STAR WARS: Squadrons Game Cover
Welcome to the galaxy far far away where you must don the suit of a pilot for either the New Republic or the Empire as you battle across the galaxy for the fate of the galaxy as you know it.

Master the art of starfighter combat in the authentic piloting experience STAR WARS: Squadrons. Buckle up, feel the adrenaline of first-person multiplayer space dogfights alongside your squadron, and learn what it means to be a pilot in a thrilling STAR WARS single-player campaign.

  • PC
  • Play​station 4
  • Play​station 5
  • Virtual Reality
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Cloud
  • Ea Origin
  • Oculus Rift
  • Play​Station
  • Play​Station VR
  • Windows Mixed Reality
  • Xbox
  • Xbox Game Pass
  • x_box_cloud_gaming

Reviews

74%
Audience ScoreBased on 35,975 reviews
story2,944 positive mentions
optimization322 negative mentions
  • story12,144 mentions

    The story in "Star Wars: Squadrons" has received mixed reviews, with many players finding it predictable and lacking depth. While some appreciate the dual perspective of playing as both the Empire and the New Republic, others criticize the dialogue and character development as shallow and uninspired. The campaign serves primarily as a tutorial for multiplayer gameplay, leading to a consensus that, although enjoyable, the story is ultimately forgettable and not the main draw of the game.

    • “The story is surprisingly really good and it is very fun to play as both the empire and the rebels.”
    • “The campaign is a well-rounded average length story that brings some great new and old characters alive.”
    • “The story mode is a great way to learn the game and the controls.”
    • “The game mechanics are very poor and the singleplayer story seems to be written by a 3-year-old.”
    • “The story is too predictable and the characters are empty, with useless dialogue that we just want to get through as quickly as we can.”
    • “The story is short and feels like a glorified tutorial rather than a full-fledged campaign.”
  • gameplay4,942 mentions

    The gameplay of "Star Wars: Squadrons" has received mixed reviews, with many players praising its flight mechanics and immersive dogfighting experience, particularly in VR. However, criticisms include a lack of depth in the single-player campaign, repetitive gameplay, and technical issues that detract from the overall experience. While some players find the mechanics engaging and reminiscent of classic titles, others feel the game falls short in content and innovation compared to its predecessors.

    • “The flight mechanics are incredibly satisfying, and the sense of speed and maneuverability is thrilling.”
    • “Love the gameplay, and what's not to like... I can fly an X-wing!”
    • “With deep customization options and strategic gameplay mechanics, every match feels fresh and engaging.”
    • “The game mechanics are very poor and the singleplayer story seems to be written by a 3-year-old.”
    • “Gameplay is boring and unimaginative; the actual combat doesn't have the same kind of excitement as other combat flight sims like Ace Combat or Project Wingman, or even the older Star Wars flight sims from the 90s.”
    • “The gameplay is mediocre, and doesn't compare to an updated version of the 90s' X-Wing and Tie Fighter game series, which felt mature and adult.”
  • graphics3,601 mentions

    The graphics in "Star Wars: Squadrons" have received widespread praise for their stunning visuals and attention to detail, particularly in the cockpit and ship designs, which effectively immerse players in the Star Wars universe. Many players noted that the game runs smoothly on various hardware setups, although some experienced issues with graphical fidelity and performance, especially in VR mode. Overall, while the graphics are generally considered impressive, there are mixed opinions regarding their optimization and consistency across different settings.

    • “The graphics are beautiful and the sound design is perfect.”
    • “The attention to detail in both the visuals and sound design is impeccable, making every dogfight feel authentic and thrilling.”
    • “The graphics are crisp and run smooth on ultra with amazing lighting effects!”
    • “The game play is plagued with bugs that haven't been fixed and for a game that launched in 2020 its graphical fidelity is very sub par.”
    • “The graphics are flat and lifeless.”
    • “The graphics are terrible guys...the graphics are not good.”
  • optimization1,170 mentions

    The optimization of the game has received mixed reviews, with many players reporting significant performance issues, particularly in VR mode, where stuttering and lag are prevalent. While some users have experienced smooth gameplay on high-end systems, others have struggled with unplayable frame rates and input lag, indicating that the game is not well-optimized for various hardware configurations. Overall, while there are glimpses of good performance, especially in non-VR settings, the consensus is that the game requires further optimization to address its numerous technical shortcomings.

    • “Very good graphics and very well optimized; more than 144 fps with a 1060 all in ultra.”
    • “I'm just starting out, but I can see that it's a good game that I've been waiting for years, great graphics engine, runs smoothly on older hardware and looks great.”
    • “The game is highly optimized.”
    • “The game has plenty of potential in VR and looks cool and immersive, but the game is clearly not designed or optimized for VR on PCs.”
    • “This game is so poorly optimized that every couple of seconds there is a moderate to massive FPS slowdown, which as you can imagine makes playing with any kind of precision impossible.”
    • “The performance of the game is terrible, and the in-game options for configuring the game in a way that could increase it are weak.”
  • stability1,032 mentions

    The game's stability has been widely criticized, with numerous reports of bugs, glitches, and crashes that significantly hinder the gameplay experience. Many players have experienced issues such as freezing during missions, problems with the user interface, and difficulties logging into online features, leading to extensive troubleshooting efforts. While some users report smooth performance on high-end systems, the overall consensus is that the game remains excessively buggy and unpolished, making it difficult to recommend in its current state.

    • “The game runs great, I'm running at almost 200fps constantly and they haven't dropped below 180 with plenty happening in-game.”
    • “I've not experienced the first bug or issue, it runs great and I get steady high framerates with everything on ultra.”
    • “It runs great, plays great, looks great, and isn't full of microtransactions -- an immediate classic for all Star Wars fans, and an excellent homage to the X-Wing flight sim series of the 90s.”
    • “Steam says I have 2.2 hours in the game but really I have 15 minutes playing and 2 hours of troubleshooting to get it to try and run properly... keyword try.”
    • “Despite running a very capable rig with a 3070, 16GB RAM, etc., the game regularly freezes while in campaign missions.”
    • “The game is exceedingly buggy in VR, making it literally unplayable.”
  • monetization595 mentions

    The monetization aspect of the game has received mixed feedback, with many players expressing relief that there are no microtransactions or loot boxes, which is a notable departure from EA's typical practices. However, some reviewers still perceive the game as a cash grab due to its limited content and lack of planned DLC, suggesting that while the absence of microtransactions is appreciated, the overall value and depth of the game may not meet expectations. Overall, the consensus leans towards a positive reception for the absence of aggressive monetization, but concerns about the game's longevity and content remain prevalent.

    • “Zero microtransactions and enough content to distract you for hours.”
    • “No microtransactions and offline mode.”
    • “This game has no microtransactions which I feel is a huge step in the right direction and we should support it.”
    • “No content, no expansions, just disappointing gameplay and microtransactions.”
    • “This game is a cash grab by the Star Wars people; there's nothing to it, Star Conflict is free and it's better.”
    • “The lack of content and $40 price tag makes this game feel like another EA cash grab to be quickly abandoned.”
  • music380 mentions

    The music in the game has received a largely positive reception, with many players praising its authenticity and the inclusion of iconic Star Wars soundtracks, particularly those composed by John Williams. While some reviews noted that the music can feel uninspired or recycled from previous titles, the overall consensus is that it effectively enhances the immersive experience of the game, capturing the essence of the Star Wars universe. However, a few players expressed disappointment with the soundtrack's originality and emotional impact, suggesting it lacks the excitement of the original films.

    • “The music hits all of the right notes you would expect from a Star Wars game (or anything in the franchise).”
    • “The graphics are great, music keeps you energized and in the moment, and the experience overall captures a true feel of the fast-paced space battles we see in the movies.”
    • “The music is amazing and makes you feel like you're in a Star Wars movie.”
    • “The soundtrack was practically unnoticeable.”
    • “- the music is bland and uninspiring, which is especially egregious considering how Star Wars has a legacy of leveraging music as another dimension to storytelling.”
    • “I tried twice, failed twice at even appreciating the music.”
  • replayability208 mentions

    Overall, the game's replayability is a mixed bag, with many players noting its limitations, particularly in the single-player campaign, which is often described as linear and lacking in depth. While some find value in multiplayer modes and VR experiences that enhance replayability, others feel that the game falls short of expectations, especially compared to similar titles. The consensus suggests that while there are elements that can provide replay value, such as difficulty levels and multiplayer options, the overall experience may not sustain long-term engagement for all players.

    • “In addition, playing the game in VR mode is a whole different amazing experience and adds great replay value to the game if you've already played it on a screen.”
    • “Star Wars Squadrons is a fantastic game with a lot of replayability, and the best part forces you into the cockpit of a starfighter.”
    • “With a number of optional goals in each mission and four skill tiers, there's plenty of replayability, and you can always play fleet battles against AI.”
    • “These issues severely limit the game's replay value and longevity.”
    • “Graphics were great, story was fine, but replayability was lacking; I went through the game in less than a day and felt no need to return to it even for multiplayer.”
    • “There's no replayability or real fun to be had in single player.”
  • atmosphere202 mentions

    The atmosphere of the game is widely praised for its stunning visuals, immersive sound design, and strong connection to the Star Wars universe, creating a captivating experience for players. However, many reviewers express disappointment over the lack of in-atmosphere missions, wishing for more diverse environments and gameplay that includes planetary battles. Overall, while the game excels in creating an atmospheric setting, it leaves players wanting more variety in mission design and locations.

    • “Star Wars: Squadrons has an incredible atmosphere through excellent visual and sound design.”
    • “The atmosphere and world building in this game is superb so that no map feels similar and all fights turn out differently from one another.”
    • “Absolutely stunning atmosphere, comfortable controls, and excellent attention to detail!”
    • “Entire game is spent in space, no 'in atmosphere' planet levels.”
    • “The atmosphere in squadron feels washed.”
    • “Colors are not rich, no real atmosphere.”
  • grinding194 mentions

    The grinding aspect of the game has received overwhelmingly negative feedback, with many players describing it as tedious, repetitive, and time-consuming. Users report spending excessive hours to unlock cosmetics and upgrades, often feeling that the grind detracts from the overall enjoyment of gameplay. While some acknowledge that progress can be rewarding, the consensus is that the grinding mechanics are poorly implemented and can lead to frustration, particularly in multiplayer modes.

    • “At first you will struggle with the controls till you find a mapping you like, once you overcome that bump, it's a hell of a lot of fun, not grindy, not pay to win.”
    • “No microtransactions (yet), everything is unlockable in-game and not grindy.”
    • “Not grindy at all - unlocks come easily compared to other EA games.”
    • “The space combat is also really repetitive and grindy feeling.”
    • “It will take you hours even days to rank up which in itself is annoying but after all that grinding you lose one match due to poor matchmaking and it will literally take 60% of all the score and mmr you've earned over the past several hours away from you... lose twice?...oh then it basically just resets you to zero.”
    • “Most matches I played opponents were 10 if not 15 levels above me, which made the match tedious not fun.”
  • humor130 mentions

    The humor in the game is often described as low-tier and situationally funny, with players enjoying the comedic character interactions and absurd scenarios, such as the design flaws of ships and the quirky voice acting. Many reviewers found the campaign to be amusing, despite its brevity, and noted that the game's technical issues added an unintentional layer of humor. Overall, while the humor may not be sophisticated, it contributes to a lighthearted experience that keeps players engaged.

    • “The 'squadron' in the campaign made me laugh so hard I couldn't breathe.”
    • “The characters are really interesting and the idea of a Trandoshan joining the rebellion so that he can avoid his death mark is hilarious to me.”
    • “I have been smiling most of the time playing as I am really getting involved and laughing a lot too.”
  • emotional125 mentions

    The emotional aspect of the game has been widely criticized, with many players feeling a lack of engagement and connection to the story and characters. Reviewers noted that the narrative fails to evoke any significant emotional response, often describing it as boring and unmemorable, leading to a disconnection from both the rebels and the empire. While some players appreciated the immersive flight experience, they felt that the overall emotional depth was shallow, leaving them unsatisfied with the storytelling.

    • “The first time I flew an X-wing in VR with a flight stick, I cried.”
    • “It's amazing, it's gorgeous, and it feels like a heartfelt apology letter from EA for all their past screw-ups with the IP.”
    • “This is hands down my favorite game to play in VR, it is incredibly immersive and made me feel like a kid in Disneyland living my Star Wars fantasy.”
    • “Extremely boring storyline to the point where this game helps me go to sleep more than any sort of lullaby.”
    • “This game had the potential to be good, but the laziness in implementing controller functions onto the PC version, and the very bland and boring storyline truly make it an undesirable game.”
    • “While excellent PSVR support will be enough for some, a boring story and inadequate multiplayer modes leave a lot to be desired.”
  • character development48 mentions

    Character development in the game has received significant criticism, with many reviewers noting a lack of depth and meaningful progression for characters. While some players appreciated the development of squadmates through side conversations, the overall narrative and character arcs were described as forgettable and poorly executed, often relying on clichéd monologues. Additionally, the character designs and writing were seen as overly influenced by social agendas, detracting from the immersive experience.

    • “The character development of your squadmates is similarly good, and I found myself liking every single character (which hasn't been true of a lot of new Star Wars content for me).”
    • “I like the side conversations with your squad - the added character development of your team added something new that wasn't in the original Star Wars space sims.”
    • “The only character to have some amount of character development is [spoiler]Lindon Javes[/spoiler], but most of it is glossed over in a time skip.”
    • “The character development isn’t there.”
    • “Campaign is extremely short, and there's a massive lack of character development.”
    • “Also, the game forces players into meaningless character exposition featuring terrible character development.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy STAR WARS: Squadrons

Play time

8hMedian play time
49hAverage play time
9hMain story
15hCompletionist
5-20hSpent by most gamers
*Based on 278 analyzed playthroughs

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