Remnant II Game Cover

"Remnant II" is the sequel to the popular game "Remnant: From the Ashes," where players must survive against deadly creatures and gods in terrifying worlds. The game features intense combat, both ranged and melee, as well as large-scale boss battles that will require teamwork and strategic planning. Players can explore the game's varied biomes and dungeons alone or in co-op mode with up to two other players. Customizable weapons and gear offer numerous tactical options for taking down enemies and bosses. The goal: to save humanity from extinction.

  • PC
  • Play​station 5
  • Windows
  • Xbox Series X|S
  • Cloud
  • Epic Games
  • Play​Station
  • Xbox
  • Xbox Game Pass
  • x_box_cloud_gaming

Reviews

86%
Audience ScoreBased on 45,791 reviews
story1,330 positive mentions
optimization1,013 negative mentions
  • story5,549 mentions

    The story in "Remnant 2" has received mixed reviews, with many players finding it confusing, bland, or poorly executed compared to its predecessor. While some appreciate the environmental storytelling and lore embedded in the individual worlds, others criticize the main narrative as lacking depth and coherence, often feeling like an afterthought to the gameplay. Overall, the game is seen as more focused on action and replayability, with the story serving primarily as a vehicle for exploration rather than a compelling narrative experience.

    • “Most of the story is told through NPC dialogue, journals, audio logs, and item descriptions, and there is a ton of lore you can dive into, but none of it is required.”
    • “The story lines make me actually want to take my time to immerse myself in the world and truly learn what happened in each world.”
    • “The story is engaging and well thought out and the amount of build options are plentiful.”
    • “The story is, quite frankly, abysmal.”
    • “The game tries to mimic the storytelling style of Dark Souls with item descriptions and while supplementing its gaps in exposition dumps, but it completely misses the mark.”
    • “The characters are weak, uninteresting, and the story is so poorly executed that by the end, we cared even less about the world and its inhabitants than we did in the first game.”
  • gameplay5,401 mentions

    The gameplay in "Remnant 2" has received a mix of praise and criticism, with many players highlighting its engaging mechanics, challenging boss fights, and the depth of character customization through archetypes and build crafting. While the core gameplay loop remains similar to its predecessor, improvements in graphics and mechanics have been noted, although some players feel that the game suffers from repetitive elements and frustrating one-shot mechanics in boss encounters. Overall, the game is seen as a solid evolution of the original, offering a rewarding experience for fans of challenging action RPGs, particularly in cooperative play.

    • “I looked forward to fighting bosses, and I am still enjoying going back and fighting the same bosses over again because each boss has different mechanics, and several have alternate win conditions that can give different rewards.”
    • “It combines features and mechanics in a way that I think works perfectly in a way I haven't seen before.”
    • “The boss fights are a real challenge but satisfying once you learn the mechanics.”
    • “The core gameplay is fine, but the painstaking process of needing several pages of guides or being DLC-locked out of loot in the base game has soured my experience in a way I never expected.”
    • “Gameplay is surprisingly bland despite being 'Dark Souls with guns'.”
    • “The gameplay loop stays the same - go to a world, shoot everything that moves, go to the next world - but the enemies and bosses are varied in interesting ways.”
  • optimization4,030 mentions

    The optimization of "Remnant 2" has been widely criticized, with many players reporting severe performance issues, including frequent frame drops, stuttering, and crashes, even on high-end systems. While some users have managed to achieve playable performance using upscaling technologies like DLSS, the reliance on these features as a workaround for poor optimization has left many feeling frustrated. Overall, the game's performance is seen as a significant drawback, overshadowing its otherwise enjoyable gameplay and design.

    • “In short, great game, a ton of customization paths and play-styles for your character plus generated levels making the experience at the very least a little different than the last time you played, but my only issue with the game is that the DLC needs to be optimized; big performance drops compared to the base game make it hard to play depending on your rig.”
    • “But performance issues aside, the game itself is a ton of fun with tons of options for build crafting, beautiful locations, unique and interesting boss designs, and an incredible soundtrack.”
    • “The game is good, but it relies so much on the upscaler to run better that instead of the developers fixing the performance issues, it might be better to get this after the developers fix the performance issues.”
    • “The optimization is beyond terrible.”
    • “The game is simply an unoptimized mess and there is no excuse for it this far through the development cycle.”
    • “Performance is still frankly dogshit.”
  • graphics2,264 mentions

    The graphics in "Remnant 2" have received widespread praise for their stunning visuals and artistic design, showcasing a significant improvement over its predecessor. However, many players have reported performance issues, including frame rate drops and optimization problems, particularly on lower-end hardware, which detracts from the overall experience. While the game features beautiful environments and detailed character models, the reliance on upscaling technology for smooth gameplay has been a point of contention among users.

    • “The graphics are stunning, I'll give it that.”
    • “The visuals in remnant 2 are nothing short of breathtaking.”
    • “With its breathtaking visuals, deep combat system, and co-op magic, remnant 2 has firmly cemented its place as one of my all-time favorites.”
    • “The game itself is good, but there are some pretty big optimization issues and graphical bugs.”
    • “I've never seen a game be so graphically intensive, yet, look so damn bad just to be barely playable.”
    • “The blatantly obvious minus point for the game is how atrocious the game is running for what visuals it shows.”
  • replayability1,744 mentions

    The replayability of "Remnant 2" is widely praised, with many players highlighting its procedural generation of worlds, diverse character builds, and numerous secrets that ensure each playthrough feels unique. While some reviewers note that the game can feel repetitive or that certain design choices, like trait caps, may limit long-term engagement, the overall consensus is that the game offers substantial replay value, making it a compelling experience for both solo and co-op play.

    • “It's incredibly good value for money, as the replayability is massive.”
    • “I have replayed every single map and each time I've discovered something new; the replayability is great and the game lets you play it your way with a wide variety of classes, equipment, and modifiers.”
    • “The replayability is tremendous.”
    • “I would not recommend full price as one playthrough doesn't take that long and while there's replay value, RNG means you might bump into the same area layouts/bosses.”
    • “The game seems to encourage replay value but there isn't enough reason to.”
    • “I feel like everything in this game has been designed to encourage replayability, but neither the story nor the gameplay gives you enough reason or motivation to play again.”
  • grinding916 mentions

    The grinding aspect of "Remnant 2" has received mixed feedback from players. While some enjoy the extensive opportunities for farming and building diverse character setups, many find the grind tedious and repetitive, often leading to frustration with the game's mechanics and resource scarcity. The overall sentiment suggests that while grinding can be rewarding for dedicated players, it may become a chore for those seeking a more streamlined experience.

    • “Imagine: a looter shooter but with no grindy feeling, extremely diverse enemies with different mechanics and boss fights that will make you want to quit the game. I love it.”
    • “I can play any build I see on YouTube because gearing isn't tedious.”
    • “I like it; it's not too grindy yet still fun to explore new maps and solve puzzles.”
    • “One negative thing for me is how grindy this game is.”
    • “The gameplay feels really grindy and empty.”
    • “I had everything in the game and grinding was no longer fun nor needed, this made me quit the game and realize how I wasted 50 hours because of my stupidity and a game-breaking bug.”
  • music721 mentions

    The music in "Remnant 2" has received widespread acclaim for its exceptional quality and ability to enhance the gaming experience, with many praising the dynamic and immersive soundtrack composed by Rob Westwood. Players noted that the music effectively complements various gameplay moments, particularly during boss fights, creating an emotional and atmospheric backdrop. However, some critiques mention that the music can be sporadic or overly loud, occasionally detracting from gameplay clarity. Overall, the soundtrack is considered a standout feature, significantly contributing to the game's appeal.

    • “The game's soundtrack is a true auditory delight, complementing the on-screen action with a dynamic score that enhances the emotional impact of key moments.”
    • “From epic orchestral pieces during intense battles to subtle ambient tracks that heighten exploration, the music of 'Remnant 2' is a crucial component of its overall success.”
    • “The music deserves a standing ovation, seamlessly weaving into the gameplay to intensify the atmosphere.”
    • “Music is the worst I have ever heard, and that is saying a lot considering I don't usually pay attention.”
    • “As for audio, there is basically no music in the game for some reason.”
    • “You can't distinguish important noises like footsteps from generic noises, background noise, and loud music.”
  • stability612 mentions

    The stability of the game has been widely criticized, with players reporting frequent crashes, freezes, and various bugs that significantly disrupt gameplay. Many users noted that the game feels unoptimized, leading to performance drops and graphical glitches, particularly in multiplayer settings. While some players found the game enjoyable despite these issues, the overall consensus is that it remains a buggy experience that detracts from the enjoyment and functionality of the game.

    • “The gameplay is smooth and nearly bug free.”
    • “It's a weird and rare feeling to be playing through a big release title shortly after release and it being playable, almost bug free, with a lot of quality of life features that I noticed.”
    • “Absolute masterclass on how to create a game that is complete, relatively bug free, and intriguing to the maximum degree.”
    • “The game is riddled with glitches that range from minor nuisances to game-breaking problems.”
    • “It constantly crashes and runs out of memory (which isn't true, it only takes about 50% of memory and then says it's out, causing my entire PC to shit itself).”
    • “As a whole this game was incredibly and infuriatingly broken at launch with countless glitches that locked up progression, broke up the flow of gameplay, outright rendered entire pieces of gear unusable or unobtainable and just made the game itself functionally unstable.”
  • atmosphere396 mentions

    The atmosphere in the game is widely praised for its immersive and captivating qualities, with many players highlighting the stunning visuals, dynamic lighting, and exceptional sound design that enhance the overall experience. Each world features unique and richly detailed environments that evoke a range of emotions, from eerie and haunting to vibrant and enchanting, drawing players into a compelling narrative. While some critiques mention a lack of variety in certain areas, the overall consensus is that the game's atmosphere significantly contributes to its appeal, making it a standout in the genre.

    • “The attention to detail in the environments, the eerie atmosphere, and the subtle storytelling through environmental cues immerse you in a world that's as captivating as it is dangerous.”
    • “The dynamic lighting and atmospheric effects contribute to the overall sense of foreboding, enhancing the game's dark and mysterious ambiance.”
    • “The game's visuals and artistic direction breathe life into the world of Remnant, creating a vibrant and immersive atmosphere that kept me constantly marveling at its beauty.”
    • “The atmosphere is depressing and melancholic.”
    • “For one side you have a fatalistic atmosphere, but almost everything else is bad.”
    • “While I appreciate the atmosphere of N'erud, it just feels empty.”
  • humor219 mentions

    The humor in the game is a mixed bag, with many players enjoying the comedic moments that arise during cooperative play, such as friendly fire incidents and amusing glitches. However, some criticize the cringe-worthy dialogue and unlikable characters, while others appreciate the dark humor and absurdity of the game's scenarios. Overall, players find the game to be funny and entertaining, especially when shared with friends, despite some frustrations with its mechanics and storytelling.

    • “In short, 'Remnant 2' is a whirlwind of bullet-flying, monster-slaying madness that feels like a wild, interdimensional roller coaster ride, with a side of dark humor.”
    • “Forget about being a hero saving the world; you'll spend most of your time laughing your way through the game as characters hilariously slide across the screen or enemies get stuck in walls like they're trying to play hide-and-seek.”
    • “Me and my friend played through the entire game and we had an absolute blast whether it be from the funny moments that occur with enemies or tense clutch-up moments.”
    • “The most cringe-inducing dialogues and most unlikable, unfunny quippy characters you'll ever have the displeasure of listening to.”
    • “Is this supposed to be funny?”
    • “"Here they came" in a comedic relief tone that implies it's supposed to be funny.”
  • monetization213 mentions

    The game is praised for its lack of microtransactions, battle passes, and other monetization schemes, offering a complete experience without additional costs. Players appreciate the focus on gameplay and exploration rather than profit-driven mechanics, highlighting it as a refreshing change in the current gaming landscape. However, some criticism remains regarding the presence of ads during boss fights, which can detract from the overall experience.

    • “A refined and complete product with hundreds of hours of content and no microtransactions whatsoever is already a miracle these days, and I have nothing but praise for the game itself.”
    • “Finally a game that feels complete and doesn't charge you microtransactions for anything.”
    • “This is what a triple-A game should be and the monetization is perfect; I got back every dollar I spent and more.”
    • “It's a blatantly obvious cash grab and highly unethical business practice.”
    • “Everything, from upgrades to in-game purchases, feels overpriced and out of reach, turning what should be a rewarding journey into an exercise in frustration.”
    • “I loved the first game, but the bombardment of ads and bullet spongy bosses became tiring.”
  • emotional106 mentions

    The emotional aspect of the game elicits mixed responses from players. While some find themselves deeply invested in the characters and their journeys, often experiencing moments of joy and sorrow, others criticize the storytelling as predictable and lacking emotional depth. The game's soundtrack and visual design enhance emotional moments, but technical issues and repetitive gameplay detract from the overall experience for many players.

    • “I cried more than once playing this game.”
    • “As I delved deeper into the story, I found myself emotionally invested in their fates, rejoicing in their triumphs and sharing in their sorrows.”
    • “The characters are more than mere NPCs; they are companions on a journey, each with their own stories and motivations that add emotional weight to the overarching narrative.”
    • “Too much time spent on a boring story that may as well not exist.”
    • “Uninteresting and boring story, playing solo is very boring, way too hard for me at least, I would refund but I have 6 hours of playtime so I'm stuck with it.”
    • “2/5 max. Bad coding, clunky movement, boring story, majority of items/mods are pretty useless, boring gameplay, majority of secrets are just not worth it; if you arrive at a new level, you have seen everything after 5 minutes, because the enemies stay the same, and the level design doesn't change much.”
  • character development70 mentions

    Character development in the game has received mixed reviews, with many players criticizing the incoherent story pacing and lack of meaningful character arcs, leading to a feeling of superficiality. While some appreciate the unique and inventive character designs, they often feel that the narrative fails to provide depth, leaving characters underdeveloped and forgettable. Overall, while the character design and animation are praised, the actual character development and storytelling are seen as lacking, with many players expressing disappointment in the absence of engaging relationships and backstories.

    • “The narrative of 'Remnant 2' is a triumph, seamlessly weaving a compelling storyline with rich character development.”
    • “Anyway, the depth and detail in the character development, the design, as well as the voice acting is top tier for a AA release.”
    • “The character design and voice acting is some of the best I've seen in any game and is reminiscent of a Fallout: New Vegas experience, in which you really feel for the characters and their plights, developing your own theories on why they're doing the things they do and what could come next.”
    • “Most plots are left with a 'it is what it is' with poor character development.”
    • “The story is extremely bad with zero character development, and the pace is way too fast.”
    • “Virtually zero character development; you have a few bland NPCs to talk to at the start who then are completely irrelevant for the rest of the game while you quest for macguffins and kill things.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

39hMedian play time
75hAverage play time
12-100hSpent by most gamers
*Based on 350 analyzed playthroughs

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