Sacred 3
- July 31, 2014
- Keen Games
- 6h median play time
An enjoyable if not overly ambitious take on the hack and slash genre, Sacred 3 combines humour and robust co-operative gameplay to create an enjoyable game in its own right.
"Sacred 3 is an arcade Hack 'n' Slash game for up to four players, set in the war for Ancaria. Choose from legendary heroes, each with unique skills and weapons, and fight together against evil forces. Level up, customize your hero, and perform powerful co-op combat arts to defeat epic bosses and dominate the battlefield."
Reviews
- The graphics are visually appealing and well-designed.
- The hack and slash combat system is fast-paced and can be fun, especially in co-op mode.
- The game features humorous dialogue and quirky characters, which some players may find entertaining.
- The game is linear and lacks the open-world exploration that defined previous Sacred titles.
- There is no loot system, and character customization is minimal, leading to repetitive gameplay.
- The voice acting and dialogue are often cringeworthy and detract from the overall experience.
- story214 mentions
- 7 % positive mentions
- 82 % neutral mentions
- 11 % negative mentions
The story in "Sacred 3" has received overwhelmingly negative feedback, with many players criticizing it as linear, shallow, and poorly written. The attempts at humor are often described as cringeworthy, and the overall narrative fails to engage, lacking the depth and exploration found in its predecessors. Players express disappointment over the game's departure from an open-world format to a mission-based structure, which diminishes the sense of adventure and character development.
“Great storyline, combat system,... solo or coop... I'm surprised by the 'mixed' feedback.”
“The story is a serious story told in a not-serious-at-all way.”
“For the sake of the story, I won't spoil more than that, but it had enough going to keep you going to see what was behind it all.”
“The writing is terrible (as well as 99% of the voice acting), the combat is pretty unremarkable, loot is nonexistent, and the story (while related to writing) is also awful.”
“The story is worse than a book report about the 'hungry caterpillar' presented by an epileptic who gets a seizure halfway.”
“The plot is weak and shallow and all but non-existent.”
- gameplay142 mentions
- 20 % positive mentions
- 68 % neutral mentions
- 12 % negative mentions
The gameplay of Sacred 3 has received mixed reviews, with many players noting its fast-paced hack and slash combat and cooperative multiplayer features as highlights. However, criticisms focus on its repetitive mechanics, linear level design, and lack of depth compared to its predecessors, leading to a sense of monotony and disappointment for fans expecting a more traditional RPG experience. Overall, while some enjoy the casual, fun nature of the gameplay, others find it lacking in variety and engagement.
“Good gameplay: the hack and slash combat system is fast and fun, with many special abilities and a variety of weapons and armor.”
“Fun gameplay, nice variety of skills for each character.”
“An enjoyable if not overly ambitious take on the hack and slash genre, Sacred 3 combines humor and robust co-operative gameplay to create an enjoyable game in its own right.”
“The gameplay is complete trash.”
“Linear gameplay, poor controls, no character customization, no inventory, no loot and overly repetitive grinding for zero purpose not worthy of the sacred name.”
“This game is an ARPG that lacks every single gameplay element that makes an ARPG fun and good.”
- graphics92 mentions
- 53 % positive mentions
- 41 % neutral mentions
- 5 % negative mentions
The graphics in Sacred 3 receive mixed reviews, with many players praising the vibrant art style, detailed environments, and overall visual appeal. However, some users criticize technical issues, such as glitches and a lack of innovation compared to previous titles in the series, leading to a perception that the graphics, while decent, do not fully compensate for the game's shortcomings. Overall, the visuals are often described as beautiful and engaging, but they are overshadowed by gameplay and design flaws.
“The graphics are stunning!!”
“The graphics in the game are beautiful, detailed, and the environment is rich and fairly interactive.”
“The artwork is nothing short of stunning, with HD original designs that bring every scene to life.”
“The graphics seemed to take a large step backwards.”
“The graphics, even on full tilt, look blurry and about 7 years old.”
“The graphics are mediocre at best.”
- humor89 mentions
- 96 % positive mentions
- 0 % neutral mentions
- 4 % negative mentions
The humor in the game has received mixed reviews, with many players finding it cringeworthy and forced, often describing the dialogue as painfully unfunny and repetitive. While some appreciate the attempts at humor, particularly in co-op play, others feel it detracts from the overall experience, likening it to lowbrow jokes and awkward voice acting. Overall, the humor seems to fall flat for a significant portion of the audience, overshadowing the game's potential enjoyment.
“Sacred 3 is an isometric/top-down ARPG with hilarious dialogue, cheeky references to adult material, multiple power-ups, skills, equipment, and spirits to be acquired and utilized.”
“It's funny, it has great gameplay, it's like the classic arcade-like games.”
“The game itself looks pretty, sounds good, and is sprinkled with a lot of funny one-liners.”
“I wish I could turn off those unfunny character dialogues.”
“It's all 8th grade bathroom humor; however, it's not funny.”
“The voice acting is actually fine, even professional, but the writing is super cringy and completely unfunny.”
- replayability18 mentions
- 33 % positive mentions
- 28 % neutral mentions
- 39 % negative mentions
Overall, the game's replayability is highly debated among users. While some appreciate the branching paths and character variations that offer multiple endings, many criticize the short game length, lack of loot, and repetitive gameplay, leading to a consensus that replay value is generally low. Players seeking depth and variety may find the game lacking, with several reviewers stating they would not return after completing it.
“Although this game doesn’t have loot, it always has 2 branching paths for one of the following skills, weapon, and armor every time you level up, which makes it very replayable. Every few levels, you will also get a visual change in costume and weapon.”
“The branching paths ensure replayability, as different choices lead to varied outcomes and insights into Trish's character.”
“High replayability with multiple endings.”
“There is no replayability as you just do the same thing over and over again through the course of the game, finish an area, get an award screen and maybe a level up, start the next scene, get an uninspiring introduction voice over.”
“It's shameful as a sacred, bad as a gauntlet-like arcade and definitely not an RPG of any kind worthy of such a name: it has no loot, only 4 and a 1/2 buttons worth using and you won't need much skill in using them nor will you need to use most of them most of the time, skills are barely noticeably customizable and very few, treasure chests only hold gold and not a lot...not that you are desperate for gold, so they are not even worth looking for, replay value is negligible, even multiplayer isn't enjoyable, one of the main reasons I bought this game is that I could play with my friends on the same computer, shoulder to shoulder, like old times, the problem is that it's so bad that no one has ever wanted to give it a second try!...etc: don't buy it!”
“The game poses absolutely no replay value, the characters are sleazy and run out of things to say very quickly, may make you smirk at some stages, 1/5.”
- stability14 mentions
- 29 % positive mentions
- 0 % neutral mentions
- 71 % negative mentions
The stability of the game is mixed, with some players reporting smooth performance and minimal bugs, while others experience significant issues such as buggy controls, graphical glitches, and problems with online functionality. Overall, while some users find the game runs well and is visually appealing, others highlight persistent bugs that detract from the experience.
“The game plays smoothly and seems to be bug-free.”
“The action is frantic and bloodthirsty, the gaming characters are fun caricatures of standard RPG types, the game is truly gorgeous and runs great on my system.”
“Game runs great and looks fine for the time, but it's super simple.”
“The controls are buggy; for example, the character sometimes runs in a direction as if one button was pushed permanently.”
“There was something buggy with the online portion of the game; I wanted to try teaming up with random strangers and was stuck in offline mode for some reason.”
“I also encountered quite a few glitches, including an achievement popping and then promptly bugging out.”
- character development14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
Character development in the game has been widely criticized for its extreme limitations, with players noting a lack of meaningful customization and progression compared to previous titles in the series. The shift to a linear upgrade system and the absence of a loot system have led to a perception of the game as a simplistic hack-and-slash experience, devoid of the rich character growth and exploration that fans expected. Overall, the character development is seen as a significant downgrade, leaving players disappointed and longing for the depth found in earlier installments.
“Compared to other titles like 'My Furry Dragon' and 'My Furry Dictator,' 'My Furry Teacher' showcases their growth in narrative complexity and character development.”
“It has sparked discussions about character development and narrative depth in casual games, setting a new standard for the genre.”
“- deep character development”
“In fact, I would go as far as to say that it is not even a Sacred game; gone are the large free roam areas and worlds, gone is the RPG character development and refining, gone even is any form of free will in developing a character and equipping it.”
“The in-depth customization and character development, as well as the massive world with many side quests in Sacred 2, which we had hoped for in Sacred 3... disappointment is really what it is.”
“There is no character development, other than the 'customizing' of your two skills, weapon slot, and armor slot--and they all fall onto a linear path.”
- music12 mentions
- 58 % positive mentions
- 17 % neutral mentions
- 25 % negative mentions
The music in the game receives mixed reviews, with some praising it as beautiful and fitting, while others find it generic and forgettable. While the sound design is generally considered good, many players prefer to mute the game and play their own music for a more enjoyable experience. Overall, the soundtrack is described as epic but not memorable, with some standout moments amidst a backdrop of less impressive audio elements.
“I don't care who you are, if you mute all the sound in the game and play your preferred energy-pumping music [I like metal such as that found in the brutal metal soundtrack], then you'll enjoy it one hell of a lot more.”
“Environments are nicely done and have a lot of variety, sound design is good, music is not memorable but not boring either.”
“Beautiful game with magnificent music, lots of voice acting and each character playing differently.”
“Together with the generic setting and music, it makes for a very cheap fantasy experience.”
“However, these weapon shards, as well as all of the other voices in Sacred 3, leave most normal people wanting to pull out their hair and throw on music in the background to drown out the incredibly annoying dialogue.”
“No wonder no more world music bands wanted anything to do with this music score being developed.”
- grinding12 mentions
- 8 % positive mentions
- 0 % neutral mentions
- 92 % negative mentions
Reviews of "grinding" in Sacred 3 highlight a pervasive sense of tedium and lack of reward, with players noting that the grinding feels mindless and repetitive, offering little in terms of meaningful progression or loot. The absence of character customization, inventory, and unique items further exacerbates the monotony, leading to a consensus that the grinding mechanic detracts significantly from the overall experience, making it feel unworthy of the Sacred series' legacy.
“No 'think about the build you want', just mindless, repetitive grinding that is fun at first, but very quickly becomes tedious and leaves one with a feeling of accomplishing nothing.”
“Sacred 3 overall, is a disaster of a game and tarnishes the great reputation that was the Sacred series. The game is repetitive and it does get boring and tedious if being played for a long time.”
“Linear gameplay, poor controls, no character customization, no inventory, no loot, and overly repetitive grinding for zero purpose not worthy of the Sacred name.”
- atmosphere10 mentions
- 40 % positive mentions
- 30 % neutral mentions
- 30 % negative mentions
Overall, the game's atmosphere is described as well-designed and engaging, with a mix of cozy and funky elements that draw players in. However, some criticisms highlight that distracting audio and flashy text can detract from the immersive experience. While certain settings, like a snowed-in school night, create a unique and intimate vibe, inconsistencies in graphics and gameplay can undermine the overall atmosphere.
“The unique premise of a snowed-in school night adds a cozy and intimate atmosphere that’s rare in this genre.”
“From the moment you start the game, the relaxing atmosphere pulls you in.”
“Relaxing and intimate atmosphere.”
“Shame... with a better atmosphere I might stick with it.”
“No control, no interesting heroes, no gameplay, no atmosphere!!”
“Instead of being a direct sequel to the other games in terms of gameplay, think of it as a different version of the world and the type of battle system you can get through a gauntlet-esque type atmosphere.”
- monetization3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of the game is criticized as a blatant cash grab, heavily relying on in-app purchases and lacking originality in gameplay and dialogue, reminiscent of a low-quality imitation of classic titles like Gauntlet.
“Shameless cash grab”
“This is like a cheap rip-off of Gauntlet with constant in-app purchases, lousy dialogue, and unimaginative gameplay.”
“It was a shameless cash grab during one particular gaming industry fad.”
- emotional3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
"My Furry Teacher 🐾" is praised for its emotionally impactful storytelling and charming characters, often evoking strong feelings that can lead players to tears. Developed by Dirty Fox Games, it showcases the studio's talent for crafting heartfelt narratives that resonate deeply with players.
“It will honestly make you want to cry.”
“Developed by Dirty Fox Games, this visual novel captivates with its unique blend of heartwarming storytelling and adorable characters.”
“"My Furry Teacher 🐾" is a testament to Dirty Fox Games' ability to create captivating and heartfelt stories.”
- optimization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The optimization of Sacred has been criticized for transforming it into a console-focused experience that detracts from its original charm, with significant changes to controls and character development that have not resonated well with players.
“If Sacred was once a good alternative to titles like Diablo or Torchlight, it is now a console-optimized catastrophe that has lost all of its original charm due to completely changed controls and character development.”
Critic Reviews
Sacred 3 Review
Nope. Just nope. Go elsewhere. Sacred 3 offers nothing worth seeing.
15%Nothing sacred about this sequel -- Sacred 3 Review
I was excited to try out Sacred 3 at first, since I had heard good things about the previous games. The more I played it, the more the cracks showed, and the more disappointment set in. At least the game came in at under ten hours and the controls were responsive. It’s a shame that the game turned out to be repetitive and forgettable schlock. With the updated version of Diablo 3 and Divinity: Original Sin released, there are much better options available.
30%Sacred 3 Review
Deeper combat and customization could have gone a long way in making Sacred 3 a great game. Instead, it's a game with a lot to do, with little reason to do it.
50%