"Hunters of the Dead: Traptics" is a first-person shooter game that transports players to a post-apocalyptic world overrun by the undead. As a skilled hunter, players must use an arsenal of weapons and strategies to survive against hordes of zombies and boss monsters. With a focus on puzzle-solving and trap-setting, players must also set up elaborate traps to turn the tables on their enemies in this intense, action-packed experience.
The game offers a unique blend of tower defense and rogue-like mechanics, providing a fresh take on the genre.
Despite its flaws, many players find the game enjoyable and addictive, especially when played at a low price.
The artwork and sound design contribute positively to the overall atmosphere, enhancing the gaming experience.
The game suffers from severe balance issues, often requiring players to grind excessively before they can progress effectively.
Many mechanics are frustratingly random, leading to situations where players can lose without any control over the outcome.
The lack of a proper tutorial and unclear mechanics can leave players confused about how to effectively play the game.
gameplay
31 mentions Positive Neutral Negative
29%
61%
10%
The gameplay of "Hunters of the Dead" is a mixed bag, drawing comparisons to "Plants vs. Zombies" with its tower defense mechanics and unique features like permadeath and resource management. While some players find the gameplay enjoyable and addictive, many criticize its unbalanced mechanics, frustrating RNG elements, and lack of depth in unit variety and configuration options. Overall, the game shows potential but suffers from execution flaws that detract from the overall experience.
“Based on the pleasant artwork, its price (1.25 on sale now) and decent gameplay as well as challenge, I am willing to give the thumbs up to this game.”
“Survival tower defense with unique gameplay meshed together with existing ideas such as Plants vs. Zombies that features permadeath.”
“I played this game for over [insert time], and I think that it is a really good game with addicting gameplay, awesome hunters, and a great design.”
“Hunters of the Dead is an unbalanced steampunk lane defense game with unpredictable, frustrating mechanics.”
“Hunters of the Dead feels like a dull and lackluster Newgrounds game packed to the brim with annoying RNG mechanics infecting what could have been an okay tower defense game.”
“Overall, I think the gameplay behind this is pretty solid, but the execution flaws are just too many for me to feel compelled to play more, and thus I have to give this one a no, even though I like what it wants to do.”
graphics
13 mentions Positive Neutral Negative
31%
46%
23%
The graphics of the game receive mixed reviews, with some praising the decent hand-drawn artwork and a style reminiscent of popular titles like Plants vs. Zombies, while others criticize the overall quality as lacking polish and outdated. Despite some users finding the visuals adequate for an indie game, many feel that the graphics do not justify the price point, especially when compared to free mobile games. Overall, the visuals are described as functional but not particularly impressive or memorable.
“Graphics - hand-drawn”
“Graphically, this game definitely gives off the feel of what city buildings in a dark age town terrorized by monsters should look like.”
“The graphics, as well as the sound effects, complement it completely.”
“The graphics are pretty bad; I mean, they surely could have spent a little cash on better Unity assets to flip since they're charging a whopping $7.50 for the kind of game you get on mobile for free but still wouldn't want to play.”
“The game lacks polish with no resolution options and outdated graphics.”
“How could the developers spend so much effort on graphics and sound (okay for me for this kind of game) but completely forget about the gameplay?”
story
11 mentions Positive Neutral Negative
27%
46%
27%
The game's story is minimal and primarily revolves around a quest to defeat Dracula, with Van Helsing providing basic guidance. Players find the narrative lacking depth, often describing it as non-existent, yet some appreciate the character progression and randomly generated quests that add variety to gameplay. Overall, while the story serves as a backdrop, it does not significantly enhance the gaming experience.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“You'll also receive quests from Van Helsing telling you what to do; completing them will weaken Dracula and increase the chances of finding him, creating a double-edged sword effect.”
“I love the character progression and the mini story.”
“There is no story, and no challenge or reward for wanting to play this game any further. Each time you play, you'll earn points towards an upgrade, and with each upgrade, you will last that bit longer until you have purchased enough upgrades to last long enough to complete the game, and then that's it, the end.”
“There is no story to speak of; Van Helsing says, 'Hey, go kill Dracula.' That is the story.”
“You are supposed to throw your head into a brick wall over and over to slowly unlock all of the pregame upgrades to actually do the missions!”
grinding
11 mentions Positive Neutral Negative
100%
Players generally find the grinding aspect of the game to be excessive and tedious, often feeling that it detracts from the overall experience. While some appreciate the fun in grinding for upgrades, many criticize the repetitive nature and lack of balance, suggesting that the game requires too much grinding to progress effectively. Overall, the consensus indicates that improvements in upgrade systems and content could enhance the gameplay experience significantly.
“Good atmosphere and core concept, but the dev did not fully realize it in execution, leaving a grindy, repetitive, clumsy, and rather unbalanced experience to deal with.”
“Sadly, it fails at delivering the same fun experience as Plants vs. Zombies, and you'll find yourself grinding for an hour because the devs balanced this game around you having max upgrades.”
“Unless I missed something huge, you don't have the tools to beat the game right off the bat, requiring grinding.”
music
5 mentions Positive Neutral Negative
60%
60%
The music in the game effectively captures the Monster Hunter vibe, providing a relaxing and immersive experience without feeling repetitive. Users appreciate the quality of the soundtracks and voice acting, noting that they enhance the overall atmosphere of the game.
“The music in the game definitely gives you the Monster Hunter vibes.”
“The soundtracks don't feel loopy, and the voice acting of the characters is simply sweet!”
“Graphics and music are nice.”
“The music and sound effects are just there.”
“The soundtracks don't feel loopy and the voice acting on the characters is simply sweet.”
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
replayability
3 mentions Positive Neutral Negative
33%
67%
Players note that the game offers significant replayability, making it suitable for those with limited time for gaming. However, some express concerns that replayability may diminish after completing key challenges, such as defeating Dracula.
“Offers a lot of replayability, and it's great if you don't have a lot of time for 'serious' gaming!”
“Also, I haven't beaten Dracula yet, but there may be a replayability issue after I do.”
“The replayability.”
atmosphere
1 mentions Positive Neutral Negative
100%
The atmosphere is generally praised for its core concept, but many users feel that the execution falls short, resulting in a grindy, repetitive, and unbalanced experience that detracts from the overall immersion.
character development
1 mentions Positive Neutral Negative
300%
Character development in the game is perceived as inconsistent, with designs that attempt to balance serious themes and parody, leading to confusion among players regarding the characters' intentions and depth.
“The character development feels inconsistent; it's as if the game can't decide whether to take itself seriously or to parody its own themes, which creates a confusing experience.”
“The hero character designs are a mixed bag, leading to a lack of clarity in their development and overall purpose within the game.”
“I found the character arcs to be underwhelming and poorly executed, leaving me disconnected from their journeys.”