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Wartales

Don't be fooled by its drab exterior, Wartales is a deep and richly rewarding exercise in party creation.
Wartales Game Cover
80%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, optimization
84% User Score Based on 14,533 reviews
Critic Score 73%Based on 7 reviews

Platforms

Nintendo SwitchXbox Series X|SPCXbox Game PassCloudXbox OneXbox Cloud GamingXboxSteam DeckWindows
Wartales Game Cover

About Wartales

Wartales is a single player and multiplayer open world role playing game with medieval, historical and violence themes. It was developed by Shiro Games and was released on November 30, 2021. It received mostly positive reviews from critics and positive reviews from players.

Wartales is an open world RPG in which you lead a group of mercenaries in their search for wealth across a massive medieval universe. Explore the world, recruit companions, collect bounties and unravel the secrets of the tombs of the ancients!

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Games Like Wartales

Looking for games like Wartales? Here are top open world role playing recommendations with a medieval, historical and violence focus, selected from player-similarity data — start with The Iron Oath, Battle Brothers or TROUBLESHOOTER: Abandoned Children.

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Reviews

84%Audience ScoreBased on 14,533 reviews
story507 positive mentions
grinding613 negative mentions

  • Engaging and deep tactical turn-based combat combined with extensive party and resource management systems that offer rich strategic depth and a strong sense of progression.
  • Beautiful, immersive medieval art style with detailed hand-painted landscapes and environments, complemented by atmospheric music that enhances the gritty, somber ambiance.
  • Emergent storytelling with region-based quests and meaningful player choices that encourage carving unique mercenary tales, supported by well-designed character development and replayability through branching paths and factions.
  • Frequent technical issues including crashes, freezes, stuttering, and optimization problems that significantly impact gameplay stability, especially in co-op and on various platforms.
  • Repetitive, grind-heavy gameplay with slow travel, tedious battles, and unclear mechanics that can frustrate newcomers and diminish long-term engagement.
  • Aggressive and intrusive monetization with expensive DLCs and in-game advertising that disrupt immersion and create a perception of an incomplete base game focused on microtransactions.
  • story

    2,878 mentions Positive Neutral Negative
    18% positive mentions, 75% neutral mentions, 7% negative mentions

    Wartales features region-based storylines with unique, often morally grey quests that provide enough narrative to engage players but lack a cohesive overarching plot or impactful world changes. The storytelling is more emergent and sandbox-driven, focusing on players crafting their own mercenary tales rather than delivering a deep, character-driven narrative, though some missions and choices offer varied outcomes. While the combat and party management are praised, the story can feel repetitive, thin, and occasionally hindered by bugs, which together may lessen the lasting emotional investment for some players.

    • “Almost all quests were meaningful, nothing felt wasteful.”
    • “Each region has its own story line to follow and eventually you can build trading posts that permit moving loot around the different regions to make life easier.”
    • “The game’s narrative unfolds organically through encounters and player choices rather than a linear story, encouraging players to carve their own path and shape their mercenary company’s legacy.”
    • “Broken quest design, unreliable progression, and UI failures make this region's storyline cause burnout and for most players, impossible to complete.”
    • “The quests are boring, the world feels empty, and everything feels way too slow and unexplained.”
    • “Most of the story quests are like this, and while some are significantly more clear cut than others (aka with obvious good and bad guys), you're encouraged to either talk to everyone to get a better picture of what's going on and choose what you think the best option is, or just go with the group that gives the better reward, both of which I consider to be valid ways to play.”
  • gameplay

    2,253 mentions Positive Neutral Negative
    33% positive mentions, 61% neutral mentions, 6% negative mentions

    Wartales offers a deep, engaging gameplay loop that blends tactical turn-based combat with extensive party and resource management systems, providing players rich strategic depth and a strong sense of progression. While combat and survival mechanics are well-designed and rewarding, the game can become repetitive and grind-heavy over time, with some difficulty spikes and unclear mechanics potentially frustrating newcomers. Overall, despite occasional clunkiness and bugs, its variety of interlocking systems and open-world exploration make it a compelling choice for fans of tactical RPGs seeking an immersive medieval experience.

    • “The gameplay loop is addictive and keeps you invested in your squad's growth.”
    • “Every gameplay mechanic is well thought out and designed, leading to a seamless experience where you recruit and manage party members, build upgrades for your camp that enable various activities to enhance your company including crafting, engage in turn based battles where good tactics and preparation make a huge difference, and accept and complete quests as you please with varying rewards.”
    • “Wartales has a constant stream of interesting, engaging and varied content to a base game that was already great to begin with; combat is really fun and allows for different strategies to work in cohesion according to the builds you develop, exploration and wandering around the map is always rewarding, the management of your mercenaries is engaging and the story, albeit wonky and unfulfilling at times, is good enough to carry the weight of the game's mechanics behind it.”
    • “The mechanics are not worked out well, making the playing process mostly annoying (fighting mechanics not clear, foes level not well scaled to team level, too easy for characters to die and then team stuck in a doom loop with new recruits being too squishy for next fights, resources too constrained at beginning, time goes too fast for all the travelling that needs to be done so have to camp all the time, too many restrictions on usable weapons and armour so characters can't use what they loot, etc.).”
    • “Overall not a very fun game to be honest, too easy to make mistakes as a new player that cost you too much so you have to reload or even restart the game and the gameplay is just unpleasant, 4/10 at best.”
    • “The animal companions are absurdly dumb as my friends choosing their next move and make half the tactical gameplay feel pointless.”
  • graphics

    709 mentions Positive Neutral Negative
    49% positive mentions, 48% neutral mentions, 3% negative mentions

    The graphics in the game are generally praised for their beautiful, detailed, and immersive medieval art style, with hand-painted landscapes and realistic character models enhancing the atmosphere. While not groundbreaking or highly demanding, the visuals provide a rich and fitting backdrop that many find superior to comparable titles like Battle Brothers. However, some users report performance issues, occasional graphical glitches, and a lack of variety or polish in certain areas. Overall, the graphics contribute significantly to the game's engaging and gritty ambiance despite some technical shortcomings.

    • “The graphics are beautiful and the biomes are diverse.”
    • “The game's visuals are nothing short of stunning, with vibrant colors and beautifully rendered environments that enhance the overall experience.”
    • “With its stunning visuals, engaging gameplay, and immersive storytelling, it sets a new standard for what a strategy RPG can achieve.”
    • “It's terrible and doesn't depend on graphics settings.”
    • “The scarce content that is there has dull graphics and the voice acting is also very stale.”
    • “Even you put on the lowest graphical settings, the prolonged loading time, small font size, low frame rate still makes the gaming experience very terrible on Steam Deck.”
  • grinding

    621 mentions Positive Neutral Negative
    1% positive mentions, 0% neutral mentions, 99% negative mentions

    Grinding in Wartales is a significant and often divisive aspect, with many players finding the progression slow and repetitive due to repetitive combat, resource management, and slow travel. While the crafting and professions add depth and can feel purposeful, the necessity of grinding for food, gear, and experience—especially at higher levels—makes the gameplay tedious for some, exacerbated by lengthy battles, scaling enemies, and mandatory micromanagement. Overall, fans of grind-heavy tactical RPGs may appreciate this, but many find the extended grind and lack of variety in combat and quests detracts from long-term engagement.

    • “There is feeding your troops and crafting and having to rest but they did all that in a way that isn't tedious and still maintains the feel of the game's setting.”
    • “Deep but not tedious.”
    • “No grinding just pure pleasure.”
    • “Wartales quickly becomes tedious and repetitive, with too much time spent on slow travel, inventory management, and grind rather than meaningful tactical choices.”
    • “Grinding consists of walking, finding a squad of enemies, then more walking, rinse and repeat, and to me that is not fun.”
    • “Battles become very tedious and time-consuming, especially as your team grows and enemy squad sizes increase, turning combat into a tedious slog to play.”
  • optimization

    293 mentions Positive Neutral Negative
    8% positive mentions, 52% neutral mentions, 40% negative mentions

    The game suffers from significant optimization issues, including frequent stuttering, frame drops, long load times, and memory leaks that worsen with extended play and DLC additions. These performance problems affect both high-end PCs and devices like the Steam Deck, often making the game frustrating or unplayable despite its engaging content. While some patches have improved stability, optimization remains a major concern that hampers the overall experience and player enjoyment.

    • “Until you get there - with strong characters, optimized gear, etc - you'll have a pretty good time.”
    • “As I have experienced after hundreds of hours of gaming, this works fine, and so offers the additional option to have a small highly optimized group of characters (6 in my case), which results in a more RPG-style combat, if someone prefers this.”
    • “After playing an additional 80 hours, I can confidently say that Wartales, while still suffering from some performance issues, is a game crafted with immense care and passion.”
    • “After all, despite the vast amount of content and the fact that the game is fun to play when it works as intended, I cannot recommend it in its current technical state, as it requires a significant amount of bug fixing and optimization.”
    • “They keep pumping out DLCs that get negative reviews with whacky features nobody really gravitates towards unfortunately or short campaigns people find underwhelming, but the crux of my problem with the game is that the performance gets so bad that I currently am unable to play multiplayer with my friends which is the main way I play the game.”
    • “My PC, although not high-end, is still a pretty reasonable rig (7900 XTX, 32 GB RAM, Ryzen 7 5700X), yet the game runs terribly, with constant stuttering and frame drops in the world map view for no reason whatsoever.”
  • music

    264 mentions Positive Neutral Negative
    36% positive mentions, 59% neutral mentions, 5% negative mentions

    The game's music is generally praised for its atmospheric and fitting medieval tone, enhancing immersion and complementing the gritty, somber world. However, many users find it repetitive and limited in variety, with some tracks looping too often during extended gameplay, which can diminish the overall experience. Technical issues, such as music cutting out or audio glitches, are also noted, and there is a desire for more dynamic, diverse compositions and additional voice acting to enrich the soundscape further.

    • “The game offers a dense atmosphere and a fantastic soundtrack.”
    • “The visual style of the world is beautiful, and the calm, atmospheric music does a fantastic job of immersing the player, encouraging slow and relaxed exploration.”
    • “The sound design and music further enhance the atmosphere, immersing you in the world and heightening the tension of battles and exploration.”
    • “The soundtrack is repetitive, especially for such a time-consuming game, and it affects the vibe.”
    • “The music is bland, very forgettable, and misses the opportunity to create a sense of exploring a vast world on the map or feeling the rush of combat during fight scenes.”
    • “Battle music always consists of one track with a 60-second loop, so battles lasting 5-12 minutes repeat the same uninspired song 5-10 times.”
  • stability

    245 mentions Positive Neutral Negative
    5% positive mentions, 0% neutral mentions, 95% negative mentions

    Wartales is widely reported to suffer from frequent crashes, freezes, and bugs that significantly impact gameplay stability, especially in co-op mode. Despite enjoyable mechanics and potential, persistent performance issues, memory leaks, and buggy DLCs have left many players frustrated, with some describing it as nearly unplayable at times. While early access status means some issues are expected and occasional improvements occur, the game's stability remains a major concern for many users.

    • “Runs great on the Steam Deck!”
    • “I played during early access and it was already nearly 100% bug free; then I played again from scratch at release and liked it even more!”
    • “Outstanding game of its type, excellent game mechanics, bug free, and addictive.”
    • “The game is a buggy mess even years after its initial release.”
    • “After 80 hours of co-op multiplayer, the game is unplayable due to constant crashes and freezes.”
    • “The stuttering and sudden, for-no-reason screen freezes are unacceptable, far too frequent, and make a genuinely enjoyable game completely unplayable.”
  • replayability

    209 mentions Positive Neutral Negative
    34% positive mentions, 59% neutral mentions, 7% negative mentions

    Replayability in this game is generally seen as solid but somewhat limited due to its fixed, handcrafted world and lack of procedural generation, which leads to repetitive maps and quests. While many appreciate the variety in character builds, faction choices, and story branching that add depth and encourage multiple playthroughs, others find replay value less than genre benchmarks like Battle Brothers. Ongoing updates, DLCs, and mod support are expected to enhance replayability further, making it suitable for long, engaging campaigns though not necessarily for endless replay.

    • “Great game, loads of replayability and so many different ways of achieving your goals.”
    • “[*]replayability: with branching paths, multiple factions, and different outcomes, Wartales offers high replay value, encouraging players to embark on new playthroughs and explore alternative choices.”
    • “The narrative unfolds through a series of quests, and player decisions shape the outcome of the story for each region, providing a personalized and replayable experience.”
    • “It had everything to sit as my 4th favourite game on Steam (next to Bannerlord, Kenshi and XCOM 2) but its total absence of replayability and absence of mods just makes it a second-rate game in my book.”
    • “So you just stop playing when you're done with no overall satisfaction to 'your' mercenary troop unless you're imaginative, and there's very little replay value because after a scenario is finished the world doesn't change very much to respond to your choices and there's only an A or B outcome.”
    • “The game is also lacking in replayability as the stories in each region will be the same each playthrough.”
  • atmosphere

    147 mentions Positive Neutral Negative
    60% positive mentions, 38% neutral mentions, 2% negative mentions

    The game is widely praised for its rich, dark, and gritty medieval low-fantasy atmosphere, enhanced by beautiful, painterly visuals, dynamic weather, and an immersive, stirring soundtrack. Players appreciate the authentic, somber tone that conveys the harshness of survival in a bleak world, creating a deeply engaging and often somber ambiance perfect for slow exploration and tactical gameplay. While some note minor shortcomings in sound variety or pacing, the atmosphere remains a standout feature that deeply enriches the overall experience.

    • “The game's atmosphere is further enhanced by a stirring soundtrack and a visual style that perfectly conveys the harsh, somber life of a mercenary.”
    • “The meticulously designed landscapes, atmospheric music, and well-crafted lore create an enchanting atmosphere that draws you into its world.”
    • “Wartales is a gritty, open-world tactical RPG that thrives on freedom, atmosphere, and emergent storytelling.”
    • “In addition to exhausting mechanics, there is a depressing atmosphere, and the gameplay mainly boils down to solving these problems.”
    • “I would like to rate this as neutral, but the game has a very dry atmosphere and lackluster sound/music, meaning it's unlikely to improve beyond optimization and content additions.”
    • “The atmosphere should be improved: more ambient sounds, music, and voice acting (at least a bit) would help bring the world to life.”
  • humor

    76 mentions Positive Neutral Negative
    97% positive mentions, 0% neutral mentions, 3% negative mentions

    The game's humor is marked by frequent dark and situational comedy, emergent funny scenarios, and occasional absurdity in combat and interactions, providing levity amidst its tactical challenges. Players enjoy amusing glitches, quirky mercenary behaviors, and the game's gallows humor, though some find the humor repetitive or undercut by bugs and rough edges. Overall, the humor adds charm and engagement, enhancing the immersive mercenary experience despite some technical shortcomings.

    • “If you want a tactical RPG that trades shiny cut scenes for tough choices, gallows humor, and the occasional spreadsheet-induced panic, Wartales is a mercenary life worth signing up for.”
    • “One being when swapping between DLCs there is a high likelihood that my input will be swapped with coop player leading to initially funny shenanigans, but ends in a game that does not know what to do forcing the players to crash the game to get out losing all previous play time.”
    • “There are some funny moments, including hilarious bugs, silly scenarios like your mercenary company being hilariously outnumbered, and the dark humor laced throughout the setting.”
    • “So rampant that it's not funny anymore; it would matter if it was a hard game, but it's not.”
    • “This is simply not funny at all; I'm not enjoying my time.”
  • character development

    74 mentions Positive Neutral Negative
    31% positive mentions, 65% neutral mentions, 4% negative mentions

    Character development in Wartales is generally praised for its depth, meaningful progression, and integration with combat and crafting, offering satisfying customization and a sense of growth. However, some players find it limited in flexibility, occasionally clunky or slow-paced, with a somewhat repetitive and minimal impact at higher levels. Overall, it appeals to fans of tactical RPGs seeking immersive character-driven gameplay, though it may lack narrative-driven development or extensive personalization for others.

    • “Character development, skills, and combat are the strongest aspects of this game.”
    • “I've been playing computer games for over 40 years now and I think Wartales checks all the boxes for me as a great adventure game with story and deep character development.”
    • “Character development shines, with each member of your mercenary group offering an interesting world backstory and unique skills.”
    • “Another note is that if you are looking for character development, then you are going to be sorely disappointed in this.”
    • “There's no real meaningful character development to make up for the non-existing story.”
    • “Character development is minimal: only few level-ups give choices that go beyond small numerical improvements, weapon choice is restricted by character class, the impact of traits is negligible and they can be randomly acquired leading to everybody eventually having almost the same traits.”
  • monetization

    54 mentions Positive Neutral Negative
    6% positive mentions, 16% neutral mentions, 78% negative mentions

    The game's monetization is widely criticized for aggressive DLC practices, including in-game advertising and content locked behind paywalls that disrupt immersion and feel like blatant cash grabs. Many players feel the base game is incomplete and designed primarily as a platform to sell numerous costly DLCs, resulting in frustration and a perception of greed overshadowing the gameplay experience. Overall, while the core game has merits, the intrusive and expensive monetization strategy significantly detracts from player support and enjoyment.

    • “The game is fun... I hope they change how they manage their microtransactions and DLCs in future titles though.”
    • “Sadly, Shrio has gone the Paradox route with heavy DLC monetization.”
    • “I was a total tool and ignored some of the interface sections, assuming it was meaningless framework for implementing in-game purchases for cosmetics and that kind of thing.”
    • “They could have easily just not had the locations show up in-game until you got the DLC, but instead you are constantly met with predatory advertising.”
    • “The most egregious issue, however, is the aggressive monetization: leaving in-game hooks for over $100 worth of DLC (triple the base game's price) is a cheap immersion-breaker.”
    • “And all the DLCs make it feel cash grabby, like a game that wasn't quite complete and now we're being charged for completing it, like having no water on the whole planet until you buy the rights to access it.”
  • emotional

    31 mentions Positive Neutral Negative
    97% positive mentions, 0% neutral mentions, 3% negative mentions

    Players have mixed feelings about the game's emotional impact; while many experience meaningful attachment to their mercenary squads and moments of genuine heartbreak, others find the characters lack depth and the narrative too barebones to foster strong emotional connections. The gameplay's demanding management and unfolding challenges can evoke a sense of investment, but limited story development and shallow character personalities sometimes hinder sustained emotional engagement. Overall, the game offers emotionally resonant moments for some but may feel repetitive or unsatisfying to others seeking deeper narrative immersion.

    • “Gritty, emotional, and unforgiving.”
    • “As you lead your group through various quests and challenges, you'll form a bond with your characters, adding emotional depth to the experience.”
    • “Players are drawn into the game's narrative, eagerly uncovering the secrets of this fantastical world and forming emotional connections with the characters they encounter.”
    • “Boring story plots.”
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Play Times

65h Median play time
117h Average play time
20-130h Spent by most gamers
*Based on 167 analyzed playthroughs
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Frequently Asked Questions

Wartales is a open world role playing game with medieval, historical and violence themes. Common tags for Wartales include turn-based, indie, party-based rpg, exploration, gaming and others.

Wartales is available on Nintendo Switch, Xbox Series X|S, PC, Xbox One and others.

On average players spend around 117 hours playing Wartales.

Wartales was released on November 30, 2021.

Wartales was developed by Shiro Games.

Wartales has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Wartales for its story but disliked it for its grinding.

Wartales is a single player game with multiplayer and local co-op support.

Similar games include The Iron Oath, Battle Brothers, TROUBLESHOOTER: Abandoned Children, Legends of Eisenwald, Expeditions: Rome and others.