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Nobody Saves the World

Drinkbox Studios delivers an instant classic Action RPG with Nobody Saves the World.
Nobody Saves the World Game Cover
86%Game Brain Score
story, gameplay
grinding, optimization
91% User Score Based on 2,679 reviews
Critic Score 80%Based on 35 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5CloudPlaystation 4Xbox OneXbox Cloud GamingSteam DeckWindowsPlayStation
Nobody Saves the World Game Cover

About

Nobody Saves the World is a single player and multiplayer hack and slash game with a fantasy theme. It was developed by Drinkbox Studios and was released on January 18, 2022. It received positive reviews from critics and very positive reviews from players.

In "Nobody Saves the World," you play as Nobody, a shapeshifter tasked with saving the world from an ancient Calamity. Unlock and master over 15 distinct Forms, from Slug to Dragon, each with unique abilities. Mix and match these abilities to complete challenges and quests in this lighthearted action RPG. Explore the overworld and clear shape-shifting dungeons alone or with a friend online.

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91%
Audience ScoreBased on 2,679 reviews
story189 positive mentions
grinding185 negative mentions

  • Unique transformation mechanic allows for diverse gameplay and character customization.
  • Charming art style and humorous writing enhance the overall experience.
  • Engaging combat with a variety of forms and abilities keeps gameplay fresh.
  • Repetitive quests and grinding can detract from the overall enjoyment.
  • Lack of mouse support and clunky controls on PC can hinder gameplay.
  • Some design choices, like the quick swap wheel, can be frustrating and disrupt the flow of combat.
  • story
    672 mentions Positive Neutral Negative

    The story in "Nobody Saves the World" is generally described as light-hearted and humorous, serving primarily as a backdrop for the gameplay rather than a deep narrative. Players appreciate the quirky characters and comedic dialogue, though many note that the plot lacks complexity and emotional depth. The quest system, which involves completing various tasks to unlock new forms and abilities, is engaging but can feel repetitive, with some players expressing a desire for more narrative cohesion and variety in quest design.

    • “The story centers around an unassuming protagonist who, rather surprisingly, is tasked with saving the world from a looming catastrophe.”
    • “The game’s humor and charm carry a lot of weight in keeping players invested, but those seeking a more serious or narrative-driven RPG might find the story light in comparison.”
    • “The story is simple, humorous, and serves as a good background.”
    • “The story becomes very bland pretty quick; you get so used to the kind of weird comedy they have that it stops being funny. There's a very random assortment of enemies that appear in every single dungeon in the game regardless of how unique the background is in the dungeon or the outside, rather than having unique enemies specific to them.”
    • “The story was not that engaging, but I wasn't playing for the story; I was playing for the fun of blasting, hitting, and transforming my way across the world map.”
    • “The quests to level up the forms are repetitive and uninspiring, and make the game feel longer than it has to be.”
  • gameplay
    560 mentions Positive Neutral Negative

    The gameplay in "Nobody Saves the World" is characterized by its innovative form-swapping mechanic, which allows players to mix and match abilities from various characters, creating a dynamic and engaging experience. While many players appreciate the variety and depth this system offers, some have noted that the gameplay can become repetitive and grindy over time, particularly in later stages. Overall, the game combines charming aesthetics, quirky humor, and a satisfying progression loop, making it a fun action RPG despite some minor flaws in execution.

    • “The gameplay is absolutely top notch, with so much variety that it's impossible to get bored.”
    • “Nobody Saves the World is a vibrant and inventive action RPG that brilliantly subverts traditional dungeon-crawling tropes with its playful mechanics and charming narrative.”
    • “The form-swapping mechanic is super innovative — combining different forms and skills opens up endless fun and strategic possibilities.”
    • “Weak writing and boring gameplay.”
    • “The gameplay system is incredibly repetitive and grindy.”
    • “The biggest drawback for me is that most of the gameplay lies in finding the right build, and once you've done that it more or less plays itself.”
  • humor
    316 mentions Positive Neutral Negative

    The humor in "Nobody Saves the World" is widely praised for its quirky, whimsical charm and clever writing, often drawing comparisons to classic titles like "Earthbound" and "Guacamelee." Players appreciate the lighthearted, irreverent tone, filled with amusing dialogue and eccentric characters, which enhances the overall experience despite some critiques of inconsistent humor quality. While the humor may not resonate with everyone, it effectively contributes to the game's engaging and entertaining atmosphere.

    • “The humor is quirky and adorable, the music and sound design are wonderful, the characters are goofy in the best way, and the gameplay is absolutely top-notch, with so much variety that it's impossible to get bored.”
    • “The narrative is lighthearted and self-aware, playing off fantasy tropes with humor and irreverence.”
    • “The dialogue is hilarious, had me chuckling from the first line, no kidding.”
  • graphics
    308 mentions Positive Neutral Negative

    The graphics of "Nobody Saves the World" are widely praised for their vibrant, cartoonish art style, characterized by bold colors and smooth animations that enhance the game's whimsical tone. Many reviewers appreciate the charming character designs and the overall aesthetic, which aligns well with the humorous narrative and engaging gameplay mechanics. While some players find the visuals delightful, a few express that the art style may not appeal to everyone, noting a mix of cute and grotesque elements.

    • “The game sports a bold, cartoonish art style with crisp animations and vibrant color palettes.”
    • “Visually, the game shines with its bright, hand-drawn art style and fluid animations.”
    • “The art style is cute, the fighting is awesome, 10/10.”
    • “The visuals leave a lot to be desired in practice.”
    • “There's no option to change the resolution and no useful graphics tweaks.”
    • “The art style is just the right balance of cute and gross.”
  • grinding
    193 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed feedback from players. While some find the grind enjoyable and integral to the progression system, allowing for diverse character builds and abilities, many others describe it as tedious and repetitive, particularly in later stages where quests can feel like chores. Overall, the game is characterized as grindy, with some players recommending it for those who appreciate grinding mechanics, while others caution that it may detract from the overall experience.

    • “Great fun, the grind isn't grinding, and so far it's been a blast.”
    • “Progression requires grinding form-specific challenges, which can feel chore-like.”
    • “This is a grindy and repetitive chore simulator.”
    • “The gameplay system is incredibly repetitive and grindy.”
  • music
    188 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim for its creativity, catchiness, and ability to enhance the whimsical atmosphere, with many players finding themselves humming the tunes long after playing. While the soundtrack is often described as fantastic and well-produced, some reviewers noted that it can become repetitive, particularly in certain areas like dungeons. Overall, the music is considered a standout feature that complements the game's charming art style and engaging gameplay.

    • “The soundtrack is quirky, catchy, and fits the game’s whimsical tone perfectly.”
    • “The music shifts subtly depending on location and situation, while sound effects and ability noises are satisfying and well-mixed.”
    • “The soundtrack, composed by the talented Jim Guthrie, perfectly complements the whimsical atmosphere of the game.”
    • “The soundtrack is monotonous and exploration is dull.”
    • “The music can get grating.”
    • “There's only like 3 music tracks so music gets boring.”
  • replayability
    25 mentions Positive Neutral Negative

    The game's replayability is a mixed bag, with some players praising its dynamic quests, secret areas, and skill combinations that encourage multiple playthroughs, while others criticize the lack of depth in customization and the dullness of new game plus modes. Many find the experience enjoyable and engaging enough for several hours, but some feel it ultimately lacks significant replay value, leading to a divide in opinions on its longevity. Overall, while there are elements that promote replayability, the consensus suggests it may not be sufficient for all players.

    • “Secret areas, puzzles, and hidden challenges reward curiosity and skill, adding replayability beyond the main quest.”
    • “The quests are dynamically generated, ensuring that no two playthroughs are ever the same and providing endless replayability.”
    • “Unlocking new abilities and classes is fun and mixing abilities/passives together gives a lot of replayability.”
    • “No replay value.”
    • “One main reason I do not recommend this game is: almost zero replay value.”
    • “No replay value though, it gets really boring very quickly.”
  • character development
    18 mentions Positive Neutral Negative

    Character development in the game is primarily expressed through imaginative and charming character designs that enhance the whimsical atmosphere. While some characters offer minimal backstory, the unique class system and ability customization through different forms provide engaging gameplay mechanics. Overall, the vibrant art style and quirky designs are praised, though some players feel the writing and humor detract from deeper character exploration.

    • “Character designs are imaginative and expressive, reflecting the game’s whimsical personality.”
    • “The forms available create a unique class system that I personally haven’t seen before, especially because the character designs are so eccentric and interesting.”
    • “I like the art style, different forms, and character development.”
    • “There's a few which stand out and offer a little bit of story, but don't expect any character development or anything like that.”
    • “The writing and character design is a bit lame and the enemy variety could use some work but all in all it's a fun game, worth the price.”
    • “This is a great action adventure game with a unique twist on character development in the form of... forms.”
  • optimization
    12 mentions Positive Neutral Negative

    Overall, the game's optimization is generally well-received, with many players reporting smooth performance even on lower-end machines and at high resolutions. However, some users experienced frame stuttering and noted the need for further quality-of-life improvements and rebalancing. The game is particularly optimized for controller use, enhancing the overall experience despite some minor technical issues.

    • “This game is well-optimized, runs great even on low-tier machines.”
    • “Very addicting, fun game in single player with lots of upgrades, options, synergies, and optimization for each form.”
    • “The player can switch between characters on-the-fly and can even mix and match their abilities to come up with player-crafted skillsets optimized for overcoming any immediate and dynamic obstacle/challenge that comes along.”
    • “I faced some frame stuttering while playing this game.”
    • “Needs optimization, quality of life improvements, and some rebalancing, and it's a winner.”
    • “So assuming your specific setup won't have stuttering issues, and don't mind playing with a controller, it's... okay.”
  • atmosphere
    11 mentions Positive Neutral Negative

    The game's atmosphere is richly enhanced by its strong sound design, catchy soundtrack, and quirky characters, creating a whimsical and immersive experience. While lacking voice acting, the dynamic audio cues and dark humor contribute to a unique and engaging environment that encourages exploration. Overall, the combination of music, animation, and humor creates a captivating atmosphere that draws players in.

    • “The soundtrack and sound effects enhance the atmosphere perfectly, blending catchy tunes with dynamic audio cues that respond to the action.”
    • “The soundtrack, composed by the talented Jim Guthrie, perfectly complements the whimsical atmosphere of the game.”
    • “The music and atmosphere really suck you in and keep you there.”
    • “It's nothing over the top, but it has atmosphere and is structured in a way that offers a form of progression of its own.”
    • “Throw in the soundtrack and the game drips with atmosphere.”
  • emotional
    11 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a blend of humor and genuine moments that resonate with players, creating a memorable experience. While some reviews note a lack of narrative depth, others highlight touching scenes that evoke strong feelings, particularly towards the end. Overall, the game is seen as fun and accessible, with emotional beats that can leave a lasting impact despite its lighthearted tone.

    • “This lighthearted approach makes the game welcoming to both genre veterans and newcomers, creating a memorable experience that balances humor with genuine emotional beats.”
    • “The ending and plot twist made me cry, not gonna lie.”
    • “It's rare that writing is good enough to make me feel genuine emotion over it, but there are some scenes near the end of the game that really made me feel both sadness and joy; you'll probably know what I mean when you get there.”
  • monetization
    11 mentions Positive Neutral Negative

    The monetization strategy of the game has drawn criticism for its reliance on in-game advertisements promoting paid DLC, which many players perceive as a blatant cash grab. Users express frustration over the integration of paid content early in the gameplay experience, detracting from overall enjoyment and exploration. Additionally, the pricing of the DLC is viewed as excessive compared to other available games, leading to a negative impression of the game's monetization approach.

    • “Not to mention the whole point of it was just stupid and is clearly a quick cash grab.”
    • “Humor didn't hit the mark for me, in-game advertising for paid DLC is pretty blatant.”
    • “And the paid DLC ads are a huge turn-off.”
  • stability
    7 mentions Positive Neutral Negative

    Overall, the game is well-optimized and runs smoothly even on low-end machines, with minimal bugs reported by most users. While some players experienced occasional glitches and issues with Steam's remote play feature, the game is largely considered stable and enjoyable.

    • “This game is well-optimized and runs great even on low-tier machines.”
    • “I had no glitches or bugs.”
    • “The game was 99.9 percent bug-free.”
    • “The game offers some nice graphics and a really cool aesthetic, although there are some ugly glitches here and there.”
    • “Fun game, but Steam's Remote Play Together is so buggy that my friend gets disconnected every few minutes.”
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19h Median play time
19h Average play time
12-30h Spent by most gamers
*Based on 17 analyzed playthroughs
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Frequently Asked Questions

Nobody Saves the World is a hack and slash game with fantasy theme.

Nobody Saves the World is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 19 hours playing Nobody Saves the World.

Nobody Saves the World was released on January 18, 2022.

Nobody Saves the World was developed by Drinkbox Studios.

Nobody Saves the World has received positive reviews from players and positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Nobody Saves the World is a single player game with multiplayer and local co-op support.

Similar games include Children of Morta, Hammerwatch, Moonlighter, Moon Hunters, Full Metal Furies and others.