- July 25, 2019
- Giant Games
- 25h median play time
Night of Full Moon
Platforms
About
Night of Full Moon is a deck-building game based on the tale of Little Red Riding Hood, where you battle monsters in turn-based card combat to save your grandma. With 7 classes, over 600 cards to collect, and 131 opponents, each playthrough offers new strategic challenges and random events that affect your reputation and courage. Discover the secrets of the Black Forest on the night of the full moon.
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- Great replayability with multiple classes and unique mechanics.
- Charming art style and engaging story that adds depth to the gameplay.
- Fun and easy to learn, making it accessible for newcomers to card games.
- Game-breaking bugs, including invisible enemies and oversized sprites, make it unplayable for some users.
- Translation issues lead to confusion with card effects and mechanics.
- Difficulty balance is inconsistent, with some bosses having excessively high health.
gameplay
181 mentions Positive Neutral NegativeThe gameplay of "Night of the Full Moon" is generally praised for its engaging mechanics, unique character classes, and satisfying deck-building elements, offering a fun and varied experience reminiscent of other popular card games like "Slay the Spire." However, players have noted issues with translation errors, clunky mechanics, and some balance problems among enemies, which can detract from the overall experience. Despite these drawbacks, the game is considered enjoyable, especially for fans of the genre, with a charming art style and a solid learning curve.
“Simple pick-a-path gameplay using resources like action points, mana, your HP, equipment, and a bunch of additional effects to win fights.”
“Each class has its own unique mechanics that make building your deck into a well-oiled engine of destruction a satisfying accomplishment, and there are a total of 10 to choose from, including an entirely different character.”
“There is a mechanic after fights where you answer a poorly translated question to get either courage or reputation, which decides what end bosses you fight... and at first I thought: cool!”
“The game is a solid deckbuilder but suffers from bad translation errors, strange mechanical interactions (not helped by the translation), limited deck variety from run to run in the same class, and being a mobile port that has not made the cleanest transition to PC.”
“The gameplay is deceptively simple, while allowing for crazy combinations of cards.”