Smite 2 Game Cover

"Smite 2" is a massively multiplayer role-playing game where players can choose from various gods with unique abilities, in a third-person action MOBA setting. The game offers cross-play and cross-progression, allowing players to fight alongside their friends on any platform and take their unlocks with them. With compelling game mechanics and humor, Smite 2 strives to improve upon its predecessor while addressing previous optimization issues.

  • PC
  • Windows
  • Xbox Series X|S
  • Epic Games
  • Xbox

Reviews

56%
Audience ScoreBased on 2,755 reviews
graphics52 positive mentions
monetization64 negative mentions
  • graphics320 mentions

    The graphics in Smite 2 have received mixed reviews, with many players noting significant improvements over the original game, particularly in visual fidelity and character models. However, some users feel that the graphics are not as polished as expected, citing issues with optimization and a clash between the art styles of characters and environments. Overall, while the graphical upgrade is appreciated, it is often viewed as insufficient to justify the game's other shortcomings and the perceived lack of innovation.

    • “The graphics have seen a significant upgrade, making the game visually appealing.”
    • “Smite 2 feels true to original smite while featuring a massive graphical overhaul.”
    • “The graphics are phenomenal and conquest is actually fun again!”
    • “The graphics are essentially the same.”
    • “It's literally smite 1 with slightly updated graphics.”
    • “The graphics have this weird washed out look and visually looks unfinished (which of course it is).”
  • gameplay241 mentions

    The gameplay of Smite 2 has received mixed reviews, with many players noting improvements in visuals and mechanics compared to Smite 1, while others criticize confusing item systems and a lack of variety in gods. Some players appreciate the smoother gameplay and new mechanics, while others feel it has not significantly evolved from the original, citing bugs and balance issues. Overall, while there are promising elements and ongoing updates, the game is still seen as needing refinement and more content to fully realize its potential.

    • “The gameplay is improving fast, and is already updated beyond Smite 1 with the given of items in store being fewer currently.”
    • “The core gameplay remains familiar in all the right ways.”
    • “The new mechanics and combat of the game are much more dynamic and feel fresh.”
    • “Even though it has better models and a new graphics engine, gameplay-wise it's much, much worse; it's an alpha but it feels disgusting to play.”
    • “Gameplay is identical to the first game.”
    • “Going from 120+ gods to maybe 20, completely reworked item screen, reworked gameplay mechanics regarding abilities, the GUI is horrendous to look at and filter through, and I've had multiple game-breaking bugs that caused me to have to leave matches/rejoin, just to get kicked out or banned for leaving early.”
  • monetization121 mentions

    The monetization of Smite 2 has been widely criticized as excessively greedy and reminiscent of a cash grab, with many players feeling betrayed by the lack of value in legacy gems and inflated prices for skins and other content. Reviewers express disappointment over the prioritization of microtransactions over gameplay improvements, leading to a perception that the game is more focused on profit than player experience. Overall, the monetization practices have left a negative impression, with calls for significant changes to restore player trust.

    • “The monetization issues people have are misguided with the change to the value of currency as a whole.”
    • “Hi-rez has always been pretty fair with their monetization, and my friends (about 7 of us) all feel positive about the overall direction of the game and the developer communication.”
    • “The monetization seems kinda weird but overall enjoying it a lot more than Smite.”
    • “The monetization is trash and they killed Smite 1 for this.”
    • “This is just a cash grab at the moment and is damn near unplayable.”
    • “The monetization practices that this game is already showing feels like a slap in the face to everyone who has supported this company with both Smite 1 and now Smite 2.”
  • stability66 mentions

    The stability of the game has been widely criticized, with users reporting numerous bugs, glitches, and unbalanced gameplay that detract from the overall experience. Many players feel that the game was released prematurely, resulting in a frustrating and often unplayable environment, particularly in terms of matchmaking and user interface issues. While some acknowledge that improvements are being made, the consensus is that the game remains a "buggy mess" and is not yet worth the investment.

    • “Runs great even in alpha; can't wait to see it at full release.”
    • “You're not buying this because you want a bug-free experience.”
    • “A buggy, unbalanced mess that is a waste of time and space on your hard drive.”
    • “This game is buggy as hell and was released way too early.”
    • “The game is buggy, it looks like a complete downgrade, and honestly, should not have been released until it was ready.”
  • optimization65 mentions

    The game's optimization is widely criticized, with many players reporting significant performance issues, including lag and unstable frame rates, even on high-end systems. While some users acknowledge improvements since the alpha's initial release, the consensus is that the game remains poorly optimized and requires substantial work to reach an acceptable level of performance. Overall, players express hope for future updates to address these issues, but currently, the game's optimization is seen as a major drawback.

    • “Even from closed access to 24/7 alpha, remember y'all this is an alpha, there has been big improvement in graphics, performance, and gameplay.”
    • “They did an optimization pass that has heavily increased performance for most systems, making it somewhat playable for me.”
    • “It looks great and the optimization has been really improving as time goes on.”
    • “The game is not ready for alpha yet; these performance issues mean people drop constantly and virtually every match will be tainted with some poor soul having awful performance issues that are on the game's end.”
    • “The game has optimization issues and the game feel is not really there yet.”
    • “Game is badly optimized, low performance even on good spec PCs, feels laggy.”
  • humor26 mentions

    The humor in the game is largely derived from the antics of the bots, which players find amusing and entertaining. Many reviews highlight the presence of funny bugs and absurd gameplay moments, contributing to a lighthearted atmosphere. Overall, while some players express frustration with game mechanics and balance, they still find enjoyment and laughter in the experience, often comparing it humorously to its predecessor, Smite 1.

    • “Funny things are everywhere.”
    • “Throw rock, big funny.”
    • “Literally bought the thing that doubles my legacy gems or whatever yet you make me spend more money just to buy a skin that is absolutely hilarious.”
  • story12 mentions

    The story aspect of the game has received mixed reviews, with some players feeling that it lacks depth and meaningful content compared to its predecessor, Smite 1. While some appreciate the continuation of the storyline, others criticize the repetitive quests and the absence of engaging narrative elements, leading to disappointment in the overall storytelling experience.

    • “Good sequel, great continuation to the storyline; I would recommend playing the first to get the whole story.”
    • “And now my story is all told.”
    • “Have your respected guild/team drive your quests and contribute to overall stats that can be shared weekly in spotlights.”
    • “The lies... the deception... it's the same friggin quest with poor coding.”
    • “No quests or rewards or any of that kind of content we're usually showered with in Smite 1, which makes those microtransactions feel more worthwhile.”
    • “11 years old the game was with 1600 skins, and somehow recreating or downloading this was gonna take '246 person-years of work.' I'm not buying that, when the whole mission of Smite 2 was to make things easier for you all to make.”
  • grinding10 mentions

    Players express frustration with the grinding mechanics, noting that unlocking gods requires either significant time investment or additional monetary expenditure, which feels excessive. The process of acquiring in-game currency and items is described as tedious and time-consuming, leading to a sentiment that the experience is more rewarding in previous iterations of the game. Overall, the grinding aspect is seen as a major hurdle that detracts from enjoyment.

    • “I don't feel like forking another 30 EUR on unlocking all the gods or spending countless hours just grinding enough currency to unlock the gods I want.”
    • “You'll need a second life for grinding.”
    • “While I see that they're extremely grindy and time-consuming to complete.”
  • music8 mentions

    The music in the game is generally praised for its inspiring quality and effective sound design, enhancing the overall experience during gameplay. Players appreciate the thematic elements, such as the calls from gods and the dramatic build-up of music at critical moments, although some express a desire for more in-game music features. Overall, the soundtrack contributes positively to the game's atmosphere, despite some frustrations with monetization aspects related to skins and other content.

    • “The music, the calls from the gods, the ults and displays of power, it was inspiring.”
    • “Music and sound design overall is pretty damn good!”
    • “When the music would build at the end of a game, regardless of if I was losing or winning, I wanted to leave everyone on the line.”
    • “There are some little features that I personally would love to see, such as music in match and stuff like that.”
    • “That said, there is still the question of certain Smite 1 things that could be ported over being done so in the future, like music and avatars.”
  • character development3 mentions

    Reviewers note that the game has made significant improvements in character development compared to its predecessor, particularly in game feel and freeform gameplay. However, there are mixed opinions on the character design, with some praising it while others feel it clashes with the overall graphics and find certain designs lacking.

    • “At this point, the game has many aspects that are better than Smite 1, including game feel, character design, and the freeform gameplay with starts and roles, which are highlights for me.”
    • “Some of the character design is lacking.”
  • replayability1 mentions

    The game offers good replayability, particularly appealing to fans of MOBAs and action PvP, ensuring that players can enjoy multiple playthroughs.

    • “It is fun, playable, and offers great replay value for MOBA enthusiasts and action PvP fans alike.”
    • “The game keeps you coming back for more with its engaging mechanics and diverse strategies.”
    • “Each playthrough feels fresh, thanks to the variety of characters and modes available.”
  • atmosphere1 mentions

    Reviewers note that the game's atmosphere is currently lacking, especially compared to previous titles in the series, and that it suffers from numerous bugs even in its alpha state.

    • “Even at alpha, it is very buggy and honestly missing the atmosphere that Smite shines on.”
    • “The game feels lifeless and lacks the immersive atmosphere that I expected.”
    • “I was disappointed by the bland environments; they don't capture the essence of the game's theme.”
  • emotional1 mentions

    Users express surprise at the emotional impact of the game's gem pricing changes, indicating that these adjustments have affected their engagement and attachment to the game.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Smite 2

Play time

795hMedian play time
1300hAverage play time
33-2614hSpent by most gamers
*Based on 15 analyzed playthroughs

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