Warhammer 40,000: Armageddon
- November 26, 2014
- The Lordz Games Studio
- 143h median play time
In Warhammer 40,000: Armageddon, players command Imperial forces to defend the planet from a devastating Ork invasion. This turn-based strategy game features a vast array of units, weapons, and abilities to utilize in battle, with multiple campaigns and scenarios to conquer. Players must carefully manage resources, develop strategies, and adapt to ever-changing conditions to emerge victorious in this grim, dark future.
Reviews
- The game captures the essence of the Warhammer 40K universe with a vast array of units and a solid campaign.
- Gameplay is engaging and requires strategic thinking, making each mission feel rewarding.
- The variety of units and their unique abilities add depth to the tactical gameplay.
- Graphics are dated and lack animations, which may detract from the overall experience.
- The AI can be passive and predictable, leading to less challenging gameplay in some scenarios.
- The game has a turn limit for missions, which can feel restrictive and force players to rush.
- story281 mentions
- 20 % positive mentions
- 76 % neutral mentions
- 4 % negative mentions
The story in "Warhammer 40,000: Armageddon" is generally well-received, particularly by fans of the Warhammer 40k universe, as it effectively captures the lore surrounding the Second War for Armageddon with engaging voice acting and a variety of mission types. However, many players note that the narrative can feel thin or formulaic, with repetitive mission objectives and limited impact from player choices, leading to a sense of predictability. While the game offers a solid framework for storytelling, it suffers from bugs and a lack of depth in mission design, which can detract from the overall experience.
“If you want something similar to the board game with nice voice acting and storytelling along with choices that impact the story, then this is a great game for you.”
“The story is presented in a mature way, with believable characters (orks will of course be orks).”
“The campaign story was also surprisingly good, and true to the detailed background.”
“The only saving grace is the story moments in between, but even those get tiresome after a while because it boils down to 'Commander, great job doing that thing, but the Orks are relentless, so we need you to go do a thing.' It's that for 30 missions, just slightly rephrased each time.”
“The story in the game is not given center stage; instead, it just serves as a reason for why you're fighting on Armageddon.”
“The story is pretty bland and lacks depth, failing to immerse you into the Warhammer 40k universe very much.”
- graphics131 mentions
- 20 % positive mentions
- 67 % neutral mentions
- 13 % negative mentions
The graphics of the game have received mixed reviews, with many players noting that they appear dated and reminiscent of early 90s titles, often describing them as simplistic or basic. While some appreciate the retro aesthetic and detailed unit designs, others criticize the lack of animation and overall visual polish, suggesting that the graphics do not meet modern standards. Despite these shortcomings, many players emphasize that the gameplay and strategic depth compensate for the visual limitations, making it enjoyable for fans of the genre.
“Warhammer 40,000: Armageddon is a fantastic game... the art, sounds, graphics, all are really fantastic.”
“The artwork itself is richly detailed and authentic to the source material.”
“Graphics and effects are noticeably upgraded from the Panzer Corps series.”
“From the janky voice overs to the Game Boy level graphics, this was a poorly executed butchery of what could have been a great game.”
“The graphics are appalling... truly, this game looks like it's 15 years old.”
“Graphics wise, it is not better now (2014 :)) but if you love WH40K, you will like this game.”
- gameplay126 mentions
- 20 % positive mentions
- 72 % neutral mentions
- 8 % negative mentions
The gameplay of Warhammer 40,000: Armageddon is characterized by its hex-based, turn-based mechanics that echo classic strategy games like Panzer General, offering a mix of solid mechanics and unit variety. However, many players find the gameplay to be repetitive and lacking depth, with some mechanics poorly explained and certain design choices feeling outdated or nonsensical. While the game immerses players in the Warhammer 40k universe, it struggles with issues such as a bloated UI, limited mission variety, and a lack of rewarding gameplay experiences, leading to mixed reviews overall.
“Great atmosphere, gameplay, and level design.”
“The gameplay is solid, but music is basically non-existent (a great shame, people's general for example had great music that made you want to go back to the game).”
“It works well as a strategy game, with its well-tested hexagon turn-based gameplay, the variety of units as well as a plausible campaign story.”
“The game does a great job at immersing the player in a 40k setting, but has serious flaws including a bloated recruitment screen, lack of any variety in missions, pretty mediocre early to mid gameplay, and little to no reward for all the work you've done in the end.”
“Sadly, the level design is awful, the script was written by someone who has never played 40k and/or failed creative writing, the units are too samey, the only strategy is to out-range your opponent, none of the development mechanics are ever explained, if they do anything at all, and every mission feels exactly the same: find a bottleneck, hold it.”
“The gameplay is solid, but music is basically non-existent (a great shame, as previous titles had great music that made you want to go back to the game).”
- replayability19 mentions
- 32 % positive mentions
- 53 % neutral mentions
- 16 % negative mentions
The game's replayability is mixed, with some players noting limited value due to predictable AI behavior and a fixed campaign structure, while others appreciate the branching paths and higher difficulty options that encourage exploration of different outcomes. Some users express a desire for additional features, such as a scenario generator and improved AI, to enhance replayability. Overall, while there are elements that can provide replay value, many feel it falls short of offering extensive replay opportunities.
“But, the campaign's various paths make it replayable enough (for me at least).”
“The game has decent replayability if you want to attempt a higher difficulty, or make different choices. The choices aren't super impactful except for a few times where you get branching missions, but still worth exploring if you're curious about the different outcomes.”
“Either way, the campaign is great fun and offers a considerable amount of replayability.”
“This isn't the kind of game that will necessarily offer you infinite replay value in single-player mode - the AI is fairly programmatic and you won't find the AI engaged in truly novel behavior if you replay any of the missions.”
“The main problem for me (as well as many other players) is that the campaign isn't replayable.”
“The game has zero replay value; once you know how the scenarios will unfold, almost all these questions will be answered for you.”
- music17 mentions
- 29 % positive mentions
- 53 % neutral mentions
- 18 % negative mentions
The music in the game is generally described as ambient and orchestral, effectively creating a meditative atmosphere that complements the visuals. However, many players find it repetitive and lacking in variety, with some noting a minimalist approach that detracts from the overall experience. While sound effects receive praise for their intensity and fittingness, the music often feels underwhelming and insufficiently integrated into gameplay.
“Music is good, more like background ambient and orchestral pieces that set a meditative mood, which fits with the visual presentation.”
“Music is very fitting to the atmosphere of the game but is not too intense in the mix.”
“Not sure why there's a separate soundtrack for you to buy; I swear I've only heard one track on an infinite loop the entire time I've played.”
“Music and sound effects explode like a doomsday orchestra shaking the senses with sonic devastation across the brutal battlefields.”
“On the negative side, it definitely feels stripped down to the bare essentials and lacking in some polish, a prime example being the complete omission of a soundtrack during gameplay.”
- atmosphere14 mentions
- 71 % positive mentions
- 14 % neutral mentions
- 14 % negative mentions
The atmosphere of the game is widely praised for its immersive representation of the Warhammer 40k universe, capturing the dark and desperate tone of the setting effectively. Reviewers highlight the rich details, solid aesthetics, and fitting music that enhance the overall experience, making it a compelling backdrop for the gameplay. While some consider it slightly above average, the consensus is that the atmosphere significantly contributes to the game's appeal and depth.
“Very atmospheric and dark, like Warhammer should be.”
“All in all a great, deep, and atmospheric interpretation of the 40k universe.”
“You can feel the desperate atmosphere of the last stand of the steel legion.”
“Music is very fitting to the atmosphere of the game but is not too intense in the mix.”
- stability10 mentions
- 20 % positive mentions
- 0 % neutral mentions
- 80 % negative mentions
The stability of the game is mixed, with some users reporting it as nearly bug-free and polished, while others experience significant glitches and crashes, particularly in expansion quest lines. Overall, while the main quest runs smoothly, many players hope for patches to address the various bugs that detract from the experience.
“Running this on an HP EliteBook with 1440p screen resolution, Intel Core M processor, and 8GB of RAM; it runs great!”
“Well designed, nearly bug-free, and I can already tell I will be spending hours and weeks on this one.”
“Still buggy af nearly 10 years after release, unbalanced, no unit info except stats and a story that seems to be missing pieces.”
“The main quest line for the imperial runs fine, but the other expansion quest lines are buggy, and the game crashes, booting you back to the desktop.”
“I strongly hope that the game will be patched soon to fix some of the glitches, which while they don't completely break the game, do mar the experience and prevent any level of immersion.”
- grinding7 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that the grinding aspect of the game is largely viewed as tedious and unbalanced, with players expressing frustration over the repetitive nature of gameplay and the lack of engaging mechanics. While some appreciate the user interface and the strategic elements, many find the overall experience to be a monotonous rush for objectives, detracting from enjoyment.
“The whole game model is just a tedious grind where you get more infantry to act as shields while your armor beats down your opponent's infantry.”
“This game started off good, but quickly turned into a tedious rush to secure objectives (some of which were hidden) before the time limit expired.”
“-probably a bit too tedious for most people.”
- optimization5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
Overall, the game's optimization is generally positive, with many users reporting smooth performance on budget systems. However, some players experience significant stuttering during unit commands, leading to frustrating gameplay issues, particularly with overlapping damage indicators. Additionally, the representation of veteran unit status in performance is not clearly communicated, which may affect player strategy.
“The game runs smoothly, and as far as I've seen, there aren't any bugs.”
“Performance: On my budget desktop, this game ran smoothly without issue.”
“It works up until I try to command units, then it starts 'stuttering' (most notable the red damage numbers do not fade away and begin overlapping) and the game is effectively unplayable.”
“This is really annoying and one example of the bad performance by the software developers.”
“- Veteran status of units not very obviously represented in their performance (i.e., they don't seem much better).”
- monetization5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect of the game has been criticized as a cash grab, with players expressing disappointment over the reliance on DLC and high pricing models. While some enjoy the core gameplay, many feel that the game's value is undermined by its perceived lack of depth and excessive monetization strategies.
“I beat the game as is without the DLC in under 10 hours. The rest of my time was just replaying... it's a fun game, but a cash grab. I enjoy it regardless.”
“My advice is don't buy this cash grab. It looks like a potentially good strategy game, but it simply isn't. Look elsewhere.”
“It is the lack of such details and the DLC pricing model that make the game feel like an outrageous cash grab.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is described as amusing, particularly during the shooting sequences and the use of multiple weapon systems, which some players find entertaining. However, the overall experience is marred by poor user interface and mechanics that fail to effectively replicate the tabletop experience, leading to a mix of frustration and laughter.
“I always decrease both to enjoy the unit combat advance, and especially the shooting, which is hilarious when the platform uses three different weapon systems installed.”
“Funny!”
“The graphics are minimal, but they give you enough for your fantasy; the firing sequences are funny enough.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users generally report a lack of emotional attachment to the game, indicating that it fails to evoke strong feelings or connections with the characters or story.