Forgotten Tales: Day of the Dead
- May 27, 2016
- Green Sauce Games
- 20h median play time
In "Forgotten Tales: Day of the Dead" , players join Manuel in a solitaire adventure through a vibrant afterlife. The goal is to rescue Maria, kidnapped by an evil soul, with the help of unique puzzles, challenging obstacles, and charming characters. Gamers praise its immersive storytelling and captivating gameplay, making it a must-play for solitaire enthusiasts.
Reviews
- Charming design with a unique theme based on Día de los Muertos, making it visually appealing and different from other solitaire games.
- The gameplay is casual and enjoyable, with a pleasant card-matching mechanic that can be fun for younger players or those new to the genre.
- Offers a variety of special cards and power-ups that add some excitement to the gameplay, allowing for creative strategies.
- The game lacks real strategy and randomness, making it feel repetitive and overly simplistic, especially in the later levels where grinding becomes necessary.
- Several bugs and glitches can disrupt gameplay, including issues with card displays and audio, which detracts from the overall experience.
- The story is minimal and poorly integrated into the gameplay, leading to a lack of engagement and making it feel like filler rather than a meaningful narrative.
- story11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The story in this solitaire card game is described as simple and cute, featuring a unique theme involving the undead. However, many reviewers note that the narrative is minimal and largely disconnected from gameplay mechanics, serving more as filler between hands rather than a compelling plot. While some appreciate the thematic elements, others feel the story lacks depth and significance, making it an inconsequential aspect of the overall experience.
“If you enjoy solitaire card games, this one has a rather unique theme and story.”
“The story and tasks you must complete are different than in most other solitaire games.”
“Considering that what we are playing is the same as many times before, Forgotten Tales spices things up with a story about a guy trying to get his wife back from the land of the dead, which really resonates with me.”
“The story, or almost lack thereof -- you meet one of the dead, he needs an item, you get that item a few hands later, repeat x3, repeat x10 -- is totally in no way tied to mechanics, unlike in many other solitaire quest type games.”
“This is just a filler you get at the end of some of the hands which would have otherwise had nothing at all, because each level has 10 hands, and only 3 'lack-of-the-story' items.”
“You really would have a hard time noticing there even is a story if some of the pop-ups were not unskippable.”
- graphics6 mentions
- 50 % positive mentions
- 17 % neutral mentions
- 33 % negative mentions
The graphics in the game are generally described as cute and colorful, contributing to a lighthearted aesthetic, though some users find them to be average with minimal special effects. While there are comparisons to other games with superior artwork and design, the card artwork in this game is criticized for being overly distracting. Overall, the visuals evoke a fun and whimsical vibe, but they may not stand out in a crowded genre.
“Graphics are cute, clean, colorful, and funny.”
“The story was cute, and while it deals with 'undead,' the aesthetic was cute.”
“Regency features a nice story, great power-ups, and fantastic artwork.”
“Graphics are okay, but nothing special, with next to nothing in regards to special effects.”
“Day of the Dead has none of these, and the card artwork is so overwhelming that the only difficulty is trying to see through it to take in all the cards.”
- music5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The music in the game is generally considered forgettable, with some players finding it acceptable for a casual experience. While there are limited options for adjusting the audio, turning the music off is possible. However, a few users noted that they enjoyed the soundtrack more than expected, particularly when focusing on the gameplay.
“Also, I was wrong in my original review... playing with my volume up, I really enjoyed the soundtrack. The cards I still don't really like, but the backgrounds are nice.”
“There's loads of good ones in this genre including Avalon 2 with city building and resource collecting and a really nice soundtrack and artwork.”
“Sound effects and music are equally forgettable but still okay for a casual game like this.”
“Not many settings to adjust, but you can turn the music down or off if it isn't to your liking.”
“I can't comment on its soundtrack since I honestly can't remember what it sounds like, which may be comment enough, I guess.”
- gameplay5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The gameplay features a pleasant card-matching mechanic that engages players for a significant portion of the game, though it has been criticized for feeling like a mobile pay-to-win system awkwardly integrated into a PC format. While the gameplay is challenging yet accessible, the repetitive nature of the story and its disconnection from the mechanics detracts from the overall experience.
“Pleasant card-matching mechanic for the first third of 22 hours of total gameplay.”
“The gameplay was challenging but not too hard.”
“I do not know if all bugs were fixed since then, but none of them affected my gameplay - they just affected some of the game's ambiance.”
“This seems like a mobile pay-to-win mechanic that was clumsily jammed into an offline PC game.”
“The story, or almost lack thereof -- you meet one of the dead, he needs an item, you get that item a few hands later, repeat x3, repeat x10 -- is totally in no way tied to mechanics, unlike in many other solitaire quest type games.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding in the game to be excessive and often pointless, particularly in the endgame, which detracts from the overall experience. However, some appreciate the grinding in the final levels as it encourages strategic use of power-ups. Overall, the grinding aspect is a mixed bag, with some players recommending to quit before it becomes a chore.
“Furthermore, the endgame gets pretty grindy.”
“Really pointless grinding that harsh my mellow big time.”
“If you get this in a bundle and have the self-control to quit before the grinding starts, it's worth a play.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its cute and colorful graphics, contributing to a lighthearted and amusing experience, making it an enjoyable choice for casual play.
“The graphics are cute, clean, colorful, and funny.”
“It's a funny card game that's perfect for chilling out.”