- April 4, 2013
- Games Foundry
- 8h median play time
Folk Tale
Platforms
About
Folk Tale is a single-player historical role-playing game with a good plot and fabulous gameplay, drawing inspiration from Warcraft 3, The Settlers, Banished, The Guild 2, Majesty 2, and Black and White 2. As a village builder RPG, you'll lead peasants, fight enemies, and make moral choices in this immersive fantasy world filled with endless possibilities, dynamic storytelling, and charming visuals. However, be prepared for some grinding, bugs, and occasional annoyances.
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- The game has a unique blend of city building and RPG elements, providing a refreshing gameplay experience.
- The graphics are charming and visually appealing, reminiscent of classic fantasy games.
- The developers are responsive to community feedback and have made significant improvements over time.
- The game has been in early access for several years with little progress, leading to frustration among players.
- Many features are incomplete or not implemented, resulting in a lack of depth and replayability.
- The AI and combat mechanics are poorly designed, making it difficult to manage units effectively during battles.
gameplay
214 mentions Positive Neutral NegativeThe gameplay of the game has received mixed reviews, with some players appreciating its depth and mechanics, while others criticize the frequent changes and lack of a cohesive vision from the developers. Many users note that while the core mechanics show promise, the game suffers from bugs, incomplete features, and a lack of engaging content, leading to a frustrating experience. Overall, the gameplay is seen as having potential but is currently hindered by poor management and a lack of polish.
“Relaxed gameplay, but exciting when it needs to be.”
“The gameplay is deep and I love it, great developer.”
“I enjoy the mechanics, I enjoy watching a settlement go from 5 people standing around a campfire to a bustling town with over 100 settlers, walls, towers, and a sizeable armed force.”
“The developers did not come across as having a clear vision, thus probably burnt through money, addressed things that could have been left as is, and never completed the story, resulting in a hollow RPG and city builder game with lackluster hero unit mechanics.”
“The gameplay itself is lackluster.”
“The game has potential solid mechanics and gameplay, but there just isn't enough present to warrant the price, unless you just want to donate for the game's potential future success years down the line.”