Ebony Spire: Heresy Game Cover
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Ebony Spire: Heresy is a first-person, turn-based dungeon crawler that draws inspiration from classic RPGs and roguelike games. With 20 levels to ascend, players must strategize and make use of various items to defeat enemies and ultimately face the fervent goddess. The anniversary update brings improved mouse support and quality of life enhancements, offering a more streamlined and enjoyable experience.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

63%
Audience ScoreBased on 26 reviews
graphics2 positive mentions
music1 negative mentions
  • The game features nostalgic pixel graphics and a classic dungeon-crawling feel that appeals to fans of old-school games.
  • Gameplay is engaging and addictive, with permadeath adding an extra layer of challenge and excitement.
  • The game is easy to pick up and play, making it suitable for quick sessions while still providing a fun experience.
  • The controls are unintuitive and can be frustrating, leading some players to abandon the game.
  • There is a lack of character progression and depth, making the gameplay feel repetitive and overly easy.
  • The absence of music and a more refined user interface detracts from the overall experience.
  • graphics3 mentions

    The graphics are characterized by appealing pixel art that effectively immerses players in the game, although some critics view the aesthetic as a deliberate choice that may not resonate with everyone. Overall, opinions are mixed, with some praising the visuals while others find them lacking compared to modern standards.

    • “The pixel graphics are really nice as well!”
    • “I like the visuals, and the game kind of sucks you in right away.”
    • “In an age of game engines like Unity, you have to assume that graphics this bad are an artistic choice, and it's not one I approve of.”
  • gameplay1 mentions

    The gameplay features traditional grid-based dungeon crawling, but replaces formal turn-based combat with an overworld enemy system that allows players to attack while moving.

    • “Gameplay is standard gridded dungeon-crawling, but instead of formal turn-based combat, it uses an overworld enemies system where you attack while moving.”
    • “The gameplay mechanics are engaging and offer a fresh twist on traditional dungeon-crawling experiences.”
    • “I love how the gameplay encourages exploration and strategic movement, making every encounter feel dynamic and exciting.”
    • “Gameplay is standard gridded dungeon-crawling stuff, though instead of formal turn-based combat, it uses the overworld enemies system where you attack while moving.”
    • “The combat feels repetitive and lacks depth, making encounters less engaging over time.”
    • “The controls are clunky and unresponsive, which detracts from the overall experience.”
  • music1 mentions

    The music in the game is noted as a minor drawback, with some users expressing a desire for more musical content, though it is not considered a significant issue overall.

    • “The only bad point for me is the lack of music, but that isn't much of an issue.”
  • emotional1 mentions

    The emotional aspect of the game evokes strong feelings of nostalgia, with players reflecting on the frustrating yet memorable experiences of classic MS-DOS games, often leading to moments of genuine sentimentality.

    • “This almost made me shed a tear of nostalgia: yes, the MS-DOS games of old times were exactly this frustrating.”
  • story1 mentions

    The story encourages perseverance and the pursuit of dreams, resonating with themes of hope and determination.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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