EBOLA 2
- January 6, 2021
- indie_games_studio
In "EBOLA 2," players become specialists sent to investigate a secret facility where a viral outbreak occurred. The game features a large map with 10 unique floors in the underground station "Krot-529." Players can interact with various objects as they uncover the consequences of the accident. Note: This summary is based on the provided description and does not include information on the game's release date or developer.
Reviews
- Atmospheric game with cool and detailed locations that enhance the horror experience.
- Decent survival horror gameplay with satisfying combat and simple puzzles.
- Improvement over the first game, providing a fun experience reminiscent of classic Resident Evil titles.
- Game suffers from poor design choices, including glitches, awkward controls, and limited inventory space.
- Voice acting and cutscenes are subpar, detracting from the overall experience.
- Lack of replayability and a confusing story with only one ending.
- atmosphere5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The game's atmosphere is consistently praised for its immersive and eerie qualities, effectively conveying a sense of danger and horror. Players appreciate the beautiful visuals and haunting music that enhance the apocalyptic setting, although some minor flaws are noted. Overall, it successfully captures a thrilling and suspenseful environment reminiscent of classic survival horror titles.
“I was a little scared when I first heard about the Ebola virus, but this game captures the atmosphere of an apocalypse remarkably well.”
“The game is atmospheric, beautiful, and sometimes frightening, creating an immersive experience despite some flaws.”
“Around every corner, you can expect danger; a gloomy atmosphere and lurking horror await you in the dark.”
“When I first heard about the Ebola virus on the news, I was a little scared. Now, seeing a game based on this virus, I don't know how plausible the actions are, but it does convey an atmosphere of apocalypse.”
- story5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The story is considered decent but criticized for being too short and having only one unsatisfactory ending. While the cutscenes and voice acting are noted, the overall narrative experience may not justify a full-price purchase.
“Let's start with the story.”
“It's a decent story, but it's too short. I recommend buying it on sale since it's very cheap originally.”
“The story, cutscenes, and voice acting are all well done.”
“The story has only one stupid ending.”
“It's a decent story, but again, too short. I recommend buying it on sale since it's very cheap originally.”
“The story, cutscenes, and voice acting are lacking.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is largely unintentional, with players finding amusement in its awkward design and janky mechanics, such as the character's comical "bouncing" when stamina runs low. Additionally, the choice of textures and the humorous nature of the trailers contribute to the overall comedic experience, despite the game's shortcomings.
“The game is way too janky and awkwardly designed for me to recommend in good conscience, but at least it can be unintentionally funny at times.”
“The stamina system adds a humorous twist; after running for a while, our character starts to 'bounce' in a funny way.”
“Choosing textures can lead to some genuinely funny moments.”
- gameplay3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The core gameplay is enjoyable, but it is marred by an annoying burn mechanic and the challenge of navigating a dilapidated building with distant save points and frequent backtracking to find keys for locked doors.
“The core gameplay itself was actually really fun.”
“The gameplay involves backtracking between floors in a dilapidated building, searching for keys to unlock all the doors.”
“The whole burn mechanic is kind of annoying; if you kill an enemy, you can then burn their body if you have a lighter and fuel.”
“Save points are also far away, and the gameplay involves backtracking between floors in a dilapidated building while looking for keys to all the locked doors.”
- optimization3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The game's optimization has received mixed feedback, with some players noting that it requires careful planning to minimize backtracking and efficiently handle enemies. However, many also criticize it for feeling cheap, clunky, and poorly optimized overall.
“The performance is mostly optimized for smooth gameplay.”
“For the other runs, I basically optimized my strategy to revisit areas as little as possible and eliminate the enemies in those locations.”
“This game feels cheap, low-budget, clunky, and poorly optimized.”
“For the other runs, I basically optimized it to revisit areas as little as possible and eliminate those enemies.”
“Performance issues are prevalent throughout the game.”
- graphics3 mentions
- 0 % positive mentions
- 33 % neutral mentions
- 67 % negative mentions
The graphics are criticized for being outdated and unattractive, predominantly featuring a black and white palette. Additionally, players report inconsistent frame rates across all graphical settings, further detracting from the visual experience.
“The graphics are outdated, ugly, and mostly all black and white.”
“There are random frame rate drops no matter what graphical setting.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Despite the developer's claims of high replayability and numerous choices, users report that the game offers no meaningful options or incentives to replay, resulting in a lack of replayability.
“The developer advertised this game as replayable, with many choices.”
“It's not true at all; there is zero replayability and zero choices you can make.”
- music1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The music in the game is praised for enhancing the overall atmosphere, contributing to its fun and engaging experience, while also complementing its visual appeal.
“The game features good music that enhances the overall atmosphere.”
“The soundtrack is engaging and complements the gameplay perfectly.”
“The music creates a captivating ambiance that draws you into the experience.”