- May 29, 2017
- ACE MADDOX
- 2h median play time
Flying Tigers: Shadows Over China
The aerial combat genre is a very under-represented and niche genre on the console. FT:SOC is a budget-priced game and it does feel like this; it might not be the title to bring in new fans but it gives existing fans a new title to while away a few hours. There's a fair bit of content, and the combat can be intense and challenging. However, the lasting appeal of the title will depend on the multiplayer arena, and given that the virtual skies were already relatively deserted and there is unreliable network behavior, this doesn't look too promising. This is a shame, because when it worked, it was good fun. Casual players might enjoy picking up the relatively quick achievements that are available, but this is mainly a title for those fans of the aerial combat genre.
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About
Flying Tigers: Shadows Over China is a single player action game with a warfare theme. It was developed by ACE MADDOX and was released on May 29, 2017. It received neutral reviews from critics and mostly positive reviews from players.
Flying Tigers: Shadows Over China is an air-combat action game based on the historical events of America’s secret volunteer squadrons that defended China against Japan in the China-Burma-India theatre of World War 2.











- Fun and engaging arcade style WWII flight combat game with varied missions and aircraft.
- Good graphics and sound design that create an immersive atmosphere for historical air combat.
- Supports multiple control schemes including joystick and gamepad, with polished and responsive controls.
- Campaign is relatively short and lacks a strong storyline or progression.
- Some missions can be frustrating due to escort objectives and bullet sponge enemies.
- Multiplayer mode is currently sparsely populated with few active players and suffers from occasional crashes.
- story195 mentions Positive Neutral Negative
The story in this game is minimal and largely serves as a backdrop for diverse, historically based missions rather than a cohesive narrative, with 12 relatively short campaigns set in WWII Asia. While mission variety and historical accuracy are praised, the campaign lacks a strong storyline, often jumping in timeline and failing to deeply engage players. Overall, the story provides context but is seen as simplistic and sometimes disjointed, making the game more about mission gameplay than narrative depth.
“There is a variety of mission types, and you often change roles and planes within a mission - you might be bombing a convoy, then when you get jumped by enemy planes you switch to a turret to defend your plane, and then you may switch over to a fighter to take on an enemy ace.”
“The campaign consists of 12 missions, which have huge variety in where you play, the type of mission, planes and weaponry.”
“The story is special because it is based on the real world fighter group in WWII; they defended China against the Japanese forces and their planes got a special shark-mouth paintwork.”
“The storyline isn't much of a story but more an emotionless game-replica of WW2 plane battles.”
“Up first we have the campaign I briefly mentioned earlier, the missions here are all based on real operations during the war but there’s no real storyline to it, each mission is effectively standalone.”
“The campaign itself doesn’t really have a storyline to it; it mainly covers individual operations, although I don’t mind that it could leave some players confused as you could go from a battle in 1947 back to 1945.”
Flying Tigers: Shadows Over China
The aerial combat genre is a very under-represented and niche genre on the console. FT:SOC is a budget-priced game and it does feel like this; it might not be the title to bring in new fans but it gives existing fans a new title to while away a few hours. There's a fair bit of content, and the combat can be intense and challenging. However, the lasting appeal of the title will depend on the multiplayer arena, and given that the virtual skies were already relatively deserted and there is unreliable network behavior, this doesn't look too promising. This is a shame, because when it worked, it was good fun. Casual players might enjoy picking up the relatively quick achievements that are available, but this is mainly a title for those fans of the aerial combat genre.
60%Flying Tigers: Shadows Over China - Análisis
6IGN Logo O.K. No acierta demasiado esta propuesta al fallar tanto en la presentación, como en la jugabilidad, convirtiéndose en título solo recomendable para los fans de los juegos de combate aéreos. Por Javier Artero
60%Flying Tigers: Shadows Over China
Flying Tigers: Shadows Over China may have proven to be a bit of a let down with its campaign, but that doesn’t detract from the fact that the combat is rather enjoyable. With Dogfight proving to be the best mode on offer, it would have been nice to see some better objective based modes included, but if you’re after a game to tide you over until the next air based adventure, or are simply looking for something a bit better than other similar offerings, then Flying Tigers: Shadows Over China is one to consider.
60%
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Frequently Asked Questions
Flying Tigers: Shadows Over China is a action game with warfare theme.
Flying Tigers: Shadows Over China is available on Xbox Series X|S, PC, Windows and Xbox.
On average players spend around 3 hours playing Flying Tigers: Shadows Over China.
Flying Tigers: Shadows Over China was released on May 29, 2017.
Flying Tigers: Shadows Over China was developed by ACE MADDOX.
Flying Tigers: Shadows Over China has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its story but disliked it for its stability.
Flying Tigers: Shadows Over China is a single player game.
Similar games include Dogfight 1942, Project Wingman, Project Nimbus, 303 Squadron: Battle of Britain, Vector Thrust and others.





