- May 29, 2020
- Jordan B Cutler
- 2h median play time
FM
Platforms
About
"FM is a single-player, 2-hour psychological horror experience, inspired by P.T. and designed for players who enjoy atmospheric, narrative-driven gameplay. After waking up in a bathroom with a head wound, players must explore a moderately-sized home, uncovering an unsettling story through environmental puzzles and distorted media broadcasts. However, those with photosensitive epilepsy should proceed with caution due to the game's flashing lights and images."

- The game offers a fun and engaging experience with a creepy atmosphere and interesting puzzles that keep players invested.
- It successfully captures the essence of P.T. with its ominous elements and storytelling through audio cues, providing a unique twist on the horror genre.
- Despite its short length, the game is considered worth the price, with many players appreciating its immersive story and decent jump scares.
- The game suffers from technical issues, including clunky controls, slow movement speed, and bugs that hinder gameplay progression.
- Many players found the horror elements to be lacking, with predictable jump scares and a familiar storyline that fails to innovate within the genre.
- The game is criticized for its tedious interaction mechanics, where players often struggle to trigger events, leading to frustration and a lack of engagement.
story
24 mentions Positive Neutral NegativeThe game's story is a mix of familiar horror tropes set in a spooky environment, featuring a dark narrative that unfolds through radio broadcasts as players solve puzzles. While some players found the story engaging and atmospheric, others criticized it for being predictable, incoherent, and lacking depth, with a slow pacing that detracted from the overall experience. Overall, the story is described as short and simple, with moments of intrigue but also significant flaws in execution.
“I liked the story a lot and the puzzles were also interesting.”
“So this was an okay game and I will admit that the story is super dark as well as gripping.”
“The game has a great premise, a homicide-suicide story with narrative as you explore a hallway that leads to distant memories of a story beginning to unfold as you progress.”
“The game storyline is completely familiar and often used by Russian asset flippers; you're in a spooky apartment building/house and you have to wander around, look at stuff, do a little lightweight adventure game clicking on environmental items, and get the odd jumpscare.”
“The story itself was bland and the 'plot twist' was as predictable as it was stupid.”
“Fm is an indie horror game that is more or less a walking sim, which is fine, but the story elements are very dry, incoherent at times, very slow-paced, and the interactive parts aren't compelling.”