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Tormented Souls 2

Tormented Souls 2 Game Cover
87%Game Brain Score
story, gameplay
stability, grinding
87% User Score Based on 645 reviews

Platforms

Xbox Series X|SPCPlaystation 5XboxWindowsPlayStation
Tormented Souls 2 Game Cover

About

Tormented Souls 2 is a single player survival role playing game with a horror theme. It was developed by Dual Effect and was released on October 23, 2025. It received positive reviews from players.

Return to classic survival horror in this special demo version of Tormented Souls 2. Experience the opening section of the game as Caroline navigates the claustrophobic passageways of a shadowy convent in search of her missing sister

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87%
Audience ScoreBased on 645 reviews
story69 positive mentions
stability31 negative mentions

  • Improved graphics and atmosphere compared to the first game, creating a more immersive experience.
  • Challenging and clever puzzles that require logical thinking, enhancing the gameplay.
  • Expanded variety of locations, enemies, and weapons, making the game feel larger and more dynamic.
  • Numerous bugs and glitches, including game-breaking softlocks that can hinder progress.
  • Combat can feel clunky and unresponsive, with enemies often being too aggressive and difficult to manage.
  • Some puzzles are overly cryptic or require external knowledge, which can lead to frustration for players.
  • story
    220 mentions Positive Neutral Negative

    The story in "Tormented Souls" has received mixed reviews, with many players finding it campy and lacking depth, often drawing comparisons to classic survival horror titles like Resident Evil and Silent Hill. While some appreciate the engaging atmosphere and intriguing lore, others criticize the narrative for being convoluted, filled with plot holes, and not as emotionally impactful as hoped. Overall, the story serves as a backdrop to the gameplay, with many players enjoying the experience despite its flaws.

    • “Tormented Souls has a brilliant trifecta of medical, religious, and supernatural horror working in harmony, making the story and diary entries extremely fascinating to find and piece the broader narrative together!”
    • “The story shines, brilliantly done and lacking in nothing, with a satisfying ending.”
    • “The atmosphere and story are great, but some of the puzzles are downright mind-boggling — I’m not ashamed to admit I had to look up a few solutions online.”
    • “It's full of loose ends and unrealized plot arcs.”
    • “The story is not only cheesy but now it's also boring since it's basically a ripoff of Silent Hill 1 with absurd time travel so much that you no longer even care what's happening.”
    • “The story is nonsense, Caroline is a flat and uninteresting lead, and the cult plot feels like it was written by an 8-year-old.”
  • gameplay
    162 mentions Positive Neutral Negative

    The gameplay of "Tormented Souls 2" has been generally well-received, praised for its blend of classic survival horror mechanics with modern improvements, such as a more refined dodge mechanic and enhanced environmental design. While many players appreciate the nostalgic feel and challenging puzzles, some have noted issues with clunky controls, frustrating boss mechanics, and a tendency for the gameplay to become repetitive. Overall, the game successfully captures the essence of old-school horror while introducing new elements, though it still has room for improvement in combat and gameplay fluidity.

    • “Gameplay is solid and faithful to old-school survival horror: fixed-style tension, methodical pacing, and that familiar feeling of planning your movement, ammo, and resources.”
    • “Tormented Souls 2, however, is an excellent example of how a sequel can improve upon a game without altering the core identity that made the original so special – it sports some genuinely breathtaking environmental design, a sufficiently varied roster of locations to explore, and maintains the holy triumvirate of puzzles, exploration, and resource management as the core pillars of its survival horror gameplay.”
    • “The gameplay feels smoother than ever, dare I say even better than some of the other greatest of all time.”
    • “Badly designed gameplay, combat, and progression.”
    • “The lighting issue in particular carries into gameplay, where lighting tends to get very spastic and unpredictable when Caroline walks into any random objects or walls, making navigating the majority of the game that is in shadow a lot more tedious.”
    • “Unfortunately, this can leave TS2 feeling quite boring and underwhelming at times because the gameplay is so bare bones, despite it nailing the feeling of the older survival horror games.”
  • atmosphere
    139 mentions Positive Neutral Negative

    The atmosphere in "Tormented Souls 2" is widely praised for its captivating and eerie design, effectively blending beautiful visuals with a tense, creepy ambiance reminiscent of classic survival horror games like Resident Evil and Silent Hill. Players appreciate the varied environments, intricate level design, and strong sound design that enhance the overall experience, although some critiques mention that certain gameplay elements detract from the immersive atmosphere. Overall, the game successfully delivers a rich, atmospheric experience that keeps players engaged and on edge throughout their journey.

    • “The graphics are nice, environments are atmospheric, and visually the game delivers that dark, creepy tone fans expect.”
    • “The atmosphere, the horror elements, the setting, and the opening hours were all incredibly strong and pulled me in right away.”
    • “The game’s atmosphere is as refined as ever, with gorgeous environments and horrific set pieces.”
    • “Although this sequel has absolutely amazing art and atmosphere, it doubles down on all the bad stuff making it an awful experience.”
    • “The plot is less constructive, the writing is worse, the atmosphere is empty, the resources are scarce, melee is suicidal and pointless, so many issues don't justify the time investment as you avoid as many encounters as possible on the lowest setting with auto-save enabled, everything is still a bullet sponge, but you need that ammo for the boss fights which are even worse!”
    • “Then, a classic survival horror game with tank controls becomes a shooter with the most annoying enemies imaginable, thereby killing any tension and atmosphere.”
  • graphics
    84 mentions Positive Neutral Negative

    The graphics in the game have received mixed reviews, with many praising the improved visuals, atmospheric environments, and modern lighting effects that enhance the horror experience. While some players noted that certain character models and lighting can appear inconsistent or overly dark, the overall aesthetic is considered a significant upgrade from the first game, showcasing detailed environments and a strong art style. Despite a few graphical glitches, the game successfully combines nostalgic elements with contemporary graphics, making it visually appealing for fans of the genre.

    • “It has great environments, both conceptually and graphically; it is content rich; it introduces wonderful quality of life improvements to the genre without making it feel like a different creature altogether; it runs extremely well while looking beautiful.”
    • “The graphics and camera angles add a classic horror charm while still feeling modern.”
    • “The graphics, sound, and horror elements are all much better than in the previous installment.”
    • “Although weirdly, the demo had slightly better graphics than the final version.”
    • “Expect very choppy frames and occasional fan noise, even after optimizing graphics.”
    • “Many graphical settings such as upscaling and HDR are simply not functional; the performance is not terrible by any means but far from great either. The character models look honestly worse than the original, and cutscenes are awkward.”
  • music
    58 mentions Positive Neutral Negative

    The music in the game has received a mixed but generally positive reception, with many praising the atmospheric and immersive soundtrack that enhances the gameplay experience. While some users noted inconsistencies in sound design and a lack of memorable tracks, standout elements like the safe room theme and the overall haunting quality of the music were frequently highlighted. Overall, the soundtrack effectively complements the game's environments, contributing to its suspenseful and eerie atmosphere.

    • “Nyxtheshield delivered again, composing a magnificent and memorable soundtrack for the sequel.”
    • “The music of the game does a great job of flourishing each level and keeping you immersed in it.”
    • “The environments themselves are super atmospheric, swinging between creepy-but-gorgeous and straight-up terrifying, and the soundtrack just makes it all hit harder.”
    • “Music - the music and sound design in this game is really inconsistent.”
    • “Sound mixing is a hit or miss, music is mostly inappropriate for the cutscene.”
    • “Music wise, things are serviceable, with a particularly nice save room theme, but music is sparse and not memorable for the most part.”
  • stability
    32 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting significant bugs and glitches, including softlocks and crashes that hinder gameplay. While some users experienced smooth performance after updates, others encountered persistent issues that detracted from their experience. Overall, the consensus suggests that the game is currently quite buggy, and potential players may want to wait for further patches before purchasing.

    • “It looks great and runs smoothly.”
    • “The game maintains a steady frame rate, providing a seamless experience.”
    • “I haven't encountered any crashes or bugs, which makes for a stable gameplay experience.”
    • “Still a bunch of softlocks, one of which is the jade door implant which freezes the game completely. The devs knew about this over a month ago, replied to the comment about it, and have completely disappeared, no fix for it whatsoever, so I can't even play the damn game.”
    • “At this time I do not recommend purchasing Tormented Souls 2 due to multiple fatal error crashes and game freezes.”
    • “First and foremost, there were several known softlocking glitches at release.”
  • optimization
    17 mentions Positive Neutral Negative

    Overall, optimization for the game is mixed; while it runs smoothly on PC with solid frame rates and no crashes, performance on the Steam Deck is notably poor, averaging 30-40 fps even on low settings. Many players appreciate the lack of stuttering and crashes, but some criticize the graphical fidelity compared to the original game, indicating that optimization efforts have not fully addressed performance issues across all platforms.

    • “The biggest win though is the devs actually got an Unreal Engine 5 game to run smoothly!”
    • “I was worried when I heard they'd moved to Unreal from Unity, but with clever development, good optimization, and making sure it runs smoothly on consoles really paid off!”
    • “PC performance was rock solid, 90 to 120 fps on my system, and it ran flawlessly on Linux kernel version 6.17.”
    • “First of all, the performance is bad.”
    • “Performance on Steam Deck is bad, around 30-40 fps on the lowest settings.”
    • “This entry is superior to the first in virtually every way except for performance, and sadly that shortcoming is currently ruining my experience.”
  • emotional
    7 mentions Positive Neutral Negative

    Reviewers highlight a mix of emotional depth and heartfelt design in the game, noting its psychological intricacies and well-structured narrative. While some express disappointment compared to earlier titles, many appreciate the emotional resonance and wholesome endings, emphasizing the game's ability to evoke strong feelings and fill a gap in the current gaming landscape.

    • “Overall I am loving the graphics; the story is heart-wrenching.”
    • “Heartfelt design, in my opinion.”
    • “You could chalk this up as a nod to Resident Evil, but I had hoped for at least the level of the first title, where the story was more psychologically intricate, well-structured, and much more emotionally charged.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players finding unintentional comedy in visual bugs, awkward character animations, and the absurdity of gameplay mechanics, such as the rarity of ammo and the bullet sponge enemies. While the atmosphere is praised, the humor often arises from the game's quirks rather than intentional comedic elements, leading to moments that are amusing in their awkwardness. Overall, the humor is described as both a source of frustration and unexpected laughter.

    • “However, hilariously enough, while you can play on easy difficulty, the enemies are still considered bullet sponges, and traversing around the world of Tormented Souls 2 is definitely no joke.”
    • “In my case, the game ran fine, except for a small visual bug in the cutscenes where Caroline’s head floats without her body, which was actually kind of funny.”
    • “Enemy designs are pretty solid and have a good amount of variety, but I think the human character models are definitely an area that could use some improvements, particularly during cutscenes, which often look a little unintentionally funny with the awkward lip sync and mouth movements.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, often citing repetitive combat and convoluted puzzles that rely on illogical associations. The need for extensive backtracking further contributes to the overall sense of monotony, detracting from the intended horror experience.

    • “It's just tedious.”
    • “Horror is supposed to be about horror, not repeating tedious combat over and over.”
    • “This was the most tedious thing I've done in a while and my most hated part of the game.”
  • replayability
    4 mentions Positive Neutral Negative

    Players express disappointment with the limited replayability due to a lack of meaningful unlockables in New Game Plus, primarily offering only cosmetic skins. Many feel that the absence of features like infinite ammo or the ability to retain weapons and items diminishes the incentive to replay the game, especially when engaging fully with its content does not guarantee a satisfying ending. Overall, the desire for more substantial rewards and features in future updates or games is a common theme among reviewers.

    • “If I'm engaging in your game in good faith, I should get the 'good' ending; if you want other endings for replayability, that's fine and makes sense, but if I'm exploring, engaging, fighting, doing everything the game asks of me, why do I deserve the 'bad' ending?”
    • “Biggest issue is still the same, which is no New Game +++. We should be getting infinite ammo or some perks like keeping the weapons and heals in New Game+ that you left off in the previous game. Starting over just to get the achievements and only wardrobe is not worth the time and effort. Especially going through tormented mode just to get a new dress is silly and distorts the replayability factor. If it's possible, then add this in a patch and new update; otherwise, in the new game that you will develop in the future, if you are going for a Silent Hill and Resident Evil vibe, then New Game+ weapons are mandatory. It adds tons of replayability and fun.”
    • “Few unlockables for New Game Plus limits replayability, mainly skins (no infinite ammo... please let me have an OP playthrough).”
    • “If I'm engaging in your game in good faith, I should get the 'good' ending; if you want other endings for replayability, that's fine and makes sense, but if I'm exploring, engaging, fighting, and doing everything the game asks of me, why do I deserve the 'bad' ending?”
    • “So a little bit of replayability.”
  • character development
    2 mentions Positive Neutral Negative

    Character development in the game is noted for its improved design and voice acting, enhancing story immersion; however, some players feel that certain character arcs are anticlimactic, detracting from the overall experience.

    • “Okay, fine, but talk about being massively anticlimactic for his character development.”
    • “With fewer puzzles and more focus on story immersion, better character design, and stronger voice acting, it could have been an even better game.”
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20h Median play time
23h Average play time
11-40h Spent by most gamers
*Based on 8 analyzed playthroughs
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Frequently Asked Questions

Tormented Souls 2 is a survival role playing game with horror theme.

Tormented Souls 2 is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 23 hours playing Tormented Souls 2.

Tormented Souls 2 was released on October 23, 2025.

Tormented Souls 2 was developed by Dual Effect.

Tormented Souls 2 has received positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Tormented Souls 2 is a single player game.

Similar games include Tormented Souls, Them and Us, Alisa, Daymare: 1998, Hollowbody and others.