Paragon: The Overprime Game Cover

Paragon: The Overprime is a free team-based TPS Action MOBA. Choose one of the many powerful heroes with unique skills and work with your teammates to conquer the Prime battlefield. Speed across the battlefield with the heroes of Prime and feel the thrill of the action.

  • PC
  • Windows
  • Cloud
  • NVIDIA GeForce NOW

Reviews

63%
Audience ScoreBased on 4,440 reviews
gameplay170 positive mentions
monetization59 negative mentions
  • gameplay442 mentions

    The gameplay of "Paragon: The Overprime" has received mixed reviews, with many players praising its fast-paced, dynamic mechanics and engaging character designs, while others criticize its balance issues and clunky execution. The game features a blend of traditional MOBA elements with unique mechanics like sprinting and teleportation, but some players feel it lacks depth and polish compared to its predecessors. Overall, while the gameplay can be fun and visually appealing, it suffers from bugs, unbalanced heroes, and a steep learning curve for newcomers.

    • “I play many MOBAs and this one is unique; movement and mechanics are very dynamic.”
    • “The gameplay is fun, and the bad auto builds add some theory crafting, so overall I've had fun with it.”
    • “The emphasis on team coordination and strategic decision-making adds depth to the gameplay, making each match a unique and engaging challenge.”
    • “I had a terrible gameplay experience: lags, stuttering, etc.”
    • “The gameplay is beyond clunky and feels really bad.”
    • “Gameplay-wise, this game is a wash; it's way too fast-paced to be called a MOBA, the characters are all very underwhelming to play, and the jungle is so boring.”
  • graphics271 mentions

    The graphics of the game receive mixed reviews, with many praising their beauty, detail, and overall aesthetic appeal, often comparing them favorably to other MOBAs. However, some players criticize the visuals for being blurry or reminiscent of older mobile games, indicating a need for optimization. Overall, while the graphics are generally considered a strong point, there are notable concerns regarding clarity and performance on various settings.

    • “The graphics and art style for this game is amazing.”
    • “The game's stunning graphics, vibrant particle effects, and diverse color palette enhance the immersive experience.”
    • “The attention to detail in character design, maps, and overall aesthetics is commendable, creating a visually stunning environment that enhances the overall gaming experience.”
    • “The graphics look like some weird Korean mobile game or something.”
    • “The graphics are horrible; you can barely see what's going on with max settings on.”
    • “The graphics look dated somehow, and the color palette is not very vibrant.”
  • monetization110 mentions

    The monetization strategy of the game has received mixed reviews, with many players labeling it as predatory and a cash grab, particularly criticizing the high costs associated with unlocking heroes and skins. While some users appreciate the availability of free content and the developers' responsiveness to community feedback, the overall sentiment leans towards dissatisfaction due to aggressive microtransactions and concerns about data privacy. Players are calling for better advertising and a more balanced approach to monetization to attract a larger player base.

    • “Monetization isn't bad; there is no pay-to-win, and so far in my experience, the game showered me with heroes and skins for free, just for playing.”
    • “They aren't being shy about going free-to-play; they're upfront with what kind of monetization they're looking for, and they're consistently producing new content.”
    • “The monetization system is not overly predatory, and the gameplay is enjoyable.”
    • “The monetization system is not overly predatory, and the gameplay is nice.”
    • “It is missing some heroes and unlocking heroes is a very obvious cash grab; I understand charging for skins and some content, but locking heroes behind a paywall is kind of ridiculous.”
    • “The monetization is predatory.”
  • optimization61 mentions

    The optimization of the game has received mixed reviews, with some players experiencing significant performance issues such as stuttering and lag, while others report smooth gameplay and high frame rates. Many users note that while the game has improved since its launch, it still requires further optimization to enhance overall performance and stability. Overall, the consensus suggests that while there are moments of good performance, the game remains unoptimized for a substantial number of players, particularly on lower-end systems.

    • “Very well optimized, insanely fun gameplay...and I hate MOBAs...”
    • “Excellently optimized (on ultra it now produces 100+ fps consistently. Half a year ago it wasn’t even 70).”
    • “Good combination of good game design, gameplay, and performance.”
    • “This game is so painfully unoptimized my screen froze 4 times walking to the tower.”
    • “The state of game performance right now is bad.”
    • “Optimization of the game is bad, fps average 40-50 fps on RTX 3060.”
  • stability57 mentions

    The stability of the game has received mixed reviews, with many players reporting significant bugs, glitches, and performance issues, particularly during matches and with character abilities. While some users note that the game runs smoothly on their systems and shows potential for improvement, the overall consensus is that it is currently too buggy for a fully enjoyable experience. Players recommend waiting for further updates and polish before fully committing to the game.

    • “The game runs great and is fun to play.”
    • “It looks good, it runs great, and I don't have the highest-end PC. It's a shooter MOBA, but it's not so incredibly fast-paced that I'm missing every shot, and not too slow that it's easy to hit everything.”
    • “The devs are definitely fans of the original and have a clear idea of what they want to make. The game runs great and is quite well designed for a fast-paced competitive experience.”
    • “Game is buggy and unresponsive.”
    • “No balance, no servers, no effort, filled with glitches and broken UI, not even fun to mess around in.”
    • “Extremely buggy, crashed 7 times in the starting tutorial alone.”
  • story49 mentions

    The game's story is largely criticized for its lack of depth and engagement, with many players feeling that it fails to resonate or provide meaningful content. Users express frustration over the developers' disregard for player feedback, leading to a sense of disillusionment with the game's narrative and character design. Overall, the consensus is that the story feels generic and uninspired, contributing to a lack of investment in the game.

    • “I've played Paragon (origin) since the CBT from the beginning and that game was absolutely amazing: the storyline, characters, level design, game balance, sounds, music... everything was good until Epic shut down the game!”
    • “The free rotation of heroes is huge; the starting missions give you amazing heroes for free just for logging in for 5 days.”
    • “The game is good and so much fun to play, but the real problem is there are not enough players to play online. You should work on advertisement and make a base of active players.”
    • “Yet another story of developers not listening to players, then ultimately closing their servers when fixes and good suggestions were right under their noses.”
    • “The game looks and feels like it has no soul; it's just a beta of beta testing with no story, just random farts in a colorful box.”
    • “Morale of the story: the game is good, but the developers are bad and greedy.”
  • grinding48 mentions

    The grinding aspect of the game has received mixed reviews, with many players finding it excessively tedious and time-consuming, particularly when it comes to unlocking characters for competitive play. While some appreciate the fast-paced action and the ability to earn skins through grinding, others criticize the daily caps and high costs associated with character unlocks, leading to frustration and a sense of emptiness in progression. Overall, players feel that the grind can detract from the enjoyment of the game, especially for those who prefer a more balanced approach between farming and combat.

    • “You'll need a second life for grinding.”
    • “The grinding to unlock characters is extremely stupid with a daily cap; you will be able to buy characters to unlock competitive mode for about 2 months if you're a free player.”
    • “Unbelievably grindy, 5 days for a character or $10, 14 characters to play competitive.”
    • “You'd have to wait 18 weeks to unlock all the characters and be grinding for a few weeks just to hit the 10 needed for ranked.”
  • character development17 mentions

    Character development in the game is generally praised for its impressive design and aesthetics, with many reviewers highlighting the unique and beautiful character designs that enhance gameplay. However, there are mixed feelings about specific characters, such as Iggy and the original character Zena, which some players find lacking. Overall, while the character mechanics and visuals are well-received, there are calls for further development and balancing to improve the experience.

    • “The attention to detail in character design, maps, and overall aesthetics is commendable, creating a visually stunning environment that enhances the overall gaming experience.”
    • “If you played the original Paragon, this is far better when it comes to mechanics, character design, map design, as well as the feel of the game.”
    • “Also, they butchered the character designs.”
    • “The character designs and changes are bad; also their original character Zena is so bland and lame. All of this just screams mobile game to me, and I question the entire time I'm playing why I'm playing this on PC and not on my phone.”
    • “I hope they continue with character development and get to bringing out some originals soon.”
  • humor11 mentions

    The humor in the game is a standout feature, with players noting its unintentional comedic elements, such as bugs and grammatical errors, that add to the overall experience. Many find the gameplay mechanics and animations amusing, while others appreciate the game's ability to entertain despite its flaws. Overall, the humor is described as a significant improvement over its predecessor, making it a fun choice for players looking for a lighthearted gaming experience.

    • “This game is so underbaked it's funny as hell.”
    • “What's the point of aiming when you could hit the funny button that 100% guarantees that your ability lands?”
    • “The message 'if you don't join back in time you will be penalized' taunts me, laughing at my inability to rejoin the game.”
  • music11 mentions

    The music in the game is generally described as enjoyable but somewhat standard for the MOBA genre, with some players finding the background music repetitive and in need of improvement. While the sound quality is praised for its immersive effects, the absence of background music during matches has been noted as a significant drawback, detracting from the overall experience. Overall, the soundtrack is appreciated, but there are calls for a more unique and engaging musical composition.

    • “Overall, Paragon is a fun game I could enjoy on casual gaming nights, just chilling and listening to music while raving out in my PC room.”
    • “The game's sound design is also top-notch, with immersive sound effects and a great soundtrack that enhances the overall gaming experience.”
    • “The graphics are amazing, the music is nice, and the gameplay is stellar.”
    • “Training is so annoying; the game won't even let you change the settings until you are in the game, meanwhile your ears are bleeding because of the background music being maxed.”
    • “The 'lobby' music or whatever is from Killzone. The trailer made this game look like a Jak and Daxter rip-off, and it's nothing like that.”
    • “The game has lost its background music during matches, and this makes the announcer's voice very irritating to listen to after a few minutes.”
  • atmosphere7 mentions

    The atmosphere of the game is described as dynamic and engaging, reminiscent of a professional sports match, which enhances the competitive experience despite the presence of toxicity and long queue times. Players appreciate the audio design and the sense of camaraderie when teaming up, although concerns about balance and character dynamics have emerged as the game evolves. Overall, the atmosphere remains a highlight, contributing to the enjoyment of gameplay even amidst frustrations with development changes.

    • “The audio is much like that of a professional sports match, along the lines of the original Unreal Tournament, giving it a real sports stadium-like atmosphere, praising players for their prowess or humbling them for lack thereof.”
    • “The whole atmosphere of the match is the real fun of it, especially when you gel with a team of players.”
    • “Feels good, runs good, sounds good, has a nice atmosphere; I won't hold balance against the game just yet as it is very early. Unlocking characters isn't too bad when compared to other free-to-play MOBAs on the market. The game has lots of potential; let's just hope the devs don't squander it.”
    • “But it's the toxic MOBA atmosphere with 15-minute to hour-long queues in between games.”
    • “The audio is much like that of a professional sports match, along the lines of the original Unreal Tournament, giving it a real sports stadium-like atmosphere praising players for their prowess or humbling them for lack thereof.”
    • “Competitive atmosphere and plenty of haters, but worth the struggle to learn such a dynamic MOBA that is not paralleled.”
  • emotional4 mentions

    Players express a range of emotional responses to games, with some feeling a strong attachment that influences their enjoyment and judgment, particularly in relation to past experiences with titles like Paragon. Others emphasize the importance of a positive, non-toxic environment for casual play, indicating that negative experiences can lead to a decision to disengage from certain genres, such as MOBAs. Overall, emotional connections significantly impact players' engagement and satisfaction with games.

    • “Haven't reviewed many games ever, but when I go for one, it's because I'm emotionally attached to said game. In the case of Overprime (and I'm choosing this name on purpose), my feelings are mixed; I used to love Paragon, so maybe that's still affecting my judgment.”
  • replayability2 mentions

    Players note that the game has improved in terms of playability and challenge, enhancing its replayability, but some express a desire for the return of previously available characters to further enrich the experience. However, there are also strong criticisms regarding the overall quality of the game, with some feeling that it remains fundamentally flawed despite these improvements.

    • “I played it and I like it; it's more playable, and the level-up system and items are more suitable, providing a better challenge when facing other players. There have been a lot of improvements, but I would prefer if the company returns the rest of the characters that were previously there. An announcement or update with a season pass would be amazing.”
    • “Nothing has changed; this game is still a flaming mess. While it is slightly more playable with high ping compared to other Paragon versions, it doesn't change the fact that this game is just awful.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

21hMedian play time
140hAverage play time
5-100hSpent by most gamers
*Based on 21 analyzed playthroughs

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