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Cursed Treasure 2 Game Cover

About Cursed Treasure 2

Cursed Treasure 2 is a single player casual platformer game with fantasy, comedy, medieval and historical themes. It was developed by IriySoft and was released on July 21, 2017. It received mostly positive reviews from players.

This tower defense pits the dark lord (you!) against the forces of, eugh, good.

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Games Like Cursed Treasure 2

Looking for games like Cursed Treasure 2? Here are top casual platformer recommendations with a fantasy, comedy, medieval and historical focus, selected from player-similarity data — start with Kingdom Rush, Kingdom Rush or Kingdom Rush Vengeance.

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Reviews

76%Audience ScoreBased on 1,100 reviews
gameplay34 positive mentions
monetization137 negative mentions

  • Classic and nostalgic tower defense experience with solid gameplay and unique elements like playing as the bad guys.
  • Well-balanced early and mid-levels with engaging progression, upgrade trees, and strategic tower placement.
  • High replayability with multiple modes (day and night), varied enemy types, and the rewarding challenge of achieving three-star ratings.
  • Frequent crashes and persistent save file issues causing frustration and progress loss.
  • Steep difficulty spikes, especially in later levels and 'The Deep' area, often requiring extensive grinding or use of special currency.
  • Heavy reliance on in-game currency (skulls) and ads for spells and upgrades, making it feel like a grind or pay-to-win experience in end-game content.
  • monetization

    158 mentions Positive Neutral Negative
    3% positive mentions, 10% neutral mentions, 87% negative mentions

    The game's monetization heavily relies on frequent, often forced ads and microtransactions, particularly in the mobile version, leading to balancing issues and a frustrating experience for players unwilling to pay. While the PC version avoids microtransactions, the mobile app suffers from intrusive ads, lack of a clear option to remove them, and gameplay progression that often pressures players into using paid boosts. Many users express a desire for a fair one-time purchase to disable ads, as the current system of ad-supported currency and forced viewing significantly detracts from enjoyment.

    • “The game is free elsewhere but this version has no adverts, no in-game purchases, improved graphics and doesn't eat your resources.”
    • “Although the game is listed as coming with an in-app purchase, there is no in-app purchase available.”
    • “No microtransactions.”
    • “The entire game is well balanced until the end, where the final section is plagued by one of the worst things ever, being balanced around forcing people to buy microtransactions.”
    • “Put two and two together and you begin to realize that even after purchasing the full game, you're still suffering the consequences of a game developed to support microtransactions: balancing issues, poor design, and currency grinding.”
    • “Forced ads all over the place and even early maps are designed in a way that you can't survive without watching ads or spending skulls.”
  • gameplay

    81 mentions Positive Neutral Negative
    42% positive mentions, 54% neutral mentions, 4% negative mentions

    The gameplay is generally praised for its solid, engaging tower defense mechanics featuring unique enemy types, strategic progression systems, and a mix of pre-planning and quick decisions. While some find it addictive and innovative with balanced difficulty and replay value, others note occasional issues with pay-to-win elements, grindy currency mechanics, and minor technical annoyances that can impact the experience. Overall, it stands out with original concepts and enjoyable gameplay for fans of the genre.

    • “This role reversal gives the experience a playful edge and immediately sets it apart from more conventional tower defense titles, reinforcing its identity through humor, theme, and mechanics.”
    • “This mechanic creates constant tension, as players must think not only about stopping enemies early but also about intercepting retreating thieves.”
    • “Generally a good and even addictive game with a good basis for tower defense mechanics; the different towers have distinct mechanics that function rather well, and the upgrade trees are nice for giving a default option if you didn't like the route that you chose for that tower.”
    • “Has some of the worst in-game art & most annoying mechanics of any tower defense game I have ever played.”
    • “The core mechanics are worse than in the free flash version.”
    • “Achievement popups interfere with gameplay, rendering screen inaccessible; I've lost countless rounds because an achievement popped up and screen taps were disabled for 5 seconds... that's a huge amount of time in a game that is so finely balanced between win/lose.”
  • story

    68 mentions Positive Neutral Negative
    10% positive mentions, 86% neutral mentions, 4% negative mentions

    The game's story is minimal and mostly serves as a backdrop to guide mission order and unlocks, featuring a twist where you play as the "baddie" defending against heroes. While some find it charming and add novelty, many consider it forgettable or barely existent, with narrative elements overshadowed by gameplay and progression mechanics. Additionally, the late missions suffer from balance issues that detract from enjoyment and feel heavily reliant on grinding or microtransactions.

    • “A tower defense game with some novel elements (including spells) and fun storyline where you are the 'baddie' just defending your own property from the annoying 'heroes'.”
    • “The story is pretty forgettable and there's this spin where you're the bad guy trying to keep away the good guys.”
    • “The graphic is suitable for mobile devices, the storyline and some narrative in evilpedia is a nice touch but more importantly the gameplay is really good.”
    • “The story is almost non-existent, but the character descriptions are funny and the gameplay is solid.”
    • “You get a short blurb every time before you start a mission, but that's about it and you can completely ignore it.”
    • “Unfortunately, learning the backstory of the final three levels has diluted my trust in this developer.”
  • graphics

    64 mentions Positive Neutral Negative
    39% positive mentions, 52% neutral mentions, 9% negative mentions

    The graphics of the game are generally praised for their colorful, cartoonish, and charming art style that complements the gameplay and adds a nostalgic, fun vibe. However, some users report occasional graphical glitches, missing graphics, and jerky animations, with a few noting that certain enemy visuals have declined in quality. Overall, while not cutting-edge, the graphics are considered engaging, unique, and suitable for a casual tower defense experience.

    • “Visually, Cursed Treasure 2 uses a colorful, cartoon-inspired art style that reinforces its tongue-in-cheek tone.”
    • “Cursed Treasure 2 features beautiful and colorful graphics that can run almost on any computer.”
    • “Controls are smooth and intuitive, the animation is smooth and the graphics enjoyable, the music is pleasant and avoids getting annoying, while the sound effects really add to the experience.”
    • “The game frequently either has missing graphics upon startup and/or on the mission selection screen, as well as constant crashes; which often requires multiple game launches until it fixes itself temporarily.”
    • “Some graphical elements glitch out and don't appear.”
    • “Graphics are jerky and a tiny bit laggy when using the next level button.”
  • grinding

    43 mentions Positive Neutral Negative
    5% positive mentions, 2% neutral mentions, 93% negative mentions

    The game features minimal grinding during early and mid stages, allowing steady progression and varied playstyles, but becomes significantly grindy in the late and endgame—especially when aiming for perfect scores or achievements, requiring lengthy farming of special currency. While some find this grinding tedious and potentially linked to microtransaction incentives, others appreciate the balance of progression and enjoy the challenge despite the increased grind toward the finale.

    • “Not very grindy at all compared to what I was expecting.”
    • “A little grindy.”
    • “Beyond that it can be tedious and frustrating, but that is plenty of entertainment.”
    • “If you're aiming to collect steam achievements, you'll need an excessive amount to tackle the late game stages and will find yourself farming for it for hours.”
    • “However, missions 19-24 (and the night variants of them, so 12 missions total) are practically impossible to get high ranks on unless you do literally hours of farming for the special currency (skulls).”
  • music

    22 mentions Positive Neutral Negative
    50% positive mentions, 36% neutral mentions, 14% negative mentions

    The music in the game is generally enjoyable, pleasant, and well-suited to the gameplay, providing good support without being overwhelming. However, the soundtrack is limited and can become repetitive, leading some players to prefer playing with their own music. Overall, the sound design enhances the experience, though there are minor issues like music stopping during ads and lack of volume preference retention.

    • “Sound design and music support the action without overwhelming it, providing satisfying feedback for attacks and spell effects.”
    • “A great soundtrack that makes the game more addictive than it is.”
    • “Controls are smooth and intuitive, the animation is smooth and the graphics enjoyable, the music is pleasant and avoids getting annoying, while the sound effects really add to the experience.”
    • “The music is passable but gets repetitive rather quickly, so I recommend putting your own music on.”
    • “Every time I start the game I have to disable the music again.”
    • “When you watch an ad to get more skulls, it completely stops the music.”
  • replayability

    18 mentions Positive Neutral Negative
    33% positive mentions, 50% neutral mentions, 17% negative mentions

    The game offers strong replayability through its day and night modes, with night mode adding extra challenge by limiting tower placement and visibility. Multiple difficulty levels, numerous stages, and star ratings encourage players to experiment with different strategies. However, replay value may diminish once all stars are earned on both modes, and some find tower placements become repetitive over time.

    • “For players seeking additional challenge, completed levels can be replayed in night mode, which restricts tower placement to illuminated areas and significantly increases difficulty, offering substantial replay value.”
    • “Its clever premise, layered mechanics, strong progression system, and high replayability make it easy to recommend to fans of the genre.”
    • “You can win up to 3 stars on each level in day mode (see the whole screen) and night mode (see only what is close to towers and buildings you own), making them replayable.”
    • “So you can say you have a lot of replay value, but once you have 3 stars on all levels, day and night, I don’t see coming back to play the game.”
    • “There is little replayability, due to the same placements of towers.”
    • “I really want to give this game five stars, but more stages need to be added to this game to increase the replay value.”
  • humor

    8 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is playful and enjoyable, often deriving from role reversals and character descriptions that add a unique personality to the tower defense genre. It balances surprising jokes with solid gameplay, enhancing the overall experience without relying on microtransactions or a deep story.

    • “This role reversal gives the experience a playful edge and immediately sets it apart from more conventional tower defense titles, reinforcing its identity through humor, theme, and mechanics.”
    • “Cursed Treasure 2 is a tower defense game with very nice jokes and humor and with the most balanced gameplay I have ever seen in a game.”
    • “The humor in this game is both funny and surprising.”
  • optimization

    5 mentions Positive Neutral Negative
    60% positive mentions, 0% neutral mentions, 40% negative mentions

    Optimization reviews are mixed: some users experience frequent crashes and poor battery performance, while others report the game runs smoothly and is enjoyable on their devices. Overall, optimization may vary significantly depending on the hardware.

    • “Addictive, runs smoothly on my phone.”
    • “Not very well optimized but fun.”
    • “The game is awesome, but the optimization is really horrible.”
    • “Horrible battery optimization.”
    • “The game is awesome, but the optimization is freaking horrible.”
  • stability

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from significant stability issues, including frequent crashes, persistent bugs, and problems with textures and objects failing to load. Additionally, settings often fail to save, causing further frustration. Overall, the stability is poor, especially in the Linux PC port.

    • “Very buggy, crashes constantly and textures/objects don't even load.”
    • “PC port (Linux version at least) is buggy - the game forgets its settings all the time.”
    • “Tried troubleshooting in every way, can't find an answer anywhere.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional experience is mixed, as players feel conflicted about the special powers system, especially the emphasis on preventing enemies from touching gems to achieve top rankings. This mechanic, combined with costly abilities that reset gem states, creates frustration and a sense of unease despite added tools like the infernal magnet. Overall, it diminishes enjoyment by imposing strict, sometimes odd, conditions for success.

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Play Times

25h Median play time
20h Average play time
11h Main story
15h Completionist
10-30h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Cursed Treasure 2 is a casual platformer game with fantasy, comedy, medieval and historical themes. Common tags for Cursed Treasure 2 include indie, trading, magic, pixel graphics, tower defense and others.

Cursed Treasure 2 is available on PC, Web Browser, Mac OS, Phone and others.

The main story can be completed in around 11 hours, while the entire game is estimated to take about 15 hours to finish. On average players spend around 20 hours playing Cursed Treasure 2.

Cursed Treasure 2 was released on July 21, 2017.

Cursed Treasure 2 was developed by IriySoft.

Cursed Treasure 2 has received mostly positive reviews from players. Most players liked Cursed Treasure 2 for its gameplay but disliked it for its monetization.

Cursed Treasure 2 is a single player game.

Similar games include Kingdom Rush, Kingdom Rush, Kingdom Rush Vengeance, Kingdom Rush Frontiers, Dungeon Warfare and others.