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Ace Combat Assault Horizon

Ace Combat: Assault Horizon brings the acclaimed series to a lower entry level with easier controls and real locations. Its cinematic flare helps deliver an experience worth playing.
Ace Combat Assault Horizon Game Cover
59%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, stability
48% User Score Based on 2,738 reviews
Critic Score 83%Based on 4 reviews

Platforms

Playstation 3Xbox 360PCXboxWindowsPlayStation
Ace Combat Assault Horizon Game Cover

About Ace Combat Assault Horizon

Ace Combat Assault Horizon is a single player and multiplayer casual shooter game with a warfare theme. It was developed by NAMCO and was released on January 25, 2013. It received positive reviews from critics and neutral reviews from players.

Ace Combat: Assault Horizon is the 14th game released in the Ace Combat series. It took place in the real world, albeit in a different timeline from that of Joint Assault. Players took control of various members of Task Force 108, most notably William Bishop, as they shut down the threat posed by Andrei Markov and other rebels from Russia.

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Games Like Ace Combat Assault Horizon

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Reviews

48%Audience ScoreBased on 2,738 reviews
story283 positive mentions
grinding42 negative mentions

  • Variety in missions including flying planes, helicopters, bombers, and gunner roles adds gameplay diversity.
  • Dogfight Mode (DFM) provides cinematic and intense chase experiences that some find exciting and fun.
  • Graphics and sound design still hold up well with detailed aircraft models and satisfying audio effects.
  • The game is approachable for casual players and provides an arcade-style flight combat experience.
  • The music and soundtrack contribute positively to the game's atmosphere.
  • Dogfight Mode (DFM), which is mandatory at times, is widely criticized for being on-rails and limiting player control.
  • The helicopter and gunner missions are often described as tedious, clunky, or poorly executed and disrupt gameplay flow.
  • The story is considered generic, unengaging, and a departure from the beloved Strangereal setting of the series.
  • Controls, especially for keyboard/mouse and helicopters, are commonly reported as awkward and frustrating.
  • Some missions are overly long, repetitive, or feel like waiting through scripted quick time sequences with bullet sponge enemies.
  • Multiplayer mode is effectively dead, reducing replayability and online engagement.
  • story

    1,669 mentions Positive Neutral Negative
    17% positive mentions, 72% neutral mentions, 11% negative mentions

    The story of Ace Combat: Assault Horizon is widely criticized as generic, cliché, and overly simplified, often likened to a typical America-versus-Russia military narrative with little character depth or emotional engagement. Many reviewers found it forgettable and overly reliant on scripted events and quick-time sequences, detracting from immersion and gameplay flow. While some appreciated the inclusion of multiple vehicle types and a more grounded setting, the story's lack of originality and depth left most fans feeling it was a weak point in an otherwise action-packed, arcade-style flight game.

    • “The story is nice, it's Ace Combat through and through, despite some new or different mechanics.”
    • “A fairly cookie cutter story, but it has characters for you to care about rather than just a mute faceless pilot, and the variety of missions is great.”
    • “Good story and a solid flight sim game!”
    • “The story is pretty bare bones and borderline nonsensical, starting off fighting rebels in the Middle East then getting betrayed and invaded.”
    • “Allies/enemies vanish and materialize as the mission scripting decrees, or are completely invulnerable until they become a later mission objective.”
    • “The story is clichéd, featuring a typical "Americans good, Russians bad" plot, with scripted missions forcing the use of dogfight mode and invincible enemies until triggered.”
  • gameplay

    633 mentions Positive Neutral Negative
    18% positive mentions, 67% neutral mentions, 15% negative mentions

    The gameplay in this title marks a significant departure from traditional Ace Combat mechanics, heavily featuring the new dogfight mode (DFM) which automates much of the aerial combat, leading to an on-rails, quick-time event style experience. This shift has polarized players: while some appreciate the added cinematic flair and variety with helicopters and bombers, many longtime fans criticize the gameplay as overly simplified, repetitive, and frustrating, with clunky controls and reduced player freedom. Overall, the gameplay is seen as less skill-based and more scripted than previous entries, offering mixed enjoyment depending on one's preference for arcade-style versus classic Ace Combat dogfighting.

    • “It's an on-rails experience and offers less freedom than other titles, which can be frustrating for older fans, but taken as a spin-off with a different gameplay style, it can be pretty enjoyable and entertaining at times.”
    • “Nice gameplay twists like flying a helicopter or a lancer with bombing runs.”
    • “There are various forms of air combat vehicles that you can control throughout the story mode (jets, choppers, gunships, etc.) and this is great as it changes things up due to their gameplay and control differences.”
    • “The core of Ace Combat gameplay is replaced with a crappy on-rails minigame that you're forced to engage with that constantly teleports you around, fills your screen with garbage, and makes enemies unkillable until some setpiece happens.”
    • “Gameplay mechanics are totally ruined by the new dogfight system which you absolutely have to use to get anywhere.”
    • “The gameplay on the surface looks like an Ace Combat game but it has enemies that can only be destroyed through the forced dogfight mode which turns the Ace Combat experience into an on-the-rails shooter.”
  • graphics

    407 mentions Positive Neutral Negative
    50% positive mentions, 42% neutral mentions, 8% negative mentions

    The game's graphics receive generally positive remarks for detailed aircraft models, impressive explosions, and smooth performance even on mid-range hardware, holding up well for its age. However, reviews often critique limited graphical settings, dated or blocky ground textures, occasional glitches, and a lack of PC-specific optimization. Overall, while not cutting-edge, the visuals contribute significantly to immersion and enjoyment, despite the game's arcade-style design and other gameplay issues.

    • “The visuals still look impressive and hold up well for a game that was initially released in 2011.”
    • “Ace Combat Assault Horizon is a turn-and-burn flight-sim-lite that offers stunning visuals even on older hardware, and offers a good variety of aircraft to fly, including AH-64D Longbow Apache, MH-60 Blackhawk door gunner, various fighters including F-15, F-15E, F-16, F-22, F-35, bombers such as B-1, and even the AC-130 Spooky gunship.”
    • “The graphics are great (it's not the prettiest game ever but it runs smooth as butter and the overall detail level is high; explosions and plane models look exceptionally great), the gameplay is fast and frantic, and there is rarely a dull moment in the entire 16 mission campaign.”
    • “There are boring cutscenes, a cheap hanger that's more menus than interactive elements, and mediocre graphics.”
    • “The controls are really wonky, graphic look bad and low res.”
    • “Plagued by bugs, graphical problems like texture stretching on the ground, and leaves you fighting with the FOV constantly.”
  • music

    179 mentions Positive Neutral Negative
    48% positive mentions, 46% neutral mentions, 6% negative mentions

    The game's music receives widespread praise for its epic, intense, and well-produced blend of orchestral, rock, metal, and electronic elements that enhance the fast-paced aerial combat and overall atmosphere. Composed notably by Keiki Kobayashi, the soundtrack stands out as a major highlight, with many considering it one of the best and most fitting in the Ace Combat series despite some criticisms of repetitiveness. Overall, the music significantly elevates the player experience, often compensating for other shortcomings in the game.

    • “The music (especially the dogfight music from the intro level, which evokes old musical cues from the past games) is mind-shatteringly good, the explosions and screeches and sputtering of dying aircraft, the brrrrrt of cannonfire and whooshing of missiles, all accented by the lovely cacophony of both friendly and enemy radio traffic, with calls of 'fox two,' 'break, break!' and 'I'm hit!' all mixing together.”
    • “The game's soundtrack is simply stunning: epic and driving music perfectly matches the action on the screen.”
    • “The soundtrack combines electronic music with symphonic sounds (western and oriental instruments), and for the first time in the series you can also headbang to heavy metal guitar solos while blasting your targets out of existence, leaving nothing but debris behind.”
    • “Initially, I wanted to praise the soundtrack but it becomes repetitive fairly quickly, especially since it plays one chosen track during each mission, and hearing it over and over again during missions that can last over 30 minutes makes you sick pretty fast.”
    • “The soundtrack is just unworthy of being paired in any way with the brand name of Ace Combat.”
    • “Music is often subpar but drowned out by lock-on tones.”
  • grinding

    43 mentions Positive Neutral Negative
    0% positive mentions, 2% neutral mentions, 98% negative mentions

    Grinding in the game is widely criticized for being tedious and repetitive, especially due to mandatory dogfight mode sequences and poorly designed helicopter missions. Many players find the gameplay artificially prolonged by frustrating mechanics, clunky controls, and excessive repetition, which often detracts from the overall enjoyment. While some combat sections remain fun, the grind-heavy nature and mandatory chase mechanics make progression feel frustrating and monotonous.

    • “The duration of the game is artificially lengthened by the ridiculous tediousness of gameplay.”
    • “The missions are fun and the storyline is decent, unfortunately though as the game progresses through the main story the missions become more and more tedious and repetitive.”
    • “The 'dog fight mode' forced combat system is completely baffling, both useless and tedious.”
  • stability

    33 mentions Positive Neutral Negative
    6% positive mentions, 0% neutral mentions, 94% negative mentions

    The game suffers from frequent bugs, crashes, and glitches, especially during the dogfight mode, leading to frustrating freezes and control issues. While some users experience stable performance, many report game-breaking instability that severely impacts playability and requires extensive troubleshooting. Overall, the stability is inconsistent and often detracts from the gameplay experience.

    • “The game runs great.”
    • “I had no glitches and no crashes during the campaign.”
    • “The dog fighting mode is very clunky and glitches out very frequently, causing the screen to spaz.”
    • “It has locked up every time I have tried to play, usually at the worst time possible (during a dog fight), and when it unfreezes after about 10 seconds you have normally crashed into the ground.”
    • “The dog fighting feature they added doesn’t work half the time, and even though this PC can run Starfield and Doom Eternal on high graphics, this game glitches constantly.”
  • replayability

    24 mentions Positive Neutral Negative
    17% positive mentions, 66% neutral mentions, 17% negative mentions

    Replayability in the game is generally viewed as limited due to a linear mission structure, short and repetitive missions, and the absence of functional multiplayer or offline bot support. While customization options and unlockables add some incentive to replay, the lack of mission variety, technical depth, and unskippable story elements diminish long-term engagement. Overall, it offers moderate replay value but falls short compared to previous series entries known for richer replayability.

    • “Thanks to the sets of skills used for modifying your aircraft performance, which you unlock by meeting special and mostly harsh requirements, the game is highly replayable after beating its campaign.”
    • “But if you can look past these rather small flaws, you'll enjoy a fun game with great replay value (and co-op missions).”
    • “The game is well polished and has plenty of replay value.”
    • “The multiplayer is dead and doesn't have support for offline bots, so replayability is very limited.”
    • “The lack of technical depth in each mission offers little to go back to in terms of replay value.”
    • “The mission structure of AC:AH is linear, the missions are short and there isn't any replayability as most missions are roughly 5 or so minutes long.”
  • optimization

    24 mentions Positive Neutral Negative
    25% positive mentions, 46% neutral mentions, 29% negative mentions

    The game generally receives praise for solid optimization, running smoothly on a range of hardware without major performance issues. However, some users criticize limited graphics options, subpar control scheme optimization, and occasional jerky or unresponsive gameplay moments. Overall, it is considered well-optimized for performance but could improve in control and settings customization.

    • “Performance wise, there aren't any jarring issues and it is optimized wonderfully.”
    • “Performance wise this game ran flawlessly in full 1920x1080 on a 6GB GTX 980Ti at a locked 144fps (144Hz monitor).”
    • “The wait was long, but the optimization is spot on.”
    • “Terrible optimization.”
    • “Another laggy, badly-optimized console port.”
    • “Badly optimized game.”
  • humor

    22 mentions Positive Neutral Negative
    95% positive mentions, 0% neutral mentions, 5% negative mentions

    The humor in the game is divisive, with some players finding moments of cutscene comedy, funny character banter, and entertaining multiplayer elements, while others criticize the dialogue as unfunny and the narrative attempts at humor falling flat. Some jokes, like mission-specific quirks and voice acting, are appreciated, but overall many find the humor inconsistent or ineffective.

    • “All of the banter between the pilots and command was really funny, dramatic, and had actual emotion to it.”
    • “The cutscenes are fairly funny since I've never seen a guy moan that much, as well as the great voice acting and character models.”
    • “And that Trinity mega bomb is simply hilarious, much more on multiplayer.”
  • emotional

    15 mentions Positive Neutral Negative
    80% positive mentions, 0% neutral mentions, 20% negative mentions

    The emotional aspect of the game is mixed, with players enjoying the thrilling dogfight mechanics and feeling like skilled pilots, but frequently criticizing the weak storyline and lack of emotional connection to characters. While some find it engaging as an action experience, many describe it as lacking emotional depth and memorable moments.

    • “If you’re new, grab it, fly around, shoot stuff, and feel like Maverick without the emotional baggage.”
    • “For myself, I know I'm not a great flight-sim player, I actually only bought it because I thought the dog fight mode would make things easier, so the QTEs made me feel like some magical super ace (from the way your plane bends and the missiles home, I'd say it's pretty magical).”
    • “Now, don't get me wrong, I'm no flight sim anorak, but the bit of game I experienced made me feel like I was largely watching a vaguely interactive movie.”
    • “Once you get past the horrible default controls or you plug in your controller, you get a game that has a boring storyline and apparently no online players.”
    • “Ace Combat was an okay game with a relatively boring storyline.”
    • “Boring storyline.”
  • monetization

    7 mentions Positive Neutral Negative
    29% positive mentions, 14% neutral mentions, 57% negative mentions

    The monetization is heavily focused on microtransactions and DLC, making the game feel like a cash grab rather than a genuine flight experience. Despite flashy graphics, the monetization overshadows gameplay, and many consider it a poorly executed, profit-driven port.

    • “Basically a mobile game without microtransactions.”
    • “It has no limits on anything because there aren't in-app purchases.”
    • “With flashy graphics (but not as good as if the game was aimed at PC primarily) married to oversimplistic flight modeling, and a huge focus on microtransactions and DLC, the focus here is 100% on monetization over all.”
    • “All in all a poorly ported cash grab by the developers, if you're into flying games and have a joypad and a latest spec system you may have some fun with this.”
    • “As a fan of the series, I'm disappointed that Project Aces had to push out a title that was more than likely a cash grab to monopolize on the current trend of modern military shooters, not of their own volition, but by their parent company.”
  • atmosphere

    6 mentions Positive Neutral Negative
    67% positive mentions, 33% neutral mentions, 0% negative mentions

    The atmosphere in this action game is praised for its engaging visuals, unique mission settings, and immersive battlefield ambiance, especially the intense sound of missile launches. While dogfighting mechanics can sometimes appear sloppy, they effectively anticipate player actions. However, fans seeking the classic "Strangereal" feel from previous Ace Combat titles may find this game lacking in that familiar atmosphere.

    • “I enjoyed the atmosphere created by the combination of action elements in this game.”
    • “The atmosphere is great, with good visuals. The dogfighting is jarring but effectively predicts your intentions.”
    • “The outstanding battlefield atmosphere, combined with the noise of missile launches, really accelerates my heartbeats every time.”
  • character development

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    Character development in the game is generally seen as weak or minimal, with many reviewers feeling there is little depth or meaningful connection to the characters. While some acknowledge minor development and familiar series cameos, the overall story and character interactions are often described as boring or clichéd.

    • “As a fan of the series since 2004, I can say this game is good, but not in a traditional Ace Combat type of game. The story is the typical 'America always wins, Russia loses' story, but there is character development to some degree and a cameo appearance by Kei Nagase. Overall, I would give it a 7/10.”
    • “The story could have been a lot better, but the writers decided to go with the most severely ADD pilot I have ever met, and there is no depth with character development.”
    • “There wasn't a strong character development process that went into the game, where I never had a real connection with the characters.”
    • “There wasn't a strong character development process in the game, so I never had a real connection with the characters.”
    • “Dfm ruins everything, story mode is boring, no character development, and conversations between units are also boring.”
    • “The story could have been a lot better, but the writers chose to have a severely ADD pilot with no depth in character development.”
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Play Times

8h Median play time
119h Average play time
6-24h Spent by most gamers
*Based on 9 analyzed playthroughs
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Frequently Asked Questions

Ace Combat Assault Horizon is a casual shooter game with warfare theme. Common tags for Ace Combat Assault Horizon include quick-time events, soundtrack, war, great soundtrack, military and others.

Ace Combat Assault Horizon is available on PC, Windows, PlayStation 3, Xbox 360 and others.

On average players spend around 119 hours playing Ace Combat Assault Horizon.

Ace Combat Assault Horizon was released on January 25, 2013.

Ace Combat Assault Horizon was developed by NAMCO.

Ace Combat Assault Horizon has received positive reviews from players and positive reviews from critics. Most players liked Ace Combat Assault Horizon for its story but disliked it for its grinding.

Ace Combat Assault Horizon is a single player game with multiplayer and local co-op support.

Similar games include Ace Combat 7: Skies Unknown, Resident Evil 6, Jane's Advanced Strike Fighters, Strike Suit Zero, Halo: Spartan Assault and others.