- July 15, 2014
- Kerberos Productions Inc.
Ground Pounders
Platforms
About
"Ground Pounders" is a hex-based, turn-based strategy wargame inspired by classics like "Panzer General" and set in the "Sword of the Stars" universe. Command an army from one of two factions, composed of numerous unit types, across various worlds. Increase your units' experience and abilities through two campaigns, and unlock special action cards for unique effects. Cross-platform play between desktop and mobile devices is supported.
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- The game introduces innovative mechanics like deck building for card-available actions, enhancing tactical gameplay.
- It offers a challenging experience that rewards careful planning and strategy, making it appealing for fans of hex-strategy games.
- The campaign provides a variety of scenarios and situations, keeping the gameplay fresh and engaging.
- The tutorial is inadequate, making it difficult for new players to grasp the game's mechanics and leading to a steep learning curve.
- The user interface is poorly designed, causing confusion and frustration during gameplay.
- The game suffers from bugs and crashes, which can significantly hinder the overall experience.
story
34 mentions Positive Neutral NegativeThe game's story emphasizes resilience and the unpredictability of life, with missions designed to reward tactical gameplay rather than brute force. However, players express frustration with the campaign's tight time limits and frequent bugs, which detract from the overall experience and suggest a freemium model that prioritizes monetization over gameplay satisfaction. Despite the engaging narrative premise, technical issues and mission design have led to a less than fulfilling experience for many players.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Every campaign mission gives you an extremely tight time limit, and throws everything it can at you.”
“Most missions take 1-2 hours to complete.”
“Honestly, the entire thing seems like it was made with freemium in mind, to sell you more reinforcement points or more time for your missions, or just more units in general.”
“It's all the frustration of barely passable missions without paying, without the option of paying for the satisfaction of razing the map with nuclear orbital barrages in hatred for your enemy.”
“My latest save just now in a mission crashes when I finish, so my victory can't be.”