Dwelvers Game Cover
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Dwelvers is a single-player strategy game with good graphics, where you assume the role of Dungeon Lord, managing logistical challenges to satisfy the Dark Mother's hunger for domination. Create production chains to transform natural resources into useful materials, cater to minions' needs, and engage in brutal skirmishes to eradicate the human race. Cultivate resources, tend to minions, and manage their needs to lead your forces to victory.

  • PC
  • Windows

Reviews

58%
Audience ScoreBased on 163 reviews
graphics4 positive mentions
music1 negative mentions
  • Dwelvers is a charming and unique homage to Dungeon Keeper, successfully blending elements of resource management and dungeon building with modern gameplay mechanics.
  • The game runs smoothly and features a variety of engaging mechanics, such as vertical digging and a complex resource economy, which enhance the overall experience.
  • Despite being developed by a single person, the game shows impressive potential and has received positive feedback for its creativity and engaging gameplay.
  • The game has faced criticism for being in early access for an extended period, with many players feeling it is still unfinished and lacking in content.
  • Some users have reported bugs and issues with the user interface, which can detract from the overall enjoyment of the game.
  • There are concerns about the developer's inconsistent communication and the fear that the game may be abandoned again, leading to a lack of trust among potential buyers.
  • gameplay16 mentions

    The gameplay is generally described as straightforward and enjoyable, with unique mechanics and original map generation that set it apart from similar titles. However, some players find it can become tedious over time due to a lack of clear goals and clunky UI, which may require additional effort to navigate. While there are some initial challenges with mechanics and bugs, many players appreciate the depth and content available, especially for an alpha version.

    • “I've played all the Dungeons series games, and War for the Overworld as well as A Game of Dwarves, and I can confidently say I was pleasantly surprised at the originality and unique gameplay mechanics that the game introduced, especially the unique map generation.”
    • “The actual gameplay is essentially your normal Dungeon Keeper gameplay, but it's very supply chain focused.”
    • “There are some mechanics in the game that take a bit of getting used to, such as the pathing for your minions after cave-ins, but there is nothing that is insurmountable in this game.”
    • “Multiple issues with gameplay and inability to even load the game are not being addressed.”
    • “The menu's still ugly, the UI just got an update, it's still tacky and ugly, and that's before you get to the gameplay, which is much like the old Dungeon Keeper classics, only... less polished and with more micro-management.”
    • “Don't get me wrong, there is gameplay, but you'll pick it up, play it a few hours, put it down and barely ever touch it again.”
  • graphics12 mentions

    The graphics of the game are characterized by a charmingly simple and unique art style, which, while not technically advanced, is appreciated for its fun animations and solid performance. Users note improvements in the UI and graphics over time, with some praising the game's ability to stand out among similar titles despite its less polished visuals. Overall, the graphics are seen as adequate for the game's design, contributing positively to the overall experience.

    • “The UI and graphics have improved a lot since its first days, and I'm sure they will continue improving.”
    • “The graphics are not technically fancy, but the art style is fantastic and the performance is rock solid, bar the odd crash that (at least for me) has become very rare by now.”
    • “Graphically, the game has a charmingly simple cartoonish look.”
    • “The graphics look compressed, cheap, tacky (missing some shaders tharr?), the options are very limited; aa?”
    • “The graphics are not polished but the animations are interesting and fun to watch.”
    • “The graphics are not technically fancy but the art style is fantastic and the performance is rock solid bar the odd crash that (at least for me) has become very rare by now.”
  • story6 mentions

    Players express enthusiasm for the story, particularly noting that the first three missions are engaging, with a noticeable increase in length and complexity as the game progresses. However, some users mention that the initial mission feels brief compared to later ones. Overall, the narrative seems to capture players' interest early on.

    • “I have completed the first 3 missions and wanted to leave an early review.”
    • “The first mission is short, but each mission after it has been increasing significantly in length.”
    • “I played the first three missions so far and I loved it.”
  • stability3 mentions

    The stability of the game is mixed, with some users reporting a relatively bug-free experience, while others highlight significant issues, including broken features and a lack of updates for nearly a year. Overall, the game appears to be overly complex and still in a buggy state.

    • “For an alpha, my experience has been relatively bug-free, and the overall experience has been delightful.”
    • “The game runs smoothly without any major issues, making it a pleasure to play.”
    • “I've encountered very few glitches, which is impressive for a game still in development.”
    • “Unfortunately, it's still extremely buggy, with many features broken or unimplemented, and there have been no updates in nearly a year.”
    • “The game is overly complex and very buggy.”
  • humor2 mentions

    The humor in the game is characterized by a fittingly comedic voice for 'mother' and a dark, DK-style wit that resonates well with players. The ability to dig vertically and unleash minions on human villages adds a layer of absurdity and fun, enhancing the overall comedic experience.

    • “The perfectly fitting voice of 'Mother', hilarious dark humor in the style of DK, the possibility of digging vertically and even swarming the surface and human villages with your minions (which differ in most parts from those in DK, which is a good thing in my opinion).”
    • “The perfectly fitting voice of 'Mother', the uproarious dark humor reminiscent of DK, and the ability to dig vertically and even overrun the surface and human villages with your minions (which are quite different from those in DK, which I think is a good thing).”
  • optimization2 mentions

    Overall, the game's optimization is solid, with improved performance and a commitment to four updates in 2024. While the graphics may not be cutting-edge, the unique art style compensates for it, and crashes have become infrequent.

    • “He has also increased performance and promises four new updates for 2024.”
    • “The graphics are not technically fancy, but the art style is fantastic and the performance is rock solid, with only the occasional crash that has become very rare for me.”
  • music1 mentions

    The game's music features a limited soundtrack and quiet sound effects, but this is generally not considered a significant drawback by players.

    • “The game's sounds are pretty quiet and the soundtrack is limited, but that's not a big deal.”
  • grinding1 mentions

    Players find the grinding aspect of the game initially enjoyable, but it soon becomes tedious and monotonous due to a lack of meaningful goals.

    • “Gameplay is fun at first but quickly grows tedious and boring as there is no real goal here.”
    • “The grinding feels endless and lacks variety, making it a chore rather than an enjoyable experience.”
    • “I found myself repeating the same tasks over and over, which made the game feel more like a job than a hobby.”
  • replayability1 mentions

    Reviewers express optimism about the game's replayability, noting that future updates and additional features, such as a surface world, are expected to enhance the experience and encourage multiple playthroughs.

    • “I am hopeful that as this game progresses in its development, its replayability will improve, because apparently a lot of extra features like a surface world are planned.”
    • “After completing the main storyline, I found little incentive to replay the game, as the side quests felt repetitive and uninspired.”
    • “The lack of meaningful choices and consequences makes it hard to justify multiple playthroughs; once you've seen the story, there's not much left to explore.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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