- July 31, 2017
- Frymore
- 1h median play time
Firewood
Platforms
About
"Firewood is a single-player 2D adventure game with psychological horror elements, featuring an old man seeking redemption after his wife's death. The game offers a twisting plot, hand-drawn graphics, and grim music. It took five months to create, with everything done from scratch."



- The game features an interesting and engaging story that explores deep themes of loss and guilt.
- The atmosphere is well-crafted, with impressive music and visuals that enhance the overall experience.
- Despite its simplicity, the game provides a unique psychological horror experience that can resonate with players.
- The gameplay is repetitive and lacks meaningful puzzles, often reducing the experience to walking and item collection.
- The story can be confusing and is marred by poor writing, including grammatical errors and awkward dialogue.
- The game is very short, with many players feeling it doesn't justify its price due to the lack of content and replayability.
story
59 mentions Positive Neutral NegativeThe game's story is a mixed bag, with some players finding it engaging and thought-provoking, particularly in its exploration of themes like loss and personal demons, while others criticize it for being unclear, convoluted, or lacking depth. Many reviews highlight a psychological horror element, with a focus on atmosphere, but note that the narrative can feel disjointed or underdeveloped, leaving players wanting more clarity and resolution. Overall, the story serves as a central draw for some, but its execution varies significantly, leading to a range of opinions on its effectiveness.
“A great psychological horror game with a depressing story; I recommend it strongly.”
“The story talks about how a man is haunted by his wife's passing and the nightmares he faces.”
“The story unravels as you continue into the game, and while not everything makes sense, it has a satisfying ending.”
“The story makes no sense whatsoever, and even if it did, it's bland and uninteresting.”
“The story was somewhat unclear, especially the ending.”
“Some aspects of the story will get clear answers, but there are simply too many moving parts for a game that clocks in at less than an hour, leaving much of the deeper plot and meaning obscured.”