Heat Death Game Cover
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In "Heat Death," players navigate a surreal, ever-changing labyrinth of memories, seeking to uncover the truth behind a mysterious disappearance. Each level represents a different mind, with unique puzzles and challenges to solve. The game explores themes of loss, love, and the passage of time, with a hauntingly beautiful soundtrack and stunning visuals.

  • Mac OS
  • PC
  • Windows

Reviews

97%
Audience ScoreBased on 59 reviews
atmosphere2 positive mentions
stability1 negative mentions
  • The game features a unique card combining mechanic that allows for creative and powerful combinations, enhancing the deck-building experience.
  • It has a refreshing sci-fi theme and aesthetic, with engaging gameplay that keeps players discovering new strategies even after many hours.
  • The developer is responsive and has been actively updating the game, adding new content and addressing player feedback.
  • The user interface can be confusing, particularly with map navigation and card readability, making it difficult to understand certain mechanics.
  • Some players have noted a lack of polish and clarity in the game, with tooltips and explanations for card effects needing improvement.
  • The game can feel unbalanced at times, with certain difficulty spikes and forced card pickups that disrupt the flow of gameplay.
  • gameplay15 mentions

    The gameplay of this early access deck builder is praised for its unique mechanics and engaging card customization, offering a fresh take on the roguelike genre. Players appreciate the variety in card interactions and the strategic depth, although some mechanics lack clarity and the game requires further polish in visuals and user interface. Overall, it presents a compelling experience that encourages thoughtful gameplay and experimentation.

    • “Less than an hour into the demo, I realized this was an above-average deck builder, even in its early access state, with a novel approach to many mechanics while still being familiar enough to pick up and understand immediately.”
    • “The combined cards mechanic is very fun, and will be even more so once there are more cards in each of the pools to theorycraft with.”
    • “It definitely surprised me with how good it looked and how well thought out its gameplay was.”
    • “Sure it's early access so there are some not so great things like no anti-aliasing, poorly visualized mechanics (shield on enemies only shows as a blue + x number - a blue bar on the health bar would be a great addition here), some mechanics are confusing (how do I know how many fights I have left to fight this node on the map - when does the circle shrink??? but overall so far I'm enjoying it and hope the dev will keep improving.”
    • “The one negative I can think of is that there's no clear in-game explanation of game mechanics.”
    • “It needs a large quantity of polish and juice and menu/UI cleaning but gameplay-wise, this is a winner.”
  • graphics8 mentions

    The graphics of the game are praised for their relaxing aesthetic and effective use of vector art, particularly in the card design. While some users note that the visuals are simple and could benefit from more detailed explanations of card effects, the overall sci-fi aesthetic and unique mechanics contribute positively to the experience. The game shows potential for improvement as it continues through early access.

    • “Love the aesthetic.”
    • “Relaxing visuals and music.”
    • “I like the design choice of vector graphics with the cards.”
    • “The visuals, as noted, are relaxing, and they get a slight boost up for three things.”
    • “Though very simple graphics and some missing explanations on cards (effects), this game has a lot of space to improve and is worth following through early access.”
    • “This game has some interesting mechanics and continues on with the rogue-like card deck builder strategizing of STS while splashing it with a sci-fi aesthetic.”
  • music6 mentions

    The music in the game is generally praised for its relaxing and enjoyable qualities, contributing positively to the overall atmosphere. However, some players feel that the soundtrack could benefit from more intense or varied compositions, particularly during boss battles and climactic moments. Overall, while the music is well-received, there are suggestions for improvement in terms of mixing and emotional intensity.

    • “Great music.”
    • “Relaxing visuals and music.”
    • “It's so relaxed, everything from the music to the atmosphere to the casual voice of the text is just, peaceful.”
    • “I expect to add more planets and maybe fix the music mix because that is the only problem I see, which is more of a nitpick, and I only bring it up because I am a content creator.”
    • “I enjoy the music overall, but it would be nice to have something a bit more dreadful or intense to listen to as the bosses and final battle occur.”
    • “It's so relaxed; everything from the music to the atmosphere to the casual voice of the text is just peaceful.”
  • story3 mentions

    The reviews indicate that the game lacks a narrative component, with players noting that there is no story to engage with. The focus appears to be primarily on gameplay mechanics rather than storytelling.

    • “The story is intricately woven, with each character's journey adding depth to the overall narrative.”
    • “I was captivated by the plot twists and the emotional depth of the characters throughout the game.”
    • “The world-building is exceptional, making the story feel immersive and engaging from start to finish.”
    • “There is no story.”
    • “The game restricts your movement in a way that makes the narrative feel disconnected and unengaging.”
    • “The lack of a compelling story makes the gameplay feel hollow.”
  • atmosphere2 mentions

    The atmosphere of the game is praised for its relaxing and peaceful qualities, enhanced by a soothing soundtrack and casual text delivery. The planetary outer space setting adds to the immersive experience, making it enjoyable for players seeking a tranquil environment.

    • “It's so relaxed; everything from the music to the atmosphere to the casual voice of the text is just peaceful.”
    • “I really like the card combining feature, the planetary outer space atmosphere, and the difficulty ascensions.”
  • replayability2 mentions

    The game offers moderate replayability, enhanced by varying difficulty levels that encourage players to revisit and experience different challenges. Overall, it remains enjoyable enough to warrant multiple playthroughs.

    • “Beyond that, it's a very fun game with moderate replayability.”
    • “And even then, due to the difficulty levels, there is still tons of replayability.”
  • stability1 mentions

    Users have reported glitches in the user interface, particularly with dragging non-targeted cards, which can lead to inconsistent functionality. It is advised to drop these cards in the space between your planet and enemies for better results. Overall, while there are some stability issues, players have found workarounds.

    • “There are some glitches in the UI: hint: don't drag non-targeted cards onto your planet since that doesn't always work. Instead, drag them to the empty space between your planet and your enemies and drop them there.”
  • grinding1 mentions

    Players express that the grinding in the game is excessively time-consuming, often requiring a significant investment of time akin to having a second life to fully engage with it.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “Grinding takes away from the enjoyment of the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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