Coffin of Ashes
- December 8, 2016
- Angels Blue Digital Entertainment
"Coffin of Ashes" is a first-person puzzle-adventure game set in a mysterious, ancient tomb. Players must navigate through treacherous environments, decipher cryptic puzzles, and uncover the truth behind a powerful artifact. With a focus on exploration and discovery, players will encounter a cast of intriguing characters and confront dark secrets in this immersive, atmospheric experience.
Reviews
- The game features a deep and engaging story with rich lore and multiple endings, making it highly replayable.
- The character designs and art style are charming, contributing to a captivating atmosphere throughout the game.
- Puzzles are creatively designed, providing a good level of challenge without being overly frustrating.
- Some puzzles can be illogical or poorly explained, leading to confusion and frustration for players.
- The translation quality is inconsistent, which can detract from the overall immersion and flow of the story.
- The main character's reactions and personality may feel bland or unengaging, making it hard for players to connect with her.
- story122 mentions
- 52 % positive mentions
- 41 % neutral mentions
- 7 % negative mentions
The game's story is noted for its depth and multiple endings, providing a unique experience with engaging characters and intriguing plot twists. However, some players found the narrative execution inconsistent, with moments of confusion and pacing issues, particularly in the latter half. Overall, while the story has its strengths, including charm and character development, it also faces criticism for being clichéd and at times poorly conveyed.
“The story was deeper than I could have imagined.”
“I love the fact that you get two buddies to tag along with you, and they both give you different story endings, which is unique and very interesting!”
“The story is interesting, well-developed, and sweet!”
“The story is incredibly flimsy and lacks any details.”
“The plot is beyond being serviceable; it is instead pretty boring and clichéd for its first half and devoid of acceptable explanation or payoff in the latter half: it is a blend of every conceivable plot point already used (locked house, ghosts, evil scientists, tragic love and some more spoiler-ish stuff) and once you reach the complete elucidation of all the mysteries and details behind the plot, not only does it seem way contrived, but it is also undermined by further exposition which just blocks large portions of the game, making the ending an endless drag.”
“The story, what little there was, felt distant and not very flowing, and I was downright annoyed at our main character's reactions to things, being a blank slate that just doesn't seem to care about her predicament or her surroundings.”
- music25 mentions
- 48 % positive mentions
- 40 % neutral mentions
- 12 % negative mentions
The music in the game receives mixed reviews, with some praising its ability to create a creepy yet charming atmosphere, while others find it loud or forgettable. Many players appreciate the soundtrack for enhancing the overall mood, though some note that it lacks variety across different areas. Overall, while the music is generally considered good and fitting for the game's ambiance, it does not stand out as exceptional compared to other titles in the genre.
“One thing it did right was its music.”
“The soundtrack is relaxing and focusing.”
“Great music and atmosphere.”
“Lots of games like this play the same looping music for areas, and at times I can find that annoying.”
“The game has the same music as all the other free games; there's a lot of unnecessary jumpscares (scary pictures flashing on screen or random loud noises), it's honestly annoying to play.”
“Music/art: the game feels older than a 2016 title.”
- gameplay15 mentions
- 40 % positive mentions
- 40 % neutral mentions
- 20 % negative mentions
The gameplay is a mixed bag, featuring both clunky mechanics and satisfying elements; while some puzzles are intuitive, others can be frustratingly obscure. Players appreciate the engaging story and unique mechanics, but note issues like confusing enemy interactions and pacing problems. Overall, the gameplay is described as simplistic yet enjoyable, with a decent length and potential for a compelling experience.
“The mechanics work flawlessly and the story is just so good.”
“It has satisfying and easy gameplay, allowing the player to focus more on the details around them, particularly aspects of the plot.”
“The gameplay is simplistic but engaging.”
“On the one hand, there are a lot of points where the game is really clunky: sound effects, story (why is this girl wandering around the mansion? entering because of the rain makes sense), a whole lot of content I missed out on for telling the pink-haired girl (I'm bad with names, sorry) that I don't trust her, constantly dying, hard mode making chase scenes not fun, puzzles where the answer is seemingly impossible to figure out on your own (like kicking down a door, this is a mechanic that is never used or explained or hinted at up to that point).”
“Enemies are instant kill, but you can take damage by stepping on traps (and heal with healing potions), which can be confusing until you understand the mechanic.”
“Gameplay/puzzles: like most puzzle games, some of the puzzles make sense and are intuitive, while others make no sense.”
- graphics12 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
The graphics of the game are generally well-received, particularly by fans of 2D and pixel art, with many praising the cute artwork, character designs, and overall aesthetic that complements the story. While some reviews note that the graphics are decent for an RPG Maker title, opinions vary, with one reviewer rating them a 5/10, suggesting a mixed reception. Overall, the visuals contribute positively to the game's atmosphere and enjoyment.
“A really enjoyable game with interesting characters and story, some puzzles to make your brain work finally, decent graphics (considering it's made in RPG Maker), in addition to the good music and sounds that together with the environment, create a perfect atmosphere and mood that fit excellently with the entire game.”
“The pixel art/graphics are very good and the notes you can read are very good as well and helped with the story.”
“The art style and designs for characters were very nice to look at.”
“Graphic: 5/10”
“---{graphics: I mean CGs here}---”
“Well done graphic, an anime art style, which is really good.”
- atmosphere11 mentions
- 55 % positive mentions
- 18 % neutral mentions
- 27 % negative mentions
The atmosphere in the game is generally praised for its consistency, enhanced by good music and detailed art, creating a fitting mood for the RPG horror experience. While some reviews note that the horror elements could be stronger and criticize the use of cheap jump scares, many players appreciate the overall ambiance and character design, contributing to an engaging and immersive experience. However, opinions vary, with some rating the atmosphere as average, indicating room for improvement.
“The art, the music, the characters (even if shallow), the consistent atmosphere throughout the game.”
“A really enjoyable game with interesting characters and story, some puzzles to make your brain work finally, decent graphics (considering it's made in RPG Maker), in addition to the good music and sounds that together with the environment, create a perfect atmosphere and mood that fit excellently with the entire game.”
“Coffin of Ashes is a beautiful game, the designs and character portraits are nicely detailed and work well to create a good atmosphere.”
“For sure the 'thriller' or 'horror' does not apply all too much as this is an RPG, but the atmosphere is still sad and dark.”
“The atmosphere—although it tries to be chilling—is not as good as it could've been, especially with the very cheap jumpscares at every turn.”
“Game atmosphere: 5/10”
- character development8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The character development in the game is highly praised, with players noting the lovable personalities and excellent character designs that enhance the engaging storyline. The presence of multiple endings adds depth to the characters, making their development feel rewarding and well-executed. Overall, the character design is consistently rated as outstanding, contributing significantly to the game's appeal.
“It has a really interesting story (the true ending is sooo good!!) and the main characters are so lovable and have cute character designs!”
“Characters: the character development and personalities are well done.”
“Interesting story, multiple endings and very nice character designs.”
“The character development and personalities are poorly executed.”
“The characters lack depth and fail to evolve throughout the game.”
“There is little to no growth in the characters, making it hard to connect with them.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be somewhat tedious, particularly due to the frequent need for saving, which can interrupt the flow of gameplay. However, the necessity of save stations is acknowledged as a safeguard against sudden deaths, making the grinding somewhat essential.
“You'll need a second life for grinding.”
“The saving all the time does get a bit tedious, but with a game that has so many chances of sudden death, you need those save stations!”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is highlighted by its ability to evoke strong feelings, blending horror elements with a cute and wholesome touch that resonates with players. Reviewers recommend it for those who appreciate a unique emotional experience in storytelling.
“But I shall not leave you with that, so let me explain why it made me feel this way.”
“I really recommend it to everyone who likes horror stories with a cute and wholesome touch.”
- replayability2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The game offers strong replayability due to its multiple endings and various achievements to pursue, encouraging players to revisit it despite its shorter length.
“Enjoyable and replayable thanks to the multiple endings.”
“It's not a very long game, but it has a few different endings and achievements to chase after, which makes it replayable.”
“It's not a very long game, but it has a few different endings and achievements to chase after, which makes it somewhat replayable.”
“Once you finish the game, there's little incentive to go back and play it again.”
“The lack of meaningful choices and consequences means that replaying the game feels more like a chore than an enjoyable experience.”
- optimization1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Coffin of Ashes is praised for its smooth performance and effective optimization, ensuring a pleasant gaming experience.
“Coffin of Ashes plays nicely and runs smoothly.”