Skip to main content
Last Report Game Cover

About Last Report

Last Report is a single player simulation game with horror and mystery themes. It was developed by MonoPixelArt and was released on July 11, 2025. It received positive reviews from players.

Last Report is a dark horror game where you play as a night shift park ranger. While monitoring the camera footage, you start noticing strange events. Uncover the terrifying secret of the National Park. Something moved in the window, but don’t worry it’s probably just another deer, right?

Skip Games Like Last Report

Games Like Last Report

Looking for games like Last Report? Here are top simulation recommendations with a horror and mystery focus, selected from player-similarity data — start with Home, The Convenience Store or The Operator.

Skip User Reviews

Reviews

90%Audience ScoreBased on 1,129 reviews
story188 positive mentions
replayability9 negative mentions

  • The pixel art and animations are beautiful and highly praised, creating a cozy yet eerie atmosphere that enhances the horror experience.
  • The gameplay loop of reviewing and filing reports is fun, simple to understand, and effectively builds tension, reminiscent of games like Papers Please.
  • The story and characters are engaging and intriguing, with good sound design and well-placed jump scares that genuinely surprise and scare players.
  • The game is very short, often completed within 1-2 hours, which some players found too brief and leaving the story feeling rushed or incomplete.
  • Multiple endings exist but offer minimal variation leading to a largely unchanged conclusion, reducing replayability and impact of player choices.
  • Some mechanics and features like the park map, weather app, and certain character interactions are underused or ineffective, and there are occasional issues with unclear report criteria and lack of save functionality.
  • story

    489 mentions Positive Neutral Negative
    38% positive mentions, 58% neutral mentions, 4% negative mentions

    The story is generally praised for its engaging, eerie atmosphere and strong, immersive start, often described as intriguing with effective pacing and a unique pixel art style enhancing the horror experience. However, many note that it feels rushed, incomplete, and somewhat disjointed towards the end, with loose plot threads, minimal player agency, and endings that lack meaningful variation. Despite these shortcomings, the narrative's mysterious and emotional elements successfully hold players’ interest and show significant potential for expansion in future installments.

    • “Last report presents itself as a gripping narrative-driven adventure that immerses players in a dark and emotionally charged story set against a backdrop of mystery and survival. The game’s pacing supports this mood, allowing players time to absorb the narrative beats and reflect on the unfolding story. This layered storytelling style encourages players to engage deeply with the material, rewarding attention to detail and empathy.”
    • “Absolutely amazing game with a great story and tension that keeps you sucked in.”
    • “The story for this game is amazing and made me want to play it all in one night and then 5 more times!”
    • “The story is rushed and has a lot of loose strings that do not get explained.”
    • “The plot and writing was even worse than the horror somehow, with a plot less resembling a cohesive story and more a slap-dash of different things the writer found cool like a middle-schooler writing fanfic.”
    • “Several plot points are introduced that go absolutely nowhere, and the two endings are virtually the exact same.”
  • gameplay

    283 mentions Positive Neutral Negative
    28% positive mentions, 66% neutral mentions, 6% negative mentions

    The gameplay centers on a simple, "Papers, Please"-style report filing mechanic that is easy to learn, atmospheric, and supports the horror theme well, but lacks depth and becomes repetitive quickly. While praised for its smooth execution and tension-building, many reviews note underutilized mechanics, short playtime, and missed opportunities for added complexity or variation. Overall, the gameplay is enjoyable for a brief, narrative-driven experience but may feel too simplistic or shallow for players seeking more engaging or challenging mechanics.

    • “The game mechanic keeps the story ticking along well, and it's genuinely creepy to be stuck behind this desk trying to find out what's going on and struggling to keep hell at bay.”
    • “For the pros, I love pixel horror and this style is really well done here; the report gameplay feels good to move around and is easy to fill in. The repetition of it feels just right, as I never thought it felt tedious even in my second playthrough.”
    • “The gameplay loop is easy and fun, the horror aspects are executed perfectly, and overall is a neat horror game.”
    • “There are a lot of unused mechanics (the weather app, being able to drink coffee, being able to turn the lights on and off), which have no impact whatsoever and do nothing but make you feel like you are playing a demo when you are not.”
    • “The gameplay becomes repetitive very quickly, the captcha part is exceptionally annoying, and as you progress through the story, apart from certain instances, it takes you right out of the game.”
    • “The most disappointing thing was probably the captcha gimmick not even being utilized how I would expect; in a horror game, having a waiting mechanic would mean a risk if you took a while on them or while waiting during the loading bar, so you would have to time submitting the reports while something prowls around the cabin. Instead, it was just padding gameplay with a fake load bar after the minigame, which there are very few of that quickly lose their fun, and there's no punishment for messing up other than doing it again.”
  • atmosphere

    187 mentions Positive Neutral Negative
    68% positive mentions, 30% neutral mentions, 2% negative mentions

    The game excels in creating a tense, creepy, and immersive atmosphere through its effective use of pixel art, sound design, and slow-building horror elements, often praised for evoking genuine dread without relying excessively on jump scares. Reviewers highlight the engaging, spooky vibe paired with cozy yet unsettling settings, making it a standout short horror experience that captivates players despite its simplicity and brevity. Overall, the atmosphere is consistently regarded as the game's strongest aspect, deeply enhancing the storytelling and emotional impact.

    • “Last report is a masterclass in atmosphere, proving that you don’t have to cram in thousands of jump scares to make a good horror game.”
    • “The game manages to develop a wonderfully creepy atmosphere, making the most of a cozy pixel aesthetic, while slowly ramping up the horror elements.”
    • “Atmosphere, sound design, and setting are all great.”
    • “I'm not sure if it was intentional, but in at least one tense moment, the silence took away from the atmosphere.”
    • “Several mechanics in the ranger's computer could've been used if anything to build the atmosphere; there are several plot lines that go nowhere but could have been used to a better ending.”
    • “The actual report element is so sped up it didn't give me a real chance to immerse myself in the horror atmosphere.”
  • graphics

    174 mentions Positive Neutral Negative
    63% positive mentions, 35% neutral mentions, 2% negative mentions

    The game features a stunning and well-executed pixel art style that effectively creates a creepy, eerie atmosphere with well-timed scares, despite its simple graphics. Reviewers widely praised its beautiful visuals, smooth animations, and immersive ambiance, noting that the artwork enhances the horror and storytelling. While some found the art style charming and captivating, a few mentioned the game's short length and simplistic gameplay as downsides, but the graphics consistently received strong acclaim.

    • “The beautiful pixel art style paired with the psychological/cosmic horror concept really created a captivating and yet terrifying atmosphere.”
    • “In terms of the graphics and sound design, both were done brilliantly; it has a somewhat retro vibe while also holding a modern feel to it, with the vibrant pixel art style graphics.”
    • “Amazing little game with a stunning art style that I'd love to see get a much bigger, beefier, and more complex sequel down the line.”
    • “The concept, visuals, and gameplay loop have some decent bones to them, but the game has no substance to properly utilize any of these aspects.”
    • “Last report is very simple in its gameplay and its graphics but it absolutely nails a creepy, tense atmosphere and the storytelling is on fire.”
    • “- simple graphics, which isn't for everyone”
  • replayability

    32 mentions Positive Neutral Negative
    19% positive mentions, 53% neutral mentions, 28% negative mentions

    The game offers limited replayability due to its short length and mostly linear story, though the presence of multiple endings and achievements provides some incentive for replay. Players note that while the narrative and atmosphere are engaging, the lack of significant branching paths, meaningful choices, or varied scares reduces the game's long-term replay value. Updates adding new endings and potential future content could enhance replay appeal, but as is, it is best enjoyed in a single or few playthroughs.

    • “Good replay value and an interesting story.”
    • “There seems to be multiple endings as well as figuring out some puzzles outside of the main mechanics, as well as making sure you never submit a report wrongly, so there's replay value if you're interested in getting all the achievements and seeing all the content.”
    • “I assume there are multiple endings, which will add to play-time and replay value.”
    • “But it is incredibly short and there is pretty much no replay value; nothing you do affects anything in any meaningful way and, although the story is good, you don't really have any control over it.”
    • “Unfortunately, the game isn't really replayable - once you beat the game once, there's not much to go back to.”
    • “For five bucks, it's a good game for the first time through, but it's completely devoid of quality of life features for replayability such as checkpoints or fast forwarding—so, if you miss something on the first playthrough, you can get locked out of secrets unless you do an entire second run.”
  • music

    26 mentions Positive Neutral Negative
    50% positive mentions, 38% neutral mentions, 12% negative mentions

    The game's music is widely praised for its atmospheric, well-crafted soundtrack that effectively enhances the horror and tension without being overwhelming. Players appreciate the ambient sounds, poignant musical cues, and subtle soundtrack that complement the excellent pixel art and overall mood, though some note occasional audio bugs and desire more varied music or voice acting. Overall, the music significantly contributes to the immersive and chilling experience.

    • “The music, the atmosphere, and especially the pixel art style make this an audiovisual gem, with touches of horror and mystery.”
    • “The game’s art direction uses muted color palettes and stark lighting to reinforce the somber tone, while its sound design is equally effective, utilizing ambient noises, unsettling silences, and poignant musical cues to evoke emotion and tension.”
    • “It was suspenseful and it kept me on the edge of my seat, both the soundtrack and the ambiance keeping me on my toes.”
    • “* bugs/glitches: during a few scenes, the music would randomly stop.”
    • “* music: aside from the possible audio bug mentioned earlier, the music fits the tone.”
    • “Given my praise for the atmosphere you can expect the soundtrack to further the feelings of dread, as well as be subtle in moments of peace.”
  • grinding

    20 mentions Positive Neutral Negative
    0% positive mentions, 15% neutral mentions, 85% negative mentions

    Grinding in the game is generally seen as repetitive and somewhat tedious, especially on replays due to frequent verification checks and achievement hunting. However, the short playtime and atmospheric elements help mitigate the grind, making it manageable for most players despite occasional frustrations.

    • “It sounds dry and tedious, but the atmosphere and the dialog make up for it.”
    • “The gameplay flow is weighed down by too many tedious actions, and most importantly—the story.”
    • “Overall a fun game, but replaying it for multiple endings can be extremely tedious and doesn't feel worth it.”
  • emotional

    10 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a powerful emotional experience, blending moments of fear, humor, and heartwarming camaraderie within a dark, narrative-driven adventure. While some may find its slower pace and heavy themes emotionally taxing, its storytelling and atmosphere deeply resonate and leave a lasting impact.

    • “The story, especially the end, is amazing and almost heartwarming to experience.”
    • “This game made me feel the whole spectrum of human emotion.”
    • “Despite the suspense, the camaraderie between all the rangers was heartwarming and showed how much everyone cared and trusted each other, which added to the despair of the later story points.”
  • humor

    9 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is well-received, blending funny jokes, amusing dialogue, and a cozy atmosphere with effective jumpscares. Players particularly enjoy the comedic elements in character interactions and the quirky justifications for in-game events, often finding certain moments unintentionally hilarious. Overall, the humor enhances the game's charm and replay value.

    • “Very funny and I loved the main character bromance with John.”
    • “What I always find funny about these games is how they try to explain why you need to keep doing your mundane work even when things hit the fan.”
    • “The dialogue is fun and funny, and the mechanics are easy to handle.”
  • optimization

    5 mentions Positive Neutral Negative
    60% positive mentions, 40% neutral mentions, 0% negative mentions

    The game is fully optimized, featuring easy controls and simple graphics that ensure smooth performance. Users report flawless gameplay with no glitches, bugs, stuttering, or technical issues.

    • “Easy controls, easy graphics, and fully optimized.”
    • “I ran into no glitches, bugs, or performance/technical issues with this game.”
    • “Performance ran flawlessly with no stuttering or issues.”
  • stability

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game generally runs smoothly with no major bugs or performance issues, though some users experienced occasional music glitches during certain scenes. Overall, stability is solid and does not significantly impact gameplay.

    • “During a few scenes, the music would randomly stop, indicating bugs and glitches.”
    • “I ran into no glitches, bugs, or performance/technical issues with this game.”
    • “Sure you do those things in part, but in reality this game is just a single night; the information isn’t complicated at all (date, sector, glitches, and description are all you check).”
  • character development

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    Character development is minimal, as the game focuses more on challenging gameplay, but the well-designed characters and engaging dialogue create natural and relatable interactions.

    • “The interesting character design means the dialogue and relationships between the characters aren't stiff.”
Skip Game Offers

Buy Last Report

Play Times

2h Median play time
7h Average play time
2-4h Spent by most gamers
*Based on 6 analyzed playthroughs
Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

Last Report is a simulation game with horror and mystery themes. Common tags for Last Report include first-person, indie, trading, linear, psychological and others.

Last Report is available on PC, Steam Deck and Windows.

On average players spend around 7 hours playing Last Report.

Last Report was released on July 11, 2025.

Last Report was developed by MonoPixelArt.

Last Report has received positive reviews from players. Most players liked Last Report for its story but disliked it for its replayability.

Last Report is a single player game.

Similar games include Home, The Convenience Store, The Operator, Static Dread: The Lighthouse, We Went Back and others.