Codex of Victory Game Cover

In this sci-fi turn-based strategy with real-time base-building elements, you’ll be defending human territories against the transhuman Augments. Expand your HQ, and manufacture and upgrade an army of advanced drones to wage interplanetary war for Humanity!

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Xbox One
  • Linux
  • Mobile Platform
  • Tablet
  • Xbox

Reviews

61%
Audience ScoreBased on 200 reviews
gameplay16 positive mentions
grinding20 negative mentions
  • The game features engaging tactical gameplay with a variety of units and upgrades, allowing for strategic planning and execution.
  • The visuals are satisfactory, with a pleasing art style that complements the sci-fi theme.
  • The base-building mechanics add an interesting layer to the gameplay, reminiscent of XCOM, and provide opportunities for resource management.
  • The game suffers from unbalanced difficulty spikes and poor AI, making some missions feel unfair and frustrating.
  • Many missions are repetitive, often requiring players to grind through similar scenarios without significant variation.
  • The user interface is clunky and not well-suited for PC, leading to confusion and difficulty in managing units and actions.
  • story166 mentions

    The story in the game is generally considered weak and poorly written, with many players feeling it lacks depth and engagement. Missions often feel repetitive and grind-heavy, leading to a sense of frustration rather than excitement, as players are forced to replay them to progress. While some enjoy the tactical gameplay, the overall narrative fails to captivate, making it difficult for players to invest in the storyline.

    • “A decent light tactics game, great art style, plot is fine, but way too short.”
    • “The first few missions are quite simple, but after that, it really gets good.”
    • “Now I am eager to get the next installment of battles in the campaign storyline.”
    • “The story is very weak and terrible, that you really don’t care, and that is its fatal flaw.”
    • “The story is hollow.”
    • “There is no real sound to this game, effects yes, but the lack of flash narration and passionate storytelling hurt the overall concept.”
  • gameplay54 mentions

    The gameplay has received mixed reviews, with many users noting that while it incorporates turn-based strategy and base-building mechanics reminiscent of games like XCOM, the execution is often seen as inferior. Players appreciate the strategic depth and decision-making opportunities, but criticize the repetitive nature of battles, clumsy mechanics, and a lack of engaging features. Overall, while some aspects of the gameplay are enjoyable, many feel it falls short of its potential and suffers from various design flaws.

    • “Well, the game works and it features XCOM-like mechanics that also include some vehicles and inter-planetary management.”
    • “Pretty nice strategic game; it's not a long one and after a while the fights get a bit repetitive, but the upgrade, unit customization options, and general combat mechanics are pretty nice albeit simple.”
    • “I like that the turn-based gameplay affords enough time to think about what to do next even in tricky situations, not just relying on reaction time.”
    • “The graphics are nice, the sound and music are good, but the game mechanics are really, really bad.”
    • “The gameplay here is boring and clumsy.”
    • “It becomes turn-based unit battles stuck in the early chess development stages rather than complex gameplay.”
  • graphics36 mentions

    The graphics of the game are generally described as satisfactory, featuring a mix of low-poly and cel-shaded visuals that some players find appealing, while others consider them somewhat cartoonish. Many reviews highlight the distinct art style and decent quality for an indie title, though opinions vary on whether the graphics are extraordinary or merely serviceable. Overall, the visuals are considered nice, contributing positively to the game's aesthetic despite some criticisms regarding simplicity and gameplay mechanics.

    • “Its graphically amazing, like Starcraft with mechas.”
    • “Nice little budget title with some pleasant, cell-shaded graphics on the mech units and well drawn portraits of the in-game characters.”
    • “Visuals are nicely distinct, though they overlap sometimes, battlefields aren't too big, so 10-20 minute battles, and a well sorted selection of strategic options.”
    • “This reminds me of mobile games, also just because of how mindlessly simple it is from gameplay to graphics.”
    • “The graphics are decent, but a little on the cartoony side - depends if you like that cel-shaded look.”
    • “Graphics are ok, and effects are ok, and the interface is ok…but is ok enough for you.”
  • grinding20 mentions

    The grinding aspect of the game is characterized by repetitive unit building and resource management, leading to a tedious experience as players often find themselves battling on a limited number of maps. While the battles can be varied and fast-paced, the necessity to grind for upgrades and achievements can become monotonous, prompting players to lower the difficulty to expedite progress. Overall, the grinding is seen as a significant but manageable part of the gameplay, especially if players are willing to adapt their strategies.

    • “All achievements are doable, though as this is a war game, many are time-consuming and will require grinding.”
    • “My major gripe with this game is that there are a limited number of maps, so you end up doing battles on them over and over, which can get a little tedious.”
    • “Since you cannot save/restore inside a mission, this is tedious...”
  • replayability18 mentions

    The reviews indicate a mixed perception of replayability, with some users highlighting features like randomly generated missions and achievements that enhance replay value, while others note limitations, particularly in mobile versions. Overall, the game offers varying degrees of replayability, with some players finding it infinitely replayable and others feeling less engaged over time.

    • “High replay value ensured by randomly generated missions.”
    • “A fun little romp with some replayability.”
    • “Infinitely replayable.”
    • “Mobile game, limited replayability.”
    • “Overall, I was engaged playing, but not sure about the replayability.”
  • stability6 mentions

    Overall, users report that the game demonstrates strong stability, running smoothly on modern systems without glitches or crashes, even after 2 to 3 years since its release.

    • “The game is 2 or 3 years old, but still runs great on my new Windows 10 computer; no glitches, crashes, or any problems at all.”
    • “Buggy”
    • “I won several times at the first turn with light buggy.”
  • music4 mentions

    The music in the game effectively complements its theme, though some players find it repetitive. Overall, while the sound and music are generally well-received, they are overshadowed by criticisms of the game's mechanics.

    • “The soundtrack matches the theme of the game, creating an immersive experience.”
    • “The sound and music are good, enhancing the overall atmosphere of the game.”
    • “The soundtrack matches the theme of the game, but it can be repetitive.”
  • optimization2 mentions

    The reviews indicate that the game's optimization is generally strong, with users highlighting solid technical performance across various platforms. However, some players have noted occasional minor issues that could benefit from further refinement. Overall, the game runs smoothly for the majority of users.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

21hMedian play time
17hAverage play time
9-25hSpent by most gamers
*Based on 4 analyzed playthroughs

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