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Citadel: Forged with Fire

There is potentially a fun game underneath, but Citadel: Forged with Fire is mired in a relentless time-draining loop of meaningless activity
Citadel: Forged with Fire Game Cover
63%Game Brain Score
gameplay, graphics
optimization, grinding
65% User Score Based on 6,018 reviews
Critic Score 50%Based on 1 reviews

Platforms

PCPlaystation 4Xbox OneWindowsPlayStation
Citadel: Forged with Fire Game Cover

About

Citadel: Forged with Fire is a multiplayer role playing shooter game with a fantasy theme. It was developed by Blue Isle Studios and was released on November 1, 2019. It received neutral reviews from critics and mostly positive reviews from players.

"Citadel: Forged with Fire" is a magical massive multiplayer online game where players can explore a vast world, cast spells, tame dragons, and build their own magical castles. Gather resources, trade with other players, and form alliances to rule the skies and the ground. Experience a unique blend of fantasy and sandbox gameplay with a focus on magic and creation.

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65%
Audience ScoreBased on 6,018 reviews
gameplay226 positive mentions
optimization114 negative mentions

  • The game has a unique blend of magic and survival mechanics, offering a refreshing take on the genre.
  • Building mechanics are intuitive and allow for creative castle designs, making it enjoyable to construct and customize bases.
  • The spell crafting system is diverse, allowing players to create unique spells by combining different essences and ingredients.
  • The game feels grindy, with resource gathering and leveling up taking excessive time, which can lead to player frustration.
  • The AI for enemies is often poor, leading to unchallenging combat experiences and making encounters feel repetitive.
  • The player base is low, resulting in a lack of community interaction and making multiplayer experiences less enjoyable.
  • gameplay
    732 mentions Positive Neutral Negative

    The gameplay of "Citadel: Forged with Fire" is characterized by its engaging building mechanics and a mix of survival and magic elements, offering players a variety of activities such as crafting, taming creatures, and exploration. However, many players note issues with optimization, repetitive gathering tasks, and a lack of depth in gameplay mechanics, leading to a somewhat grindy experience. While the game shows potential and has a strong aesthetic appeal, it suffers from bugs and balance problems that detract from the overall enjoyment.

    • “The gameplay mechanics are absolutely amazing and the mounts and pets are really well done.”
    • “The gameplay is smooth and intuitive, with a user-friendly interface and easy-to-use controls.”
    • “The gameplay itself is extremely engaging, with a wide variety of activities to keep you entertained.”
    • “I would not recommend a game where the devs don't know what kind of game they are making and keep making serious changes to gameplay.”
    • “The gameplay and targeting is also clunky and buggy.”
    • “This game is currently in the state of a woeful lack of polish globally, as there are far too many gameplay complaints to count.”
  • graphics
    636 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many players praising the beautiful landscapes and vibrant art style, while others criticize the optimization and performance issues, leading to low frame rates even on high-end systems. Some users note graphical bugs and inconsistencies, suggesting that while the visuals can be stunning, they often fall short of expectations due to technical limitations. Overall, the game's graphics are seen as a strong point, but they require further refinement and optimization to fully realize their potential.

    • “The graphics are stunning, with beautiful landscapes and vivid, lifelike characters.”
    • “Citadel forged with fire is an amazing game that captures the essence of magic and fantasy with its stunning graphics and immersive gameplay.”
    • “Graphics are beautiful, with an abundance of landscapes and creatures.”
    • “10 year old graphics, 0 immersion, mundane.”
    • “The graphics are terrible even on epic!”
    • “The graphics are of poor quality even on epic settings.”
  • optimization
    522 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with many players reporting significant performance issues, including low frame rates, stuttering, and crashes, particularly on lower-end systems. While some users have noted improvements and stable performance on high-end setups, the consensus is that the game still requires substantial optimization work, especially given its early access status. Overall, players recommend waiting for further updates to address these optimization concerns before fully committing to the game.

    • “The game is well optimized as I never dropped below 60 frames in 4K with all settings on high.”
    • “Extremely well optimized.”
    • “With a great interface, decently optimized and not a buggy mess, the core of this game is capable to handle a great game requiring simply more content, and changes to increase the fun factor on replayability.”
    • “A very cool game of the MMO genre, but the optimization is just terrible.”
    • “The game is very poorly optimized; I run on a GTX 970 and even on the lowest setting the game cannot maintain 30fps, and some players with 1080s have performance problems, which is completely unacceptable.”
    • “I find the game very poorly optimized and no matter what I do, the game doesn't run smoothly.”
  • grinding
    486 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it excessively tedious and time-consuming, particularly at higher levels. While some appreciate the grind as a core element of survival gameplay, others criticize it for detracting from enjoyment and progression, suggesting that it could benefit from adjustments to reduce its intensity. Overall, the consensus indicates that while grinding is a common feature in survival games, this title may lean too heavily on it, leading to a repetitive experience for some players.

    • “I would also suggest playing on an official server as they will not be getting wiped and the 1x ratio is not very grindy at all and it is way more rewarding.”
    • “This game is not too grindy, it's just the right amount of grind.”
    • “Not grindy, rewarding and fun.”
    • “And that brings us to how insufferably grindy the game is.”
    • “The game has a terrible, grinding pace that only gets worse as you go into level 50+ areas.”
    • “The levels take hours upon hours late game of straight grinding to go up once.”
  • story
    482 mentions Positive Neutral Negative

    The game's story and quest system have received mixed reviews, with many players finding the narrative lacking depth and coherence. Most quests are described as repetitive fetch tasks that fail to engage players, and the absence of meaningful NPC interactions contributes to a sense of isolation within the game world. While some appreciate the introduction of quests for guided progression, the overall sentiment is that the game needs a more compelling storyline and richer content to enhance the player experience.

    • “The graphics are fair, the gameplay and UI are good, and I love the color and storyline so far.”
    • “With the introduction of quests and some dungeons, it has content that will actually interest players in continuing to play.”
    • “The starting missions/quests are very well done and help a new player get comfortable with the game's mechanics.”
    • “The lack of a coherent story line is the game's primary shortfall.”
    • “There is no real story.”
    • “The quests leave something to be desired in terms of story, but they reward good XP for leveling.”
  • stability
    386 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with many players reporting numerous bugs, glitches, and performance issues that detract from the overall experience. While some users acknowledge that such problems are typical for early access titles, the frequency and severity of these issues have led to frustration, with many feeling the game is not yet ready for release. However, a few players noted improvements over time, suggesting that ongoing updates may eventually enhance stability.

    • “It runs great, and it's a lot of fun.”
    • “I've noticed a couple of bugs but it runs great, no freezes, no loading screens...”
    • “Based on comments from others, over a year ago the game was virtually bug free.”
    • “Unfortunately, the game contains a lot of bugs and glitches that need to be fixed.”
    • “The game is an empty and buggy mess; the FPS is capped at 35 and there's nothing to do with no actual missions except for the fetch and kill quests from no-dialogue NPCs.”
    • “I had high hopes for this game, logged in and was like, 'What is this?' The game is super buggy; I understand it's in early access, but damn.”
  • music
    94 mentions Positive Neutral Negative

    The music in the game is generally praised for its atmospheric and enchanting qualities, often compared to the soundtracks of popular titles like Skyrim and Dragon Age. However, some players note that the music can be repetitive, with limited tracks and occasional abrupt cuts, which detracts from the overall experience. Despite these criticisms, many find the soundtrack immersive and fitting for the game's fantasy setting, contributing positively to the gameplay atmosphere.

    • “The world is quite atmospheric with a soothing soundtrack.”
    • “The music and sounds are beautiful.”
    • “Music is great, very immersive.”
    • “The music cuts off every so often, which is annoying because this game's got some good OSTs.”
    • “It's only 1 music on the loop after a 2-3 minutes pause in-between.”
    • “I’ve read other reviews and people say the music is bad or there's not a lot to choose from for customizing your character.”
  • atmosphere
    40 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its magical and vibrant qualities, enhanced by a soothing soundtrack and immersive sound design. Players appreciate the varied biomes and the relaxing experience of exploration and building, often drawing comparisons to beloved titles like Skyrim. While the atmosphere is generally considered excellent, some concerns about balance in PvP environments have been noted, but overall, it contributes significantly to the game's appeal.

    • “I really do enjoy Citadel; it has a very magical, vibrant atmosphere.”
    • “Very relaxing and magical atmosphere, a pleasure to explore the world and build.”
    • “It gives you a sense of immersion, and the atmosphere is very chilling... varied biomes - starting from swamps, moving over the forests, plains, and ending in the high mountains.”
    • “I know the devs are trying to make money, but I'd say it's probably worth the twenty dollars in the respect you'd probably pay that these days to go see a movie in the cinema. They have put quite a bit of effort into the game. It is quite relaxing to play, so if you like to build and are into magic, then it does have quite a haunting type of magical atmosphere which I enjoy and relaxes me when playing. Worth checking it out, I'd say, the soundtrack is not too bad too.”
    • “It gives you a sense of immersion and the atmosphere is very chilling... varied biomes - starting from swamps, moving over the forests, plains, and ending in the high mountains.”
    • “The atmosphere with the music reminds me of Skyrim; it's up to you to see if it's good or not.”
  • monetization
    30 mentions Positive Neutral Negative

    The monetization aspect of the game has received largely negative feedback, with many users labeling it a "cash grab" due to the absence of in-app purchases and the perception that the developers are prioritizing profit over player experience. While some appreciate the lack of microtransactions and the buy-to-play model, others criticize the game's performance and the developers' decisions, suggesting that it feels like a pay-to-win scenario without the typical monetization features. Overall, there is a mix of hope for future improvements and frustration over current practices.

    • “No in-app purchases.”
    • “Buy to play [10/10]: no DLC, pass, VIP membership, no microtransactions... just buy it!”
    • “The game functions like a pay-to-win MMORPG except there's no microtransactions to speed things up, so you're stuck.”
    • “This game only limps on as a cash grab so they can reallocate the money into slender or directly into their pockets.”
    • “The game is okay... it really sucks how Virtual Basement (the developer of this game) is trying to do a big cash grab and took out Broomstick League from this game and made it a completely separate game.”
    • “This game is a cash grab with graphics from the trailer not matching in-game performance on the highest settings.”
  • humor
    24 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players finding the PvP mechanics, such as flying on brooms or tamed creatures, to be hilariously entertaining. The interactions and quirky elements, including crafting and base building, contribute to a fun and comedic experience, making it enjoyable for cooperative play. Despite some technical issues, the game's humor remains a standout feature that keeps players engaged from start to finish.

    • “The PvP is hilariously fun flying around on a broom or even a tamed phoenix/dragon.”
    • “This game was very funny to play from the start and toward the end.”
    • “*Fixed* telekinesis spell was hilarious; I knew not to get attached to my bases after playing Rust and watching trailers where entire castles were picked up and thrown at a mountainside.”
  • emotional
    22 mentions Positive Neutral Negative

    The emotional responses to the game are mixed, with some players expressing frustration over grindy mechanics and combat issues, while others find moments of satisfaction in overcoming challenges, such as taming dragons. Despite the enjoyment derived from certain gameplay elements, the overall sentiment leans towards disappointment, with players feeling let down by the game's execution and expressing a reluctance to engage with future titles from the studio.

    • “I say after being killed a few dozen times by dragons, I was able to tame one... it made me feel good to overcome that problem.”
    • “My only complaint is the complete lack of any sort of dodge; however, that's completely negated by the fact there's a blink teleport which is a dodge if you're any good... this game made me feel like a hairy wizard.”
    • “It can be a bit grindy and getting your first shack built can be pretty tough, but once you start getting into the mid to late teens and early twenties of leveling, the game picks up very fast and the combat becomes increasingly more challenging but at the same time wholesome with how you can unleash the elements on players and mobs alike.”
  • replayability
    20 mentions Positive Neutral Negative

    Overall, the game's replayability is viewed as limited, with many players feeling that once they achieve their initial goals, the experience becomes repetitive and lacks motivation to continue. While some improvements have been noted, particularly in terms of gameplay polish and server customization options, the need for more content and engaging mechanics remains a common desire among users. The potential for enhanced replayability exists, especially in multiplayer settings, but many are waiting for further updates to fully realize this potential.

    • “Game has a level of polish beyond Ark Survival, with a much stronger potential on the developers' side for continuous content and replayability in both PvP and PvE.”
    • “With a great interface, decently optimized and not a buggy mess, the core of this game is capable of handling a great experience, requiring simply more content and changes to increase the fun factor on replayability.”
    • “Another thing that I didn't know was there 4 years ago, but when setting up the server to allow just 1 person, basically making it single player, you can also influence how fast you level, how many resources you get, etc. Initially, I think too many resources are needed to build a simple house, but with double or triple resources, this becomes much more playable and fun for me.”
    • “Honestly not a bad game, but it has almost no replay value. There is not much reason to keep playing after completing whatever goal you set for yourself, and not much reason to start a new world either. As you progress, things just kind of die down and either get repetitive or boring.”
    • “Very little thought gets put into grinding up your levels, and it makes the replayability of the game very boring.”
    • “Replayability? Not so sure. It comes down to whether you're going to solo or play with friends.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is highlighted by unique character designs and a visually impressive world, though some players note that the experience is marred by buggy AI. Overall, the engaging gameplay compensates for these issues, making the characters memorable despite the technical flaws.

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20h Median play time
79h Average play time
6-70h Spent by most gamers
*Based on 132 analyzed playthroughs
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Citadel: Forged with Fire is a role playing shooter game with fantasy theme.

Citadel: Forged with Fire is available on PC, PlayStation 4, Xbox One, Windows and others.

On average players spend around 79 hours playing Citadel: Forged with Fire.

Citadel: Forged with Fire was released on November 1, 2019.

Citadel: Forged with Fire was developed by Blue Isle Studios.

Citadel: Forged with Fire has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its optimization.

Citadel: Forged with Fire is a multiplayer game with local co-op support.

Similar games include Dark and Light, GRAV, Conan Exiles, The Front, Myth of Empires and others.