Warhammer 40,000: Armageddon
- November 26, 2014
- The Lordz Games Studio
- 143h median play time
In Warhammer 40,000: Armageddon, players command Imperial forces to defend the planet from a devastating Ork invasion. This turn-based strategy game features a vast array of units, weapons, and abilities to utilize in battle, with multiple campaigns and scenarios to conquer. Players must carefully manage resources, develop strategies, and adapt to ever-changing conditions to emerge victorious in this grim, dark future.
Reviews
- The game captures the essence of the Warhammer 40k universe with a vast array of units and a solid storyline.
- Gameplay is engaging and requires strategic thinking, with a good balance of challenge and fun.
- The ability to carry over and upgrade core units throughout the campaign adds depth and investment to the gameplay.
- Graphics and animations are dated, lacking the polish expected from a modern game.
- The AI can be passive and predictable, leading to less challenging gameplay in some scenarios.
- The game has a turn limit for missions, which can feel restrictive and detracts from the strategic depth.
- story333 mentions
- 20 % positive mentions
- 76 % neutral mentions
- 4 % negative mentions
The story in "Warhammer 40,000: Armageddon" is set during the Second War for Armageddon, featuring a mix of established lore and original narrative elements, with notable characters like Commissar Yarrick. While the campaign includes voice-acted dialogues and branching choices that can impact mission outcomes, many players find the overall storytelling to be somewhat shallow and repetitive, often overshadowed by gameplay mechanics and mission constraints. Despite its flaws, fans of the Warhammer 40K universe appreciate the thematic consistency and the engaging tactical gameplay that accompanies the narrative.
“The story is presented in a mature way, with believable characters (orks will of course be orks).”
“The campaign story was also surprisingly good, and true to the detailed background.”
“The story is also told quite well and stays faithful to the established 40k lore.”
“The only saving grace is the story moments in between, but even those get tiresome after a while because it boils down to 'commander, great job doing that thing, but the orks are relentless, so we need you to go do a thing.' It's that for 30 missions, just slightly rephrased each time.”
“The story in the campaign is very hollow and doesn't really immerse you into the Warhammer 40k universe very much, and the gameplay gets old after a bit.”
“The story is pretty bland/crap.”
- gameplay157 mentions
- 20 % positive mentions
- 71 % neutral mentions
- 9 % negative mentions
The gameplay of Warhammer 40,000: Armageddon is characterized by its turn-based, hexagonal strategy mechanics, reminiscent of classic titles like Panzer General, offering a variety of units and tactical options. However, many players find the gameplay repetitive and simplistic, with poorly explained mechanics and a lack of depth that detracts from the overall experience. While the game immerses players in the Warhammer 40k universe, it suffers from dated design choices and frustrating AI, leading to mixed reviews regarding its enjoyment and strategic complexity.
“Really strong 40k turn-based strategy, reminds me a lot of old school Cyberstorm 1 and 2 in regards to hex-based gameplay. Time for da boyz to do some stompin!”
“Gameplay-wise, this game is interesting to say the least. It's turn-based combat with a variety of units from hive militia to Baneblades, to aircraft, to even Titans at your disposal, opening up quite a variety of playstyles and strategies.”
“The game mechanics are fun, intuitive, and dare I say balanced. There is good voice acting and some real strategy to this strategy game. For example, I have needed to make choices such as bottlenecking weak enemy units to cause jams at choke points, where just mowing down enemies simply paves the way for more powerful units to break through.”
“The gameplay is sadly just too repetitive and unengaging to keep a lot of players captivated for a long period of time.”
“The game does a great job at immersing the player in a 40k setting, but has serious flaws including a bloated recruitment screen, lack of any variety in missions, pretty crappy early to mid gameplay, and little to no reward for all the work you've done in the end.”
“It is unfortunately a very dated game that hasn't aged well, with frustrating AI and very boring gameplay.”
- graphics154 mentions
- 21 % positive mentions
- 68 % neutral mentions
- 11 % negative mentions
The graphics of the game have received mixed reviews, with many players noting that they are dated and reminiscent of early 90s titles, often described as simplistic or basic. While some appreciate the retro aesthetic and find the visuals functional for gameplay, others express disappointment given the game's price point and the expectation for more modern graphics. Overall, the visuals serve their purpose but are not a highlight, with many players prioritizing gameplay over graphical fidelity.
“Warhammer 40,000: Armageddon is a fantastic game... the art, sounds, graphics, all are really fantastic.”
“The graphics are simplistic but serve their purpose well, displaying units clearly and effectively.”
“The artwork itself is richly detailed and authentic to the source material.”
“The graphics are appalling...truly, this game looks like it's 15 years old.”
“The graphics make this game look like those old point and click military strategy games from the mid 90's.”
“Appalling graphics, poor gameplay and generally a waste of time and money.”
- replayability22 mentions
- 27 % positive mentions
- 59 % neutral mentions
- 14 % negative mentions
The game's replayability is mixed, with some players noting limited single-player options due to predictable AI behavior and a lack of impactful choices in the campaign. However, features like branching missions, higher difficulty levels, and multiplayer modes provide some replay value, while the potential for modding and future content could enhance longevity. Overall, while it may not offer infinite replayability, there are enough elements to keep players engaged for multiple playthroughs.
“But, the campaign's various paths make it replayable enough (for me at least).”
“The game has decent replayability if you want to attempt a higher difficulty, or make different choices. The choices aren't super impactful except for a few times where you get branching missions, but still worth exploring if you're curious about the different outcomes.”
“This game also features a multiplayer feature that gives it extra replay value.”
“This isn't the kind of game that will necessarily offer you infinite replay value in single-player mode - the AI is fairly programmatic and you won't find the AI engaged in truly novel behavior if you replay any of the missions.”
“The main problem for me (as well as many other players) is that the campaign isn't replayable.”
“The game has zero replay value; once you know how the scenarios will unfold, almost all these questions will be answered for you.”
- music21 mentions
- 29 % positive mentions
- 57 % neutral mentions
- 14 % negative mentions
The music in the game is generally described as ambient and fitting for the atmosphere, but often lacks intensity and memorability, with some players noting it feels minimalist or even non-existent during gameplay. While there are moments where the soundtrack enhances the experience, many reviewers found it bland or repetitive, leading some to switch to other game soundtracks for a more engaging auditory experience. Overall, the sound design received mixed feedback, with some praising the sound effects while others criticized the lack of a compelling musical score.
“Music is very fitting to the atmosphere of the game but is not too intense in the mix.”
“Music is good, more like background ambient and orchestral pieces that set a meditative mood, which fits with the visual presentation.”
“Music and sound effects explode like a doomsday orchestra shaking the senses with sonic devastation across the brutal battlefields.”
“Very plain gameplay, bad tutorial, miserable sounds, no music, no effects, no atmosphere...”
“Not sure why there's a separate soundtrack for you to buy; I swear I've only heard one track on an infinite loop the entire time I've played.”
“On the negative side, it definitely feels stripped down to the bare essentials and lacking in some polish, a prime example being the complete omission of a soundtrack during gameplay.”
- atmosphere16 mentions
- 69 % positive mentions
- 13 % neutral mentions
- 19 % negative mentions
The atmosphere of the game is generally praised for its fitting music, dark tone, and strong representation of the Warhammer 40k universe, creating a sense of desperation and intensity. While some reviews highlight a lack of sound effects and music in certain areas, many players appreciate the detailed world-building and strategic depth that enhance the overall experience. Overall, the game successfully captures the essence of its setting, contributing to a compelling and immersive atmosphere.
“Very atmospheric and dark, like Warhammer should be.”
“All in all a great, deep, and atmospheric interpretation of the 40k universe.”
“Very plain gameplay, bad tutorial, miserable sounds, no music, no effects, no atmosphere...”
“You can feel the desperate atmosphere of the last stand of the steel legion.”
“Music is very fitting to the atmosphere of the game but is not too intense in the mix.”
- stability13 mentions
- 15 % positive mentions
- 0 % neutral mentions
- 85 % negative mentions
The stability of the game has received mixed reviews, with many users reporting significant bugs and glitches that detract from the overall experience, particularly in certain quest lines. While some players noted a lack of major issues and a smoother performance on specific setups, the consensus indicates that the game is still plagued by instability nearly a decade after its release, leading to crashes and immersion-breaking visual glitches. Overall, while there are instances of a polished experience, the prevalence of bugs remains a concern for many players.
“Running this on an HP EliteBook with 1440p screen resolution, Intel Core M processor, and 8GB of RAM; it runs great!”
“Well designed, nearly bug-free, and I can already tell I will be spending hours and weeks on this one.”
“Still buggy af nearly 10 years after release, unbalanced, no unit info except stats and a story that seems to be missing pieces.”
“The main quest line for the Imperial runs fine, but the other expansion quest lines are buggy, and the game crashes, booting you back to the desktop.”
“I strongly hope that the game will be patched soon to fix some of the glitches, which while they don't completely break the game, do mar the experience and prevent any level of immersion.”
- grinding8 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that the grinding aspect of the game is generally viewed as tedious and unbalanced, with players expressing frustration over repetitive gameplay and the need for extensive number crunching. While some find the introduction of new factions adds variety, many feel that the overall experience devolves into a monotonous rush for objectives, detracting from the enjoyment of strategic gameplay. The user interface is noted as a strong point, but it does not fully alleviate the grindy nature of the game.
“The whole game model is just a tedious grind where you get more infantry to act as shields while your armor beats down your opponent's infantry.”
“This game started off good, but quickly turned into a tedious rush to secure objectives (some of which were hidden) before the time limit expired.”
“-probably a bit too tedious for most people.”
- humor7 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is noted for its comedic elements, particularly during unit combat and shooting sequences, which some players find amusing. However, the overall experience is marred by poor user interface and mechanics that fail to effectively replicate the tabletop experience, leading to a mix of laughter and frustration.
“Designed, I believe, by the folks who did Panzer Corps 2; it's funny, but this is the better game overall.”
“I always decrease both to enjoy the unit combat advance and especially the shooting, which is hilarious when the platform uses three different weapon systems installed.”
“Within a few seconds, he was laughing, laughing up at the burning sky while aiming his crozius hammer at the enemy.”
- monetization5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect of the game has been criticized for its perceived cash grab nature, with users expressing disappointment over the DLC pricing model and the game's short playtime of under 10 hours. While some find the game enjoyable, many recommend against purchasing it due to its lack of depth and reliance on additional paid content.
“It is the lack of such details and the DLC pricing model that make the game feel like an outrageous cash grab.”
“I beat the game as is without the DLC in under 10 hours; the rest of my time was just replaying. It's a fun game, but a cash grab. I enjoy it regardless.”
“My advice is don't buy this cash grab. It looks like a potentially good strategy game, but it simply isn't. Look elsewhere.”
- optimization5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
Overall, the game's optimization is generally positive, with many players reporting smooth performance on budget systems. However, some users experience significant stuttering during unit commands, leading to frustrating gameplay issues, particularly with overlapping damage indicators. Additionally, the representation of veteran unit status in performance is not clearly communicated, which may affect player strategy.
“The game runs smoothly, and as far as I've seen, there aren't any bugs.”
“Performance: On my budget desktop, this game ran smoothly without issue.”
“It works up until I try to command units, then it starts 'stuttering' (most notable the red damage numbers do not fade away and begin overlapping) and the game is effectively unplayable.”
“This is really annoying and one example of the bad performance by the software developers.”
“- Veteran status of units not very obviously represented in their performance (i.e., they don't seem much better).”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users generally report a lack of emotional attachment to the game, indicating that it fails to evoke strong feelings or connections with the characters or story.