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Hole Is Mine Game Cover

About Hole Is Mine

Hole Is Mine is a single player casual management game with fantasy, mystery and economy themes. It was developed by Incrementalist and was released on August 10, 2026. It received very positive reviews from players.

Hole Is Mine is an incremental adventure about purifying the Hole. Dive inside and launch your Mini'ohs to mine for you. Extract impurities, upgrade your power, and find hidden secrets to grow the Village, customizing your Mini'ohs with incredible powers. The Hole has spoken!

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Games Like Hole Is Mine

Looking for games like Hole Is Mine? Here are top casual management recommendations with a fantasy, mystery and economy focus, selected from player-similarity data — start with Skeleseller, Fill Up The Hole or Keep on Mining!.

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Reviews

93%Audience ScoreBased on 183 reviews
gameplay18 positive mentions
grinding15 negative mentions

  • Engaging and addictive gameplay loop with satisfying incremental progression and meaningful upgrades.
  • Charming art style and cute Mini'Oh companions add personality and fun to the mining and management mechanics.
  • Well-paced experience with roughly 4-6 hours of content that respects player time without excessive grind.
  • Progression can feel grindy and repetitive, especially in mid to late game with farming cycles.
  • Some UI and control issues, such as imprecise throwing mechanics and difficulty keeping track of items and Mini'Ohs in later stages.
  • Short overall length, which may disappoint players seeking longer or more challenging incremental experiences.
  • gameplay

    36 mentions Positive Neutral Negative
    50% positive mentions, 42% neutral mentions, 8% negative mentions

    The gameplay offers a fun and engaging incremental experience with a unique throwing mechanic that takes some time to get used to but becomes rewarding as upgrades unlock. While the early stages may feel brief and somewhat confusing, the progression is well-paced and introduces varied mechanics that keep the loop fresh and satisfying. Some players find certain aspects, like the backpack throwing, less enjoyable, but overall, the gameplay is active, addictive, and complemented by charming art and sound design.

    • “The beginning expeditions were a little tough to understand because I felt they were too short to really get a handle on the mechanics until you had some upgrades, but once I made it a couple in and had enough time underground to get my bearings and understand the mechanics it was really fun!”
    • “Amazing incremental game that keeps you engaged the entire time with new mechanics, cool upgrades, and cute characters.”
    • “Its combination of incremental mechanics, exploration, management, and customization gives the experience more personality than a conventional idle game.”
    • “The gameplay was middling at the start, then it picks up a bit, then it got seriously stale around 3 hours in.”
    • “Throwing your mini'ohs around is the core mechanic, but having to throw your backpack around as well quickly feels more annoying than meaningful.”
    • “Few tweaks I'd prefer: outfitting minis and gearing them towards specific sets can be tedious as the throw and aim mechanic is wonky; I'd prefer just a classic menu with inventory.”
  • grinding

    15 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is generally manageable, with early sections feeling slow and somewhat tedious due to repetitive farming, especially in the first area. However, progression rarely feels overly grindy or locked, and it improves notably in later stages, making the experience more enjoyable and less tedious overall. Some players find certain mechanics like minion outfitting and aiming cumbersome, but the game's pacing and grind balance may appeal to those tolerant of incremental farming.

    • “I don't regret playing it, but I also think some of the negative reviews are remarkably accurate about its biggest problem: progression relies far too heavily on farming.”
    • “The first cave was the worst offender for me, but farming remained a major part of my playtime.”
    • “Got grindy and boring after the second area.”
  • graphics

    11 mentions Positive Neutral Negative
    55% positive mentions, 18% neutral mentions, 27% negative mentions

    The game features a charming and cute art style with sweet, clear graphics that enhance its addictive incremental gameplay. Players appreciate the smooth animations and stable performance without bugs or FPS drops, though some visuals, like mid-game gear designs, received minor criticism. Overall, the graphics contribute positively to a fun, relaxing experience.

    • “Great incremental game where each run feels like you progress, lovely graphics and beatable with a little determination, a great game :)”
    • “Only thing I wish is that they picked something else instead of 'masks' gear, really preferred visuals more before reaching mid-game because of that.”
    • “It has a lot going for it, cute graphics, clear early progression.”
    • “I had 0 bugs, crashes or fps drops so far and the animations + art style has charmed me.”
  • emotional

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers an enjoyable experience with a surprisingly heartfelt and touching ending, evoking genuine emotional responses from players. Its blend of satisfying incremental gameplay and emotional depth sets it apart.

    • “A great 8ish hours worth of fun with a heartfelt ending.”
    • “If you love incremental games and also want an unexpected emotional aspect to the game, this is for you.”
    • “Actually had me a little emotional at the end, great game.”
  • story

    5 mentions Positive Neutral Negative
    40% positive mentions, 0% neutral mentions, 60% negative mentions

    The story is described as cute and lighthearted, serving more as background flavor than a driving force, with a final boss that leans more on narrative than challenge. It complements a fun, chill gameplay experience rather than being the main focus. Overall, the game offers a solid and enjoyable story that fits well with its casual, relaxed style.

    • “Was a very solid and fun game took me 6 hrs to completely 100% all skill trees and all achievements, it has an endless mode so you can continue to refine your mini'oh's after the story is completed.”
    • “Fun little game, start to finish took me about 8 hours to 100% all upgrades / achievements, could be done faster, cute story that is more background noise over your driving force.”
    • “Final boss was a bit lacking fight-wise but it was more of a story one.”
    • “Cute story that is more background noise than your driving force.”
    • “Story was cute too.”
  • optimization

    5 mentions Positive Neutral Negative
    40% positive mentions, 0% neutral mentions, 60% negative mentions

    The game runs smoothly and without technical issues during the campaign, but experiences significant frame rate drops and stuttering in endless or infinite mode, especially on older PCs. However, the developers are responsive and have improved performance following user feedback, making the endless mode more playable. Optimization is generally good for short sessions and experimenting with builds, though lengthy endless mode play still poses challenges.

    • “Players interested in optimization can still spend additional time experimenting with builds and maximizing their capabilities.”
    • “After reporting performance problems in infinite mode, the developers responded within half a day and made definite improvements that now make the mode playable even on older PCs.”
    • “I tried the endless mode but the game started dropping frames and the music began stuttering the further I progressed, which was less than 10 levels before I decided I'd had enough.”
    • “Edit: I had some performance problems in infinite mode (story mode was no problem at all, but infinite mode had so much loot the frame rate just cratered on my old PC), but less than half a day after making a forum post the devs replied and there was a definite improvement - it's playable now.”
    • “On the positive side, it works very well in short sessions, the achievement set respects your time, and I personally had zero crashes, performance issues, or other technical problems during the campaign.”
  • music

    3 mentions Positive Neutral Negative
    67% positive mentions, 0% neutral mentions, 33% negative mentions

    The music in the game is generally praised for being pleasant and fitting well with the cute art and addictive gameplay. However, some players experienced stuttering and frame drops affecting the music during extended play in endless mode. Overall, the soundtrack contributes positively to the game's enjoyable and satisfying incremental experience.

    • “Fun gameplay, cute art, and nice music with good progression. The name of friends in the mini'ohs is a great detail. If you like incremental games, this is definitely worth playing.”
    • “Very satisfying incremental game with nice art, music, and sound. Addictive as well.”
    • “I tried the endless mode but the game started dropping frames and the music started stuttering the further I got, which was less than 10 levels before I just decided I'd had enough.”
  • humor

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is lighthearted and charming, with cute and funny elements that players find enjoyable despite its trashy style. The comedic tone adds to the game's appeal and entertainment value.

    • “Funny, trash game, I love it and it's pretty cute for this type of games.”
    • “Mini'ohs are so cute and funny.”
  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game experiences stability issues, notably freezing on launch after the initial play, impacting overall reliability.

    • “Freezes on launch after the first launch of the game.”
  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers enjoyable moments initially but lacks any significant replay value, making it unlikely players will return after the first playthrough.

  • atmosphere

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The atmosphere is characterized by an eccentric and unique vibe, created by the recurring motif of "the hole has spoken," which contrasts intriguingly with the charming and cute mini'ohs. This blend results in a distinctive and engaging setting.

    • “The repeated idea that the hole has spoken gives the setting an eccentric atmosphere that blends surprisingly well with the cute mini'ohs.”
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Play Times

5h Median play time
5h Average play time
5-6h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Hole Is Mine is a casual management game with fantasy, mystery and economy themes. Common tags for Hole Is Mine include indie, roguelite, 2d, colony sim, relaxing and others.

Hole Is Mine is available on PC, Steam Deck and Windows.

On average players spend around 5 hours playing Hole Is Mine.

Hole Is Mine was released on August 10, 2026.

Hole Is Mine was developed by Incrementalist.

Hole Is Mine has received very positive reviews from players. Most players liked Hole Is Mine for its gameplay but disliked it for its grinding.

Hole Is Mine is a single player game.

Similar games include Skeleseller, Fill Up The Hole, Keep on Mining!, Cauldron, Budgie's Bug Shop and others.