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Paragon: The Overprime

Paragon: The Overprime Game Cover
63%Game Brain Score
gameplay, graphics
monetization, optimization
63% User Score Based on 4,402 reviews

Platforms

PCCloudNVIDIA GeForce NOWWindows
Paragon: The Overprime Game Cover

About

Paragon: The Overprime is a single player and multiplayer shooter game with a science fiction theme. It was developed by Netmarble F&C Team SoulEve and was released on December 5, 2022. It received mostly positive reviews from players.

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63%
Audience ScoreBased on 4,402 reviews
gameplay164 positive mentions
monetization56 negative mentions

  • Faithful recreation of the original Paragon experience with improved graphics and fluid gameplay.
  • Fun, fast-paced, and engaging 3rd person MOBA that rewards skillful play and team coordination.
  • Free to play with a fair monetization model; frequent developer updates and community engagement.
  • Unique vertical gameplay elements and dynamic combat differentiate it from traditional MOBAs.
  • Good range of heroes with unique abilities and meaningful differentiation of roles.
  • Optimized performance that runs smoothly on a range of systems especially when properly configured.
  • Extremely long matchmaking queues and low player population leading to frequent bot matches.
  • Highly toxic and unfriendly player community, which discourages new players.
  • Issues with game balance favoring ranged characters and certain heroes; ongoing balancing concerns.
  • Various bugs including crashes, UI glitches, and frustrating teleport/map interactions.
  • Unclear or overly complex item system; tutorial and new player onboarding are inadequate.
  • Lack of voice chat and controller support reduces accessibility and team coordination.
  • Privacy concerns due to extensive data collection policies involving personal information.
  • gameplay
    434 mentions Positive Neutral Negative

    Paragon: The Overprime offers a fast-paced, third-person MOBA experience with dynamic mechanics like sprinting, verticality, and unique hero abilities that differentiate it from traditional MOBAs. While many praise its smooth, engaging gameplay and strategic depth, some criticisms include balance issues, clunky or unfinished mechanics, and occasional lag or bugs. Overall, the gameplay is considered fun and promising but may require further polish and balance improvements to fully realize its potential.

    • “One of the standout features of Paragon Overprime is the dynamic and strategic gameplay.”
    • “The emphasis on team coordination and strategic decision-making adds depth to the gameplay, making each match a unique and engaging challenge.”
    • “The combination of third-person shooting mechanics, satisfying gameplay, and fast-paced action is really appealing.”
    • “Gameplay is stiff, no strategy, terrible unpolished animations, bugs both in graphics and sounds.”
    • “Gameplay feels really bad and sprinting plus teleporting to the left and right lane freely makes it feel like a team deathmatch more than a moba.”
    • “The gameplay is also very meh for me.”
  • graphics
    267 mentions Positive Neutral Negative

    The game's graphics are widely praised for their high quality, stunning visuals, detailed character models, and immersive environments, often compared favorably to other MOBAs with a more polished and modern aesthetic. However, some users report issues such as blurriness, forced film grain, lighting bugs, and optimization problems that affect performance on lower-end PCs. Overall, the graphics are considered a standout feature that enhances the gameplay experience, though occasionally hampered by technical inconsistencies.

    • “The attention to detail in character design, maps, and overall aesthetics is commendable, creating a visually stunning environment that enhances the overall gaming experience.”
    • “The game's stunning graphics, vibrant particle effects, and diverse color palette enhance the immersive experience.”
    • “One of the best moba games I tried that can truly be immersive, very polished, great graphics and map!”
    • “The graphics look like you're testing the game in an engine during development.”
    • “The graphics are horrible you can barely see what's going on with max settings on.”
    • “The korean developers have really gone overboard with the graphics to the point where it feels like they cared more about making the game look good than it actually being good.”
  • monetization
    107 mentions Positive Neutral Negative

    Monetization in the game is widely criticized as predatory and cash-grab oriented, with high prices and paywalls for heroes and skins that alienate many players. Although some note improvements after developer response and free content giveaways, the overall sentiment remains that the system is aggressive and discouraging, negatively impacting player retention and community growth. Many reviewers also call for better advertising to increase the player base and justify the monetization model.

    • “Monetization isn't pay-to-win; the game has showered me with heroes and skins for free just for playing.”
    • “They are upfront about their monetization approach, consistently producing new content and quickly patching major issues.”
    • “The monetization system is not overly predatory, and the gameplay is enjoyable.”
    • “The monetization system is not only predatory but also a blatant cash grab, with heroes locked behind expensive paywalls costing around $10 each, making the total cost to unlock all characters around $220 to $270.”
    • “If you want to play ranked, you're forced to either play for months or spend a minimum of $140 due to the heavy and exploitative monetization mechanics.”
    • “The game feels cheap and resembles a mobile cash grab, with aggressive microtransactions, shady terms, and obnoxious pricing for characters and skins, overshadowing the core gameplay experience.”
  • optimization
    60 mentions Positive Neutral Negative

    The game's optimization is highly inconsistent, with some players experiencing smooth, stable 100+ FPS performance while others report frequent stuttering, freezing, and lag even on high-end hardware. Although patches have improved stability since launch, many reviews indicate the need for further optimization, especially regarding responsiveness and frame rate consistency. Overall, performance varies widely by system and settings, leaving optimization a significant area for continued improvement.

    • “No performance issues, runs smoothly and is responsive.”
    • “Excellently optimized; on ultra settings it now produces 100+ fps consistently, whereas half a year ago it wasn’t even 70.”
    • “Very well optimized with insanely fun gameplay, even for someone who usually dislikes MOBAs.”
    • “This game is so painfully unoptimized my screen froze 4 times walking to tower.”
    • “I'm seriously considering switching to predecessor solely because the dev team is more focused on adding skins and new characters than fixing game performance.”
    • “Optimization of game is bad, fps average 40-50 on RTX 3060.”
  • stability
    57 mentions Positive Neutral Negative

    The game's stability is inconsistent, with many users reporting frequent bugs, glitches, freezes, and occasional crashes that hinder gameplay, especially in competitive modes. However, some players note that it generally runs well on average PCs and shows promise if further polished. Overall, it remains buggy and unrefined in its current early access state, suggesting patience for future updates.

    • “Game runs great and is fun to play.”
    • “The devs are definitely fans of the original and have a clear idea of what they want to make. The game runs great and is quite well designed for a fast-paced competitive experience.”
    • “It feels great, runs great, characters are a bit pricey but you can definitely grind to get them, and I believe the first 5 days you login you get a free hero too.”
    • “Buggy, laggy, and all around terrible.”
    • “Extremely buggy, crashed 7 times in the starting tutorial alone.”
    • “Game is good but very buggy, feels like a port from console, keep having matchmaking issues and the game blames me for it.”
  • story
    48 mentions Positive Neutral Negative

    The game lacks a meaningful story, with many users noting it feels generic, uninspired, and disconnected from the gameplay experience. Players also criticize the limited character customization and narrative engagement, describing it as "no story" or just "random colorful elements" without depth. Overall, the story aspect is considered weak and underdeveloped.

    • “I've played Paragon (origin) since the CBT from the beginning and that game was absolutely amazing: the storyline, characters, level design, game balance, sounds, music... everything was good until Epic shut down the game!”
    • “It would be nice to get an option to reroll daily or weekly missions to avoid unpleasant ones (like playing a role you don't enjoy), but other than that, my only complaint is the weird blurry effect that makes the game look janky even at max graphics, though I haven't tried all graphics options to see if it can be fixed.”
    • “Once you find players who know how the MOBA genre works and understand the mechanics of Overprime, it's a totally different story versus going solo or YOLO queue games.”
    • “Yet another story of developers not listening to players then ultimately closing their servers when fixes and good suggestions were right under their noses.”
    • “Bad copy of Smite and fix items. Sorry, I don't like it. Heroes list look like commons with no flex, no attitude; all heroes look like generic NPCs from MMO games. The J-pop slayer, really? She is fighting for K-pop? For what? The game looks and feels like no soul, beta of beta testing, and no story, just random farts in a colorful box.”
    • “I have a quest that tells me that I have to complete level 4 of the tutorial; however, only level 1 is unlocked.”
  • grinding
    48 mentions Positive Neutral Negative

    Grinding in the game is widely criticized for being tedious and slow, with many players frustrated by the lengthy and costly process required to unlock characters and access ranked modes. Farming mechanics are streamlined and enjoyable to some extent, but the heavy emphasis on grinding for progression, combined with expensive hero unlocks and restrictive daily caps, makes unlocking competitive play feel like a significant time and/or monetary investment. Overall, the grind detracts from the experience, especially for new players, although some appreciate that efficient farming and ganking still provide meaningful advantages.

    • “The grinding to unlock characters is extremely stupid with daily cap; as a free player, you'll be able to buy characters to unlock competitive mode only after about 2 months.”
    • “Back to the somewhat bad, I've now put 46 hours into this game and I'm only about level 7; you need level 10 to play ranked, so there is a fair amount of grinding involved before your gameplay even matters, and after 46 hours and 1k free in-game currency, I can only afford roughly 2 characters.”
    • “You'd have to wait 18 weeks to unlock all the characters and be grinding for a few weeks just to hit the 10 needed for ranked.”
  • character development
    16 mentions Positive Neutral Negative

    Character development is praised for its unique and visually stunning designs that enhance gameplay immersion, with attention to detail in both character aesthetics and mechanics. While most characters receive positive feedback, a few originals draw criticism for lack of originality and appeal. Overall, the character design is considered a strong highlight that contributes significantly to the game's engaging and fluid experience.

    • “The attention to detail in character design, maps, and overall aesthetics is commendable, creating a visually stunning environment that enhances the overall gaming experience.”
    • “The gameplay loop is very fun, and the character design and mechanics make you feel as though you are an extension of that character, something other successful MOBAs do really well.”
    • “Superb character designs and animations, both the ones inherited from the original Paragon and the original Overprime ones; overall, a pretty game to look at once some settings have been adjusted.”
    • “The character designs and changes are bad; also their original character Zena is bland and lame. This gives off a mobile game vibe, making me question why I'm playing this on PC instead of my phone.”
    • “I hope they continue with character development and start bringing out some original characters soon.”
    • “From character design to UI, shop, and map, everything feels off despite decent hardware.”
  • humor
    11 mentions Positive Neutral Negative

    The humor in the game is widely appreciated, often stemming from its quirky bugs, grammatical errors, and amusing animations, providing a lighthearted and entertaining experience. Many find the game hilariously underdeveloped in a way that adds to its charm, though some note the humor is sometimes tied to frustrating aspects like long wait times. Overall, the comedic elements enhance the game's appeal and make it enjoyable despite its flaws.

    • “After a while and figuring out how it works, it's an interesting and very funny game.”
    • “The animations for running are pretty funny.”
    • “The message 'if you don't join back in time you will be penalized' taunts me, laughing at my inability to rejoin the game.”
  • music
    11 mentions Positive Neutral Negative

    The music in the game is generally praised for its quality and ability to enhance immersion, with a cool soundtrack and strong sound design. However, some users find the background music standard or repetitive, and the high volume during training can be irritating. Overall, the music contributes positively to the gameplay experience but could benefit from more variety and better volume control.

    • “The game's sound design is top-notch, with immersive sound effects and a great soundtrack that enhances the overall gaming experience.”
    • “Paragon gameplay as a first person MOBA is almost flawless, very action-like; graphics are the best for a MOBA game, soundtrack is pretty cool too.”
    • “I've played Paragon (origin) since the CBT from the beginning and that game was absolutely amazing: the story line, characters, level design, game balance, sounds, music... everything was good until Epic shut down the game!”
    • “Training is so annoying; the game won't even let you change the settings until you are in the game. Meanwhile, your ears are bleeding because the background music is maxed.”
    • “The 'lobby' music or whatever is from Killzone. The trailer made this game look like a Jak and Daxter ripoff, but it is nothing like that.”
    • “The game has lost its background music during matches, making the announcer's voice very irritating to listen to after a few minutes.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is highly dynamic and engaging, resembling a professional sports match with intense, competitive energy and strong player interaction, especially when coordinating with a team. However, it is marred by toxic behavior and long queue times, which detract from the overall experience despite the solid audio and immersive in-game environment.

    • “The audio is much like that of a professional sports match, similar to the original Unreal Tournament, giving it a real sports stadium atmosphere by praising players for their prowess or humbling them for lack thereof.”
    • “The whole atmosphere of the match is the real fun of it, especially when you gel with a team of players.”
    • “Feels good, runs good, sounds good, has a nice atmosphere. I won't hold balance against the game just yet as it is very early; unlocking characters isn't too bad compared to other free-to-play MOBAs on the market. The game has lots of potential.”
    • “But it's the toxic MOBA atmosphere with 15 minutes to hour-long queues between games.”
    • “Competitive atmosphere and plenty of haters, but worth the struggle to learn such a dynamic MOBA that is not paralleled.”
  • emotional
    4 mentions Positive Neutral Negative

    Users express mixed emotions toward the game, with some feeling nostalgic attachment due to past favorites like Paragon, while others are frustrated by issues like toxicity and hackers, impacting their emotional connection and willingness to continue playing.

    • “I haven't reviewed many games ever, but when I do, it's because I'm emotionally attached to the game. In the case of Overprime, my feelings are mixed; I used to love Paragon, so maybe that's still affecting my judgment.”
    • “Luckily, I don't put any emotional attachments to games, so it is easy enough to drop them. For casual play, there is no place for toxicity, although ranked play should be more selective.”
    • “Never touching a MOBA again.”
  • replayability
    2 mentions Positive Neutral Negative

    Replayability is seen as improved due to better level-up systems, item balance, and enhanced player challenges, though some users miss previously available characters and desire their return through updates. However, opinions vary, with some players still finding the game frustrating despite these improvements.

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21h Median play time
140h Average play time
5-100h Spent by most gamers
*Based on 21 analyzed playthroughs
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Paragon: The Overprime is a shooter game with science fiction theme.

Paragon: The Overprime is available on PC, Windows, Cloud and NVIDIA GeForce NOW.

On average players spend around 140 hours playing Paragon: The Overprime.

Paragon: The Overprime was released on December 5, 2022.

Paragon: The Overprime was developed by Netmarble F&C Team SoulEve.

Paragon: The Overprime has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its monetization.

Paragon: The Overprime is a single player game with multiplayer and local co-op support.

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