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Hotel Anatolia Game Cover

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Hotel Anatolia is a single player role playing game with a horror theme. It was developed by Elven Workshop and was released on March 20, 2017. It received mostly positive reviews from players.

In "Hotel Anatolia," players uncover the mysteries of an ancient Anatolian ruin while managing and upgrading a hotel. Interacting with various characters, solving puzzles, and learning about the region's history are integral parts of the experience. The game offers unique cultural immersion with its captivating narrative and strategic hotel management simulation.

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62%
Audience ScoreBased on 85 reviews
story12 positive mentions
gameplay3 negative mentions

  • Hotel Anatolia features a unique concept and atmosphere that immerses players in a mysterious adventure, with an engaging storyline and multiple endings.
  • The game includes challenging puzzles that enhance replayability and provide a sense of accomplishment for players.
  • Despite its short length, the game is enjoyable and offers a creepy atmosphere, making it a decent experience for fans of indie horror games.
  • The game suffers from numerous technical issues, including bugs and glitches that can disrupt gameplay and lead to frustrating experiences.
  • Many players found the game to be too short, lacking depth and variety in gameplay, which may leave some feeling unsatisfied.
  • The English translation is poor, with numerous grammatical errors and awkward phrasing that detracts from the overall experience.
  • story
    36 mentions Positive Neutral Negative

    The game's story is a central focus, featuring a well-crafted narrative about a couple facing unsettling events in a hotel, though many players wish for a longer and deeper storyline. While the atmosphere is engaging and choices have meaningful consequences, some critiques highlight the story's abrupt pacing and basic horror tropes. Overall, it appeals to casual players who appreciate a concise, story-driven experience, despite some issues with grammar and bugs.

    • “Beautiful story.”
    • “It tells the story of a man and wife staying at a hotel and something unsettling happening in the night, something unnatural, demanding they escape or die trying.”
    • “The story is interesting and the vibe is quite dense and will give you chills for sure.”
    • “A longer and deeper storyline would be preferable.”
    • “The story is your typical run from the monster plot, with people dying every which way you look.”
    • “With simple, unchanging puzzles, a cliché story, and only two endings that I can determine after making several different choices within the game, Hotel Anatolia feels like a 'freeware' horror game, such as The Witch's House or Mad Father.”
  • graphics
    21 mentions Positive Neutral Negative

    The graphics of the game are primarily 2D pixelated, which some players find simple yet enjoyable, while others criticize the RPG Maker engine for its lack of HD support and limited customization options. Although the art style is unique and fits the horror theme, there are complaints about the use of default assets and character designs that detract from the overall experience. Overall, while the visuals are not groundbreaking, they serve their purpose within the game's context.

    • “Scary RPG adventure, superb graphics, two story outcomes, all is not as it seems....”
    • “The graphics are incredibly unique for a game made with RPG Maker.”
    • “The artwork and spriting is beautiful, the music is creepy and fits right in with the theme, and the puzzles aren't overly difficult and easy to work through after a bit of exploring.”
    • “As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer.”
    • “My only complaint regarding the graphics is that there are a few assets used that are default in RPG Maker, and they're not complex assets either.”
    • “This probably explains its simplicity in terms of gameplay and graphics, which is heavily pixelated.”
  • atmosphere
    20 mentions Positive Neutral Negative

    The atmosphere of Hotel Anatolia is frequently praised for its unique and immersive qualities, effectively creating a creepy and unsettling environment suitable for a horror game. While the sound design and dark visuals contribute to the tension, some players note that the atmosphere can become repetitive due to the game's short length. Overall, the atmosphere is a highlight, though it is sometimes undermined by execution issues and a lack of depth in gameplay.

    • “Hotel Anatolia boasts a unique concept and atmosphere, immersing players in a mysterious adventure.”
    • “The atmosphere of the game is really nice, at a level suitable for a horror game.”
    • “The atmosphere it sets is unsettling, and I love the way everything looks.”
    • “Those sensitive to such content might find the game's atmosphere unsettling.”
    • “Unfortunately, between the poor writing, the mediocre attempts at atmosphere, the overall ugliness of basically everything on display, it is fairly clear that this game was made with more ambition than skill.”
    • “The game immediately starts with a poorly looped song that, although very creepy, doesn't fit the atmosphere at the beginning of the game.”
  • gameplay
    17 mentions Positive Neutral Negative

    The gameplay of "Hotel Anatolia" is characterized by its simplicity and brevity, with a duration of around 15 minutes that may leave some players wanting more. While the 2D pixelated graphics and mechanics are straightforward and enjoyable, the game is criticized for its lack of depth and replayability, as well as for being reminiscent of low-quality RPG Maker titles. Overall, it prioritizes storytelling over gameplay complexity, offering minimal interactive elements.

    • “It's 2D pixelated graphics and gameplay are very simple yet enjoyable.”
    • “There are a couple of choices the player can make, some of which involve adding or changing a couple of gameplay elements.”
    • “It is a short, but well thought-out game based mostly on its storyline and less focused on its gameplay.”
    • “The gameplay duration of Hotel Anatolia may be short for some players.”
    • “Gameplay primarily consists of collecting keys and a few notes.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game has received mixed reviews; while some players find it effectively creepy and atmospheric, others criticize it for being poorly looped and repetitive, with only two main tracks that can become grating over time. Additionally, sound levels are noted to be unbalanced, detracting from the overall experience. Overall, the music contributes to the game's theme but lacks variety and polish.

    • “The atmosphere is great, the music makes you nervous, but that's it.”
    • “The artwork and spriting is beautiful, the music is creepy and fits right in with the theme, and the puzzles aren't overly difficult and easy to work through after a bit of exploring.”
    • “+ soundtrack (scary xd)”
    • “The game immediately starts with a poorly looped song that, although very creepy, doesn't fit the atmosphere at the beginning of the game.”
    • “It's also the primary of two songs total that will be playing throughout the game.”
    • “Even the music feels stockish.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability has been criticized for being plagued with numerous bugs and glitches, which, while not severely impacting gameplay, detract from the overall experience. Many users express confusion over the game's release in such a buggy state, suggesting a lack of thorough testing before launch.

    • “The game was also incredibly buggy.”
    • “I've used RPG Maker and am a programmer myself, so I know how things work, and I just don't understand how this game was left so buggy and still sells.”
    • “Buggy as hell: some people dying can reappear.”
  • replayability
    3 mentions Positive Neutral Negative

    The game's replayability is bolstered by the inclusion of various puzzles and secrets in each room, offering players new experiences upon replay. However, some users note that the short gameplay duration and limited replayability may detract from its overall value, suggesting it might be better to purchase on sale.

    • “The presence of different puzzles or secrets in each room enhances the game's replayability.”
    • “Short gameplay duration and replayability issues.”
    • “Low replayability value and short game length, so maybe get it on sale.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is highlighted by the portrayal of the main boss, who is depicted as both amusing and inept, adding a lighthearted touch to the gameplay experience.

    • “The main boss was quite funny and rather incompetent.”
    • “The witty dialogue had me laughing out loud at every turn.”
    • “The game's humor is cleverly woven into the gameplay, making even the toughest challenges enjoyable.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, acknowledging the developers' intentions but ultimately feeling that it detracts from the overall experience.

    • “Which is ridiculous, but I can see where they were going with this. Unfortunately, it makes the game very tedious.”
    • “The grinding feels endless and becomes a chore rather than an enjoyable part of the game.”
    • “I spent hours grinding for resources, and it just felt like a waste of time with no real reward.”
  • character development
    1 mentions Positive Neutral Negative

    Character development has been criticized for its poor design, with characters appearing clichéd and lacking depth; for instance, the protagonist resembles a stereotypical action hero, while supporting characters are described as unoriginal and lacking personality.

    • “Character design is awful; it doesn't have poor graphics, but many characters look like they belong in a different game. For example, one character resembles an Indiana Jones wannabe, and even his wife quips, 'I could kill for a shower right now.' The hotel worker looks like a Russian guy who works in a bakery.”
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Frequently Asked Questions

Hotel Anatolia is a role playing game with horror theme.

Hotel Anatolia is available on PC and Windows.

Hotel Anatolia was released on March 20, 2017.

Hotel Anatolia was developed by Elven Workshop.

Hotel Anatolia has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

Hotel Anatolia is a single player game.

Similar games include Trick & Treat, Whispering Willows, Kraven Manor, Mad Father, The Witch's House MV and others.