- June 4, 2025
- Douze Dixièmes
- 14h median play time
MIO: Memories in Orbit
MIO wears its tough-as-nails metroidvania influences proudly, but spends enough time contorting familiar ideas into punishing gauntlets and rewarding patience with dazzling artistic spectacle that it truly comes into its own.
Platforms
About
MIO: Memories in Orbit is a single player platformer game with mystery and science fiction themes. It was developed by Douze Dixièmes and was released on June 4, 2025. It received mostly positive reviews from critics and positive reviews from players.
Play as android MIO in this mesmerizing metroidvania where you explore the Vessel, an enormous technological ark overgrown with machines gone rogue. Uncover its secrets, enhance MIO's abilities, and save the spaceship and its residents from oblivion.











- Stunning and unique watercolor art style with 2.5D depth, creating stunning and immersive environments.
- Excellent soundtrack with dynamic, atmospheric music that complements exploration and boss fights perfectly.
- Satisfying platforming and movement mechanics with innovative abilities like wall and ceiling climbing, rewarding skilled traversal.
- Engaging combat with fair but challenging boss fights, includes interesting modifiable builds enhancing playstyles.
- Rich storytelling and lore presented through environmental clues and character interactions, emotionally impactful.
- Exploration is rewarding with a cohesive and well-designed map encouraging uncovering secrets in vertical layout.
- Very difficult platforming sections especially late in the game, sometimes requiring pixel-perfect precision and long sequences without frequent checkpoints.
- Runbacks to bosses and failed platforming sections can be long and tedious, often involving elevators and empty corridors, harming game flow.
- Permanent maximum health reduction during story progression which can feel frustrating and punishing to some players.
- Limited fast travel and teleport points which may not always be accessible, increasing backtracking and travel time.
- Certain gameplay mechanics like healing only at checkpoints and restricted self-healing limit recovery options in combat and exploration.
- Inconsistent input detection and some imprecise controls (e.g., grapple direction, dodge timing) can cause frustration.
- Combat can feel repetitive due to limited moveset and small variety of enemy behaviors.
- The map lacks some quality-of-life features like area names, detailed collectibles tracking, and annotating options, complicating exploration.
- Some bosses and platforming challenges require trial and error with no visual previews of upcoming hazards, increasing frustration.
- story517 mentions Positive Neutral Negative
The story of "Mio: Memories in Orbit" is widely praised for its emotional depth, atmospheric worldbuilding, and gradual unfolding through exploration and lore. While some find the narrative initially confusing or overly cryptic, many appreciate the meaningful themes of decay, hope, and loss that resonate throughout, enhanced by stunning art and music. A controversial mechanic permanently reducing the player's health as part of the story adds tension but divides opinions on its impact, though the overall narrative is regarded as compelling, touching, and a strong highlight of the game.
“The story is full of hope, dread, sadness, relief, and does an amazing job at conveying these emotions in a way that impacts the player throughout the whole game.”
“Every time you get new information it shifts the perception of the story, making you come up with new theories and guesses in your mind.”
“The story is, at the start, pretty obscure, but in a good way.”
“Much like Hollow Knight, this game is in tension with itself: it "wants" to tell a story but then does everything to make the actual delivery of said story a dog's breakfast, meaning, it wrecks any good this game could have to offer.”
“Which sounds like it would be cool if the game didn't have some of the worst progression in the genre; permanent health loss at story intervals so you feel weak throughout the entire game, very hard to find/get to damage boosts (I had 1/5 by the time I got to the final boss even with doing a ton of exploration).”
“Though a word on the controversial mechanic: at certain points of game progression, for story reasons, it strips you of some max health. I was totally despairing when I got five of my coating components taken away, especially when I got to [spoiler] the crucible [/spoiler]. Because of this, it made me not want to go back to the game after finishing to try and attempt 100%, which is bad, because the story in this game is pretty damn decent.”
MIO: Memories in Orbit [REVIEW] – From Frustration into Metroidvania Elation
MIO: Memories in Orbit starts with confusion and punishment (and it will test your patience), but if you stick with it, it rewards you with a deep sense of mastery across its platforming and combat and a rich sense of discovery across its stunning world and storytelling. The lack of hand-holding, which annoyed me at the start, eventually instilled a genuine sense of wonder as I uncovered the world on my own terms, and when things click (and they will), it’s hard to put the controller down. It’s just a real blast to play, and whilst it’s a little bit on the long side, MIO: Memories in Orbit NEVER gets boring.
85%MIO: Memories in Orbit
MIO is a compelling adventure with solid platforming and combat. The Vessel is a great place to explore and the mod system adds versatility. A great Metroidvania, then, though its similarities to genre heavyweights stop it from being essential. If you are in the mood for another tightly designed Metroidvania on Switch, however, this is an easy recommendation.
80%MIO: Memories In Orbit Review - Something Borrowed, Something Brand New
MIO: Memories In Orbit is a deceptive experience that lulled me into thinking that it might be retreading some of the roads that had already been masterfully done by its genre-siblings, but only a few hours had me appreciating every crevice and finely realised detail throughout its lush world. It manages to stand all and establish itself as a fantastic metroidvania that draws upon the strengths of the genre, while creating a world all its own.
90%
Games Like MIO: Memories in Orbit

Indie Metroidvania MIO: Memories in Orbit Getting A Physical Edition Soon

Review: MIO: Memories In Orbit's Movement Is Sublime Entertainium

After the brutal joys of Hollow Knight: Silksong, Mio: Memories in Orbit feels like a reprieve and a revelation

MIO: Memories in Orbit Review | NoobFeed

How To Beat The Sentient Pearltrap Boss In MIO: Memories In Orbit

MIO: Memories in Orbit Released

How To Defeat Atmos In MIO: Memories In Orbit

How To Defeat Nabuu In MIO: Memories In Orbit
Frequently Asked Questions
MIO: Memories in Orbit is a platformer game with mystery and science fiction themes.
MIO: Memories in Orbit is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.
On average players spend around 18 hours playing MIO: Memories in Orbit.
MIO: Memories in Orbit was released on June 4, 2025.
MIO: Memories in Orbit was developed by Douze Dixièmes.
MIO: Memories in Orbit has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.
MIO: Memories in Orbit is a single player game.
Similar games include Constance, Bo, Nine Sols, ENDER LILIES: Quietus of the Knights, Voidwrought and others.





