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About

Chef RPG is a single player role playing game. It was developed by World 2 Studio and was released on September 12, 2024. It received positive reviews from players.

Food and Festivals Major Update! About the GameYou are a young chef who has been given the task of reviving Le Sequoia, a once famous restaurant in White Ash harbor. Begin your new life in this beautiful seaside town, which was once a thriving tourist destination. Hunt, harvest, and shop for ingredients. Along the way, befriend fascinating locals and help revive the town as a tourist hotspot. …

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89%
Audience ScoreBased on 1,571 reviews
story107 positive mentions
grinding180 negative mentions

  • The game features a charming art style and engaging pixel graphics that enhance the overall experience.
  • The gameplay loop of gathering ingredients, cooking, and managing a restaurant is addictive and enjoyable.
  • The developers are responsive to community feedback and regularly update the game, showing commitment to improvement.
  • The fishing and hunting mechanics can be frustrating and feel unbalanced, making it difficult to gather ingredients.
  • NPC dialogue can be repetitive and uninteresting, leading to a lack of engagement with characters.
  • The game lacks clear instructions and guidance, which can lead to confusion and aimlessness for new players.
  • story
    489 mentions Positive Neutral Negative

    The game's story is generally well-received, featuring a charming narrative centered around revitalizing a restaurant and engaging with unique town residents, though some players feel it lacks depth and emotional engagement. While the pacing can be uneven, with some quests feeling tedious or unclear, many appreciate the integration of character backstories and the gradual unfolding of the plot through small cutscenes. Overall, players express excitement for future updates that promise to expand the storyline and enhance character interactions.

    • “The story is engaging, and I really appreciate the graphics, which remind me of games like Stardew Valley and Travellers Rest.”
    • “The story unfolds through interactions with the town’s distinctive residents, each contributing their own personality and backstory.”
    • “The story comes out in small cutscenes that are triggered by sleeping or walking into areas, and I thought the storytelling was well done as it comes out in smaller chunks that make remembering information easy without feeling frustrating or like it's taking you out of the game for too long.”
    • “I wish there was more depth to the story, world & characters.”
    • “Lack of story and big missions.”
    • “The story itself is deeply baggy - you can zoom through the first parts in days and then I spent several in-game seasons having no story to progress because I didn't see the tiny note pinned to my door, where the opening times would be.”
  • gameplay
    407 mentions Positive Neutral Negative

    The gameplay of this title offers a mix of engaging mechanics, including cooking, foraging, and restaurant management, which many players find addictive and rewarding. However, some aspects, such as the fishing mechanic and certain mini-games, have been criticized for being overly challenging or repetitive, leading to a sense of frustration. Overall, while the game shows promise with its charming art and story, it still requires refinement in its mechanics and user experience to fully realize its potential.

    • “So far I am really enjoying the gameplay loop, with each task feeling satisfying and important, and I am excited about continuing the story to see what else I can unlock!”
    • “The gameplay loop is pretty much finished and you can probably expect more ingredients/dishes further down the road.”
    • “The core gameplay loop of gathering ingredients, experimenting with recipes, and serving customers is incredibly satisfying.”
    • “The gameplay feels lacking for even an early access title.”
    • “After 15 hours, I noticed the gameplay already felt stale.”
    • “The main gameplay mechanic of managing the restaurant (at least early game) felt really empty.”
  • graphics
    239 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their beautiful and cohesive art style, which combines charming pixel art with vibrant colors and detailed environments. Many players appreciate the unique aesthetic that blends cozy and cyberpunk elements, enhancing the immersive experience of the game. Overall, the visuals are described as stunning, with particular praise for the character designs and food artwork, making it a standout feature that captivates players.

    • “It is also incredibly beautiful, with a unique and pleasant art style that feels extremely cohesive and lends to a super immersive world.”
    • “The art style is beautiful, and I like the map layout.”
    • “The graphics are beautiful, and especially the art and details on the dishes are what got me into this.”
    • “I feel that the graphics are a bit washed out; the color palette could be more vibrant and pleasing to the eye.”
    • “Very grindy with little appeal aesthetically or storytelling.”
    • “Haven't encountered any game-breaking bugs yet but a few minor graphical glitches here and there.”
  • grinding
    184 mentions Positive Neutral Negative

    The reviews highlight a mixed reception regarding the grinding aspect of the game, with many players finding it tedious and repetitive, particularly in farming, mining, and cooking activities. While some appreciate the variety of tasks and the option to engage less with farming, others feel that the grinding can detract from the overall enjoyment, especially when it comes to resource management and quest progression. Overall, the game offers a fresh take on the farming sim genre, but improvements in streamlining and rewarding gameplay mechanics are desired to enhance the experience.

    • “It's nice to have a Stardew-like game that is not farming but cooking; it's a nice revisit to the genre with a new mechanic.”
    • “I've been anticipating this game since the trailer dropped, and it's great—not too hard and not too grindy. However, my only complaints with the game have to deal with mostly the characters. I'm only just starting Act II right now, so maybe some of my complaints are satiated further in the game.”
    • “The game flow feels tedious and some actions are slow.”
    • “The amount of time you spend farming could be spent doing literally anything else, and the materials used on it can be used instead to make drinks. You can pretty much buy anything from the shops, so there's literally no benefit from growing your own crops; you just lose time.”
    • “Running the restaurant basically boils down to grinding out the same couple of minigames to cook food for your patrons.”
  • music
    116 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with many players appreciating its relaxing and soothing qualities, while others find it repetitive and lacking in variety. Some users express a desire for more seasonal tracks and better transitions between songs, as abrupt changes can disrupt the ambiance. Overall, while the soundtrack complements the game's aesthetic, there is a consensus that it could benefit from additional tracks to enhance the experience.

    • “The music in the game is super relaxing and I love the storyline.”
    • “It’s some of the best pixel-style game music I’ve heard in a long time.”
    • “The soundtrack is cozy and relaxing, the story progression is fun, and the art style is nostalgic.”
    • “The music gets very annoying very quickly.”
    • “One of these is the limited number of music tracks, which can feel monotonous and repetitive during longer play sessions.”
    • “While I like the music, it feels very repetitive and gets a little bit annoying.”
  • stability
    55 mentions Positive Neutral Negative

    The game is currently in early access and is reported to have numerous bugs and glitches, particularly affecting gameplay mechanics like cooking and fishing. While these issues can be frustrating, many players still find the overall experience enjoyable and believe the game has great potential. Those who are sensitive to bugs may want to wait for a more polished full release.

    • “It runs great on Mac and Windows - the controller controls feel really well mapped, and it feels great on mouse and keyboard.”
    • “The game maintains a steady frame rate, providing a smooth experience throughout.”
    • “I haven't encountered any crashes or bugs, which makes for a very stable gameplay experience.”
    • “The current game contains many bugs, glitches, and some gameplay mechanics that require a bit of TLC, which have been publicly addressed by the developer.”
    • “I would say if you are on the fence and don't want to deal with some gameplay bugs and glitches, wait until full release.”
    • “Overall, I think the game is enjoyable, but it should have stayed in development for more months, perhaps half a year, since I have encountered some bugs that get pretty annoying fast.”
  • character development
    37 mentions Positive Neutral Negative

    Character development in the game is a mixed bag, with many players praising the unique and diverse character designs, vibrant art style, and potential for deeper relationships as the game evolves. However, some reviewers feel that the current character personalities lack depth, making it difficult to form meaningful connections. Overall, while the aesthetic appeal is strong, the narrative and character development aspects are seen as needing further enhancement in future updates.

    • “I really like the diversity of the NPCs and each of their character designs, giving them their favorite gifts, especially on their birthday, and learning more about their lives.”
    • “The attention to detail in the character designs, food visuals, and town aesthetics is simply breathtaking.”
    • “If you like slow-paced indie games that have interesting character development and a fascinating inner-city world, you are in for a treat!”
    • “There's no real connection or character development, making the narrative feel hollow.”
    • “The main reason I don't recommend this game at this point, at least at its early access stage, is the NPC character design.”
    • “Of course, as the game is nowhere near complete yet, I would expect a lot more story and character development as time goes on.”
  • atmosphere
    24 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its charming pixel graphics, relaxing music, and detailed environments that create a cozy and immersive experience. Players appreciate the vibrant yet calming vibe, although some suggest that the addition of cute sound effects and more lively NPC interactions could enhance the overall ambiance. Despite minor visual glitches, the combination of art style and serene settings effectively draws players into the game's world.

    • “The atmosphere and visuals are excellent, and the character design is brilliant.”
    • “I'm personally blown away by how detailed and atmospheric the seaside looks, feels, and even 'sounds' like an actual seaside town, in these types of games, finally!”
    • “Muted yet vibrant shading, dark translucent water (with water flow effects), and a cyberpunk aesthetic that feels very natural in the game, all of these come together to give the game a lively, but calm atmosphere.”
    • “Even the ones you couldn't talk with were complaining about the atmosphere or town, and it really dampened my mood as I played.”
    • “I feel that if it was a color that suited the rural atmosphere of the game it would be better.”
    • “Muted yet vibrant shading, dark translucent water (with water flow effects), cyberpunk aesthetic that feels very natural in the game, all of these come together to give the game a lively, but calm atmosphere.”
  • humor
    22 mentions Positive Neutral Negative

    The humor in the game is characterized by witty dialogue and quirky NPC interactions, often blending absurdity with relatable scenarios, such as characters exhibiting strange behaviors or making blunt remarks. Players appreciate the randomness and occasional absurdity of the humor, though some find certain jokes to be borderline rude or unnecessary. Overall, the game's comedic elements contribute to a laid-back and entertaining experience, with potential for even more humor in future updates.

    • “The NPCs and depth to the game and the city of White Ash Harbor is really funny to experience with the dialogue of randomized townies.”
    • “Chef RPG is a hilarious, laid-back adventure where you play as a chef building your own restaurant empire.”
    • “Characters occasionally act like they've never met you before and require a second interaction to get things moving, but it's more hilarious than anything.”
  • optimization
    14 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while it runs smoothly on Steam Deck, players report significant performance issues on other platforms, particularly Apple Silicon, where stuttering makes gameplay nearly unplayable. Although there are no major game-breaking bugs, some features feel cumbersome and could benefit from a more streamlined user experience. With further polishing and optimization, the game has the potential to improve significantly.

    • “In 128 hours, I ran into 0 world-ending bugs, very limited performance issues, and there is a fairly decent amount of content already in the game.”
    • “An important aspect of the game that also keeps me playing is that your performance in-game has the ability to change the storyline.”
    • “If the intro gets reworked and everything a bit polished and optimized, this might become a great game.”
    • “Even though it mentions there is a Mac version, it doesn't run well on Apple Silicon; at least the M1 Pro on 14.7.1 makes the game unplayable due to stuttering, making you unable to complete most of the mini-games.”
    • “But it's unstable, glitching, and stuttering, along with other bugs.”
    • “UX-wise, some features may feel like they could have been smoother to access, creating a 'one too many clicks' feeling that could be optimized in the future.”
  • emotional
    14 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by its wholesome and diverse characters, offering a heartwarming experience reminiscent of titles like Stardew Valley. However, many reviewers noted a lack of emotional depth in the storyline and character development, suggesting that the addition of interpersonal conflicts could enhance engagement. While the game provides a cute and enjoyable atmosphere, some players feel that the characters could benefit from more complexity and emotional resonance.

    • “The characters are wholesome and diverse; nothing too jaw-dropping in terms of emotional oomph or uniqueness, but they're very heartwarming and enjoyable to hear their various barks and quips.”
    • “These NPCs are heartwarming, tragic at times, and pure talent.”
    • “If you love games like Stardew Valley or enjoy creative management sims with heartwarming stories, this one is a must-play.”
  • replayability
    9 mentions Positive Neutral Negative

    The game offers strong replayability due to its engaging quests, diverse NPC personalities, and customizable restaurant options, allowing players to experience different playstyles. While the current content is enjoyable, additional story arcs and activities could further enhance replay value. Overall, players find the game highly replayable, especially for an early access title.

    • “It's a perfect cozy game with good replay value, and now with lots more quests and storyline added, I am thoroughly enjoying my second playthrough.”
    • “The world is small but fun to explore, the NPCs have a good range of quirks and personalities, and I appreciate having the freedom to style the menu and restaurant in different ways, which gives the game some replay value.”
    • “A few more story arcs, events, or side activities would go a long way in extending replayability.”
    • “I enjoy the fact that there are options for players to run different types of eateries, which I think should increase the game's replayability.”
    • “That said, I could see a lot of replay value in this game.”
  • monetization
    1 mentions Positive Neutral Negative

    Players appreciate the game's monetization model, highlighting the absence of microtransactions, which enhances their overall enjoyment and satisfaction with the experience.

    • “I'm loving this game so far, it's like the cooking/management game I've always wanted (and without any microtransactions!).”
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17h Median play time
23h Average play time
7-35h Spent by most gamers
*Based on 24 analyzed playthroughs
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Frequently Asked Questions

Chef RPG is a role playing game.

Chef RPG is available on PC, Mac OS and Windows.

On average players spend around 23 hours playing Chef RPG.

Chef RPG was released on September 12, 2024.

Chef RPG was developed by World 2 Studio.

Chef RPG has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Chef RPG is a single player game.

Similar games include Travellers Rest, Kynseed, Little Sim World, Little Witch in the Woods, Potion Permit and others.