- July 27, 2020
- Travellers Rest
- 11h median play time
Travellers Rest
Platforms
About
"Travellers Rest" is a fantasy tavern simulation game where you can craft, farm, build, and cook to become the best tavern keeper in the realm. Customize your tavern, tend to unique customers, and discover new recipes and items to keep them satisfied. Create your own style and build the tavern of your dreams in this exciting adventure.
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- Engaging gameplay loop that combines tavern management with farming and crafting.
- Charming pixel art and soothing music create a cozy atmosphere.
- Frequent updates from developers show commitment to improving the game.
- Recent updates have removed customization options for food and drinks, making gameplay feel more rigid.
- The tutorial is lengthy and can feel overwhelming, especially for new players.
- Game can become repetitive and grindy, especially in the mid to late game stages.
grinding
1,058 mentions Positive Neutral NegativeThe grinding aspect of "Travellers Rest" has received mixed feedback from players. While many appreciate the rewarding nature of resource gathering and crafting, others find the gameplay to be overly tedious and repetitive, particularly in farming and crafting mechanics. The game offers a blend of tavern management and farming, but some players feel that the balance leans too heavily on grinding, detracting from the overall enjoyment and sense of progression.
“Eventually, I would love to see a better farming mechanic similar to what Stardew Valley offers.”
“Very fun so far, 4 hours in; not grindy at all. Things I'd like to see in the future include the ability to hire staff, new workshops, or the ability to build new buildings like a potion shop or armor smith, having heroes come in and tell tales idly in the tavern, and bards to work in the tavern.”
“Basically running a tavern in a Stardew world - pretty cool crafting system, and not too grindy.”
“Very relaxing game and the progression feels just right in co-op (not too easy but also not too grindy).”
“The game is fun, but it's just too grindy; I might come back later in the future.”
“You will have employees who run the tavern for you, and all you have to do is run around outside and get ingredients by mostly farming or buying them, which becomes very tiresome very quickly.”
“The farming aspect is slow, plodding, and fiddly; though on the plus side, if you grow a ton of stuff up front, you hardly need to go back and plant them again for a long while.”