- August 31, 2012
- BancyCo
- 2h median play time
Home
Platforms
About
"Home" is a single-player adventure horror game with an interesting plot and good game mechanics. It takes place in a beautifully designed pixel world, where the game's environment subtly changes to reflect your perspective. As a murder mystery, the game allows you to decide its outcome, creating a unique and masterfully crafted atmosphere.
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- Engaging atmosphere that builds suspense and tension throughout the game.
- Unique narrative structure allows players to shape their own story and endings based on choices made.
- Short playtime (around 1-1.5 hours) makes it easy to experience multiple endings.
- Lacks traditional horror elements; no real scares or threats present in the game.
- Ending is ambiguous and unsatisfying, leaving players with more questions than answers.
- Gameplay is mostly walking and reading, with minimal interaction and no real puzzles to solve.
story
1,102 mentions Positive Neutral NegativeThe story of "Home" is a unique blend of interactive narrative and psychological horror, where players piece together a fragmented tale through their choices and exploration. While some find the open-ended and ambiguous nature of the plot intriguing, others criticize it for being predictable and lacking a satisfying resolution. Overall, the game offers a chilling atmosphere and encourages multiple playthroughs to uncover different interpretations of the story, though it may not appeal to those seeking a clear-cut narrative.
“Amazing short story about a man with no memory of the night before uncovering the horrific events that took place, lots of secrets to discover for those who like to explore!”
“The game is rather slowly paced and its story is cryptic at times, yet it does deliver an engaging and creepy experience for one, or - should you go for more clues - more evenings.”
“The story unfolds differently depending on how observant the player is.”
“The story is unimaginative with fairly predictable options, and the 'horror' aspect is limited to fake pixel blood and text; you won't find any real frights in the game.”
“I played it through to one ending hoping for a twist in the plot or an exciting setting, but that never happened.”
“The plot of the game is predictable and stupid; the monologue that moves the game forward is poorly written and culminates in a cheesy short story you can't even skip.”