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Dustland Delivery Game Cover

About

In "Dustland Delivery" , scour the post-apocalyptic wastes for profit, complete missions to expand your trading empire, and recruit a diverse band of companions to transform your city into the capital of the Dustlands. The 1.0 version introduces a new map, Twilight Valley, with additional story events, characters, bosses, and locations. Customize your truck for both transportation and combat, and manage resources to build and control your own bustling city.

Dustland Delivery screenshot
Dustland Delivery screenshot
Dustland Delivery screenshot
Dustland Delivery screenshot
Dustland Delivery screenshot
Dustland Delivery screenshot
Dustland Delivery screenshot
Dustland Delivery screenshot

89%
Audience ScoreBased on 1,205 reviews
gameplay73 positive mentions
grinding28 negative mentions

  • Engaging gameplay with a mix of trading, resource management, and character interactions.
  • Rich post-apocalyptic atmosphere with a variety of quests and random events.
  • Great value for the price, offering a lot of content and replayability.
  • UI can be clunky and overwhelming, making it difficult to navigate and manage resources.
  • Lack of clear tutorials and explanations for game mechanics, leading to confusion.
  • Combat mechanics feel underdeveloped and can lead to frustrating experiences.
  • gameplay
    263 mentions Positive Neutral Negative

    The gameplay of "Dustland Delivery" is praised for its engaging and addictive mechanics, blending post-apocalyptic storytelling with truck simulation, trading, and base management. While the game offers a rich variety of systems and a satisfying gameplay loop, many players note that the tutorial lacks depth, leaving some mechanics poorly explained and requiring players to discover them independently. Despite minor bugs and a cluttered UI, the game is considered a hidden gem with significant potential for enjoyment and exploration.

    • “The gameplay in Dustland Delivery is the perfect mix of many things I love: post-apocalyptic storytelling, a compelling lifestyle (trucker) sim, not-too-grindy base management, reskinned-spreadsheet jockeying (buying/selling goods from town to town), dating/relationship sim (although slightly optional), and Oregon Trail-esque sidework like hunting, junk harvesting, and random encounters.”
    • “The gameplay loop is both engaging and addictive.”
    • “The game excels with its intricate trade mechanics, strategic planning, and detailed world-building, creating a captivating survival simulator.”
    • “Prepare to fail the first time through simply because a lot of mechanics are not explained in the tutorial.”
    • “The biggest weakness of the game is the lack of documentation on all the features - some mechanics are opaque, I'd have no idea you can buy extra trailers if I hadn't stumbled across the town with that particular mechanic.”
    • “I wanted to like this game a lot and it has some neat features but between the UI/menu issues and somewhat limited gameplay options you'll experience most of what the game has to offer in 3 hours.”
  • story
    194 mentions Positive Neutral Negative

    The game's story is a blend of engaging main and side quests set in a post-apocalyptic world, featuring dynamic missions and character interactions that enhance immersion. While some players find the main storyline entertaining, others feel it lacks depth and can become repetitive, with a desire for more varied content and improved quest design. Overall, the narrative is described as charming and coherent, with potential for further development through updates and expansions.

    • “The art style is charming, the story is coherent, and the characters gain meaning to you as they remain part of your crew through the journey.”
    • “The main story may be short, but it’s highly entertaining, and there are plenty of interesting side missions to dive into.”
    • “The story unfolds through dynamic missions, interactions with various factions, and random events that keep the narrative fresh and engaging.”
    • “The story that I experienced was completely unfulfilling as it had no attempt at immersion into a post-apocalyptic world.”
    • “Another part of the game that breaks the immersion is the constant visual and story references to other movies, anime, and games.”
    • “It's not bad, I'd call it promising, it still has a long way to go to be considered a fully recommended game, there's a lot of jank that needs to be worked out of its system and it definitely needs mods to give it the amount of content this kind of game needs, it kind of lives or dies by the amount of novel events and variety of quests it has.”
  • graphics
    98 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming pixel art style that effectively complements its post-apocalyptic setting, enhancing immersion despite some inconsistencies in character art quality. While some players find the visuals largely irrelevant, many appreciate the detailed environments and dynamic weather effects, which contribute to a nostalgic and engaging experience. Overall, the graphics are well-received for their aesthetic appeal and ability to support the gameplay mechanics.

    • “Stunning graphics and an excellent soundtrack enhance the immersive experience.”
    • “The combination of anime-esque pixel graphics and post-apocalyptic desolation work surprisingly well, and it offers an engaging veneer to a surprising amount of mechanical complexity, though I rarely felt overwhelmed.”
    • “Distinctive post-apocalyptic art style with detailed environments and dynamic weather effects, though some assets vary in quality.”
    • “The UI could be improved (e.g. you can't click on a building to enter it, you have to click on the name of the building in the top right of the screen) and the graphics are a somewhat higher resolution version of 1980s graphics (I mean that literally, not as hyperbole).”
    • “The art style ain't my favorite but it works, and honestly it's my biggest gripe beyond quality of life stuff that is likely to come.”
    • “Character art doesn't quite mesh with the aesthetic, but it's really not enough of a disconnect to feel truly out of place.”
  • music
    56 mentions Positive Neutral Negative

    The music in the game is generally praised for its excellent soundtrack, which blends ambient electronic and spaghetti western styles, enhancing the immersive experience. However, some players note that while the music fits the game's atmosphere, it can become repetitive over time, leading to a desire for more variety. Overall, the soundtrack is considered a strong aspect of the game, though it may not be the primary reason players engage with it.

    • “The art style and overall ambiance serve the gameplay well, too; I particularly enjoy the music, which is equal parts ambient electronic and spaghetti western.”
    • “This seemingly little game is a lot of fun and has already given me many hours of entertainment, while being very relaxing due to a varied game loop and an excellent soundtrack.”
    • “Yes, the visuals and music allow for maximum immersion.”
    • “Music is decent but who plays a zombie game for the music?”
    • “The bar song is annoying as hell and the Starlight City song is just confusing, grating, and weird.”
    • “I do hope for some more music though, there are a lot of tracks that are just on repeat and while they're good, they do become a bit stale after a while, so some added variety is something I hope for in the future.”
  • replayability
    32 mentions Positive Neutral Negative

    The game is generally praised for its high replayability, driven by its addictive gameplay loop, deep character customization, and unique trading systems. However, some players feel that the current lack of polish and features, such as procedural map generation, limits long-term replay value. Overall, while many find it enjoyable and worth revisiting, improvements in quality of life and content could enhance its replay potential further.

    • “With no set endpoint, it offers substantial replayability, thanks to its deep character customization options and the array of random events that can unfold with each new playthrough.”
    • “Its unique system for buying and selling goods across different cities, combined with faction interactions and mercenary management, provides depth and replayability that is rare in this genre.”
    • “All in all, a very enjoyable play with truly ridiculous amounts of replayability.”
    • “The 1.0 release is good for a playthrough, but the game is not polished enough for long replayability.”
    • “- not really replayable (I wish it had a random generation map option).”
    • “A lot of the game as of the current release is fairly basic once you've seen all there is to see, quest all there is to quest, shoot all there is to shoot, but if they develop the game more with better quality of life updates, it has potential to become a pretty replayable apocalypse trucking simulator.”
  • grinding
    30 mentions Positive Neutral Negative

    The grinding aspect of Dustland Delivery is described as a mix of enjoyable and tedious elements; while some players find the progression and resource management engaging and relaxing, others criticize it for becoming repetitive and overly grindy, particularly in later stages. The game offers a balance of fun grinding for upgrades and cash, but the micromanagement and combat mechanics can detract from the overall experience, making it less appealing for those who prefer management games. Overall, it caters well to fans of grind-heavy RPGs but may frustrate players seeking a more streamlined experience.

    • “Totally recommend this, the grind is not tedious, it's fun!”
    • “The vast majority of every combat encounter boils down to 'click shoot, end turn.' It's tedious, and the UI doesn't help at all.”
    • “The crafting system is unbearably tedious; mod support is great, but there are only a few mods available in the workshop.”
    • “And even if the stress elements didn't exist, you'd still be stuck playing a game where you only actually care about three different resources out of the bajillion displayed, and the only consistent way to get them is annoying and tedious.”
  • atmosphere
    24 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive and detailed post-apocalyptic aesthetic, featuring beautiful weather effects and engaging graphics that enhance the overall experience. Players appreciate the rich ambiance that complements the addictive gameplay, making it a suitable backdrop for casual play or listening to music. Despite being in early access, the game successfully creates a captivating environment that draws players into its world.

    • “While still in early access, the game stands out for its engaging gameplay and rich atmosphere.”
    • “This game has a lot of atmosphere for an indie title; it's been a while since I've felt so immersed in a game.”
    • “🎨 [b]Distinctive wasteland aesthetic:[/b] enjoy a detailed post-apocalyptic world with atmospheric graphics and a range of weather effects.”
    • “Exploring the space is fun; you need to pay attention to the landscape and your options to not get killed off by your own bad decisions. The sense of atmosphere, despite some clashing between character portraits and the rest of the game, of driving a big rig through a zombie post-apocalypse is on point.”
  • stability
    18 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many users reporting various bugs, particularly in achievements, quest lines, and basic features like shop transactions. While some players have experienced a well-polished experience without crashes, the consensus is that the game is still in an early state and likely to encounter more issues as it evolves. Overall, players acknowledge the presence of bugs but also express hope for future patches and improvements.

    • “Buggy, not even the tutorial is functioning.”
    • “Still kind of buggy with one of the most basic features like buying and selling at shops not adding or subtracting weight correctly.”
    • “Appears to be a fun game, but it's too buggy for me to commit any more time to the game for now.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is described as fun and darkly comedic, with players appreciating the witty character interactions and amusing storylines. While the gameplay loop is engaging, some users noted that certain frustrating elements, like weekly bad luck events, detract from the overall humor. Overall, the blend of humor and gameplay creates an addictive experience.

    • “It's funny and the gameplay loop is excellent.”
    • “Cool storylines, great gameplay loops, and funny characters.”
    • “Fun, darkly humorous, and addictive as hell.”
    • “Having a bad luck event once a week is not funny.”
  • emotional
    4 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, likening their experience to that of a courier in the Fallout series, particularly feeling more immersed than in New Vegas. The solid gameplay allows for a unique survival experience, fostering a sense of nostalgia and engagement with the remnants of a post-apocalyptic world.

  • character development
    4 mentions Positive Neutral Negative

    Character development in this early access post-apocalyptic trading sim is highlighted by an extensive upgrade system and the ability to hire and manage a crew, allowing players to shape their characters and enhance their skills. The game offers a variety of features that contribute to character growth, including random events and settlement building, making it a rich experience for players seeking depth in character progression.

    • “A post-apocalyptic trading sim with simplistic combat, extensive upgrade system, town building, crew hiring, and character development.”
    • “Random events, inventory management, trading, character development, settlement building, and more... for an early access game, it has so many features.”
  • optimization
    2 mentions Positive Neutral Negative

    Players have noted positive improvements in optimization, particularly highlighting the swift resolution of significant UI issues within a week, which has enhanced their overall experience with the game.

    • “I already liked where this game was going, and they optimized one of the major UI gripes I had within a week.”

Buy Dustland Delivery

21h Median play time
22h Average play time
7-41h Spent by most gamers
*Based on 14 analyzed playthroughs

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