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In Warhammer 40,000: Armageddon, players command Imperial forces to defend the planet from a devastating Ork invasion. This turn-based strategy game features a vast array of units, weapons, and abilities to utilize in battle, with multiple campaigns and scenarios to conquer. Players must carefully manage resources, develop strategies, and adapt to ever-changing conditions to emerge victorious in this grim, dark future.

Warhammer 40,000: Armageddon screenshot
Warhammer 40,000: Armageddon screenshot
Warhammer 40,000: Armageddon screenshot
Warhammer 40,000: Armageddon screenshot
Warhammer 40,000: Armageddon screenshot
Warhammer 40,000: Armageddon screenshot
Warhammer 40,000: Armageddon screenshot
Warhammer 40,000: Armageddon screenshot
Warhammer 40,000: Armageddon screenshot

82%
Audience ScoreBased on 1,351 reviews
story136 positive mentions
stability22 negative mentions

  • The game captures the essence of the Warhammer 40k universe with a vast array of units and a solid storyline.
  • Gameplay is engaging and requires strategic thinking, with a good balance of challenge and fun.
  • The ability to carry over and upgrade units throughout the campaign adds depth and investment to the gameplay.
  • Graphics and animations are dated, lacking the polish expected from a modern game.
  • The AI can be passive and predictable, leading to repetitive gameplay in some scenarios.
  • The game has a turn limit for missions, which can feel restrictive and detract from strategic planning.
  • story
    666 mentions Positive Neutral Negative

    The story in "Warhammer 40,000: Armageddon" is set during the Second War for Armageddon, featuring a mix of familiar lore elements and character interactions that appeal to fans of the franchise. While the narrative is generally engaging with good voice acting and some branching choices, many players find it lacks depth and can feel repetitive, often serving merely as a backdrop for the tactical gameplay. Overall, the story is appreciated for its thematic ties to the Warhammer universe, but it suffers from execution issues, such as vague mission objectives and a lack of impactful choices.

    • “If you like the Panzer General genre, you can't really go wrong with this game, although it does have a far more elaborate storyline behind it.”
    • “The armageddon story is also interesting with good voice acting.”
    • “You the player are 'the commander' tasked with increasingly important missions, your exploits growing in story panels between missions, from critiques by the traitor governor von Straub to exhortations to hold vital sites by Lord Commander Dante, to aggressively snatching Ork holdings by Yarrick.”
    • “The only saving grace is the story moments in between, but even those get tiresome after a while because it boils down to 'commander, great job doing that thing, but the orks are relentless, so we need you to go do a thing.' It's that for 30 missions, just slightly rephrased each time.”
    • “The story in the campaign is very hollow and doesn't really immerse you into the Warhammer 40k universe very much and the gameplay gets old after a bit.”
    • “Units gain nothing, the 'story' is a linked series of random encounters, with random units, deployed in random places for presumably random reasons.”
  • gameplay
    314 mentions Positive Neutral Negative

    The gameplay of Warhammer 40,000: Armageddon is characterized by its turn-based, hexagonal strategy mechanics, reminiscent of classic titles like Panzer General, offering a variety of units and tactical options. However, many players find the gameplay repetitive and simplistic, with poorly explained mechanics and a lack of depth compared to more modern strategy games. While it provides an enjoyable experience for casual players, it suffers from dated design choices and a lack of polish, making it less appealing for those seeking a more complex strategic challenge.

    • “I think Warhammer 40k has luck with this somewhat rough around the edges but still awesome strategies - it may not look like much at first glance but the story and mechanics are just good and gameplay is fun.”
    • “Gameplay-wise, this game is interesting to say the least; it's turn-based combat with a variety of units from hive militia to Baneblades, to aircraft, to even Titans at your disposal, opening quite a variety of playstyles and strategies.”
    • “The game mechanics are fun, intuitive, and dare I say balanced (as balanced as any battle against an unending tide of Orks can be, I suppose!) -- there is good voice acting and some real strategy to this strategy game.”
    • “The gameplay is sadly just too repetitive and unengaging to keep a lot of players captivated for a long period of time.”
    • “It is unfortunately a very dated game that hasn't aged well, with frustrating AI and very boring gameplay.”
    • “The game mechanics and the most basic meaning of some unit stats are left entirely undefined, even in the manual they bothered to slap together, never mind the near total void of mouse over/click tool tips.”
  • graphics
    308 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players noting that they are outdated and reminiscent of early 90s titles, often described as simplistic or basic. While some appreciate the retro aesthetic and find the 2D art functional and true to the Warhammer 40k lore, others express disappointment, feeling that the visuals do not meet modern standards, especially given the game's price point. Overall, the graphics serve their purpose in gameplay but are not a highlight, with many players prioritizing the strategic depth over visual appeal.

    • “Warhammer 40,000: Armageddon is a fantastic game... the art, sounds, graphics, all are really fantastic.”
    • “The graphics are very clean and functional; you won't have to guess if a unit is in cover or has line of sight blocked.”
    • “Graphics-wise, the 2D art is clean and functional, but the terrain only has shades of brown which is rather drab - it really needed more color, WH40K lore be damned.”
    • “From the janky voice overs to the game-boy level graphics, this was a poorly executed butchery of what could have been a great game.”
    • “The graphics are appalling...truly, this game looks like it's 15 years old.”
    • “Appalling graphics, poor gameplay and generally a waste of time and money.”
  • replayability
    44 mentions Positive Neutral Negative

    The game's replayability is mixed, with some players noting limited single-player value due to predictable AI behavior and a fixed campaign structure, while others appreciate the branching paths and higher difficulty options that encourage exploration. Multiplayer features and potential modding capabilities are highlighted as significant boosts to replay value, with some players expressing hope for future content to enhance longevity. Overall, while there are elements that can provide replayability, many feel the game lacks depth in this area without additional features like a scenario generator or skirmish mode.

    • “The game has decent replayability if you want to attempt a higher difficulty, or make different choices. The choices aren't super impactful except for a few times where you get branching missions, but still worth exploring if you're curious about the different outcomes.”
    • “Either way, the campaign is great fun and offers a considerable amount of replayability.”
    • “This game also features a multiplayer feature that gives it extra replay value.”
    • “The main problem for me (as well as many other players) is that the campaign isn't replayable.”
    • “The game has zero replay value; once you know how the scenarios will unfold, almost all these questions will be answered for you.”
    • “However, I think there is a huge need for AI to be added to the game so players can skirmish against the AI, as replayability is practically non-existent and this game is only being kept alive by the mountains of DLC being thrown in to add new missions.”
  • music
    42 mentions Positive Neutral Negative

    The music in the game is generally described as fitting the atmosphere, with ambient and orchestral pieces that create a meditative mood, though it often lacks intensity and memorability. Some players found the soundtrack to be minimalist and repetitive, with a few noting that it felt almost non-existent during gameplay. While sound effects received some praise for their quality, many reviewers expressed disappointment in the overall music experience, suggesting it could benefit from more variety and polish.

    • “Music is very fitting to the atmosphere of the game but is not too intense in the mix.”
    • “Music is good, more like background ambient and orchestral pieces that set a meditative mood, which fits with the visual presentation.”
    • “Music and sound effects explode like a doomsday orchestra shaking the senses with sonic devastation across the brutal battlefields.”
    • “Very plain gameplay, bad tutorial, miserable sounds, no music, no effects, no atmosphere...”
    • “Not sure why there's a separate soundtrack for you to buy; I swear I've only heard one track on an infinite loop the entire time I've played.”
    • “On the negative side, it definitely feels stripped down to the bare essentials and lacking in some polish, a prime example being the complete omission of a soundtrack during gameplay.”
  • atmosphere
    32 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its fitting music and immersive representation of the Warhammer 40k universe, capturing a dark and desperate tone that enhances gameplay. While some reviews note a lack of sound effects and music in certain areas, the overall aesthetic and storytelling are considered strong, contributing to a rich and engaging experience. Players appreciate the strategic depth and unit diversity, which further enrich the atmospheric experience.

    • “You can feel the desperate atmosphere of the last stand of the Steel Legion.”
    • “Very atmospheric and dark, like Warhammer should be.”
    • “All in all a great, deep, and atmospheric interpretation of the 40k universe.”
    • “Very plain gameplay, bad tutorial, miserable sounds, no music, no effects, no atmosphere...”
    • “You can feel the desperate atmosphere of the last stand of the steel legion.”
    • “Music is very fitting to the atmosphere of the game but is not too intense in the mix.”
  • stability
    26 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many users reporting significant bugs and glitches that detract from the overall experience, particularly in expansion quest lines. While some players noted a lack of major issues and a generally smooth performance, others expressed frustration over persistent problems that have remained for nearly a decade. Overall, the game appears to be in need of further patches to enhance stability and immersion.

    • “Running this on an HP EliteBook with 1440p screen resolution, Intel Core M processor, and 8GB of RAM; it runs great!”
    • “Well designed, nearly bug-free, and I can already tell I will be spending hours and weeks on this one.”
    • “Still buggy af nearly 10 years after release, unbalanced, no unit info except stats and a story that seems to be missing pieces.”
    • “The main quest line for the imperial runs fine, but the other expansion quest lines are buggy, and the game crashes, booting you back to the desktop.”
    • “I strongly hope that the game will be patched soon to fix some of the glitches, which while they don't completely break the game, do mar the experience and prevent any level of immersion.”
  • grinding
    16 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect of the game is largely viewed as tedious and unbalanced, with players expressing frustration over repetitive battles and the need for extensive number crunching. While some appreciate the game's UI and the shift in dynamics as new factions are introduced, many feel that the overall experience devolves into a monotonous grind, particularly in the early stages. The game's reliance on securing hidden objectives under time constraints adds a layer of urgency, but does not alleviate the grind for most players.

    • “The whole game model is just a tedious grind where you get more infantry to act as shields while your armor beats down your opponent's infantry.”
    • “This game started off good, but quickly turned into a tedious rush to secure objectives (some of which were hidden) before the time limit expired.”
    • “I always found hex-based strategy games to be rather tedious due to how much number crunching you had to do, but I have to say that the UI of Armageddon is the strongest part of the game.”
  • humor
    14 mentions Positive Neutral Negative

    The humor in the game is noted for its absurdity and comedic moments, particularly during combat sequences, which can elicit genuine laughter. However, some players find the humor undermined by poor mechanics and a confusing user interface, leading to a mixed reception overall. Despite these flaws, the game's funny elements, especially in the context of its design, are highlighted as a redeeming feature.

    • “Within a few seconds, he was laughing, laughing up at the burning sky while aiming his crozius hammer at the enemy.”
    • “Laughing again, Grimaldus turned to face the oncoming horde.”
    • “The graphics are minimal, but they give you enough for your fantasy; the firing sequences are funny enough.”
  • monetization
    10 mentions Positive Neutral Negative

    The monetization model of the game has been widely criticized as a cash grab, with players feeling that the DLC pricing is excessive and the base game lacks content, leading to a short playtime of under 10 hours. While some enjoy the gameplay, many advise against purchasing due to the perceived lack of value and depth. Overall, the monetization strategy has left a negative impression on the community.

    • “It is the lack of such details and the DLC pricing model that make the game feel like an outrageous cash grab.”
    • “My advice is don't buy this cash grab; it looks like a potentially good strategy game, but it simply isn't. Look elsewhere.”
    • “This is just a lazy cash grab from Games Workshop, and I'm not impressed.”
  • optimization
    10 mentions Positive Neutral Negative

    Overall, the game's optimization is mixed; while it runs smoothly on budget systems without major bugs, players experience significant stuttering during unit commands, rendering parts of the game unplayable. This performance issue, particularly with overlapping damage indicators, highlights shortcomings in the software development.

    • “The game runs smoothly, and as far as I've seen, there aren't any bugs.”
    • “Performance: On my budget desktop, this game ran smoothly without issue.”
    • “The game runs smoothly, and as far as I've seen, there aren't any bugs.”
    • “It works up until I try to command units, then it starts 'stuttering' (most notable the red damage numbers do not fade away and begin overlapping) and the game is effectively unplayable.”
    • “This is really annoying and one example of the bad performance by the software developers.”
    • “- Veteran status of units not very obviously represented in their performance (i.e., they don't seem much better).”
  • emotional
    2 mentions Positive Neutral Negative

    Users express a lack of emotional attachment to the game, indicating that it fails to evoke strong feelings or connections.

Buy Warhammer 40,000: Armageddon

143h Median play time
160h Average play time
30-160h Spent by most gamers
*Based on 12 analyzed playthroughs

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