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Sacred 3

An enjoyable if not overly ambitious take on the hack and slash genre, Sacred 3 combines humour and robust co-operative gameplay to create an enjoyable game in its own right.
Sacred 3 Game Cover
40%Game Brain Score
gameplay, graphics
story, replayability
29% User Score Based on 1,404 reviews
Critic Score 43%Based on 18 reviews

Platforms

Playstation 3Xbox 360Xbox Series X|SPCXbox OneXboxWindowsPlayStationPlaystation Vita
Sacred 3 Game Cover

About

Sacred 3 is a single player and multiplayer arcade hack and slash game with a fantasy theme. It was developed by Keen Games and was released on July 31, 2014. It received neutral reviews from critics and negative reviews from players.

"Sacred 3 is an arcade Hack 'n' Slash game for up to four players, set in the war for Ancaria. Choose from legendary heroes, each with unique skills and weapons, and fight together against evil forces. Level up, customize your hero, and perform powerful co-op combat arts to defeat epic bosses and dominate the battlefield."

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29%
Audience ScoreBased on 1,404 reviews
gameplay67 positive mentions
story59 negative mentions

  • The game features enjoyable hack-and-slash gameplay that can be fun, especially in co-op mode.
  • Graphics and environments are colorful and well-designed, providing a visually appealing experience.
  • The game has a decent variety of characters, each with unique abilities, making it interesting to try different playstyles.
  • The game lacks depth, with no loot system, limited character customization, and a very linear progression.
  • Voice acting and dialogue are often cringeworthy and attempt humor that falls flat, detracting from the overall experience.
  • It strays far from the RPG elements that defined the previous Sacred games, disappointing fans of the series.
  • story
    491 mentions Positive Neutral Negative

    The story in Sacred 3 is widely criticized for being linear, shallow, and lacking depth, serving primarily as a backdrop for the game's combat rather than as a compelling narrative. Many reviewers noted that the dialogue and humor often feel forced and juvenile, detracting from the overall experience. While some players found the story enjoyable in a light-hearted way, the consensus is that it fails to capture the engaging storytelling of its predecessors, making it feel more like a series of repetitive missions than a cohesive adventure.

    • “While the plot serves primarily as a backdrop for the game’s combat-focused gameplay, it establishes enough context to give players a sense of purpose as they progress through levels.”
    • “The story is a pretty normal story about an evil force and some good guys beating the shit out of it, but it's delivered in a fun way.”
    • “The storytelling is delivered through short cutscenes and in-game dialogue, which, though serviceable, lack the depth and emotional engagement of more story-driven RPGs.”
    • “The story is cookie-cutter and predictable, just a set of linear story missions; it's a shame the game's no longer open world, and there's not much in terms of exploration.”
    • “The story is a bad joke, actually somehow even worse than the actual in-game jokes the spirits make.”
  • gameplay
    309 mentions Positive Neutral Negative

    Gameplay in Sacred 3 has shifted from the deep RPG mechanics of its predecessors to a more streamlined, action-oriented experience focused on cooperative multiplayer and hack-and-slash combat. While the game offers smooth controls and visually appealing graphics, many players find the mechanics repetitive and lacking in depth, with minimal character customization and linear level design. Overall, it caters to casual players seeking quick, fun sessions but may disappoint fans of the original Sacred series looking for a more traditional RPG experience.

    • “Gameplay in Sacred 3 centers on engaging in large-scale battles against waves of enemies.”
    • “Its emphasis on multiplayer gameplay encourages collaboration and strategic use of each hero’s abilities.”
    • “The gameplay is fun, challenging, and smooth.”
    • “The gameplay is boring and repetitive, the combat is dull, the controls feel unresponsive.”
    • “The lack of depth, the linear gameplay, the absence of loot and customization—it’s all a far cry from what made Sacred great.”
    • “Linear gameplay, poor controls, no character customization, no inventory, no loot and overly repetitive grinding for zero purpose not worthy of the Sacred name.”
  • graphics
    198 mentions Positive Neutral Negative

    The graphics in Sacred 3 receive mixed reviews, with many players appreciating the vibrant art style and detailed environments that enhance immersion, despite the overall graphical fidelity being considered below contemporary AAA standards. While some praise the visuals as beautiful and well-executed, others criticize them for being outdated, repetitive, and lacking in innovation compared to previous titles in the series. Overall, the graphics are deemed serviceable and visually appealing, but they do not compensate for the game's perceived shortcomings in gameplay and depth.

    • “The art style, while not hyper-realistic, captures the whimsical and epic tone of the sacred universe.”
    • “11 years later, Sacred 3 still truly impresses with its jaw-droppingly beautiful environments, fantastically authentic cutscenes, and excellent art style.”
    • “The graphics are beautiful, detailed, and the environment is rich and fairly interactive, and the combat is flowing and can bring a fun challenge.”
    • “The graphics are mediocre at best.”
    • “The graphics, even on full tilt, look blurry and about 7 years old.”
    • “The immersion is rubbish, the graphics are worse than Sacred 2; in fact, they're more cartoony than Dora the Explorer.”
  • humor
    169 mentions Positive Neutral Negative

    The humor in the game has received largely negative feedback, with many players finding the attempts at comedy forced, cringeworthy, and often unfunny. While some appreciate the occasional witty banter or silly one-liners, the overall consensus is that the dialogue and voice acting detract from the experience rather than enhance it, leading to a frustrating mix of poorly executed jokes and repetitive humor. Despite a few moments of charm, the game's comedic elements are generally viewed as a significant weakness, overshadowing its gameplay and story.

    • “This game is fun and very sarcastic; it is good to experience such feelings within games, nowadays that is hard to come by. Sacred 3 is an entertaining game, a great way to pass time and freaking funny, makes me laugh every time I play the game.”
    • “Great co-op game with silly humor.”
    • “The gameplay is simple and mindless fun, the story is a comedic take on the fantasy genre and it's full of witty banter and funny dialogue.”
    • “Be warned that you will hear the same forced and unfunny one-liners over and over.”
    • “It's all 8th grade bathroom humor; however, it's not funny.”
    • “The voice acting is actually fine, even professional, but the writing is super cringy and completely unfunny.”
  • music
    43 mentions Positive Neutral Negative

    The music in the game is generally described as fitting and enhancing the atmosphere, with a blend of heroic and tense themes that engage players during action sequences. While some players appreciate the soundtrack, including contributions from notable bands like Blind Guardian, others find it repetitive and forgettable, often preferring to mute the game and play their own music for a better experience. Overall, the sound design is considered decent, but the voice acting and dialogue receive significant criticism, detracting from the overall enjoyment of the game's audio experience.

    • “Accompanying the visuals is a fitting soundtrack that blends heroic themes with tense battle music, enhancing the atmosphere and keeping players engaged during action sequences.”
    • “The game got proper 3D visuals, there were versions for actual gaming consoles, while the soundtrack came with an exclusive track from legendary band Blind Guardian whose members even appeared in a game with their own quest that led to some sort of in-game concert.”
    • “The graphics are pleasing, the music and sound effects are good and there is a fair amount of strategy during boss fights that adds to the entertainment value.”
    • “Sure, the combat’s flashy enough to keep your paws busy for a bit, but after a while, it’s just the same old song and dance.”
    • “Together with the generic setting and music, it makes for a very cheap fantasy experience.”
    • “Music is completely forgettable.”
  • replayability
    28 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed, with many players noting its short length and limited content as significant drawbacks. While some appreciate the option to try different character classes and higher difficulty levels for added challenge, others criticize the repetitive gameplay and lack of meaningful customization or loot, leading to a general consensus that replay value is low. Players recommend waiting for a sale, as the experience may not justify full price for those seeking substantial replayability.

    • “The replay value is very good; after the 'normal' level, there are two levels of high difficulty, and the map of the world starts from the beginning, even if you can go in all the main missions.”
    • “Decent Diablo-style RPG grind-fest with a fair amount of content and a good amount of replayability.”
    • “The replayability comes from multiple characters, chasing high scores, and playing with your friends.”
    • “The game's also kinda short, and there isn't much replay value (only if you feel like trying different classes).”
    • “There is no replayability as you just do the same thing over and over again through the course of the game, finish an area, get an award screen and maybe a level up, start the next scene, get an uninspiring introduction voice over.”
    • “The game poses absolutely no replay value, the characters are sleazy and run out of things to say very quickly, may make you smirk at some stages, 1/5.”
  • grinding
    27 mentions Positive Neutral Negative

    The grinding aspect of Sacred 3 has been widely criticized for being tedious and unfulfilling, with players noting a lack of meaningful rewards and variety. Many reviews highlight the repetitive nature of the gameplay, which quickly becomes boring, especially compared to its predecessors in the series. Overall, the grinding experience is seen as a major flaw, detracting from the game's enjoyment and value.

    • “No 'think about the build you want', just mindless, repetitive grinding that is fun at first, but very quickly becomes tedious and leaves one with a feeling of accomplishing nothing.”
    • “Linear gameplay, poor controls, no character customization, no inventory, no loot and overly repetitive grinding for zero purpose not worthy of the Sacred name.”
    • “Endless grinding with no rewards.”
  • stability
    22 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many players reporting significant issues such as frame rate drops, frequent glitches, and crashes that render it unplayable. While some users experienced smooth gameplay without bugs, others highlighted persistent problems like buggy controls, graphical errors, and online connectivity issues. Overall, the game appears to be plagued by stability concerns, making it a frustrating experience for many players.

    • “The game plays smoothly and seems to be bug free.”
    • “I see no glitches or bugs.”
    • “The action is frantic and bloodthirsty, the gaming characters are fun caricatures of standard RPG types, the game is truly gorgeous and runs great on my system.”
    • “Frame rates drop, glitches pop up, and sometimes the game just decides to freeze up like a lake in winter.”
    • “We tried to like it, but it was ultimately too much of a buggy annoying mess.”
    • “The game itself is pretty buggy: from resolution bugs to random crashes, it involves everything.”
  • character development
    17 mentions Positive Neutral Negative

    Character development in the game is widely criticized for being extremely limited and linear, with many reviewers noting the absence of traditional RPG elements such as open-world exploration, loot systems, and skill trees. While the character designs and voice acting receive some praise, the overall lack of depth in character progression and customization has left players disappointed, feeling that the game has strayed far from its predecessors. Ultimately, the character development is described as minimal, reducing the experience to a straightforward hack-and-slash format with little room for meaningful growth or exploration.

    • “But it's still a fun little game with some really cool character design and excellent voice-acting.”
    • “But to be honest, it is fun to play; it's really easy to just pick up and play, straightforward character development with no gear hunting—just jump in and fight!”
    • “The in-depth customization and character development, as well as the massive world with many side quests in Sacred 2, which we had hoped for from Sacred 3... disappointment is really what it is.”
    • “Character development is pretty much non-existent.”
    • “There is no traditional loot items, no equipment to be found, no crafting, no skill trees or any other similar character development mechanics, no freedom of movement.”
    • “There is little to no character development, and the story itself seems to be a tired reincarnation of 'evil being attempts to destroy world for some reason'.”
  • optimization
    15 mentions Positive Neutral Negative

    The game's optimization is a mixed bag; while some players report smooth performance and good responsiveness, others experience significant lag and stuttering, particularly in multiplayer modes. The upgraded graphics are visually impressive but have led to poor optimization issues, with some users noting overheating concerns on their hardware. Overall, while it runs well on certain setups, many feel it lacks the polish expected for a modern title, especially on PC.

    • “The game has a wide choice of resolution options; while the graphical options are limited, the game is well optimized to run on anything (probably why it is on console).”
    • “It's incredibly well-optimized, too.”
    • “Performance-wise, the game runs flawlessly on my machine, the first $50+ game in quite a few months to do so (Wolfenstein, Watch Dogs, I am looking at you).”
    • “The controls are responsive enough, but the overall performance leaves you feeling like you’re playing on thin ice.”
    • “Upgraded graphics from 2D to 3D are really great and astonishing, but too much work on this side made the game very poorly optimized.”
    • “If Sacred was once a good alternative to titles like Diablo or Torchlight, it is now a console-optimized catastrophe that has lost all of its original charm due to completely changed controls and character development.”
  • atmosphere
    11 mentions Positive Neutral Negative

    The atmosphere of the game receives mixed reviews, with some players praising the well-designed environments and fitting soundtracks that enhance engagement during action sequences. However, others criticize the lack of cohesion, noting that elements like voice acting and flashy text detract from the overall experience. Some players suggest that personalizing the soundtrack can improve the atmosphere significantly.

    • “Accompanying the visuals is a fitting soundtrack that blends heroic themes with tense battle music, enhancing the atmosphere and keeping players engaged during action sequences.”
    • “The environment of the game is well designed and has a nice atmosphere.”
    • “They look a little better than Titan Quest graphics with better atmospheric lighting.”
    • “Shame... with a better atmosphere I might stick with it.”
    • “There is also no atmosphere in the game worth mentioning.”
    • “No control, no interesting heroes, no gameplay, no atmosphere!!”
  • monetization
    6 mentions Positive Neutral Negative

    The monetization strategy of the game is widely criticized as a "shameless cash grab," with frequent in-app purchases that detract from the overall experience. Reviewers feel that the game lacks originality and depth, resembling a low-quality mobile game rather than a polished title. Overall, the monetization approach is seen as exploitative, overshadowing the gameplay quality.

    • “Shameless cash grab”
    • “This is like a cheap rip-off of Gauntlet with constant in-app purchases and lousy dialogue, and unimaginative gameplay.”
    • “Feels like I'm playing a cash-grabbing mobile game.”
  • emotional
    5 mentions Positive Neutral Negative

    The emotional aspect of the game is criticized for its shallow storytelling and lack of depth, leading to a disengaging experience that fails to evoke strong feelings. While some players express frustration and disappointment, others find the overall narrative uninspiring and reminiscent of more compelling titles, ultimately suggesting that the game falls short in delivering an impactful emotional journey.

    • “It will honestly make you want to cry.”
    • “Think of it like God of War, except with less awesome cinematics, a boring story, co-op, and no combo attacks.”
    • “To play a game with no real goals and a boring storyline that has been used before, I suggest spending your well-earned cash on something more enjoyable that would last longer, like pizza or a haircut.”
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4h Median play time
4h Average play time
2-8h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Sacred 3 is a arcade hack and slash game with fantasy theme.

Sacred 3 is available on Xbox Series X|S, PC, Xbox One, Windows and others.

On average players spend around 4 hours playing Sacred 3.

Sacred 3 was released on July 31, 2014.

Sacred 3 was developed by Keen Games.

Sacred 3 has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its story.

Sacred 3 is a single player game with multiplayer and local co-op support.

Similar games include Dungeon Siege III, Warhammer: Chaosbane, WH&S, Vikings: Wolves of Midgard, The Incredible Adventures of Van Helsing and others.