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Songs of Syx is a single player strategy game with a warfare theme. It was developed by Gamatron AB and was released on September 21, 2020. It received overwhelmingly positive reviews from players.

"Songs of Syx" is a complex and immersive fantasy city-builder, where you lead a small colony to become a metropolis and empire. The game features a living world with dynamic day-night cycles, weather, and a variety of cultures, gods, and creatures. Every playthrough is unique, with events and content generated procedurally. The mechanics are detailed and challenging, making it easy to learn but difficult to master.

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96%
Audience ScoreBased on 4,330 reviews
gameplay124 positive mentions
grinding60 negative mentions

  • Incredible depth and complexity, making it one of the best city builders available.
  • The game runs smoothly even with large populations, providing a satisfying experience.
  • Active developer who listens to community feedback and regularly updates the game.
  • Steep learning curve with a poorly explained tutorial, making it difficult for new players to get started.
  • Combat mechanics can feel clunky and unbalanced, leading to frustrating experiences during battles.
  • Resource management can become tedious, with food production often dominating gameplay.
  • gameplay
    510 mentions Positive Neutral Negative

    The gameplay of "Songs of Syx" is characterized by its deep and complex mechanics, offering a rich city-building experience that combines elements of resource management, diplomacy, and warfare. While the game presents a steep learning curve and often lacks clear explanations for its mechanics, players find the intricate systems rewarding once mastered, leading to engaging and emergent gameplay. Despite some rough edges and a need for further polish, the game is praised for its ambitious scope and the potential for extensive replayability, making it a standout title for fans of the genre.

    • “The game was a great city builder with many unique mechanics, letting you build a prosperous city with thousands of inhabitants, all individually simulated.”
    • “Amazing, very deep city builder, with mechanics similar to Dwarf Fortress.”
    • “The depth of gameplay mechanics, encompassing resource management, diplomacy, and urban planning, offers a wealth of strategic possibilities to explore.”
    • “Almost every game mechanic is poorly explained, such that it produces a consistent feeling of 'what am I doing wrong??'.”
    • “The mechanics are poorly explained and you will likely fumble your way through the first 10 hours of play.”
    • “The main reason for my review being negative is balancing and 'anti-player' mechanics in the mid to late game.”
  • graphics
    323 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with many players noting their simplistic, pixelated style reminiscent of older titles like Dwarf Fortress and RimWorld. While some find the visuals charming and fitting for the game's complex mechanics, others feel they detract from the overall experience, describing them as rudimentary or confusing. Overall, the consensus is that while the graphics may not be cutting-edge, they serve the gameplay well and can grow on players over time, especially given the game's depth and engaging mechanics.

    • “The graphics are absolutely gorgeous, and the scale and complexity of the game keeps getting larger.”
    • “The art style is literally golden and is what I've wanted from a colony sim for ages.”
    • “The graphics fit that simple/old school but beautiful aesthetic perfectly.”
    • “The graphics are confusing, and map scrolling is cumbersome with no relationship between your mouse position and where you'll end up on the map.”
    • “The graphics are so trash, I can't get over it.”
    • “The graphics turned me off at first, but the slick design has won me over.”
  • music
    319 mentions Positive Neutral Negative

    The music in "Songs of Syx" has received widespread acclaim for its beauty and ability to enhance the game's atmosphere, with many players describing it as one of the best soundtracks in gaming. The soundtrack is noted for its relaxing and immersive qualities, fitting perfectly with the game's themes, although some players express a desire for more variety in the tracks. Overall, the music significantly contributes to the game's appeal, making it a standout feature for fans of the genre.

    • “The music is beautiful.”
    • “The soundtrack is amazing.”
    • “The music hits the spot with the theme of the game and you just get the feeling that without doubt the one man developer is giving it his all in this game and I can respect that.”
    • “The music gets too repetitive.”
    • “It is almost traumatizing to hear the same music over and over again, because when you turn the game off, all I can hear in my mind is the same music!”
    • “They should probably make more music variety, but, yeah, it is what it is.”
  • optimization
    67 mentions Positive Neutral Negative

    The game is highly praised for its exceptional optimization, allowing it to run smoothly even on low-end hardware with large populations of thousands of citizens. Players report minimal performance issues, even at maximum game speeds, and commend the game's ability to handle complex simulations without significant slowdowns. Overall, it stands out as one of the best-optimized city builders, providing a seamless experience for players who enjoy managing large-scale environments.

    • “Everything about it, from performance to its supply chains just works.”
    • “The performance is stellar.”
    • “Highly recommended game, very well optimized and runs very well even with thousands of entities active on the map.”
    • “Nowhere else in the world will you find a dev explaining game balancing while drawing charts with the spawn unit tool and then getting caught off guard as performance tanks.”
    • “Syx does not, at this time, have any of these personalization features, so it feels just like a numbers optimization game with some pretty visuals.”
    • “Right when you think you have everything running smoothly, you actually don't, and optimizations can be made everywhere.”
  • grinding
    64 mentions Positive Neutral Negative

    Players frequently describe the grinding aspect of the game as tedious and time-consuming, often requiring excessive micromanagement and repetitive tasks that detract from the overall enjoyment. While some quality-of-life features help alleviate this burden, many reviewers suggest that the game leans too heavily on grinding mechanics, making progression feel more like a chore than a rewarding experience. Overall, the balance between engaging gameplay and tedious grinding remains a point of contention among players.

    • “You'll need a second life for grinding.”
    • “A bit grindy sometimes.”
    • “There are lots of tedious manual things you need to do continually, like promote random plebs to nobles and assign them a specialization whenever a previous one dies.”
    • “In the end, the game I bought has become tedious and moved away from being a fun, organic city builder to more of a math problem with animated values.”
    • “Honestly, with the new way technology works, it is very grindy.”
  • story
    58 mentions Positive Neutral Negative

    The game's story aspect is a mixed bag, with some players praising its emergent storytelling and world-building, while others criticize its lack of a structured narrative and character development compared to titles like Dwarf Fortress and RimWorld. Many users appreciate the freedom to create their own stories through gameplay interactions, but note that the game falls short in delivering a cohesive or engaging plot. Overall, it offers a rich environment for emergent play but lacks the depth of storytelling found in similar games.

    • “This game is a masterpiece of emergent storytelling, deep mechanics, and satisfying progression.”
    • “The world building and storytelling is just top tier.”
    • “Endless game with an endless story; I won't get into detail, all I can say is buy the game, if not try the demo.”
    • “The only downside I see when comparing with DF is the storytelling, which is pretty hard to live up to.”
    • “Sos, however, has next to nothing in terms of story or characters, and only a handful of unique items in the entire game, but will keep you mentally engaged for many dozens of hours with deep and complex interactions between the different game systems.”
    • “If you are looking for that RimWorld or Dwarf Fortress experience of having individual storylines for your pawns/dwarfs, this ain't the game.”
  • replayability
    46 mentions Positive Neutral Negative

    The game offers significant replayability, with diverse races, dynamic map generation, and evolving gameplay mechanics that encourage players to explore various strategies and playstyles. Even in early access, it boasts a wealth of content and frequent updates, enhancing its depth and replay value. Players appreciate the potential for endless scenarios and the ability to customize experiences through community mods, making it a standout title in the genre.

    • “I feel like there's a lot of replay value too, imagining different ways to play.”
    • “The map generation and races enable unique considerations with each new start, allowing for unending replayability.”
    • “Its depth, replayability, and engaging gameplay make it a standout title.”
    • “There are easily dozens of hours of satisfying gameplay, though like any city builder, I feel like replayability might suffer if you're the type of player that likes to discover/build an optimal playstyle and stick to that.”
    • “The game comes with loads of replayability as well, since you can settle in different areas, host different mixes of species of sapient citizens, and even unlock circumstantial 'titles' that can give you bonuses in your next game.”
    • “At game start, you generate a random world map for you to place your capital in, with different locations giving different gameplay experiences which adds to the replayability.”
  • stability
    27 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting significant bugs, including issues with troop movement, disappearing saves, and glitches affecting gameplay. While some users acknowledge the typical challenges of early access titles, noting that certain features work well and the game runs smoothly for extended play, the overall consensus highlights a lack of polish and frequent bugs that detract from the experience. Players are advised to approach with caution, as stability issues are prevalent.

    • “A hidden gem that runs great.”
    • “Works well, as in the features of the game work well with each other and also not really buggy.”
    • “Currently 21 hours in and I'm on my third city with 1800 people and it runs great.”
    • “The fact is refund while you can, this game is extremely buggy and saves disappear all the time.”
    • “Biggest problem in my opinion is the game is both incomplete and a little buggy.”
    • “Over-world mechanics are buggy but also unfun, tedious, and unrealistic.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive qualities, enhanced by strong music and pixel art that evoke nostalgia. Players appreciate the game's ability to capture the essence of a fantasy town through its art direction and sound design, contributing to a relaxing yet engaging experience. However, some users suggest that additional sound effects and a more comprehensive tutorial could further enhance immersion.

    • “The trailer and screenshots capture the feel of the game, or rather the atmosphere, very well.”
    • “The music is good, and the atmosphere and art direction are impressive for a pixel game.”
    • “For me, growing up with these kinds of graphics, it definitely tickles a bit of nostalgia. Despite how simple it may appear, the grand scope of what it can achieve and the carefully tailored atmosphere only adds to the game in my opinion.”
    • “Please add more sound effects for more atmosphere and immersion!”
    • “For me, growing up with these kinds of graphics, it definitely tickles a bit of nostalgia. Despite how simple it may appear, the grand scope of what it can achieve and the atmosphere that has been carefully tailored only adds to the game in my opinion.”
    • “And the atmosphere matches the idea.”
  • emotional
    14 mentions Positive Neutral Negative

    The emotional aspect of "Songs of Syx" is characterized by a wholesome and immersive experience, driven by the genuine passion of its solo developer. Players appreciate the balance between engaging challenges and a light-hearted atmosphere, which prevents overwhelming feelings despite potential losses. While some may not form deep emotional connections with individual colonists, the overall developer interaction and commitment to quality foster a heartfelt connection to the game itself.

    • “The emotional toll it takes on the player is a testament to the game's ability to immerse and engage.”
    • “I must say the level of developer interaction is both heartwarming (you can tell it's a labor of love) and exciting.”
    • “Either they provide interesting puzzles in terms of managing logistics and growth, or they give you colonists you care for and get emotionally attached to.”
  • humor
    13 mentions Positive Neutral Negative

    The humor in the game is a mix of absurdity and irony, with players finding amusement in quirky graphics, unexpected outcomes, and witty loading screen quotes. While some aspects of the humor are appreciated, such as the comical portrayal of characters and situations, others feel rudimentary or lose their charm over time. Overall, the game successfully elicits laughter through its unique and often chaotic scenarios.

    • “I will never get over how funny the sprites look when they lay down on the ground lol”
    • “Bonus: the in-game portraits are hilariously weird.”
    • “9999/10 would ask 100 men to defend my city again (they got hacked to pieces by 60 enemies because they had no military equipment. It was hilarious and tragic.)”
  • monetization
    5 mentions Positive Neutral Negative

    The monetization aspect of the game is generally viewed positively, with some users appreciating the absence of microtransactions or in-game purchases, indicating it is not a cash grab. However, there are mixed feelings, as some players feel that the developer may have missed opportunities for monetization through additional features, suggesting that a more robust gameplay experience could enhance its appeal.

    • “It's rare to see such a well put together product given away with zero microtransactions or in-game purchases.”
    • “Fun game, but the dev seems to have done a cash grab.”
    • “It's rare to see such a well put together product and given away with zero microtransactions or in-game purchases.”
    • “It is not a cash grab.”
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48h Median play time
111h Average play time
23-164h Spent by most gamers
*Based on 54 analyzed playthroughs
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Frequently Asked Questions

Songs of Syx is a strategy game with warfare theme.

Songs of Syx is available on PC, Mac OS, Windows and Linux.

On average players spend around 111 hours playing Songs of Syx.

Songs of Syx was released on September 21, 2020.

Songs of Syx was developed by Gamatron AB.

Songs of Syx has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Songs of Syx is a single player game.

Similar games include Manor Lords, Kingdoms Reborn, Foundation, Rise to Ruins, Settlement Survival and others.