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Eternal Evil

Eternal Evil Game Cover
75%Game Brain Score
story, gameplay
stability, monetization
75% User Score Based on 301 reviews

Platforms

Xbox Series X|SPCPlaystation 5XboxWindowsPlayStation
Eternal Evil Game Cover

About

Eternal Evil is a single player shooter game with a horror theme. It was developed by Honor Games and was released on November 1, 2022. It received mostly positive reviews from players.

"Eternal Evil" is a first-person shooter game set in a dystopian future where players must fight against evil forces to restore peace. With a variety of weapons and enemies, the game offers a challenging and immersive experience. Players can also customize their characters and upgrade their abilities to enhance their gameplay. However, please note that the game contains graphic violence and is intended for mature audiences.

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75%
Audience ScoreBased on 301 reviews
story39 positive mentions
stability22 negative mentions

  • The game captures the classic survival horror vibe reminiscent of Resident Evil, with hard puzzles and a decent story.
  • The atmosphere is engaging, with good graphics and sound design that enhance the horror experience.
  • The game offers a variety of weapons and mechanics, including a unique enemy evolution system that adds tension to encounters.
  • The game is plagued by bugs and glitches, including issues with enemy AI, hit detection, and character movement.
  • Some puzzles are overly complex or lack clear hints, leading to frustration for players.
  • The voice acting and some animations are subpar, detracting from the overall immersion of the game.
  • story
    102 mentions Positive Neutral Negative

    The game's story receives mixed reviews, with some players finding it engaging and enjoyable, particularly appreciating the comic book-style cutscenes and the depth of the lore. However, many criticize the narrative for being clichéd, poorly executed, or lacking in coherence, often describing it as cheesy or reminiscent of B-movie tropes. Overall, while some players are drawn in by the intriguing elements and twists, others feel the story is minimal and serves primarily as a backdrop to the gameplay.

    • “The story is intriguing and only gets more interesting; the weapons feel good and the animations are actually great.”
    • “The story is solid enough (despite the translation issues), with a surprisingly epic conclusion.”
    • “I enjoyed the story for the most part; however, I was disappointed in what ultimately became of the main characters.”
    • “This might be excused if the plot was decent, but... oh lord, it is bad.”
    • “Finally, the story is boring and pointless, as you might expect in such a B-movie inspired game.”
    • “The voice acting is hilariously bad, the story is complete schlock, the game is rife with glitches, there are infuriatingly obtuse puzzles... I could go on.”
  • gameplay
    65 mentions Positive Neutral Negative

    The gameplay of "Eternal Evil" has received mixed reviews, with some praising its fluid mechanics, nostalgic homage to classic horror shooters, and innovative features like ammo management and evolving enemies. However, many players criticize the game for its clunky controls, lackluster enemy design, and various bugs that detract from the overall experience. While the game shows potential with its engaging gunplay and atmospheric design, it struggles with execution and balance, leaving some players feeling underwhelmed.

    • “Eternal Evil stands out as an impressive Resident Evil clone exhibiting fluid gameplay with good shooting mechanics.”
    • “The gameplay focuses on fluid, frantic gunplay against hordes of demonic enemies.”
    • “The gameplay is really smooth and nice; the sounds and animations of the weapons are amazing.”
    • “And somewhere, somebody said, 'let's make Resident Evil 1 again, but with less character, less content, and about the same mechanics/graphics level.' So they did, and called it Eternal Evil.”
    • “The gameplay is terrible; the hit detection on the enemies is nonexistent, and the overall movement feels clunky!”
    • “Gameplay-wise, it could use some improvements like it doesn't remember custom inputs when you close it, the controls for some puzzles make them hard to solve even though you know the answer, and movement feels sluggish at times.”
  • graphics
    51 mentions Positive Neutral Negative

    The graphics of the game have received generally positive feedback, with many praising the impressive level of detail, smooth HD textures, and overall visual quality, especially for an indie title. However, some users noted occasional graphical glitches, such as clipping issues and texture pop-ins, which detracted from the experience. Overall, the visuals effectively contribute to the game's creepy atmosphere and nostalgic feel reminiscent of classic horror games.

    • “Eternal Evil is a love letter to retro horror shooters, blending nostalgic gameplay with modern visuals and sound design.”
    • “The art, graphics, and supreme attention to detail make this game a macabre feast for the eyes. There are some occasional clipping issues, but nothing that's a problem.”
    • “The level of detail and visuals are very impressive, especially considering this game was entirely designed by one person.”
    • “And somewhere, somebody said, 'let's make Resident Evil 1 again, but with less character, less content, and about the same mechanics/graphics level.' So they did, and called it Eternal Evil.”
    • “Story, graphics, sound, gameplay are husk and litter.”
    • “The graphics look strange; everything is shiny and shadows are tar black.”
  • atmosphere
    42 mentions Positive Neutral Negative

    The game's atmosphere is consistently praised for its dark, eerie, and immersive qualities, effectively creating a sense of dread and tension that horror fans will appreciate. Reviewers highlight the atmospheric level design, creepy environments, and effective soundscapes that enhance the overall experience, despite some criticisms regarding gameplay mechanics and voice acting. Overall, the atmosphere stands out as a strong point, contributing significantly to the game's appeal and enjoyment.

    • “Set in a dark, demon-infested world, it delivers fast-paced combat, gore-filled action, and an eerie atmosphere that horror fans will appreciate.”
    • “Moody atmosphere that screams 'don’t go down that hallway' but you do anyway because you need ammo.”
    • “The atmosphere of the game was great; even when I felt frustrated and was going to stop playing, I would make progress to something new, different, and cool to explore, find, or kill, and just find myself continuing.”
    • “The actual atmosphere itself is definitely on the darker and oppressive side.”
    • “The world's levels and atmosphere always feels empty, dark, and haunted.”
    • “Also the puzzles are oddly complex so your progress will come to a complete stop, killing any atmosphere or tension that was building up.”
  • music
    31 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising the heavy industrial metal soundtrack for enhancing the horror atmosphere, while others note a lack of consistent background music, leading to moments of silence. While the soundtrack is generally described as good and immersive, issues with sound mixing and abrupt transitions between tracks detract from the overall experience. Overall, the music contributes positively to the game's ambiance, but technical flaws and inconsistencies are evident.

    • “The soundtrack is heavy and intense, featuring pounding industrial metal tracks that perfectly complement the action and horror themes.”
    • “Classic survival horror vibes: inventory tetris, backtracking, and ominous music that starts playing for no reason (are you being stalked or did the soundtrack just vibe too hard? who knows.)”
    • “The music further immerses the player into the horror world that they're exploring.”
    • “But there's not a whole lot happening; there seems to be no music, so it's just silence until I run into a zombie or interact with something, and then my eyes are killing me.”
    • “In the beginning, there just wasn't any music or background noise.”
    • “For starters, the music is meh all around, and the mixing is pretty bad.”
  • stability
    22 mentions Positive Neutral Negative

    The game's stability is a mixed bag, with many players reporting numerous bugs and glitches that can detract from the overall experience. While some users experienced only minor issues, others noted significant performance problems and game-breaking glitches, particularly in combat and puzzle interactions. Despite these technical shortcomings, many players appreciated the game's atmosphere and gameplay mechanics, suggesting that the issues may be addressed in future updates.

    • “Filled with bugs and glitches that ruin the game.”
    • “Coding of the game is sloppily done, with glitches and poor performance issues, and it is utterly uninspired.”
    • “Visual glitches (just some pop in and out of weird light flashes on objects all around the map) happen so frequently that they do detract from the experience a bit.”
  • optimization
    17 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with some players experiencing significant performance issues, including glitches, frame drops, and stuttering, particularly on older hardware. While a few users report smooth performance on higher-end systems, many agree that the game requires further optimization and polish before it can be fully recommended. Overall, there is a consensus that improvements are needed, especially in areas like graphics and control mapping.

    • “Performance is awesome too, capped at 144fps on my 2070 Super.”
    • “The game was very bug-free in my experience, and optimization is not too shabby either.”
    • “Coding of the game is sloppily done, with glitches and poor performance issues, and it is utterly uninspired.”
    • “It's clear that polish and optimization passes need to be performed on this game, and I'm sure that these issues will be tackled in the future before release.”
    • “My issue with this game is the current state of its optimization.”
  • humor
    13 mentions Positive Neutral Negative

    The humor in the game is characterized by its "so-bad-it's-good" quality, with laughably poor dialogue, one-dimensional characters, and janky voice acting that often elicits unintentional laughter. Players find amusement in the game's glitches, absurd puzzles, and the comedic ragdoll physics during gunplay, making for a surprisingly entertaining experience despite its flaws. Overall, the humor adds a layer of charm that enhances replay value, especially for fans of quirky horror games.

    • “The gunplay combined with the ragdoll physics is not only hilarious but surprisingly punchy, and that alone provides great replay value.”
    • “I mostly found myself laughing at the 'so-bad-it's-good' story and enjoying the exploration.”
    • “It's janky, mistranslated, and for the most part made me laugh (minus a few jumpscares).”
  • replayability
    9 mentions Positive Neutral Negative

    The game offers significant replayability through a variety of unlockables, engaging gunplay, and the option to replay with new content and increased difficulty. Players appreciate the accessibility features and the ability to skip puzzles, though some desire additional post-game content to enhance replay value further. Overall, the combination of humor, challenge, and unlockable weapons contributes to a fun and replayable experience.

    • “The gunplay combined with the ragdoll physics is not only hilarious but surprisingly punchy, and that alone provides great replay value.”
    • “The game runs well, is incredibly fun, offers a good chunk of challenge, has tons of unlockable content (without having to pay for it with real money... in the year of 2022) and has good replayability since you can restart the game with the new unlockables and play it on the harder difficulty again.”
    • “Some post-game unlocks would have been nice (though I hear more weapons are coming), maybe a weapon for beating it once in each various decision option you make. This can give the game more replay value and make the choices even more important for the player, whether they beat it multiple times or explore the multiple endings to unlock the weapon.”
    • “I personally preferred Nightmare of Decay, which does something very similar but I found infinitely more playable.”
    • “Some post-game unlocks would have been nice; maybe a weapon for beating it once with each various decision option you make. This could give the game more replay value and make the choices even more important than they already are.”
    • “The dev did include a way to skip puzzles and even have unlimited ammo on a first playthrough, which is an odd choice in my opinion. I do love when devs include extras/unlockables, though the game has some replay value for sure.”
  • monetization
    3 mentions Positive Neutral Negative

    Many users feel that the game's positive ratings on Steam are misleading, characterizing it as a cash grab that prioritizes monetization over quality.

    • “The whole mostly positive rating on Steam is highly misleading, and this game is obviously a cash grab.”
    • “The monetization system feels exploitative, pushing players to spend money to enjoy the game fully.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to progress without spending extra.”
  • character development
    3 mentions Positive Neutral Negative

    Character development received a low score of 3/10, indicating that players found it lacking in depth and progression. Many felt that the characters were underdeveloped and did not evolve meaningfully throughout the game, leading to a less engaging experience.

    • “The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
    • “I was disappointed by the lack of meaningful growth in the characters; they seem to remain static throughout the game.”
    • “The choices I made didn't seem to impact the characters' development at all, leaving me feeling disconnected from their journeys.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious and unengaging, with sluggish controls and cumbersome weapon-switching mechanics that detract from the overall experience.

    • “Tedious to play and just fails to capture my interest.”
    • “The controls are sluggish; switching weapons is such a tedious effort that it defeats the point of quick slots.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional response to the game is largely negative, with players expressing feelings of frustration and discomfort due to the mechanics that lead to unavoidable attacks, reminiscent of outdated game design. This has resulted in a recommendation against playing, as it detracts from the overall experience.

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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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Eternal Evil is a shooter game with horror theme.

Eternal Evil is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 5 hours playing Eternal Evil.

Eternal Evil was released on November 1, 2022.

Eternal Evil was developed by Honor Games.

Eternal Evil has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Eternal Evil is a single player game.

Similar games include Daymare: 1998, Beyond Hanwell, Hollowbody, Tormented Souls 2, Industria and others.