Skip to main content

Death's Door

Death's Door Game Cover
93%Game Brain Score
music, story
grinding, optimization
94% User Score Based on 17,746 reviews
Critic Score 88%Based on 2 reviews

Platforms

Nintendo SwitchAndroidPlaystation 5Playstation 4Xbox Cloud GamingSteam DeckWindowsPlayStationXbox Series X|SPCTabletCloudPhoneXbox OneNVIDIA GeForce NOWMobile Platform
Death's Door Game Cover

About

Death's Door is a single player hack and slash game with a fantasy theme. It was developed by Acid Nerve and was released on July 20, 2021. It received positive reviews from critics and very positive reviews from players.

In Death's Door, players control a Crow Knight, tasked with reaping souls in a fantasy world. The game features challenging combat and clever puzzles as you navigate through various levels to claim the souls of your targets. With a unique art style and atmospheric world design, Death's Door delivers a satisfying action-adventure experience.

Skip User Reviews

94%
Audience ScoreBased on 17,746 reviews
music3.2k positive mentions
grinding395 negative mentions

  • music
    4,403 mentions Positive Neutral Negative

    The music in "Death's Door" has received widespread acclaim, with many reviewers praising its beautiful and atmospheric soundtrack that enhances the overall gaming experience. Composed by David Fenn, the music is noted for its ability to evoke emotions, fitting seamlessly with the game's various environments and combat scenarios. While some players found certain tracks repetitive, the majority highlighted the soundtrack as a standout feature, contributing significantly to the game's charm and immersion.

    • “The soundtrack is amazing and suits the game perfectly.”
    • “The music works well with each area and keeps you hooked; it is quite soothing and melodic, which gives an ethereal feel to the world as a whole.”
    • “The music is beautiful and the art style is simple, yet expressive, making it easy to immerse yourself into a universe that at times dips into the grimness of Tim Burton, then the magic of old Disney movies.”
    • “It's one of those soundtracks that comes with a free game.”
    • “The music is totally forgettable.”
    • “The music did not resonate or seem to fit with the tone, as were the enemies rather uninspired.”
  • story
    4,351 mentions Positive Neutral Negative

    The story of "Death's Door" is generally well-received, characterized as simple yet engaging, with a charming blend of humor and melancholy that explores themes of life and death. Players appreciate the memorable characters and the emotional depth of the narrative, although some find it predictable or lacking in complexity. The game effectively combines its storytelling with enjoyable gameplay mechanics, making it a compelling experience overall.

    • “A really satisfying game with interesting characters, great mechanics, and a compelling story.”
    • “It's a world you want to see, and a story you'd like to listen to.”
    • “The story is simple but good, the NPCs have short but charming dialogue, and the game respects your time.”
    • “None of the bosses or side characters you chase down or befriend in the game’s middle section mean anything or contribute anything, nor do they have anything to do with the larger story Death’s Door is trying to tell.”
    • “The story is non-existent and the few crumbs you get are nonsensical and weird in typical soulslike flavor, which I find a really outdated and boring way to tell a story in 2024.”
    • “The story does little other than tell you why you're going somewhere and why you're fighting something.”
  • gameplay
    3,482 mentions Positive Neutral Negative

    The gameplay of "Death's Door" is generally praised for its engaging blend of exploration, puzzle-solving, and combat, drawing comparisons to classic titles like "Zelda" and "Dark Souls." While many players appreciate the tight mechanics and charming aesthetics, some critique the simplicity and repetitiveness of combat, as well as the lack of depth in certain gameplay elements. Overall, the game offers a satisfying experience with a fair challenge, though it may not introduce groundbreaking mechanics.

    • “The gameplay is a little bit of metroidvania mixed with 2D Zelda with a bit of almost souls-esque combat.”
    • “Rather than overwhelming you with flashy mechanics or complex RPG systems, it keeps things simple yet highly effective: tight combat, a compelling world, and a surprisingly deep story.”
    • “The gameplay is smooth and the music is great.”
    • “I think what negatively impacted my experience the most were the constant interruptions to the gameplay, like blocked paths because you’re missing a skill, or the sheer number of enemies in certain areas.”
    • “The gameplay is shallow, the world puzzles are shallow, etc. Nothing was driving the story and it began to feel like busy work.”
    • “The gameplay just isn't too compelling in my opinion.”
  • graphics
    3,125 mentions Positive Neutral Negative

    The graphics of "Death's Door" have received widespread acclaim for their charming and unique art style, often compared to the works of Studio Ghibli. Players appreciate the beautiful visuals, which effectively blend whimsical and somber elements, creating an immersive atmosphere that enhances the overall experience. The game's aesthetic, combined with a captivating soundtrack, contributes significantly to its appeal, making it a standout title in the indie gaming scene.

    • “Death’s Door dazzles with its beautiful and charming art style.”
    • “The level of polish here is brilliant and the combination of the visuals, music, and overall energy the game presents elevate the entire experience even when it doesn’t deserve it.”
    • “A real gem to say the very least with beautiful visuals, environmental and character designs, and accompanied by an amazing soundtrack.”
    • “Unfortunately for me, it clashed a little bit with the game’s 50’s film-noir aesthetics and the somber tones of the introductory areas and characters.”
    • “The art/aesthetic is charming, but doesn't make up for the rest of the game's shortfalls.”
    • “The visuals and music are fine and have some charm, but they're not enough to carry the overall experience.”
  • humor
    918 mentions Positive Neutral Negative

    The humor in "Death's Door" is widely praised for its cleverness and charm, effectively balancing lighthearted moments with the game's darker themes surrounding death. Players appreciate the witty dialogue, quirky character interactions, and the overall whimsical tone that enhances the gameplay experience, although some find certain jokes hit or miss. Overall, the humor is seen as a significant strength, contributing to the game's engaging narrative and memorable characters.

    • “Death's Door attempts to spice up its premise with its own brand of silly, charming, and playful humor interspersed throughout your adventure.”
    • “The entire game is extremely well polished featuring a surprisingly engaging and interesting story full of memorable characters and dialogue that genuinely made me laugh out loud.”
    • “The characters are memorable, the script is great, the humor is on point, the bosses are challenging without being unfair.”
    • “There is no map or functional compass in the game, which would be rather useful because running in circles for several minutes to get to the one specific location is not funny.”
  • atmosphere
    694 mentions Positive Neutral Negative

    The atmosphere in "Death's Door" is widely praised for its captivating blend of charming visuals, haunting music, and immersive world design, creating a unique experience that balances whimsy with darker themes. Players appreciate the game's ability to evoke emotion through its art style and sound, enhancing exploration and engagement with the story. Overall, the atmosphere is described as enchanting, polished, and integral to the game's appeal, making it a standout title in the action-adventure genre.

    • “The gentle pastel shading of the game’s regions and dungeons, alongside expertly managed lighting effects, provide tons of atmosphere to each location and make navigating them a joy.”
    • “What makes this game so remarkable is its ability to combine a spellbinding atmosphere with fluid, addictive gameplay mechanics.”
    • “The atmosphere strikes a nice balance, blending grim drudgery and unrestrained tyranny with bright humor and hope that things will get better.”
    • “Gameplay and visuals were good, but the story and atmosphere were lacking, which sadly dragged the entire experience down.”
    • “I love the art style and the atmosphere of this game, but it gets pretty repetitive and annoying quickly.”
    • “The visuals and soundtrack are both very good and create an immersive atmosphere, but the gameplay is basic and tedious.”
  • grinding
    433 mentions Positive Neutral Negative

    The reviews indicate that grinding in the game can often feel tedious and repetitive, particularly during backtracking and when attempting to achieve 100% completion. Many players found the lack of a map and the necessity to revisit areas for collectibles to be frustrating, leading to a sense of monotony. While some appreciated the challenge and exploration aspects, the overall sentiment suggests that the grinding elements detracted from the enjoyment of the game, especially in the post-game content.

    • “No grinding is needed that much to finish the game, but if you want to maximize your skills, you need to allot extra time for it.”
    • “At least for me, there was no tedious grinding, unlike other games with similar systems; I managed to get all the basic upgrades.”
    • “Deaths Door has a satisfying combat system, no tedious grinding, good pacing with the story, nice aesthetic and great soundtrack, and a good sense of humor.”
    • “And that just loses the fun after a while of grinding non-stop but still never get what you need; it gets boring.”
    • “The game’s biggest sin is the tediousness of its final boss: rather than being the coda for the player mastering the game, it’s a punishing and boring slog that will make you hate the game for all the wrong reasons.”
    • “The lack of any in-game map makes navigation frustrating and tedious.”
  • character development
    230 mentions Positive Neutral Negative

    Character development in the game is highlighted by its exceptional character designs, which are often described as whimsical, charming, and reminiscent of Studio Ghibli's style. Players appreciate the unique and memorable character designs, which contribute significantly to the game's atmosphere and storytelling, although some feel that deeper character development could have enhanced the experience. Overall, the combination of engaging visuals, quirky characters, and a captivating soundtrack creates a rich emotional backdrop that resonates with players throughout their journey.

    • “They are the heart of Death's Door, and their character development can lead to some genuinely heart-wrenching moments towards the end of the base game and in the post-game content.”
    • “The character designs, environments, and animations are all amazing and so full of personality and life (or death, as it may be for this game).”
    • “This is an amazing isometric action adventure, with incredible secrets, rewarding exploration, character growth, great story, great writing, amazing character design, engaging combat, and more...”
    • “It's a bit on the short side and some of the story/character development could've been done more thoroughly, but the gameplay's fun enough for its length.”
    • “This game does a lot of things very well, such as graphics, character designs and controls, but the area designs are absolutely mindless.”
    • “- little character development.”
  • emotional
    175 mentions Positive Neutral Negative

    The emotional aspect of the game is widely praised for its touching and heartfelt narrative, which explores themes of death and existentialism while balancing humor and melancholy. Players appreciate the character development and the emotional weight of the story, often finding themselves invested in the motivations of both protagonists and antagonists. The game's beautiful art, music, and writing further enhance its emotional impact, making it a memorable experience that resonates deeply with players.

    • “Underlying action dungeon crawling combat ala [i]souls[/i] + [i]legend of zelda[/i] is a story at once touching and wholesome... about death and dying.”
    • “It was emotional and you started to feel sorry for said boss because you started to understand their motivations for it all…”
    • “This quaint story about a workaday crow discovering that death is a force of nature that without discrimination takes all, both good and bad, winds up being far more memorable and touching than I could have ever expected.”
  • replayability
    110 mentions Positive Neutral Negative

    Overall, the game's replayability is generally considered low, with many players noting that once the story and puzzles are known, there is little incentive to replay. While some appreciate the potential for speedrunning and achievement hunting, the lack of significant post-game content or a new game plus mode limits replay value. Despite its charm and engaging story, most reviews suggest that the game is best enjoyed in a single playthrough rather than multiple runs.

    • “Game is easy to understand, totally replayable, and the story is 10/10.”
    • “Great story, wonderful art style, amazing music and sound, plenty to explore, and good replayability.”
    • “There's a lot of replay value in this game to experiment with different builds so you won't be bored.”
    • “I really enjoyed the game, but it's probably worth noting that it's only about 10 hours of play time with very little added replay value.”
    • “The game replayability is low.”
    • “And lastly, you'll see everything the game has to offer in a single run, thus significantly nullifying its replayability. Sure, there's the umbrella achievement and you could also challenge yourself to completing the game as fast as possible or doing a no-hit run, but that's about it in my opinion.”
  • optimization
    96 mentions Positive Neutral Negative

    The game's optimization is a mixed bag, with some players experiencing smooth performance and high framerates, particularly on the Steam Deck, while others report significant stuttering and lag issues, even on systems that exceed the recommended specifications. Many users noted that tweaking settings was necessary to achieve acceptable performance, indicating that the game may not be well-optimized for all PC configurations. Overall, while the art and technical aspects are praised, the inconsistent optimization detracts from the experience for a portion of the player base.

    • “A truly insightful and compelling story combined with amazing mechanics, wonderful art and theming, and great optimization for a perfectly smooth, immersive experience.”
    • “Performance and polish is impeccable in this game.”
    • “The game runs smoothly without any hiccups, framerate drops or bugs on 1440p@144hz with the following specs.”
    • “I got this on sale, and yet... I'm not sure I would have paid if I knew the game is so badly optimized.”
    • “For starters, the game is poorly optimized to be played on a PC.”
    • “The game is good but it is poorly optimized; my PC is not a 'monster' PC but it is way past the recommended system requirements and it still lags, especially in the first area.”
  • stability
    48 mentions Positive Neutral Negative

    Overall, the game's stability is generally praised, with many players reporting no major bugs, glitches, or crashes during their playthroughs. However, some minor issues, particularly with controller support and occasional visual glitches after respawning, have been noted, though they do not significantly detract from the overall experience. The game is considered well-optimized and polished, especially for a title developed by a small team.

    • “Good optimization, no freezes.”
    • “I love the puzzles and it runs great on my Steam Deck.”
    • “Well made, not buggy, cute graphics and all... but still a souls-like.”
    • “Controller support is buggy and not functional.”
    • “Although many of these issues will likely be ironed out soon, given that the game was only just recently released, there were some instances where clear glitches could be observed.”
    • “There are some glitches here or there, some characters don't get much to say, and some of the boss fights feel less fun than others.”
  • monetization
    20 mentions Positive Neutral Negative

    The monetization aspect of the game is praised for its lack of microtransactions and subscription models, offering a pure gaming experience reminiscent of classic titles. Reviewers appreciate that the game does not rely on false advertising or cash grabs, instead focusing on delivering engaging gameplay without the pressure of endless purchases. Overall, the game is seen as a refreshing departure from modern monetization practices.

    • “Many thanks for such a pure game in times of microtransactions and season passes.”
    • “The graphics are fabulous, but I don't think the advertising represents the game accurately.”
    • “No false promises and microtransactions trying to force you into a subscription or endless purchases.”
    • “Death's Door makes me feel as if I was in the old days of video games where people poured their time and efforts into making a piece of art, not a cash grab.”
Skip Critic Reviews

88%Critics’ scoreBased on 2 critic reviews
Skip Game Offers

Buy Death's Door

13h Median play time
15h Average play time
9h Main story
16h Completionist
10-20h Spent by most gamers
*Based on 126 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Death's Door

Games Like Death's Door

Momodora: Reverie Under The Moonlight Image
ENDER LILIES: Quietus of the Knights Image
Hyper Light Drifter Image
Lunacid Image
Islets Image
Skip FAQs

Frequently Asked Questions

Death's Door is a hack and slash game with fantasy theme.

Death's Door is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.

The main story can be completed in around 9 hours, while the entire game is estimated to take about 16 hours to finish. On average players spend around 15 hours playing Death's Door.

Death's Door was released on July 20, 2021.

Death's Door was developed by Acid Nerve.

Death's Door has received positive reviews from players and positive reviews from critics. Most players liked this game for its music but disliked it for its grinding.

Death's Door is a single player game.

Similar games include Momodora: Reverie Under The Moonlight, ENDER LILIES: Quietus of the Knights, Hyper Light Drifter, Lunacid, Islets and others.