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Sacred 3

An enjoyable if not overly ambitious take on the hack and slash genre, Sacred 3 combines humour and robust co-operative gameplay to create an enjoyable game in its own right.
40%Game Brain Score
gameplay, graphics
story, replayability
29% User Score Based on 1,385 reviews
Critic Score 43%Based on 18 reviews

Platforms

PCPCWinWindowsXOXbox OneXSXXbox Series X|SPlaPlayStationP3Playstation 3PVPlaystation VitaXboxXboxX3Xbox 360
Sacred 3 screenshot
Sacred 3 screenshot
Sacred 3 screenshot
Sacred 3 screenshot
Sacred 3 screenshot
Sacred 3 screenshot
Sacred 3 screenshot
Sacred 3 screenshot
Sacred 3 screenshot
Sacred 3 screenshot
Sacred 3 screenshot
+7

29%
Audience ScoreBased on 1,403 reviews
gameplay66 positive mentions
story58 negative mentions

  • story
    479 mentions Positive Neutral Negative

    The story in Sacred 3 is widely criticized for being shallow, linear, and predictable, often described as a mere backdrop to the hack-and-slash gameplay. Many reviewers noted that the humor attempts fall flat, detracting from the overall experience, while the lack of exploration and meaningful character development further diminishes engagement. Overall, the narrative is seen as a significant downgrade from its predecessors, lacking depth and failing to captivate players.

    • “The story is a pretty normal story about an evil force and some good guys beating the shit out of it, but it's delivered in a fun way.”
    • “The graphics were beautiful and there's a continued voiced storyline which was great to have.”
    • “I really like the story and it is a good hack and slash; it is best fun if you play on legend mode.”
    • “The story is cookie-cutter and predictable, just a set of linear story missions; it's a shame the game's no longer open world, and there's not much in terms of exploration.”
    • “The pacing is fast, but not in a good way—it rushes you through content like a sled dog on a mission, leaving no time to savor the journey.”
    • “The writing is terrible (as well as 99% of the voice acting), the combat is pretty unremarkable, loot is nonexistent, and the story is also awful.”
  • gameplay
    305 mentions Positive Neutral Negative

    The gameplay of Sacred 3 has received mixed reviews, with many players criticizing its simplistic mechanics, linear structure, and lack of depth compared to its predecessors. While some appreciate the vibrant graphics and cooperative multiplayer features, others find the repetitive combat and absence of traditional RPG elements like loot and character customization to be disappointing. Overall, the game is seen as a casual hack-and-slash experience that may appeal to those seeking mindless fun, but it fails to capture the essence of the original Sacred titles.

    • “The gameplay is fun, challenging, and smooth.”
    • “The game's vibrant world and streamlined gameplay offer a refreshing take on the Sacred series.”
    • “The smooth combat mechanics and responsive controls make it accessible for both newcomers and seasoned players, ensuring an engaging experience for all.”
    • “The lack of depth, the linear gameplay, the absence of loot and customization—it’s all a far cry from what made Sacred great.”
    • “The gameplay is complete trash.”
    • “Linear gameplay, poor controls, no character customization, no inventory, no loot and overly repetitive grinding for zero purpose not worthy of the Sacred name.”
  • graphics
    193 mentions Positive Neutral Negative

    The graphics in the game receive mixed reviews, with many players praising the vibrant colors, detailed environments, and overall aesthetic appeal, describing them as "nice" or "great." However, some criticize the visuals for being repetitive, uninspired, or not significantly improved compared to previous titles in the series. While the graphics are generally considered serviceable and visually pleasing, they are often overshadowed by gameplay concerns and a lack of depth in design.

    • “The graphics are stunning!!”
    • “The visuals are well done, controls are intuitive (if you play with a controller) and accurate.”
    • “The game features a set camera, shady graphics, and stretched and blurry textures after you clear a level.”
    • “The environments are repetitive, the enemy designs are uninspired, and the overall aesthetic feels like it’s trying too hard to be edgy without actually committing to it.”
    • “The graphics, even on full tilt, look blurry and about 7 years old.”
    • “The graphics are mediocre at best.”
  • humor
    168 mentions Positive Neutral Negative

    The humor in Sacred 3 is widely criticized for being forced, cringeworthy, and often falling flat, with many reviewers noting that the dialogue attempts to be funny but instead results in repetitive and annoying one-liners. While some players find moments of humor enjoyable, the overall consensus is that the writing lacks the charm of its predecessors, leading to a frustrating experience that detracts from the gameplay. The game's attempts at humor are seen as a significant departure from the series' roots, leaving many players disappointed.

    • “This game is fun and very sarcastic; it is good to experience such feelings within games, nowadays that is hard to come by. Sacred 3 is an entertaining game, a great way to pass time and freaking funny, makes me laugh every time I play the game.”
    • “Great co-op game with silly humor.”
    • “The gameplay is simple and mindless fun, the story is a comedic take on the fantasy genre and it's full of witty banter and funny dialogue.”
    • “Be warned that you will hear the same forced and unfunny one-liners over and over.”
    • “It's all 8th grade bathroom humor; however, it's not funny.”
    • “The voice acting is actually fine, even professional; it's the writing that is super cringy and completely unfunny.”
  • music
    40 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating the decent soundtrack and its fit with the gameplay, while others find it forgettable or repetitive. Notably, the inclusion of an exclusive track from the band Blind Guardian is highlighted, but many users suggest muting the in-game music in favor of their own playlists for a more enjoyable experience. Overall, while the music is generally considered good, it often takes a backseat to the game's other shortcomings.

    • “The game features proper 3D visuals, and the soundtrack includes an exclusive track from the legendary band Blind Guardian, whose members even appear in the game with their own quest that leads to an in-game concert.”
    • “The visuals are decent enough for a 2014 title, the music fits the gameplay, and the game runs smoothly without any bugs or crashes.”
    • “The graphics and art are fine, the music is good, and the gameplay is engaging, making for a well-rounded experience.”
    • “Sure, the combat’s flashy enough to keep your paws busy for a bit, but after a while, it’s just the same old song and dance.”
    • “Together with the generic setting and music, it makes for a very cheap fantasy experience.”
    • “Music is completely forgettable.”
  • replayability
    28 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed, with many players noting its short length and limited content as significant drawbacks. While some appreciate the option to try different character classes and higher difficulty levels for added challenge, others find the repetitive gameplay and lack of loot or meaningful customization diminish its replay value. Many recommend waiting for a sale, as the experience may not justify a full-price purchase.

    • “Although this game doesn’t have loot, it always has 2 branching paths for one of the following skills, weapon, and armor every time you level up, which makes it very replayable. Every few levels, you will also get a visual change in costume and weapon.”
    • “Decent Diablo-style RPG grind-fest with a fair amount of content and a good amount of replayability.”
    • “The replay value is very good; after the 'normal' level, there are two levels of high difficulty, and the map of the world starts from the beginning, even if you can go in all the main missions.”
    • “The game's also kinda short, and there isn't much replay value (only if you feel like trying different classes).”
    • “There is no replayability as you just do the same thing over and over and over again through the course of the game, finish an area, get an award screen and maybe a level up, start the next scene, get an uninspiring introduction voice over.”
    • “The game poses absolutely no replay value, the characters are sleazy and run out of things to say very quickly, may make you smirk at some stages, 1/5.”
  • grinding
    27 mentions Positive Neutral Negative

    The grinding aspect of Sacred 3 has been widely criticized for being tedious and unfulfilling, with players noting a lack of meaningful rewards and variety. Many reviewers express disappointment in the repetitive nature of the gameplay, which offers little incentive to engage in grinding beyond basic upgrades, leading to a sense of monotony and frustration. Overall, the grinding experience is seen as a significant downgrade from previous titles in the series, contributing to a negative perception of the game.

    • “The game lacks a grinding method, which makes it feel limited and ultimately boring, as there are no unique armors or inventory to strive for.”
    • “Without grinding, the game feels incomplete, as it misses essential features like trade, crafting, and player interaction.”
    • “No 'think about the build you want', just mindless, repetitive grinding that is fun at first, but very quickly becomes tedious and leaves one with a feeling of accomplishing nothing.”
    • “Linear gameplay, poor controls, no character customization, no inventory, no loot and overly repetitive grinding for zero purpose not worthy of the Sacred name.”
    • “Endless grinding with no rewards.”
  • stability
    22 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many players reporting significant issues such as frame rate drops, glitches, and frequent freezes that render it unplayable. While some users experienced smooth gameplay without bugs, others highlighted persistent technical problems, including buggy controls and graphical errors. Overall, the game's stability appears to be inconsistent, with a notable divide between those who encountered issues and those who did not.

    • “The game plays smoothly and seems to be bug free.”
    • “I see no glitches or bugs.”
    • “The action is frantic and bloodthirsty, the gaming characters are fun caricatures of standard RPG types, the game is truly gorgeous and runs great on my system.”
    • “Frame rates drop, glitches pop up, and sometimes the game just decides to freeze up like a lake in winter.”
    • “We tried to like it, but it was ultimately too much of a buggy annoying mess.”
    • “The game itself is pretty buggy: from resolution bugs to random crashes, it involves everything.”
  • character development
    16 mentions Positive Neutral Negative

    Character development in the game is largely criticized for being minimal and linear, with players noting the absence of traditional RPG elements such as open-world exploration, loot systems, and skill trees. While character design and voice acting receive some praise, the overall lack of depth in character progression and customization leaves many feeling disappointed, likening the experience to a simplistic hack-and-slash rather than a robust RPG.

    • “But it's still a fun little game with some really cool character design and excellent voice acting.”
    • “But to be honest, it is fun to play; it's really easy to just pick up and play, with straightforward character development—no gear hunting and such, just jump in and fight!”
    • “The in-depth customization and character development, as well as the massive world with many side quests in Sacred 2, which we had hoped for in Sacred 3... disappointment is really what it is.”
    • “Character development is pretty much non-existent.”
    • “There is no traditional loot items, no equipment to be found, no crafting, no skill trees or any other similar character development mechanics, no freedom of movement.”
    • “There is little to no character development, and the story itself seems to be a tired reincarnation of 'evil being attempts to destroy world for some reason'.”
  • optimization
    15 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with some players experiencing significant performance issues, including lag and stuttering, particularly in multiplayer modes. While the graphics have been upgraded to 3D and are visually impressive, this has come at the cost of overall performance, leading to complaints about poor optimization and bugs. Conversely, others have noted that the game runs flawlessly on their systems, especially when played on consoles or with a controller, suggesting that optimization may vary depending on the platform and setup.

    • “The game has a wide choice of resolution options; while the graphical options are limited, the game is well optimized to run on anything (probably why it is on console).”
    • “It's incredibly well-optimized, too.”
    • “Performance-wise, the game runs flawlessly on my machine, the first $50+ game in quite a few months to do so (Wolfenstein, Watch Dogs, I am looking at you).”
    • “The controls are responsive enough, but the overall performance leaves you feeling like you’re playing on thin ice.”
    • “Upgraded graphics from 2D into 3D are really great and astonishing, but too much work on this side made the game very poorly optimized.”
    • “So it is clearly not optimized and has bugs which may never be fixed.”
  • atmosphere
    11 mentions Positive Neutral Negative

    The game's atmosphere receives mixed reviews, with some praising the well-designed environments and unique vibes, while others criticize the inconsistency between the visuals and audio elements, which detracts from the overall experience. Some players suggest enhancing the atmosphere by turning off the game's music and opting for personal soundtracks. Overall, the atmosphere is seen as a significant factor that could either elevate or diminish the game's appeal, depending on individual preferences.

    • “The environment of the game is well designed and has a nice atmosphere.”
    • “Instead of being a direct sequel to the other games in terms of gameplay, think of it as a different version of the world and the type of battle system you can get through a gauntlet-esque type atmosphere.”
    • “After I turned the voice acting and music volume off and used an atmospheric black metal compilation to give it some dark atmosphere, the game was much more enjoyable.”
    • “There is also no atmosphere in the game worth mentioning.”
    • “No control, no interesting heroes, no gameplay, no atmosphere!”
    • “They put 80s American action movie humor (or something similar) in it which doesn't fit at all with the atmosphere of the old-feel melee and ranged fights...”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization strategy of the game is widely criticized as a "shameless cash grab," with frequent in-app purchases that detract from the overall experience. Reviewers feel that the game lacks originality and depth, resembling a low-quality mobile game rather than a polished title. Overall, the monetization approach is seen as exploitative, capitalizing on trends rather than delivering a satisfying gameplay experience.

    • “Shameless cash grab”
    • “This is like a cheap rip-off of Gauntlet with constant in-app purchases and lousy dialogue, and unimaginative gameplay.”
    • “Feels like I'm playing a cash-grabbing mobile game.”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is largely criticized, with users expressing feelings of disappointment and frustration due to its lackluster story and gameplay, which they find uninspiring and overly simplified. This has led to a sense of emotional detachment, with some players feeling that the experience is so underwhelming it evokes a desire to cry. Overall, the game fails to engage players on an emotional level, prompting them to seek more fulfilling alternatives.

    • “It will honestly make you want to cry.”
    • “Think of it like God of War, except with less awesome cinematics, a boring story, co-op, and no combo attacks.”
    • “To play a game with no real goals and a boring storyline that has been used before, I suggest spending your well-earned cash on something more enjoyable that would last longer, like pizza or a haircut.”

Buy Sacred 3

4h Median play time
4h Average play time
2-8h Spent by most gamers
*Based on 5 analyzed playthroughs

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