Immortal: Unchained Game Cover
An ambitious venture for a low-budget indie studio, but one that manages to stand out in the crowd despite its flaws.
Starting at $8.53Buy now

Immortal: Unchained is a challenging souls-like RPG set in a dark, sci-fi universe. As a mercenary with the power to wield the powers of fallen gods, players must navigate a war-torn world and uncover the truth behind their own nature. With intricate combat mechanics and a vast, interconnected world, Immortal: Unchained offers a deep and engaging experience for players who seeking a challenge.

  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

65%
Audience ScoreBased on 370 reviews
gameplay31 positive mentions
grinding17 negative mentions
  • The game features a unique blend of souls-like mechanics with gunplay, providing a fresh take on the genre.
  • The level design is intricate and rewarding, with plenty of secrets and shortcuts to discover.
  • The atmosphere and art style are visually appealing, creating an engaging sci-fi world.
  • The game suffers from balance issues, with some enemies being overly punishing and others feeling too easy.
  • There are significant performance issues, including frame drops and bugs that can disrupt gameplay.
  • The melee combat feels clunky and underwhelming compared to the gunplay, making it less satisfying.
  • gameplay118 mentions

    The gameplay of *Immortal: Unchained* is a mixed bag, with some players appreciating its unique blend of third-person shooting and souls-like mechanics, while others criticize its janky controls, lack of polish, and frustrating difficulty spikes. While the game features interesting mechanics like weapon drops and a dodge system, many reviewers found the overall execution lacking, leading to a challenging but often unfair experience. Despite its potential and engaging combat, the game struggles with balance and design issues that detract from the enjoyment.

    • “I also like that weapon drops and picking up your 'souls' is granted by moving over them or just automatically, keeping the flow of gameplay up.”
    • “The gameplay is superb and well-balanced, the boss fights are fun, and the enemy designs are distinct enough that you can immediately understand how they work, and how to best approach them.”
    • “This is a great and very solid souls-like action RPG game, it's pretty much the only high-quality sci-fi souls-like action RPG out there, it might be rough around the edges but simply judging by the gameplay it has tons of different weapons, environments, enemies, bosses, nicely done combat system which involves third-person shooting, dodging and carefully evading attacks and going full melee when needed.”
    • “Interesting lore and art style, but awesome aesthetics isn't enough to carry bad gameplay.”
    • “I tried a lot to forgo the jank the game has because I found it interesting and unique, but it's just unfair and broken gameplay.”
    • “The gameplay and the entire combat system are extremely cheap, badly thought out, and flawed by design.”
  • story91 mentions

    The story in "Immortal: Unchained" is often described as convoluted and lacking coherence, with many players finding it difficult to engage with due to its heavy reliance on lore and expository cutscenes. While some appreciate the intriguing atmosphere and unexpected twists, others criticize the narrative for being generic and poorly presented, with minimal NPC interactions and side quests that do not impact the main plot. Overall, the game offers a mix of interesting lore and frustrating storytelling mechanics, leaving players divided on its effectiveness.

    • “I thought the game was small, but it's actually very big, so much to explore, so much lore if you're interested, and a cool story to go along with it.”
    • “It has an unexpectedly interesting story and lore (which pays off very well in the ending), a ton of content, replay value, enemy variety, location diversity, satisfyingly unique combat, striking art design, and deep, meaningful RPG mechanics.”
    • “Love the game, amazing story and concept in general.”
    • “I played it 7 times and still no semblance of a story could be found.”
    • “The plot is overly intricate and too convoluted to casually enjoy.”
    • “All the boss fights are basically the same and the story is non-existent.”
  • graphics64 mentions

    The graphics of the game receive mixed reviews, with some praising the art style and overall aesthetic as beautiful and immersive, while others criticize the visuals as drab or outdated. Many players note minor graphical glitches and performance issues, particularly on lower-end systems, but overall, the graphics are considered decent for a smaller studio title. Despite the visual appeal, some reviewers feel that the graphics alone cannot compensate for the game's clunky gameplay and design flaws.

    • “The graphics, while perhaps not as polished as triple-A titles, are beautiful and very well made.. enough so that I feel completely immersed into the world.”
    • “The graphics are really good.”
    • “Despite not being a AAA title, it has a wonderful aesthetic, runs very smoothly, and has very few bugs and exploits that I can see, after having played through the game twice.”
    • “Art style is drab and kinda ugly; the game doesn't really feel that good to play and the bosses feel imbalanced.”
    • “First off, let's get it out of the way: while the graphics aren't technically all that bad, the game is just ugly.”
    • “Even the graphics suck; everywhere looks the same.”
  • optimization22 mentions

    The optimization of the game has received mixed reviews, with many players reporting significant performance issues, including stuttering and low framerates, particularly on average rigs. While some users found that adjusting settings like shadows improved performance, others experienced frustrating gameplay due to these optimization shortcomings. Conversely, a few players noted that the game runs smoothly on higher-end systems, indicating that optimization may vary significantly based on hardware.

    • “The performance has some issues on an average rig, but the game seems to run fine so long as you turn down the shadows, which does not impact the visuals too heavily, due to the foggy, gloomy style of the game.”
    • “I haven't played a story-based game in a long time and this game makes me realize why. It's not like it's a bad game; it's well optimized for laptops, which is a massive pro. The 'element' of style used was also aesthetic.”
    • “I'm running the game in resolution 4096x2160 at the highest graphics settings, and so far no stuttering or frame drops.”
    • “The game is very interesting; unfortunately, performance issues, stuttering, and highly unpredictable framerate make the souls-like-but-with-guns combat sluggish and frustrating to the point of being unplayable.”
    • “One of the major problems here is the lack of optimization, to the point that several key areas of this release run at around 22-26 fps at 1080p on an i7-6700k/gtx 1080 rig.”
    • “Sadly, performance-wise it's very unoptimized right now, with poor framerates and unresponsive controls.”
  • music20 mentions

    The music in the game receives mixed reviews, with some players praising its atmospheric and moody qualities that enhance the overall experience, while others find it underwhelming or irritating. Many appreciate the soundtrack's ability to create a rich ambiance, though some feel it doesn't reach the heights of other titles in the genre. Overall, while the music contributes positively to the game's atmosphere, opinions vary on its quality and impact.

    • “The soundtrack was fantastic, with a lot of moody atmospheric music that kept reminding me of the world exploration tracks from ME1, like Ilos, that kind of vibe.”
    • “The game boasts an interesting and dark sci-fantasy setting, solid sound design, solid voice acting, and outright decent music.”
    • “The combination of art style and ambient music creates a pleasurable feeling within the game.”
    • “The soundtrack is irritating, and the sound design is odd - the teleporting snipers make a distinct noise when they spawn, but some non-interactive level architecture can produce sounds when the main character is close.”
    • “If it had a better soundtrack and a less scattershot stats/leveling system, I'd like it as well as The Surge and LOTF at this point.”
    • “Everything in the game is just bleh, the artistry is bleh, the enemy design is bleh, the music is bleh, the story is bleh, the combat is bleh.”
  • atmosphere17 mentions

    The atmosphere of the game is widely praised for its intriguing world and level design, complemented by a moody soundtrack that enhances the overall experience. Players appreciate the blend of dark and unsettling elements, with some comparing it to the atmospheric qualities of titles like Dark Souls and Remnant: From the Ashes. Despite some criticisms regarding level design, the game's setting and lore contribute to a compelling and immersive atmosphere that keeps players engaged.

    • “I just love the atmosphere of this game and setting.”
    • “-has an awesome atmosphere set through the world/level design, character/enemy design, soundtrack!”
    • “The atmosphere was really scary and unsettling.”
    • “No, it is not like Dark Souls; yes, it is sort of like Remnant: From the Ashes but with a more dark and gloomy atmosphere.”
  • grinding17 mentions

    Reviews highlight that grinding in the game can be both tedious and necessary, often requiring players to repeatedly defeat enemies to retrieve lost resources or level up. While some players appreciate the challenge and find the grinding satisfying, others criticize it as excessive and frustrating, particularly due to clunky mechanics and the need for extensive farming to progress. Overall, the grinding aspect is seen as a double-edged sword, appealing to some while alienating others.

    • “If you chose a non-sniper class, you're going to be grinding a lot to equip one because you probably statted yourself up for your rocket shotgun or whatever.”
    • “I don't want to sit here farming XP for hours to be strong enough to do things.”
    • “After about 5 hours, the gameplay became tedious and a chore.”
  • stability11 mentions

    The game's stability has received mixed reviews, with some players reporting minor glitches and floaty controls, while others experienced significant bugs and optimization issues even months after release. Despite these problems, many users still find value in the game, especially at a lower price point, suggesting that while it may not be perfect, it can still provide an enjoyable experience. Overall, the game's stability appears to be a point of contention, with opinions varying widely based on individual experiences.

    • “Not worth the money, no matter the sale price; the game is buggy and poorly optimized.”
    • “The game is not only very buggy but has not been appropriately patched as time goes on.”
    • “Especially since the game is several months past release, and loads of patches later, it's still a buggy mess.”
  • humor5 mentions

    The game's humor is highlighted by enemies mocking players upon defeat and the amusing contrast of playing as a strong character despite low strength points. Players appreciate the unexpected twist at the end, which elicits laughter, and the inclusion of funny easter eggs adds to the overall comedic experience, making it a recommended choice for those seeking lighthearted entertainment.

    • “Enemies mock you when they kill you, which is pretty funny, but also frustrating.”
    • “You can play as an absolute unit of a character, which is funny because I dumped absolutely no points into strength.”
    • “I loved the twist at the end of the game; it made me laugh in the way you do when you're way past exhausted and will accept anything.”
  • replayability3 mentions

    The game offers solid replayability due to its engaging story, diverse content, and unique combat mechanics, all complemented by a variety of builds and enemy types. Players can enjoy multiple playthroughs thanks to its rich lore and striking art design, making it a worthwhile experience for the price.

    • “The game is far from perfect, but you can have some solid fun and replayability for a really good price.”
    • “It has an unexpectedly interesting story and lore (which pays off very well in the ending), a ton of content, replay value, enemy variety, location diversity, satisfyingly unique combat, striking art design, and deep, meaningful RPG mechanics.”
    • “+ offers good build variety for replayability.”
  • monetization2 mentions

    The monetization aspect of the game is not directly addressed in the provided text, which focuses more on gameplay mechanics related to aiming and enemy weak points. Therefore, no specific insights on monetization can be summarized from this content.

  • emotional1 mentions

    The emotional aspect of the game is criticized for its lack of engagement, with users describing the story as boring and unimpactful.

    • “The story was incredibly boring and failed to evoke any emotional response.”
    • “I found the emotional depth lacking; it just didn't resonate with me.”
    • “The characters were flat and the plot was unengaging, making it hard to feel anything.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Immortal: Unchained

Play time

9hMedian play time
18hAverage play time
5-41hSpent by most gamers
*Based on 3 analyzed playthroughs

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