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About Echoes of the Living

Echoes of the Living is a single player survival shooter game with horror, mystery and post-apocalyptic themes. It was developed by MoonGlint Studio and was released on October 31, 2025. It received positive reviews from players.

Echoes of the Living is a dark Classic Survival Horror inspired by the greatest hits from the 90's focused on reimagining visual horror, your goal is to make it alive while uncovering the truth about the incident.

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Games Like Echoes of the Living

Looking for games like Echoes of the Living? Here are top survival shooter recommendations with a horror, mystery and post-apocalyptic focus, selected from player-similarity data — start with Tormented Souls 2, Tormented Souls or Them and Us.

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Reviews

82%Audience ScoreBased on 460 reviews
gameplay32 positive mentions
stability15 negative mentions

  • Authentic homage to classic survival horror games like Resident Evil 1-3 with fixed camera angles, tank controls, and atmospheric environments.
  • Exceptional level design and graphics for an indie game developed by two people, featuring large, detailed locations with variety and exploration.
  • Engaging gameplay with challenging puzzles, satisfying combat including weapons variety and melee system, and rich content amount offering long playtime and replayability.
  • Excessive backtracking and some maze-like level designs make navigation tedious, compounded by lack of a detailed, interactive map in early access versions.
  • Combat can be frustrating due to stiff controls, inconsistent aiming, enemy stun-locks, and occasional poor enemy placement leading to cheap deaths.
  • Save system issues during early access with limited save points, bugs leading to possible softlocks, and sometimes unclear item or puzzle mechanics reducing gameplay fluidity.
  • gameplay

    113 mentions Positive Neutral Negative
    28% positive mentions, 68% neutral mentions, 4% negative mentions

    The gameplay is widely praised for successfully capturing the classic Resident Evil survival horror experience with modern quality-of-life improvements, offering tense, engaging combat, resource management, and atmospheric exploration. However, some mechanics such as lockpicking, plank removal, and excessive backtracking feel tedious or unnecessary, and issues like inconsistent enemy placement, unreliable dodge mechanics, and awkward melee combat detract from the overall flow. Despite minor bugs and rough animations, the gameplay loop and level design are highly satisfying to fans of old-school survival horror, providing substantial content and an authentic retro vibe.

    • “The gameplay loop is as addictive as those early Resident Evil titles, and the pacing feels authentic in a way that bigger studios often fail to capture.”
    • “All those classic gameplay elements are here; fixed camera angles, tank controls, tight inventory/resource management, jump scares, eerie atmosphere with a great supporting soundtrack, exploration with no hand holding, interesting puzzles to solve that actually make you think, and decent enemy variety.”
    • “As a Resident Evil fan, I must say this game is incredible—12 hours in and still not finished my first run. If you like the old Resident Evil style game, this is a must pick up. Graphics are good, gameplay is smooth, and although there are odd bugs here and there, the dev is on top of it. 10/10 would recommend.”
    • “While you can deal with most of them well enough, the gameplay loop of having to run to the item box every 5 minutes to dump your items, get others and figure out what items you need and which you could pick up later (which is, again, connected to a tedious amount of backtracking), gets on your nerves with every hour you spend on this game.”
    • “The combat, in general, is solid, were it not for the useless knife and non-existent actual combat mechanics for melee options.”
    • “Awkward lockpicking mechanic and door nail removing mechanic that adds nothing but slows game pace.”
  • story

    99 mentions Positive Neutral Negative
    20% positive mentions, 73% neutral mentions, 7% negative mentions

    The game's story is generally viewed as simple, b-movie inspired, and at times confusing or underdeveloped, with many praising its nostalgic survival horror vibe but noting weak voice acting and limited character depth. While some find it engaging and enjoyable, especially for fans of classic Resident Evil-style narratives, others feel it lacks focus, meaningful choices, and strong integration with gameplay. The story is still incomplete in early access, with anticipation for additional campaigns and improvements to enrich the overall narrative experience.

    • “I thoroughly enjoyed both the story and the overall length; it kept me engaged for hours.”
    • “I've been playing survival horror since I was 6 (I'm 33) and Liam's campaign alone was on par with the best in the genre from a gameplay and story perspective!”
    • “The story is fun, with real tension and scares without over the top horror breaking action.”
    • “The story is dumb and cheesy - it is a B movie horror flick in the truest sense.”
    • “Controls, save system, story – indescribably bad.”
    • “The story felt neglected and a bit stiff, lacking character backgrounds and depth; also, the one liners could have been a bit more original.”
  • graphics

    71 mentions Positive Neutral Negative
    52% positive mentions, 44% neutral mentions, 4% negative mentions

    The graphics receive consistent praise for their nostalgic, classic survival horror aesthetic reminiscent of early Resident Evil titles, combined with modern lighting, detailed environments, and a creepy atmosphere. While character models and some cutscene visuals show occasional shortcomings or glitches, the overall art style, pre-rendered backgrounds, and visual design are considered polished, immersive, and a strong highlight that enhances the gameplay experience. Minor issues like aliasing and texture pop-ins are noted but generally overshadowed by the game's impressive and authentic visual presentation.

    • “The fixed camera, combined with the graphics, is simply amazing and often gives me Resident Evil and Silent Hill vibes.”
    • “The game’s visuals are beautiful and set an amazingly immersive atmosphere by incorporating pre-rendered backgrounds that give a grimy and authoritative feel to the various sections of Alba City, evoking memories of traveling through derelict roads and buildings of its Raccoon counterpart.”
    • “As a long-time Resident Evil fan, I have to say this game is amazing. The graphics and assets are really well polished and well made; every zombie looks unique, and it is crazy how many different ones there are.”
    • “Background graphics looked like premade assets and the character models were Dreamcast era quality.”
    • “There's noticeable aliasing that's present even on max graphics settings.”
    • “Once you get to the hospital or start nearing it the graphics don’t fully load in so you see standing zombie models coming through grey areas.”
  • atmosphere

    65 mentions Positive Neutral Negative
    62% positive mentions, 33% neutral mentions, 5% negative mentions

    The game's atmosphere is widely praised for its authentic capture of classic survival horror vibes, featuring immersive, tense, and creepy environments enhanced by excellent sound design, music, lighting, and detailed visuals. It successfully evokes nostalgia with its 90s-inspired style, fixed camera angles, and eerie settings, creating a gripping and memorable experience despite occasional minor flaws like weaker cutscene animations or character models. Overall, the atmosphere stands out as one of the best in the genre, deeply engaging fans of old-school Resident Evil and survival horror.

    • “The atmosphere is top-notch—honestly the best in the genre since the Resident Evil 1 remake.”
    • “The lighting, sound design, and atmosphere are phenomenal, maintaining that classic sense of dread from start to finish.”
    • “The developers nailed the atmosphere perfectly.”
    • “The cutscene animations (not the gameplay) are quite weak and hurt the overall atmosphere of the game.”
    • “Not having a map was frustrating at times but also added to the atmosphere of being lost, so I don't regret playing it early.”
    • “But, the gameplay and atmosphere more than make up for that.”
  • music

    32 mentions Positive Neutral Negative
    69% positive mentions, 22% neutral mentions, 9% negative mentions

    The music in the game is widely praised for its chilling, atmospheric, and nostalgic qualities that strongly complement the horror theme and environments. Composed by notable artists, the soundtrack evokes classic survival horror vibes, enhancing immersion and tension, though some users note occasional issues with track transitions and balance with dialogue. Overall, the soundtrack is considered a standout feature, effectively supporting the game's eerie atmosphere.

    • “The soundtrack is a beautiful homage to early Resident Evil, especially RE2.”
    • “The music and atmosphere are spot on, with superbly designed levels.”
    • “The atmosphere is perfect and the music is incredible, it really pulls you in.”
    • “One thing I would like to see improved upon is the game's soundtrack, Steam Cloud support, and improving the auto-aim lock-on which I would like to have it upped just a tad.”
    • “A decent soundtrack overall, but leans more towards the new age ambient style as opposed to the true horror compositions from old school survival horror.”
    • “The dialog is drowned out by the music in cutscenes often.”
  • stability

    16 mentions Positive Neutral Negative
    6% positive mentions, 0% neutral mentions, 94% negative mentions

    The game runs smoothly overall with no crashes, but it suffers from numerous bugs, including visual glitches, inconsistent movement, save corruption, and game-breaking issues that hinder progression. While the early access status explains some instability, significant fixes are still needed to improve save reliability and glitch resolution.

    • “On the topic of how it runs, I had zero issues running the game—no freezes, nothing.”
    • “I had multiple saves corrupt and had to restart multiple times due to game breaking glitches where doors do not open as they should or puzzles marked as completed and don't register as completed.”
    • “Maj: after 5 hours it seems like you cannot proceed to continue the game after a certain point, the saves are buggy as hell with item spawning, and the map is disabled on purpose.”
    • “The movement feels inconsistent and buggy—for example, when I press left, the character moves right, and vice-versa.”
  • replayability

    9 mentions Positive Neutral Negative
    33% positive mentions, 34% neutral mentions, 33% negative mentions

    The game offers significant replayability through multiple storylines, character playthroughs, endings, and unlockable content, encouraging exploration and experimentation. However, some users note that puzzles or design choices can reduce replay value, and features like skippable cutscenes could enhance the experience further. Overall, ongoing content additions promise to improve replayability over time.

    • “Add to that the eventual addition of Laurel, who boasts a different though parallel storyline, and we’re talking about a boatload of content here, including multiple endings that result in various unlockable costumes and weapons for replayability.”
    • “It's a very entertaining experience, and I even hear tell of more character playthroughs, more unlockables, and even more endings to help flesh out the experience, guaranteeing replayability for those who enjoyed their first run.”
    • “On top of that, the addition of two new endings, bringing the total to five, adds real replay value and encourages experimentation and thorough exploration.”
    • “Echoes of the Living fails to comprehend this, resulting in a repetitive experience with no replay value to speak of.”
    • “Cutscenes should be skippable to improve replayability.”
    • “Replayability is expected to increase in the future by playing the other campaign, changing difficulty, different endings, and achievements.”
  • humor

    6 mentions Positive Neutral Negative
    83% positive mentions, 0% neutral mentions, 17% negative mentions

    The humor in the game is appreciated for its funny voice acting, amusing animations, and occasional laugh-out-loud moments, often referencing the original game. However, some glitches unintentionally add to the comedy, while the humor may be less effective if players don't engage deeply with exploration and resource management.

    • “I even found myself laughing at times, and that didn’t hurt the experience.”
    • “5 outside of some hilarious animations during cutscenes and intentional lols on the voice work.”
    • “Also voice acting is kinda funny but I think it's a reference to the original RE too :).”
  • grinding

    4 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is marked by repetitive and tedious backtracking, which interrupts the flow and becomes increasingly frustrating over time. The combat, while manageable, grows stale as enemies lose their challenge, making the overall grinding experience monotonous and less engaging.

    • “The combat was getting stale, and the backtracking was getting longer and more tedious.”
    • “While you can deal with most of them well enough, the gameplay loop of having to run to the item box every 5 minutes to dump your items, get others and figure out what items you need and which you could pick up later (which is, again, connected to a tedious amount of backtracking), gets on your nerves with every hour you spend on this game.”
    • “Enemies don't feel special or scary because after mowing down thirty zombies in the first few sections they become annoying and tedious.”
  • optimization

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    The game is very well optimized, delivering strong performance across platforms, including the Steam Deck. While action detection boxes can be a bit small, overall optimization contributes to a smooth and enjoyable experience.

    • “It is also very well optimized.”
    • “Performance-wise, the game has been good, other than detection boxes for performing actions being a bit small.”
    • “Steam Deck performance is also surprisingly great.”
  • character development

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Character development is praised for its authentic and well-crafted character designs and artwork, though some users note that voice acting and animations could benefit from further refinement without detracting from the overall experience.

    • “The character designs are also great too.”
    • “The voice acting, animations, character designs, and enemy movement patterns could also use some polish, but these shortcomings never overshadow the overall experience.”
    • “Character design and artwork that ooze authenticity.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a heartfelt and nostalgic emotional experience, especially as a tribute to classic Resident Evil titles, impressively crafted by only two developers. However, some players feel a sense of disappointment in parts beyond the initial art gallery segment.

    • “It’s a heartfelt, meticulously crafted homage to the classic Resident Evil titles of the late 90s and early 2000s, and it’s astonishing to remember that this entire experience was built by just two people.”
  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users view the monetization as a blatant cash grab, feeling it is intentionally designed to exploit players, likely influenced by the game's advertising approach.

    • “This is a ripoff cash grab.”
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Play Times

8h Median play time
24h Average play time
4-60h Spent by most gamers
*Based on 8 analyzed playthroughs
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Frequently Asked Questions

Echoes of the Living is a survival shooter game with horror, mystery and post-apocalyptic themes. Common tags for Echoes of the Living include indie, trading, psychological, exploration, psychological horror and others.

Echoes of the Living is available on PC and Windows.

On average players spend around 24 hours playing Echoes of the Living.

Echoes of the Living was released on October 31, 2025.

Echoes of the Living was developed by MoonGlint Studio.

Echoes of the Living has received positive reviews from players. Most players liked Echoes of the Living for its gameplay but disliked it for its stability.

Echoes of the Living is a single player game.

Similar games include Tormented Souls 2, Tormented Souls, Them and Us, Alisa, Hollowbody and others.