"Card City Nights" is a single-player adventure game centered around a unique card battle system. The game features 8+ hours of gameplay, 180 unique cards, and a blend of jazz and hip-hop music. Connect cards to form combos and meet zany characters in this city filled with card-nuts and lunatics. No IAPs, collect booster packs by playing the adventure from start to finish.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Android
  • Linux
  • Mobile Platform
  • Tablet

Reviews

89%
Audience ScoreBased on 509 reviews
gameplay66 positive mentions
grinding22 negative mentions
  • The game features a unique and engaging card combo system that encourages strategic thinking.
  • Charming art style and a fantastic soundtrack enhance the overall experience.
  • The game offers a fun and lighthearted story with quirky characters, making it enjoyable for casual play.
  • The AI can be quite easy to defeat, leading to a lack of challenge in many battles.
  • The game is relatively short, with some players finishing it in under 10 hours.
  • There is no multiplayer mode, which limits replayability and competitive play.
  • gameplay185 mentions

    The gameplay of the game is characterized by a unique card-linking mechanic that combines elements of traditional card games with strategic puzzle-solving on a 3x3 grid. While some players find the mechanics simplistic and repetitive, others appreciate the depth and variety in deck-building strategies, as well as the engaging battle mechanics that require thoughtful play. Overall, the game offers a mix of fun, charm, and challenge, though opinions vary on its balance and long-term engagement.

    • “The gameplay is a hybrid of match three and traditional card game fare set on a 3x3 board.”
    • “The gameplay flows, the sound design is neat, the music is beyond words, the effects let you deduce what's happening easily.”
    • “The mechanics have clearly received attention and tuning; the basics work nicely on their own, and as more abilities are introduced they interact in interesting but not convoluted ways.”
    • “The gameplay is horribly repetitive.”
    • “The art is okay, the music is dope, but the gameplay itself is...sort of boring, especially when the easiest strategy is simply to wait out your opponent's deck.”
    • “While the connect three mechanic helps make up for this overall, it does prevent the game from being more enjoyable.”
  • music115 mentions

    The music in the game has received widespread acclaim for its chill, jazzy, and hip-hop influenced soundtrack, which enhances the overall atmosphere and gameplay experience. Many players find the soundtrack not only enjoyable but also fitting for relaxation and study, with some tracks being particularly memorable. While opinions vary on certain pieces being underwhelming, the majority agree that the music significantly contributes to the game's charm and appeal.

    • “I'll start with the strongest point of the title: the music is awesome!”
    • “The laid-back jazz and hip hop infused soundtrack is perfect for spending those lonely, quiet nights.”
    • “The music whilst battling is absolutely amazing, a chilled hip-hop instrumental really adds a relaxing vibe while you plan your strategy.”
    • “The music, though, leaves something to be desired; it's basically the same tune for each area that you're in, which means it keeps looping and looping and looping.”
    • “The soundtrack is just simple lo-fi bops.”
    • “The music was okay.”
  • story106 mentions

    The game's story is generally described as simple and light-hearted, serving primarily as a backdrop for the card gameplay rather than a focal point. While some players appreciate its humor and charming characters, others find it basic and predictable, with a plot that connects battles rather than offering deep narrative engagement. Overall, the story is seen as a pleasant addition that enhances the casual gaming experience without overshadowing the core mechanics.

    • “The consistently charming dialogue, endearing art style, and the low-stakes nature of the plot will bring a smile to your face.”
    • “Combined with the uncomplicated, good-natured story and night-time setting, it ultimately makes this a charming wind-down for when you just want to get away from things for a while.”
    • “The storyline and artwork are phenomenal, with lots of backstory and character development.”
    • “You can experiment with different decks, but when the story finishes, there's not much reason to continue.”
    • “The storyline is rather silly (but are you really playing a card game for the story?) and humorous.”
    • “The story is really just there to lend some structure to the card battles, but the recurring cast of characters are at least endearing and goofy.”
  • graphics82 mentions

    The graphics of the game are characterized by a charming, colorful, and whimsical art style that many players find appealing, despite its simplicity. While some reviews note that the visuals may not be as polished as those in more mainstream titles, the unique and quirky character designs, along with humorous card illustrations, contribute to an overall enjoyable aesthetic experience. The combination of cute graphics and a lighthearted tone enhances the game's appeal, making it a fun choice for casual gamers.

    • “I really love how charming the art style and cards are for this game; the deck building can be quite deep if you want to try to take on the optional bosses.”
    • “The consistently charming dialogue, endearing art style, and the low-stakes nature of the plot will bring a smile to your face.”
    • “The graphics are colorful, and the game doesn't take itself too seriously with witty dialogue.”
    • “The graphics are simplistic, but hey, at least they're really colorful.”
    • “The graphics and the story are a little pedantic but the gameplay is crisp and entertaining.”
    • “If on the other hand you want to play a game with deep gameplay or story or visuals you won't find it here.”
  • humor52 mentions

    The humor in the game is widely praised for its charm and quirkiness, with many players enjoying the witty dialogue, amusing character designs, and playful scenarios that enhance the card-battling experience. While some found the humor to be overly quirky or hit-or-miss, the overall consensus highlights a delightful blend of irony, silliness, and engaging storytelling that keeps players entertained. The art style complements the humor, creating a visually appealing and enjoyable atmosphere that resonates with fans of light-hearted gaming.

    • “My favorite part is that clogging up your opponent's board so that they have no legal moves is a legitimate win condition, and disabling a key card that gums up their plans is hilarious.”
    • “Come for the weird, surrealist sense of humor, stay because the card game's actually pretty good.”
    • “It's cute, has a goofy and self-aware sense of humor, and under it all lies a fairly deep and fun card battle game!”
  • grinding25 mentions

    The grinding aspect of the game is a mixed bag; while some players find it tedious and mandatory, especially in the early stages and when aiming for complete card collections, others appreciate the challenge it brings. The best-of-three match system exacerbates the grind, making it feel more laborious, but some players enjoy the process as part of the game's charm. Overall, the experience varies significantly depending on individual tolerance for grinding and the enjoyment derived from the gameplay itself.

    • “If you play well, no grinding will be required, but it does take a lot of grinding to complete your card collection.”
    • “It's short, but that's a good thing as it ends before it wears out its welcome and there's no grinding required.”
    • “This game has its own charm, but the early game is pretty rough and grindy.”
    • “You're not guaranteed a rare per pack, and each pack only drops a few cards, so just building a starting deck is a tedious grind, and then there's another tedious grind every so often when you find a booster that has cards you want.”
    • “Compounding this is the 'best out of' system that means grinding is even more of a chore than it always is--and grinding, at least in the early game, seems somewhat mandatory in the abstract, as other reviewers have pointed out.”
  • replayability17 mentions

    The game's replayability is a mixed bag, with some players praising its potential for varied card deck strategies and the enjoyment of collecting random card packs, while others find it lacking once the main objectives are completed. Many reviews suggest that while the initial gameplay can be fun, the overall replay value diminishes significantly after a few hours, leading to a neutral to low consensus on its long-term appeal.

    • “Has good replay value as there are different ways card decks can be built.”
    • “A cutesy art style combined with an innovative and original board game that has lots of replayability and will keep completionists at it for hours!”
    • “Sure, it's not that long but I see it having great replayability and you will probably keep going even after you beat the game to get more cards and have some fun with different types of decks.”
    • “I don't feel like there is any replay value here.”
    • “It does not have much replayability and as a standalone it does not develop or change, but playing through it was rather enjoyable.”
    • “Not much replayability, but I had 5 fun hours and they were worth the price.”
  • atmosphere15 mentions

    The atmosphere of the game is consistently praised for its chill, relaxing vibe, complemented by a quirky cast and engaging music that enhances the overall experience. Players appreciate the blend of humor and comfort, creating a memorable environment that keeps them returning, despite some criticisms regarding gameplay difficulty and story depth. Overall, the game's unique aesthetic and sound design contribute significantly to its charm and appeal.

    • “The chill atmosphere and banger music with the comedic writing that makes Ludosity so memorable, all combined with an easy to learn, self-aware card game keeps me coming back.”
    • “A blasé story and quirky cast build a comforting yet interesting atmosphere.”
    • “From my past experiences, trading card video games tend to go way over the top with their music and animations, but Card City Nights really nails the whole chill atmosphere.”
    • “The artwork is cute, the interface, humor, and atmosphere all work in its favor and I'd honestly like to see more games set in this world, but the sudden spike in difficulty just ruined it for me and I hate to give it a thumbs down.”
    • “Relaxing, nightly atmosphere, a jazz soundtrack, a whole town of card playing, silly yet cool characters, basic storyline, excellent combat system that is simple to learn, hard to master, difficulty itself gets harder with the time till you rage at the last few enemies and all in all an insane price tag for such a good game.”
  • monetization8 mentions

    The game features a straightforward monetization model, requiring a one-time purchase with no microtransactions or in-app purchases, providing players with a complete experience without the pressure of additional costs. This approach is praised for its value and refreshing departure from the typical monetization practices seen in many collectible card games. Overall, players appreciate the absence of paywalls and the focus on gameplay rather than financial investment.

    • “It's a collectible card game, without any microtransactions.”
    • “Especially since it has such a generous price and is such a complete game (no microtransactions or any other nonsense) with a lot of depth, I'm sure that if the gameplay resonates with you, this game is fantastic value.”
    • “Yeah, this game is one that you buy and that's it; nothing in the game is locked behind microtransactions or any of the other shady practices that other card games employ.”
    • “It does not have any in-app purchases, which means you are not troubled by any future payments for additional content in the game.”
    • “I think the experience of a particularly 'boxed' product, of collecting within a controlled space rather than the majority of card games - which exalt microtransactions like an ancient deity - was refreshing in its own right.”
  • stability5 mentions

    The game suffers from significant stability issues, with users reporting frequent bugs and glitches that hinder gameplay, such as difficulties in movement and starting new games. Many players have noted the need for repeated clicks to access map areas, indicating a lack of reliability in the game engine. Additionally, achievements may not function correctly, further contributing to the overall instability.

    • “Buggy as all hell; can't move around, can't start a new game, have to click repeatedly hoping to open map areas.”
    • “Just be aware of the limitations of the game engine, including fussiness and glitches.”
    • “The game completion achievement might be buggy.”
  • optimization3 mentions

    Overall, the game is well-optimized, running smoothly even on older hardware like a MacBook, with no significant bugs reported. However, some users have noted occasional performance issues and criticized aspects of the gameplay, such as card mechanics and RNG.

    • “Nice music, no bugs, runs smoothly on my age-old MacBook. The plot is fun and short, making it a really solid game for around 7 hours of gameplay.”
    • “It runs smoothly on anything.”
    • “Aside from weird performance issues, the game suffers from boring card play and unrealistic RNG.”
  • character development3 mentions

    Character development in the game is praised for its depth, with a rich storyline and well-crafted backstories that enhance the overall experience. The character designs are noted as interesting and amusing, complementing the game's appealing art style and subtle writing.

    • “The storyline and artwork are phenomenal, with lots of backstory and character development.”
    • “The art style and color choices are pleasing to the eye, and there are some very interesting character designs.”
    • “The art is good, the character designs are amusing, and the writing is sly without calling attention to itself.”
  • emotional1 mentions

    The emotional aspect of the game is not directly addressed in the provided text, which focuses on gameplay mechanics rather than emotional engagement or impact. Therefore, no summary can be drawn regarding the emotional experience from this specific input.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
9hAverage play time
6-13hSpent by most gamers
*Based on 6 analyzed playthroughs

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