- December 2, 2013
- Storybird
- 4h median play time
Finding Teddy
Platforms
About
"Finding Teddy" is a point-and-click adventure game with hand-drawn graphics, featuring a little girl searching for her stolen teddy bear. The game is devoid of dialogue, instead relying on riddles and music to drive the narrative. The PC, Mac, and Linux versions offer additional features such as HD graphics, newgame+, and bonus/alternative endings.
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- Beautiful pixel art and charming atmosphere that captivates players.
- Unique musical puzzle mechanics that add an interesting layer to gameplay.
- Short but sweet experience that leaves a lasting impression.
- Lack of clear instructions and guidance can lead to confusion and frustration.
- Some puzzles can feel obtuse and may require external guides to solve.
- Game is very short, with limited replay value after completing it once.
music
342 mentions Positive Neutral NegativeThe music in "Finding Teddy" is often described as atmospheric and charming, enhancing the game's enchanting pixel art and overall ambiance. However, many players find the musical puzzles challenging, particularly those without a strong musical background, as the notes can sound similar and the mechanics may be unintuitive. While some appreciate the unique integration of music as a communication tool within the gameplay, others feel it can detract from the experience due to its complexity and the need for a good ear to solve the puzzles effectively.
“The music along with the visuals just made this game feel completely mellow.”
“The art style and the soundtrack serve to give the player a nice, ambient experience.”
“The soundtrack is soothing and calming, which is a nice backdrop for all the puzzle solving.”
“The trouble is, getting to grips with the musical aspects of the game is such an infuriating chore that it grinds any fun to a complete halt and kills any enthusiasm you may have otherwise had.”
“The music puzzles are very boring since there is an entire alphabet of notes and the only thing you can do is listen again and again and try to replicate the music.”
“The music was quite lacking, the puzzles are tedious once you figure out the overarching structure, and the art style goes from unique to just lazy looking once you see the rest of the downfalls of this game.”