- September 26, 2024
- Edgeflow Studio
- 20h median play time
Breachway
Platforms
About
"Breachway" is a turn-based space combat game where players captain a ship, recruiting crew members and customizing their vessel with various weapons and upgrades. Each decision affects the deck of cards associated with the ship, determining abilities and strategies in battles against the galaxy's many factions. Maintaining crew morale and completing missions will be crucial for success in this engaging, tactical experience.
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- Breachway combines elements of FTL and Slay the Spire, offering a unique deckbuilding experience in a space setting.
- The game features engaging combat mechanics and a variety of ship systems that encourage strategic planning.
- The developers are actively listening to player feedback and making regular updates to improve balance and fix bugs.
- The game currently lacks content, with only two sectors available, leading to repetitive gameplay.
- Balancing issues exist, particularly with enemy difficulty spikes and the effectiveness of certain cards and ships.
- Some players have experienced bugs and crashes that hinder the overall gameplay experience.
gameplay
274 mentions Positive Neutral NegativeThe gameplay of the game is a mix of engaging mechanics and strategic depth, drawing comparisons to titles like FTL and Slay the Spire. While many players appreciate the unique card-based system and resource management, they also note that some mechanics can be unintuitive and overly complex, leading to a steep learning curve. Overall, the core gameplay loop is enjoyable and promising, but it requires further balancing and polish to enhance the experience.
“The gameplay is quite good, and I like the space setting.”
“The game's mechanics are easy to learn but offer deep strategic layers, encouraging players to think several moves ahead.”
“Core gameplay loop is a blast, will only get better.”
“However, beware: there’s a significant lack of balance across the board, and the mechanics feel overly complex.”
“The game has too many overlapping mechanics, and most feel underdeveloped.”
“The player ships are very unbalanced, with at least one ship completely unable to defend itself, except with rubbish hacking mechanics that rarely do anything of note.”