- February 12, 2015
- Shining Gate Software
- 4h median play time
Decay: The Mare
Platforms
About
"Decay: The Mare" is a psychological horror adventure game, inspired by classics such as Resident Evil, Silent Hill, and Phantasmagoria. Players control Sam, an addict in rehab who becomes trapped in a nightmarish world. This complete package includes an exclusive third chapter that concludes Sam's harrowing journey.
- The game has a fantastic atmosphere that keeps players engaged and on edge.
- Puzzles are enjoyable and provide a good balance of challenge without being overly difficult.
- The story, while not the strongest point, has interesting twists and keeps players curious about the outcome.
- Navigation can be confusing, as entering rooms sometimes results in disorienting camera angles.
- The game is quite short, taking only about 2-3 hours to complete, which may not justify the full price.
- Some puzzles lack clear logic or clues, leading to frustration and reliance on hints or walkthroughs.
story
296 mentions Positive Neutral NegativeThe story of the game is a mixed bag, with some players finding it engaging and well-structured, particularly appreciating its twists and psychological horror elements, while others criticize it for being poorly translated, confusing, or lacking depth. Many reviews highlight that the narrative unfolds gradually, with a satisfying conclusion, but also note that the storytelling can feel disjointed or overshadowed by simplistic puzzles and technical issues. Overall, while the atmosphere and horror elements are praised, the story's coherence and emotional impact vary significantly among players.
“The story is the best kind of bizarre and told from the most obtuse angle.”
“The story was fun and engaging and I definitely recommend the game!”
“The story is interesting and will probably keep you guessing, at least until the midpoint of episode two.”
“Looks dated, little to no scares, a very poorly translated story, and little to no reason to even bother with it beyond your 2-3 hour playthrough.”
“The story is a complete mess.”
“The storytelling just fell flat.”