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Wild Terra 2: New Lands Game Cover

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Wild Terra 2: New Lands is a multiplayer role playing game. It was developed by Juvty Worlds and was released on November 9, 2022. It received mostly positive reviews from players.

Wild Terra 2: New Lands is a medieval MMORPG that offers a detailed, player-controlled world with a variety of crafting options. Players can catch, tame, and level up pets, join groups or play solo to hunt bosses and explore dungeons, and navigate a complex leveling and combat system. The game also features PvP and PvE zones and the ability to travel to mysterious continents with different biomes and challenges.

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60%
Audience ScoreBased on 640 reviews
gameplay18 positive mentions
grinding101 negative mentions

  • The crafting system is intricate and rewarding, allowing players to experiment with recipes and components.
  • The game offers a strong sense of community and cooperation, with players able to form guilds and engage in player-driven politics and warfare.
  • Wild Terra 2 provides a nostalgic experience reminiscent of classic MMORPGs like Ultima Online, appealing to fans of the genre.
  • The combat system is clunky and unbalanced, leading to frustration during PvP encounters.
  • The game has a steep learning curve and can feel overwhelming for new players, with a lack of guidance in the early stages.
  • Server stability issues and lag significantly disrupt gameplay, making it difficult to enjoy the experience fully.
  • grinding
    101 mentions Positive Neutral Negative

    The grinding aspect of the game is heavily emphasized in player reviews, with many describing it as extremely tedious and time-consuming, particularly in resource gathering and skill leveling. While some players appreciate the grind as a rewarding and integral part of the gameplay experience, others find it frustrating and overly prolonged, leading to a sense of stagnation. Overall, the game appeals to those who enjoy grind-heavy mechanics, but may deter players seeking a more streamlined or less labor-intensive experience.

    • “The pure frustration of grinding resources in itself is like dragging your testicles through a belt grinder.”
    • “Briefly, the chief negatives for me beyond the obvious are the fact that the game is intensely grindy for no real overall purpose beyond padding playtime, the mainland is very small and has little to actually do beyond grind.”
    • “I don't mind grind but this game is not grind, it's just tedious for the sake of giving a sense of progression.”
  • gameplay
    69 mentions Positive Neutral Negative

    The gameplay of "Wild Terra 2: New Lands" is a mixed bag, with some players appreciating its depth in crafting and survival mechanics, while others criticize its clunky controls, steep learning curve, and unpolished features that detract from the overall experience. While the game offers a rich medieval sandbox environment and potential for player-driven interaction, many find the mechanics frustrating and the progression uninspired, leading to a sense of mediocrity rather than excitement. Overall, the game shows promise but is hindered by technical issues and a lack of engaging content for long-term play.

    • “Developed by Juvty Worlds, the game builds upon its predecessor by expanding the world, refining core mechanics, and emphasizing player freedom and interaction.”
    • “The learning curve is steep, requiring patience and experimentation, but those willing to invest the time will find a rewarding and multifaceted gameplay experience.”
    • “Very fun addictive gameplay, many hours of survival/crafting/combat fun.”
    • “The gameplay is very bland, like a classic survival top-down. I'm not sure if I'll invest any more time into it because it doesn't feel like it leads anywhere meaningful.”
    • “The core gameplay mechanics in Wild Terra 2 feel unpolished and lack the depth needed to keep players engaged for extended periods.”
    • “The gameplay is clunky, boring, and unbelievably grindy.”
  • story
    49 mentions Positive Neutral Negative

    The game's story is criticized for being largely absent, with players feeling that it consists mainly of tedious quests lacking depth and engagement. Many reviewers express frustration with the quest system, which is seen as overly complicated and poorly designed, leading to confusion and a lack of satisfaction in progression. While the tutorial introduces players to the mechanics, it is described as lengthy and uninteresting, leaving players yearning for a more cohesive and compelling narrative experience.

    • “The starter island and quests don't hold your hand but lead you in the right direction.”
    • “Additionally, you can't escape the starter island without doing all the quests, which helps you learn a lot about the game and is well worth it.”
    • “Crafting, gathering, and kill quests get you started with basic fighting skills, gear, and housing - culminating in a quest to make a boat to leave the island.”
    • “For the amount charged, this game was subpar in the graphics and there was no story, just a series of quests to do, and they were not even all that fun.”
    • “Grind this and grind that, but no story.”
    • “With the current system, it's basically a giant maze of random plot fencing.”
  • graphics
    37 mentions Positive Neutral Negative

    The graphics of Wild Terra 2 are generally described as stylized and reminiscent of early MMORPGs, featuring a blocky art style that fits its medieval theme, though they are not considered cutting-edge. While some players appreciate the aesthetic and find it visually pleasing, others criticize the graphics as mediocre or outdated, with a few noting performance issues on high-refresh-rate monitors. Overall, the visuals are effective for the game's design but may not satisfy those seeking modern graphical fidelity.

    • “Visually, Wild Terra 2 employs a stylized, somewhat blocky art style that evokes early MMORPGs but with more modern effects and animations.”
    • “While not graphically cutting-edge, the aesthetic suits the game’s medieval setting and functional design philosophy.”
    • “This game has been in development a long time and the small team of creators have been moving it in a very positive direction, the foundations are great, nice graphics and great crafting system that can be built up a lot in the future.”
    • “Ancient graphics meet a horrible combat system.”
    • “For the amount charged, this game was subpar in the graphics, and there was no story, just a series of quests to do, and they were not even all that fun.”
    • “Briefly, the chief negatives for me beyond the obvious are the fact that the game is intensely grindy for no real overall purpose beyond padding playtime, the mainland is very small and has little to actually do beyond grind, the potential for griefing its population away with alpha guilds is already beginning to manifest, and in general, the game is not pleasant to look at graphically or artistically.”
  • optimization
    15 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with a score of 2.2/5 reflecting significant technical hurdles and performance issues, particularly during its early access phase. While many players noted improvements in server performance and bug fixes shortly after launch, concerns about overall optimization and system requirements persist, leading to frustrations among users. Overall, while the developers are actively addressing these issues, the game's current state remains problematic for many players.

    • “90% of the negative reviews are about the server lag we had in the first couple of days; those issues have been fixed, and the devs are always improving the performance.”
    • “Server performance seemed to be really improved within about a week of early access launch.”
    • “They fixed the optimization and fixed a lot of bugs.”
    • “The game's technical performance leaves much to be desired.”
    • “Currently unplayable due to severe server performance issues.”
    • “This small-time company for sure is not using AWS servers and the game is not optimized at all.”
  • monetization
    7 mentions Positive Neutral Negative

    The monetization strategy of the game has been widely criticized as a blatant cash grab, with users expressing frustration over exorbitantly priced items and a lack of meaningful updates or development. Many reviewers feel that the game prioritizes profit over quality, leading to disappointment and a sense of being misled. Overall, the monetization approach has significantly impacted the game's reception, with users recommending against it.

    • “There are no microtransactions, which makes the experience much more enjoyable.”
    • “I appreciate that the game doesn't rely on microtransactions to progress.”
    • “The absence of microtransactions allows for a fair and balanced gameplay experience.”
    • “Updates take years and the shop is a total cash grab, selling $5.00 items for $300.00.”
    • “This is nothing more than a cash grab in all regards, with little interest in the actual game development.”
    • “Cannot recommend this cash grab launched too early; I can't believe this was released.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while some players appreciate the immersive ambiance and find it fitting for the medieval setting, others criticize it as unpleasant and even nauseating. Overall, the soundtrack contributes positively to the game's atmosphere, but opinions vary significantly among users.

    • “The music and ambiance are also nice.”
    • “An interesting game about the Middle Ages with good music that adds even more immersion to the game.”
    • “Music is great as well.”
    • “Music is baaaaaaaaaaaaaad and sounds are nauseating.”
    • “Music as well.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is marred by frequent glitches, bugs, and server issues, leading to frustration and immersion challenges for players. While the gameplay experience is generally enjoyable, problems such as server crashes, desync issues, and unexpected character deaths significantly detract from the overall experience.

    • “The game runs smoothly without any crashes or glitches.”
    • “I haven't experienced any stability issues; everything works perfectly.”
    • “The performance is consistent, making for a seamless gaming experience.”
    • “Frequent glitches, bugs, and server issues detract from the overall experience, causing frustration and hindering players' ability to fully immerse themselves in the world.”
    • “Frequent downtime, server crashes, desync issues with the game, freezes, and you'll log back in dead without any items after fighting mobs that you could easily beat.”
    • “Buggy at the moment, but a good survival/crafting isometric game.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is characterized by a close-knit, intimate environment, reminiscent of a small village where players feel a sense of community and familiarity with one another.

    • “It has a small population (I live in EU1), but that's just nice for the intimate atmosphere, almost like a small village where everyone knows each other and helps each other.”
  • replayability
    1 mentions Positive Neutral Negative

    The game is praised for its unique design and extensive diversity, offering a secure and balanced progression system that enhances its replayability.

    • “One of a kind, excellent game with extensive diversity and secure, balanced progression that enhances replayability.”
  • emotional
    1 mentions Positive Neutral Negative

    Players highlight that the game's emotional impact is significant, particularly in areas where they face challenges from player killers (pkers). This creates a heightened sense of vulnerability for those who may not be prepared to handle both the physical and emotional stress of these encounters.

  • character development
    1 mentions Positive Neutral Negative

    Players appreciate the game's engaging base building mechanics and the freedom it offers in character development, allowing for a personalized and enjoyable gameplay experience.

    • “The character development is incredibly engaging, allowing for a unique and personalized experience.”
    • “I love how the game offers freeform character development, making each playthrough feel fresh and exciting.”
    • “The depth of character customization and growth really enhances the overall gameplay experience.”
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16h Median play time
85h Average play time
7-175h Spent by most gamers
*Based on 15 analyzed playthroughs
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Frequently Asked Questions

Wild Terra 2: New Lands is a role playing game.

Wild Terra 2: New Lands is available on PC and Windows.

On average players spend around 85 hours playing Wild Terra 2: New Lands.

Wild Terra 2: New Lands was released on November 9, 2022.

Wild Terra 2: New Lands was developed by Juvty Worlds.

Wild Terra 2: New Lands has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Wild Terra 2: New Lands is a multiplayer game with local co-op support.

Similar games include Pax Dei, New World, Legends of Aria, Gloria Victis, Rend and others.