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In "Chef RPG" , you are a young chef tasked with reviving a once-famous restaurant in a seaside town. Gather ingredients through hunting, harvesting, and shopping, and befriend locals to help revive the town. Choose your path to become a master chef, brave adventurer, or influential networker, crafting your unique culinary adventure in this open-ended RPG.

Chef RPG screenshot
Chef RPG screenshot
Chef RPG screenshot
Chef RPG screenshot
Chef RPG screenshot
Chef RPG screenshot
Chef RPG screenshot
Chef RPG screenshot
Chef RPG screenshot

89%
Audience ScoreBased on 2,220 reviews
story156 positive mentions
grinding232 negative mentions

  • The game features beautiful pixel art and a charming aesthetic that enhances the overall experience.
  • The gameplay loop of gathering ingredients, cooking, and managing a restaurant is engaging and satisfying.
  • The developers are responsive to feedback and have been actively releasing updates to fix bugs and improve gameplay.
  • Many players find the mini-games for cooking to be repetitive and not very enjoyable, leading to a desire for an option to skip them.
  • The NPCs often have unlikable personalities, which can detract from the overall enjoyment of the game.
  • Some players have experienced bugs that can disrupt gameplay, such as issues with restaurant management and character interactions.
  • story
    734 mentions Positive Neutral Negative

    The story in "Chef RPG" is described as engaging and charming, with a focus on exploration and character interactions that add depth to the gameplay. However, players have noted issues with quest clarity and progression, often feeling lost or confused about how to advance the main storyline, especially due to hidden requirements and bugs that can lock them out of essential gameplay elements. While the narrative has potential and is generally well-received, many reviewers express a desire for clearer quest direction and more content to enhance the overall experience.

    • “The story unfolds through interactions with the town’s distinctive residents, each contributing their own personality and backstory.”
    • “From forming friendships to crafting a lasting legacy, Chef RPG provides a cozy, layered storytelling experience that draws players in at every turn.”
    • “The soundtrack is cozy and relaxing, the story progression is fun, and the art style is nostalgic.”
    • “After you go through the tutorial and the intro story, it may get you confused about how to trigger the main story until you notice you just need to sleep.”
    • “There are times when I only have side quests from the notice board and no idea what my main objective is.”
    • “Can't even progress through the story as the main quest for the grand opening autolocks your restaurant until you achieve a certain number of staff and furniture.”
  • gameplay
    638 mentions Positive Neutral Negative

    The gameplay of this title offers a blend of restaurant management, life simulation, and RPG mechanics, with a core loop centered around foraging for ingredients, cooking, and running a restaurant. While many players appreciate the engaging mechanics and charming visuals, some find the gameplay repetitive and lacking depth, particularly in the mini-games and certain mechanics like fishing and hunting. Overall, the game shows promise with its unique features and potential for future updates, but it currently requires refinement to enhance player experience and reduce tedium.

    • “The core gameplay loop of gathering ingredients, experimenting with recipes, and serving customers is incredibly satisfying.”
    • “Immersive gameplay loop: from foraging for rare ingredients in lush forests to crafting exquisite dishes for your restaurant, every activity feels purposeful and rewarding.”
    • “This delightful blend of restaurant management, life simulation, and RPG mechanics has completely captivated me.”
    • “The game wants you to make money and hire staff but how are you gonna do that when it locks the restaurant (which is like the main source of making money and gameplay???”
    • “However, the gameplay feels lacking for even an early access title.”
    • “The gameplay loop gets repetitive really fast and it bothers me quite a bit at later parts of the game.”
  • graphics
    386 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise for their charming pixel art style, vibrant colors, and intricate details, particularly in character designs and food visuals. Many players find the aesthetics to be cozy and immersive, reminiscent of beloved titles like Stardew Valley, although some critiques mention a need for more vibrant color palettes and resolution improvements. Overall, the visuals contribute significantly to the game's engaging atmosphere and appeal, making it a standout feature for many players.

    • “The graphics are beautiful, and especially the art and details on the dishes are what got me into this.”
    • “The attention to detail in the character designs, food visuals, and town aesthetics is simply breathtaking.”
    • “The art style is vibrant and whimsical, with detailed, charming character designs and mouth-watering food animations that make every dish look delectable.”
    • “I feel that the graphics are a bit washed out; the color palette could be more vibrant and pleasing to the eye.”
    • “Cute graphics but can't recommend because controls are weird.”
    • “With this being a 2D game that doesn't require a lot for the graphics, it's questionable why there's no controller support out the gate, especially if this game is intended to compete with Stardew.”
  • grinding
    240 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed feedback from players. While some enjoy the repetitive nature of gathering resources and managing various tasks, others find it tedious and overwhelming, particularly due to the limited time available in-game. Farming is often seen as an optional and less rewarding mechanic compared to other activities like cooking and restaurant management, leading to a sentiment that the game could benefit from a more balanced approach to its various gameplay elements.

    • “I've been anticipating this game since the trailer dropped, and it's great not too hard and not too grindy; however, my only complaints with the game have to deal with mostly the characters. I'm only just starting Act II right now, so maybe some of my complaints are satiated further in the game.”
    • “It's nice to have a Stardew-like game that is not farming but cooking; it's a nice revisit to the genre with a new mechanic.”
    • “You'll need a second life for grinding.”
    • “Without any RPG elements, finding ingredients and completing quests sometimes feel like tedious chores rather than fun gameplay.”
    • “The amount of time you spend farming could be spent doing literally anything else, and the materials used on it can be used instead to make drinks. You can pretty much buy anything from the shops, so there's literally no benefit from growing your own crops; you just lose time.”
    • “At times, Chef RPG can become genuinely boring, with long stretches where not much is happening, leaving you grinding away with little payoff.”
  • music
    202 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players appreciating its relaxing and nostalgic qualities, while others find it repetitive and lacking in variety. Some users noted that the transitions between tracks can be abrupt, disrupting the overall ambiance, and expressed a desire for more diverse music to enhance gameplay, particularly during mini-games. Overall, while the soundtrack complements the game's aesthetic, it leaves room for improvement in terms of variety and dynamic transitions.

    • “I think the music is very well done, I like the change in background tracks for each season and I think they all fit the vibe very well.”
    • “The soundtrack is cozy and relaxing, the story progression is fun, and the art style is nostalgic.”
    • “Soundtrack and audio --- the soundtrack is a delightful mix of cheerful and relaxing tunes that perfectly set the mood for cooking and adventuring.”
    • “The music is awful, getting repetitive after only minutes.”
    • “While I like the music, it feels very repetitive and gets a little bit annoying.”
    • “The music doesn't fade into one another; it just harshly swaps.”
  • stability
    72 mentions Positive Neutral Negative

    The game, currently in early access, is reported to have numerous bugs and glitches, particularly affecting gameplay elements like cooking and character interactions. While many players find these issues to be minor inconveniences rather than game-breaking, there is a consensus that the game requires further polish and refinement. Overall, despite its stability issues, players express enjoyment and optimism for future improvements as the game develops.

    • “There are a lot of bugs, typos, and glitches right now.”
    • “This game freezes on a black screen whenever going to another area, and randomly teleports you around.”
    • “Overall, I think the game is enjoyable, but it should have stayed in development for more months, perhaps half a year, since I have encountered some bugs that get pretty annoying fast.”
  • character development
    58 mentions Positive Neutral Negative

    Character development in the game has received mixed reviews, with many praising the unique and vibrant character designs that contribute to the game's aesthetic appeal. However, some players find the character designs and dialogue unappealing, which detracts from their desire to engage with the characters. Overall, while the game shows potential for deeper character development as it progresses, the current execution has left some players feeling disenchanted.

    • “If you like slow-paced indie games that have interesting character development and a fascinating inner-city world, you are in for a treat!”
    • “The attention to detail in the character designs, food visuals, and town aesthetics is simply breathtaking.”
    • “The art style is vibrant and whimsical, with detailed, charming character designs and mouth-watering food animations that make every dish look delectable.”
    • “Of course, as the game is nowhere near complete yet, I would expect a lot more story and character development as time goes on.”
    • “The main reason I don't recommend this game at this point, at least at its early access stage, is the NPC character design.”
    • “Character design/animations feel stiff; hopefully, it gets improved upon.”
  • atmosphere
    40 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its calming and cozy vibe, enhanced by charming pixel art, detailed environments, and relaxing music. Players appreciate the serene coastal town setting, though some suggest that adding more lively NPC interactions and cute sound effects could further enrich the experience. Overall, the combination of visual and auditory elements creates a comfortable and immersive atmosphere that draws players in.

    • “Very calming atmosphere.”
    • “The pixel graphics (and to a lesser extent, the music and writing) are of high quality for the genre and make for a very comfortable and relaxing atmosphere.”
    • “I'm personally blown away by how detailed and atmospheric the seaside looks, feels, and even 'sounds' like an actual seaside town, in these types of games, finally!”
    • “Even the ones you couldn't talk with were complaining about the atmosphere or town, and it really dampened my mood as I played.”
    • “I feel that if it was a color that suited the rural atmosphere of the game it would be better.”
    • “The atmosphere of this game is very cozy, and it's very satisfying to slowly upgrade your kitchen over time; I feel like the NPCs could use a little more life to them, maybe some more personal cutscenes similar to Stardew Valley.”
  • humor
    36 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with players finding enjoyment in the absurdity of character interactions and quirky bugs, such as characters moonwalking or sliding when passing out. While some dialogue is genuinely funny, it occasionally straddles the line between humor and rudeness, with certain elements deemed unnecessary. Overall, the game's laid-back adventure and character dynamics provide a humorous experience, though players feel it could benefit from even more comedic content.

    • “Chef RPG is a hilarious, laid-back adventure where you play as a chef building your own restaurant empire.”
    • “Characters occasionally act like they've never met you before and require a second interaction to get things moving, but it's more hilarious than anything.”
    • “I also think it's funny that it implies your restaurants make all of their foods, as well as their components (such as the buns that the flour in the recipe might be making), from scratch, though that's probably not too far off from how some real-life restaurants operate.”
  • optimization
    20 mentions Positive Neutral Negative

    The game's optimization has received significant criticism, particularly on macOS, where it is reported to be unplayable due to severe stuttering and performance issues, earning a low score of 4/10. While it runs smoothly on the Steam Deck, users have noted instability and glitches. Additionally, some user interface elements could benefit from optimization to reduce unnecessary clicks and improve overall accessibility.

    • “The restaurant system is so in-depth with how you can actually see what customers are annoyed or pleased by when eating at your establishment, and the critic at the end of act 2 has unique reviews he can write depending on your performance and the items you serve on your menu.”
    • “You have to factor in staff needing rest to operate properly, or else it would impact your restaurant's performance.”
    • “Runs smoothly on Steam Deck.”
    • “Even though it mentions there is a Mac version, it doesn't run well on Apple Silicon; at least the M1 Pro on 14.7.1 makes the game unplayable due to stuttering, making you unable to complete most of the mini-games.”
    • “But it's unstable, glitching, and stuttering, along with other bugs.”
    • “UX-wise, some features may feel like they could have been smoother to access, creating a 'one too many clicks' feeling that could be optimized in the future.”
  • emotional
    18 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by a blend of cuteness and creativity, evoking feelings of warmth and nostalgia reminiscent of titles like Stardew Valley. While many characters are described as heartwarming and occasionally tragic, some players find the emotional depth lacking, with a preference for more complex character interactions. Overall, the game offers a peaceful, wholesome experience, though it may not resonate with those seeking deeper emotional engagement.

    • “If you love games like Stardew Valley or enjoy creative management sims with heartwarming stories, this one is a must-play.”
    • “These NPCs are heart-warming, tragic at times, and pure talent.”
    • “My big pet peeve in cozy games is 'wholesome' game worlds where every single character is kind and gentle, so it's always refreshing to play a game where that is not the case.”
  • replayability
    16 mentions Positive Neutral Negative

    The game offers solid replayability due to its engaging world, diverse NPC personalities, and the freedom to customize restaurants and menus. While players appreciate the current options for running different eateries, they express a desire for additional story arcs and side activities to further enhance replay value. Overall, many reviewers find the game enjoyable and anticipate future updates to expand its replayability.

    • “The world is small but fun to explore, the NPCs have a good range of quirks and personalities, and I appreciate having the freedom to style the menu and restaurant in different ways, which gives the game some replay value.”
    • “This game has replayability as it is right now, so I'm looking forward to seeing how they develop it later.”
    • “A few more story arcs, events, or side activities would go a long way in extending replayability.”
    • “I enjoy the fact that there are options for players to run different types of eateries, which I think should increase the game's replayability.”
    • “That said, I could see a lot of replay value in this game.”
  • monetization
    2 mentions Positive Neutral Negative

    Players appreciate the game's monetization model, highlighting the absence of microtransactions, which enhances their overall enjoyment and satisfaction with the cooking/management experience.

    • “I'm loving this game so far, it's like the cooking/management game I've always wanted (and without any microtransactions!).”

Buy Chef RPG

10h Median play time
19h Average play time
5-28h Spent by most gamers
*Based on 30 analyzed playthroughs

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