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Last Report is a single player simulation game with horror and mystery themes. It was developed by MonoPixelArt and was released on July 11, 2025. It received positive reviews from players.

Last Report is a dark horror game where you play as a night shift park ranger monitoring camera footage and uncovering strange events. As you investigate Among Green Trees National Park, eerie movements and unsettling secrets emerge, challenging your perception of reality. Engage with fellow rangers and navigate a terrifying atmosphere filled with mystery and suspense.

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89%
Audience ScoreBased on 868 reviews
story146 positive mentions
replayability7 negative mentions

  • The pixel art and atmosphere are beautifully crafted, creating a captivating horror experience.
  • The game effectively builds tension and suspense, with well-timed jump scares that genuinely startled players.
  • The narrative is intriguing, drawing players into the mystery of the park and keeping them engaged throughout the short playtime.
  • The game is very short, with many players completing it in under two hours, leading to a feeling of wanting more content.
  • There is a lack of meaningful choices, as multiple endings do not significantly differ, leaving players feeling unsatisfied.
  • Some gameplay mechanics, like the ParkWatch app and weather features, feel underutilized and do not contribute to the overall experience.
  • story
    363 mentions Positive Neutral Negative

    The story of the game has received mixed reviews, with some players appreciating its engaging atmosphere and intriguing premise, while others criticize it for being clichéd, rushed, and lacking depth. Many reviewers noted that the narrative, although interesting, often feels disjointed and leaves several plot threads unresolved, leading to a sense of disappointment regarding the ending. Overall, while the game offers a captivating experience with strong visuals and sound design, it is often seen as needing more development in terms of character depth and narrative coherence.

    • “The story, especially the end, is amazing and almost heartwarming to experience.”
    • “The story has good dialogue and a solid character voice at times.”
    • “I loved the atmosphere and the story.”
    • “The plot and writing were even worse than the horror, resembling a slapdash collection of ideas rather than a cohesive story.”
    • “The story is very rushed and messy, with some characters just existing to deliver important plot information.”
    • “The story doesn't make any sense, and there are so many things hinted at throughout the game that are never mentioned again.”
  • gameplay
    211 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players appreciating its atmospheric tension and simple mechanics reminiscent of "Papers, Please." However, criticisms highlight its repetitiveness, lack of depth, and underutilized mechanics, leading to a feeling of monotony and limited engagement. While the art style and horror elements are praised, the gameplay is often described as straightforward and lacking in meaningful consequences, leaving players wanting more complexity and variety.

    • “The gameplay kept me a little on edge and I liked the characters.”
    • “Gameplay is wonderful.”
    • “The gameplay loop is easy and fun, the horror aspects are executed perfectly, and overall is a neat horror game.”
    • “The gameplay is boring and of no consequence.”
    • “The gameplay loop is very limited, a rip-off of games like 'Papers, Please' without being particularly interesting or deep - the fact that its significant part consists of solving captcha screens speaks for itself.”
    • “The gameplay flow is weighed down by too many tedious actions, and most importantly—the story.”
  • atmosphere
    149 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and tense qualities, effectively utilizing pixel art and sound design to create a creepy and unsettling experience. Many players noted that the game excels in building suspense without relying heavily on jump scares, making it a standout in the horror genre. Overall, the combination of strong visuals, sound, and storytelling contributes to a captivating atmosphere that keeps players engaged and on edge throughout their experience.

    • “The atmosphere was well done, the dread of sitting at my desk while processing reports, and creepy stuff happening all around me.”
    • “The pixel art and the animations are done really well and aren’t harmful to the atmosphere and immersion, something I rarely feel with pixel styled horror games.”
    • “The atmosphere is top-notch, sound design is chilling, and every moment kept me on edge.”
    • “The actual report element is so sped up it didn't give me a real chance to immerse myself in the horror atmosphere.”
    • “Also, jumpscares aren't horror; your atmosphere was plenty creepy enough without those, and they ruin what good horror value there is here entirely.”
    • “I’m not sure if it was intentional, but in at least one tense moment, the silence took away from the atmosphere.”
  • graphics
    134 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise for their charming pixel art style, which effectively contributes to the overall atmosphere and tension. Many players noted that the visuals, combined with smooth animations and sound design, create a captivating and eerie experience, enhancing the horror elements despite the simplicity of the graphics. Overall, the art style is considered a standout feature, making the game visually appealing and engaging for fans of pixel art.

    • “The pixel-style graphics are incredibly well done, the scares are well-placed and caught me off guard every time.”
    • “The beautiful pixel art style paired with the psychological/cosmic horror concept really created a captivating and yet terrifying atmosphere.”
    • “The atmosphere, art style, and sound design are all top notch and the game is genuinely unnerving at times.”
    • “The graphics are exactly what they need to be to make you feel like the forest will tear you to shreds at any moment.”
    • “The concept, visuals, and gameplay loop have some decent bones to them, but the game has no substance to properly utilize any of these aspects.”
    • “I really liked the art style, but I feel like something is missing.”
  • replayability
    24 mentions Positive Neutral Negative

    Overall, the game's replayability is generally viewed as limited, with many players noting a lack of meaningful choices and alternate routes that would encourage multiple playthroughs. While some hidden elements and potential future content may enhance replay value, the short length and minimal differences between endings leave many feeling that once completed, there is little incentive to return. Players express a desire for more branching paths and impactful decisions to improve the overall replay experience.

    • “Some hidden clues or conversations add to the replayability.”
    • “I assume there are multiple endings, which will add to playtime and replay value.”
    • “There seems to be multiple endings as well as figuring out some puzzles outside of the main mechanics, as well as making sure you never submit a report wrongly, so there's replay value if you're interested in getting all the achievements and seeing all the content.”
    • “But it is incredibly short and there is pretty much no replay value; nothing you do affects anything in any meaningful way and, although the story is good, you don't really have any control over it.”
    • “Unfortunately, the game isn't really replayable - once you beat the game once, there's not much to go back to.”
    • “I would've appreciated more paths and endings, as the gameplay doesn't affect the ending, which makes the gameplay feel pretty pointless in subsequent playthroughs; the game as a whole isn't replayable.”
  • music
    18 mentions Positive Neutral Negative

    The music and sound design in the game are widely praised for enhancing the atmosphere, with many reviewers recommending the use of headphones to fully appreciate the experience. The soundtrack effectively complements the game's tense and eerie ambiance, contributing to its emotional depth and overall immersion, although some users noted occasional audio bugs and expressed a desire for more music during intense moments. Overall, the combination of music, sound effects, and visual artistry creates a captivating audiovisual experience that resonates well with players.

    • “The music, the atmosphere, and especially the pixel art style make this an audiovisual gem, with touches of horror and mystery.”
    • “The game’s art direction uses muted color palettes and stark lighting to reinforce the somber tone, while its sound design is equally effective, utilizing ambient noises, unsettling silences, and poignant musical cues to evoke emotion and tension.”
    • “Every element: music, sound effects, rain, shadow--creates an ambiance that builds the tension.”
    • “During a few scenes, the music would randomly stop.”
    • “Aside from the possible audio bug mentioned earlier, the music fits the tone.”
    • “Given my praise for the atmosphere, you can expect the soundtrack to further the feelings of dread, as well as be subtle in moments of peace.”
  • grinding
    14 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect of the game can become tedious and repetitive, particularly during replay sessions due to excessive actions and lack of variety in outcomes. While some players found the gameplay loop meaningful, many noted that the need for repeated actions, such as human verification checks, detracted from the overall experience. Overall, the game is recommended for those seeking a short, cozy horror experience without extensive grinding.

    • “You'll need a second life for grinding.”
    • “The gameplay flow is weighed down by too many tedious actions, and most importantly—the story.”
    • “There needs to be more breaks in the main loop, because it quickly gets tedious.”
    • “Overall a fun game, but replaying it for multiple endings can be extremely tedious and doesn't feel worth it.”
  • emotional
    10 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its gripping narrative and the ability to evoke a wide range of feelings, from laughter to tears. Players appreciate the heartwarming moments amidst darker themes, with the camaraderie among characters enhancing the emotional depth. However, some may find the heavy themes and slower pacing emotionally taxing.

    • “The story, especially the end, is amazing and almost heartwarming to experience.”
    • “This game made me feel the whole spectrum of human emotion.”
    • “Its compelling storytelling, carefully crafted environments, and evocative audio-visual design work harmoniously to create a memorable journey that resonates emotionally.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players highlighting its clever dialogue and amusing gameplay mechanics. Many find the comedic elements to be a delightful contrast to the game's cozy yet suspenseful atmosphere, culminating in a particularly hilarious twist at the end. Overall, the humor enhances the overall experience, making it a memorable and replayable title.

    • “I gotta add—without spoiling anything—the justification for the 'events' at the end is f***ing hilarious.”
    • “Time to go watch something funny! 11/10 will replay to get a perfect score.”
    • “The dialogue is fun and funny, and the mechanics are easy to handle.”
  • optimization
    4 mentions Positive Neutral Negative

    The game is highly praised for its optimization, with users reporting flawless performance and no glitches, bugs, or technical issues. Overall, it runs smoothly without any stuttering or interruptions.

    • “I ran into no glitches, bugs, or performance/technical issues with this game.”
    • “Performance: ran flawlessly.”
    • “No stuttering or issues.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, players report a stable experience with the game, encountering no significant glitches or performance issues. However, some users noted occasional music interruptions during specific scenes.

    • “I ran into no glitches, bugs, or performance/technical issues with this game.”
    • “The game runs smoothly without any interruptions or crashes.”
    • “I experienced consistent performance throughout my playtime, which made for an enjoyable experience.”
    • “During a few scenes, the music would randomly stop.”
    • “Sure, you do those things in part, but in reality, this game is just a single night; the information isn’t complicated at all (date, sector, glitches, and description are all you check).”
  • character development
    1 mentions Positive Neutral Negative

    Character development is minimal, as the focus of the game is more on challenging gameplay rather than deepening character arcs or narratives.

    • “Not too much—this isn't an exercise in character development; this is a test of your mettle.”
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2h Median play time
9h Average play time
2-30h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Last Report is a simulation game with horror and mystery themes.

Last Report is available on PC and Windows.

On average players spend around 9 hours playing Last Report.

Last Report was released on July 11, 2025.

Last Report was developed by MonoPixelArt.

Last Report has received positive reviews from players. Most players liked this game for its story but disliked it for its replayability.

Last Report is a single player game.

Similar games include The Convenience Store, The Operator, Yuppie Psycho, This Bed We Made, DEAD LETTER DEPT. and others.