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IL-2 Sturmovik: Battle of Stalingrad

IL-2 Sturmovik: Battle of Stalingrad Game Cover
79%Game Brain Score
story, graphics
stability, grinding
79% User Score Based on 5,830 reviews

Platforms

PCWindows
IL-2 Sturmovik: Battle of Stalingrad Game Cover

About

IL-2 Sturmovik: Battle of Stalingrad is a single player and multiplayer simulation game with warfare and historical themes. It was developed by 1C Game Studios and was released on October 22, 2014. It received mostly positive reviews from players.

IL-2 Sturmovik: Battle of Stalingrad is a realistic combat flight simulation game set in the brutal air war over Stalingrad during World War II. Players can fly a variety of aircraft from both the German and Soviet sides, with accurate cockpits, flight models, and damage models. The game features both single-player and multiplayer modes, with large-scale aerial battles and historical missions recreating key events of the conflict.

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79%
Audience ScoreBased on 5,830 reviews
story110 positive mentions
stability33 negative mentions

  • IL-2 Sturmovik: Battle of Stalingrad offers an immersive and realistic flight experience, especially in VR, with stunning graphics and detailed aircraft models.
  • The game features a variety of aircraft and missions, allowing players to engage in both single-player campaigns and multiplayer dogfights.
  • The flight physics and damage models are well-executed, providing a satisfying sense of accomplishment when successfully completing missions or dogfights.
  • The game has a steep learning curve, making it challenging for newcomers, and lacks in-game tutorials or comprehensive guides to help players get started.
  • Many features and aircraft are locked behind expensive DLCs, leading to frustration over the high cost of fully experiencing the game.
  • The AI can be inconsistent and frustrating, often leading to issues in single-player missions where wingmen may not perform as expected.
  • story
    920 mentions Positive Neutral Negative

    The game's story aspect is primarily driven by its mission structure, which includes a mix of scripted and dynamically generated missions. While some players appreciate the historical context and immersive atmosphere, many criticize the repetitive nature of missions and the lack of a cohesive narrative or engaging character development. Additionally, the monetization model, requiring players to purchase additional campaigns and missions, has drawn significant criticism, leading to a perception that the game lacks substantial single-player content without extra costs.

    • “The story is different here, however.”
    • “Rather than relying on cutscenes or scripted drama, it uses mission briefings, radio chatter, and evolving battlefield conditions to immerse you in the day-to-day grind of aerial warfare.”
    • “The campaign has a lot of unique features such as stats that can be viewed from the web, and a 'full mission' or 'quick mission' options that let players choose if they want to start in the air ready to go, or have to take off and land.”
    • “The campaign is great too, but it is actually made of randomly generated missions.”
    • “The single player campaign is not too amazing as it is basically just five possible mission types with no ability to create a pilot/career in the traditional sense.”
    • “The missions remain incredibly formulaic and repetitive, and friendly AI is so bad that I don’t even bother to acknowledge my wingman or flight’s presence.”
  • graphics
    701 mentions Positive Neutral Negative

    The graphics in the game have received mixed reviews, with many praising their realism and detail, often described as stunning or beautiful, especially in VR. However, some users have noted performance issues, such as low frame rates and graphical glitches, particularly when adjusting settings, which can detract from the overall experience. While the visuals are generally considered impressive for a flight simulator, there are criticisms regarding the dated appearance of certain elements and the lack of customizable graphics options.

    • “The graphics are very realistic, almost photorealistic sometimes.”
    • “The flight models feel right, the models and graphics are just stunning whilst running smoothly on a fairly old PC, and the quick mission generator offers lots of options for varied and challenging encounters.”
    • “The graphics are outstanding as usual.”
    • “The graphics are extremely dated, even for 2014 standards.”
    • “The game has bad graphics that are stuck in the early 2000s, and DCS and MSFS do everything this game does and more without supporting terrorism.”
    • “The graphics are so realistic, but the overall experience is let down by numerous issues.”
  • gameplay
    230 mentions Positive Neutral Negative

    The gameplay of IL-2 Sturmovik: Great Battles is characterized by a blend of realism and accessibility, appealing to both casual players and hardcore flight sim enthusiasts. While the flight mechanics, graphics, and damage models are praised for their authenticity, some users find the learning curve steep and the control mapping cumbersome. Overall, the game offers a rich experience with various gameplay modes, though it may require a joystick for optimal enjoyment and can feel slow-paced at times due to lengthy flight times.

    • “The gameplay is very fun and realistic.”
    • “Overall, IL-2: Great Battles delivers an outstanding experience for WWII enthusiasts, with its gorgeous graphics, flexible gameplay, and wealth of content.”
    • “I believe that it strikes the perfect balance between casual play and simulation, with the ability to use engine management assistance and other options to craft the gameplay to what you want it to be.”
    • “Overall, I find IL-2 to have the better balance of gameplay compared to DCS's sterile system modeling.”
    • “The issue is, the game itself is unnecessarily complicated with the trimming mechanics.”
    • “Flight model is scuffed and the plane will move on its own, which forces you to constantly adjust, making gameplay frustrating.”
  • optimization
    185 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players praising its smooth performance, particularly in VR, while others report significant issues such as stuttering, lag, and problems with keymapping and graphical settings. Many users note that while the game can run well on high-end systems, it struggles on lower-end hardware, and some have experienced frustrating performance drops during multiplayer sessions or when flying over cities. Overall, while there are commendable aspects of optimization, particularly in VR, many players feel that further improvements are needed to enhance the experience across a wider range of systems.

    • “Graphically, Battle of Stalingrad strikes a strong balance between fidelity and performance.”
    • “Performance is rock solid, making it an absolute joy to play.”
    • “The game is beautiful, well optimized, great sound, and has a depth of material you won't find anywhere else.”
    • “The game is not optimized.”
    • “Very unoptimized, lots of problems, menu takes an hour to load.”
    • “This game has some of the worst stuttering and lag I have ever experienced.”
  • stability
    45 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with many users reporting frequent bugs, crashes, and performance issues, particularly in VR. While some players experience smooth gameplay and beautiful graphics, others face significant freezing, loading glitches, and joystick connectivity problems. Overall, the game shows promise but requires further optimization and bug fixes to enhance the user experience.

    • “Excellent flight, damage, and ballistics model, maps are top notch, graphics are beautiful, VR performance is buttery smooth, and gameplay (both single and multi) is accessible and surprisingly bug free.”
    • “It looks and runs great and is quite fun to play once you get over the rather steep learning curve.”
    • “Extremely immersive, looks and runs great.”
    • “Game crashes, runs great sometimes yet other times just stops responding.”
    • “Problems started once I fired up the VR, freezes, flickering seizure-inducing loading screens, and PC lockups.”
    • “I have a really good PC with an i7 processor, 16 GB RAM, SSD, etc., and even on low settings the game freezes or crashes; most of the time I can't even run it because it's not responding.”
  • atmosphere
    30 mentions Positive Neutral Negative

    The atmosphere in the game is widely praised for its immersive and realistic depiction of WWII air combat, with many players noting the detailed graphics, authentic flight physics, and engaging sound design that transport them back in time. While some users express a desire for more interactive environments and varied missions, the overall consensus is that the game excels in creating a captivating and atmospheric experience, particularly in VR. However, a few critiques mention that the single-player experience can feel lacking compared to the rich atmosphere presented in multiplayer scenarios.

    • “Whether you're playing as a German or Soviet pilot, the missions are gripping, the enemy AI challenging, and the atmosphere is so immersive you’ll feel like you’ve been transported back in time.”
    • “Il-2:fb is a lovely looking game full of atmosphere and, in VR especially, very immersive with flight models that feel very authentic and actually make you feel like you are flying.”
    • “The game has a fantastic atmosphere and immerses you in the history.”
    • “The immersion is very high - and for me, it has to be - the flight physics are bang on and the whole atmosphere sucks you in, taking you on a flight through every human emotion possible.”
    • “When it comes to sims, nobody thinks about art direction and atmosphere; but here it is subtle and effective, strongly evoking history book photographs of the eastern front.”
    • “But for atmosphere and an allround package there is no equal.”
  • humor
    27 mentions Positive Neutral Negative

    The humor in the game is often described as unintentional, stemming from its technical flaws and absurdities, such as bizarre physics and comical crashes. Players find amusement in the game's shortcomings, like the AI and map design, while also enjoying funny moments during multiplayer sessions. Despite its issues, many reviewers highlight that the game can provide genuine laughs, especially when played with friends.

    • “Best game to have funny moments in.”
    • “Funny plane game would recommend on sale.”
    • “Beyond that, it can be simple, belly-laughing fun!”
    • “$20...just stop it, it's not funny, it's sick.”
    • “The jokes fall flat and feel forced, lacking any real wit.”
    • “I expected humor, but instead, I got cringeworthy attempts at comedy.”
  • grinding
    26 mentions Positive Neutral Negative

    The reviews highlight a significant issue with grinding in the game, with many players expressing frustration over the tedious and time-consuming nature of unlocking content through repetitive missions. While some appreciate the lack of traditional grinding mechanics, others find the requirement to grind for unlocks in single-player campaigns to be a major drawback, leading to a mixed reception regarding the overall experience. The learning curve and setup processes are also noted as tedious, contributing to a sense of monotony for players.

    • “I also love the fact that as there is no grinding or 'reward' mechanics in this game, you can play at your own pace.”
    • “You'll need a second life for grinding.”
    • “It's tedious in every aspect.”
    • “If you want to sell both your kidneys and spend the next 3 years on life support while grinding the most unbearable tech trees just to get to a certain aircraft, go for it.”
    • “Unlocking anything requires grinding in the campaign mode.”
  • replayability
    22 mentions Positive Neutral Negative

    The game offers significant replayability, with various modes such as a detailed career mode and multiple campaigns, although much of the content is locked behind DLC. Players appreciate the freedom in pilot choices and mission building, contributing to a high replay value, especially in online play. However, some users express frustration over the limited base game content compared to the available DLC.

    • “Lots of replayability in single-player, whether it’s campaigns or pilot career.”
    • “A lot of detail goes into the pilot campaigns, and the various freedom granted to the player for choosing their squadrons allows for countless replayability in that alone.”
    • “The game offers a lot of variables in mission building, so replayability is very high.”
    • “For a full-priced game, it is frustrating how much of the content is DLC; the menu displays many different campaigns, but only two of them are playable with the base game.”
    • “There is a whole section of scripted campaigns, none of them are playable.”
    • “Save your money for something more playable.”
  • monetization
    19 mentions Positive Neutral Negative

    The monetization in this game has been widely criticized as a predatory cash grab, with players expressing frustration over expensive DLCs and a lack of meaningful content without additional payments. Many reviewers feel that the game prioritizes profit over player experience, leading to a disappointing and incomplete product that relies heavily on costly microtransactions. Overall, the monetization strategy has detracted significantly from the game's potential and enjoyment.

    • “It has zero grind, no microtransactions, and no in-game economy as seen in War Thunder.”
    • “Nice game, but I am tired of this spirit of monetization.”
    • “Sadly gets the simulator treatment regardless, meaning a mediocre update schedule, an absolutely ridiculous monetization scheme, and overall a lack to achieve its true potential.”
    • “Pay over $100 in DLC and still have limited ability to fly planes; disgusting cash grab.”
    • “Awful monetization, awful controller support unless you own a flight stick. Please abandon this misleading title or update all the controller schemes, monetization schemes, and give us all missions and real co-op content besides PvP that doesn't require third-party effort or mods.”
    • “Don't waste your money on this pathetic DLC excuse of a cash grab from a company that continues to rip its fans off.”
  • music
    18 mentions Positive Neutral Negative

    The music aspect of the game has received mixed feedback from users. While some appreciate the quality of the menu music and find it immersive, many express disappointment over the lack of music during battles, suggesting that it would enhance the overall experience. Additionally, some players have taken the initiative to add custom tracks, indicating a desire for more engaging audio content throughout the game.

    • “I modified files to get all the planes in a playable state (more than 50 I'm sure), created many dogfight scenarios in the Pacific, spent days and nights playing so much even adding custom music tracks separated by 16 seconds (it would cut off if longer) and I even upgraded to 1946 with like 10 more planes.”
    • “The pros are a great overall flight sim experience with great graphics, gameplay, control, great campaigns, voice, music, sound effects, interface, menu layout, easy to learn, and cool VR that I have not tried yet, but heard it is amazing with IL-2 Sturmovik.”
    • “I very much enjoy the menu music, and the graphics are simply unmatched.”
    • “Almost no music.”
    • “No music in battles: some music for battle situations would be really nice, because this brings more immersion to the game itself.”
    • “Simulations don't need music, but it would be nice to have some quality music.”
  • emotional
    8 mentions Positive Neutral Negative

    Players find the emotional experience of the game to be profound, as it combines intense dogfighting with moments of serene beauty, prompting reflections on the complexities of war. The connection to the aircraft feels personal, evoking nostalgia and a sense of loss, particularly for those with historical ties to the Cold War era. Overall, the game successfully elicits a range of emotions, from exhilaration to heartbreak, enhancing the immersive flight simulation experience.

    • “You’re not just flying these things; you’re bonding with them, like some kind of emotionally unstable plane whisperer.”
    • “You’ll be tearing through dogfights one second, and the next, you’re cruising over gorgeous scenery thinking, 'Wow, war is hell, but also kinda pretty?' It’s weirdly emotional, okay?”
    • “Even being hit feels kinda real, and the emotional depth of this game is really cool.”
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34h Median play time
272h Average play time
7-140h Spent by most gamers
*Based on 30 analyzed playthroughs
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Frequently Asked Questions

IL-2 Sturmovik: Battle of Stalingrad is a simulation game with warfare and historical themes.

IL-2 Sturmovik: Battle of Stalingrad is available on PC and Windows.

On average players spend around 272 hours playing IL-2 Sturmovik: Battle of Stalingrad.

IL-2 Sturmovik: Battle of Stalingrad was released on October 22, 2014.

IL-2 Sturmovik: Battle of Stalingrad was developed by 1C Game Studios.

IL-2 Sturmovik: Battle of Stalingrad has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its stability.

IL-2 Sturmovik: Battle of Stalingrad is a single player game with multiplayer and local co-op support.

Similar games include IL-2 Sturmovik: Cliffs of Dover Blitz, Rise of Flight United, IL-2 Sturmovik: 1946, IL-2 Sturmovik: Cliffs of Dover, DCS World and others.