Amelia, tasked with taking down Nazi aerial forces. The game features a rich campaign of missions with various objectives and enemies, requiring both fast-paced action and strategy in assigning primary targets. Players can control both planes and use extra tools like Chaffs, Magnetron, and Photo Camera to complete missions, making it a flying shooter with tactical elements.











- The graphics are impressive and provide a visually appealing experience.
- The game features a unique story that combines historical elements with fictional characters, offering an interesting narrative.
- The developers have shown responsiveness to player feedback, improving joystick support and addressing bugs.
- The game is largely unplayable without a controller, as keyboard and mouse support is severely limited and controls cannot be customized.
- Many missions have frustrating time limits that detract from the overall enjoyment and challenge of the game.
- There are numerous bugs and technical issues, including crashes and graphical glitches, which significantly hinder gameplay.
story
76 mentions Positive Neutral NegativeThe story in the game has received mixed reviews, with some players appreciating its unique take on WWII and the character-driven narrative, particularly the love story between Jack and Amelia. However, many others criticize the execution, citing uninteresting characters, poor dialogue, and frustrating mission design, especially with arbitrary timers that detract from the overall experience. While some find the story engaging and the missions varied, others feel that the narrative elements are overshadowed by gameplay issues and technical problems.
“Jack and Amelia's extraordinary love story is doubled by an equally intriguing main plotline in Iron Wings.”
“For a genre that seems to be all played out, the team managed to put a unique twist on the concept, story, and even the arcade-style gameplay, creating something that is ultimately pretty cool.”
“They aren't playing it for laughs or trying to be absurd; this game really thinks the story is going to pull at your heartstrings.”
“But the story, dialogue, voice acting, cut scenes, missions... basically anything on the non-graphical artistic side... are so bad as to be distracting.”
“I've been trying to discover if this is an English translation of a Japanese game or something, because the difference in quality between the gameplay and the story is stark in a way I think I've never seen before.”