Travellers Rest
- July 27, 2020
- Travellers Rest
- 13h median play time
"Travellers Rest" is a fantasy tavern simulation game where you can craft, farm, build, and cook to become the best tavern keeper in the realm. Customize your tavern, tend to unique customers, and discover new recipes and items to keep them satisfied. Create your own style and build the tavern of your dreams in this exciting adventure.
Reviews
- Engaging gameplay loop that combines tavern management, crafting, and farming.
- Charming pixel art style and relaxing atmosphere.
- Frequent updates from developers, showing commitment to improving the game.
- Lack of depth in NPC interactions and story elements.
- Gameplay can become repetitive and grindy, especially in late game.
- Some controls and mechanics feel clunky and unintuitive.
- grinding880 mentions
- 0 % positive mentions
- 1 % neutral mentions
- 99 % negative mentions
The grinding aspect of "Traveller's Rest" has received mixed feedback from players, with many noting that while the game offers a fun blend of tavern management, farming, and crafting, it can become excessively tedious and repetitive. Players often feel overwhelmed by the sheer volume of tasks required, such as farming, gathering resources, and managing the tavern, leading to a sense of burnout. Despite its charm and potential, the grinding nature of the gameplay may deter those seeking a more streamlined or less labor-intensive experience.
“Eventually, I would love to see a better farming mechanic similar to what Stardew Valley offers.”
“Very fun so far, 4 hours in; not grindy at all. Things I'd like to see in the future are the ability to hire staff, new workshops, or the ability to build new buildings like a potion shop or armor smith, having heroes come in and tell tales idly in the tavern, and bards to work in the tavern.”
“Basically running a tavern in a Stardew Valley-like world - pretty cool crafting system, and not too grindy.”
“It becomes too grindy when animals are introduced.”
“I would have eagerly recommended it then; I do not recommend it now because of just how much more convoluted and grindy the game has become.”
“The game is just too grindy for what it should be.”
- gameplay729 mentions
- 30 % positive mentions
- 64 % neutral mentions
- 6 % negative mentions
The gameplay of "Travellers Rest" offers a relaxing and addictive experience, combining tavern management with farming and crafting mechanics reminiscent of games like Stardew Valley and Graveyard Keeper. While the core gameplay loop is engaging, many players note that it can become repetitive and lacks depth, particularly due to a limited storyline and insufficient quests. As the game is still in early access, there is potential for future updates to enhance gameplay variety and complexity, but currently, it may feel shallow for some players.
“The gameplay loop is super addicting, chill, and easy to fall into the 'one more day' trap.”
“The core gameplay loop is well thought out, allowing players to progress at their own pace without feeling overwhelmed.”
“With its charming graphics, addictive gameplay, and extensive customization options, this game is a must-play for fans of simulation games and those seeking a calming yet rewarding gaming experience.”
“Bad tutorial, doesn't have a lot of life in the game apart from just food and crafting mechanics (that are tedious at best).”
“The gameplay loop here just does nothing for me.”
“The core issue is that the gameplay is just not fun.”
- story519 mentions
- 10 % positive mentions
- 76 % neutral mentions
- 13 % negative mentions
The game's story aspect is currently minimal, with many players expressing disappointment over the lack of a compelling narrative or engaging quests. While some enjoy the tavern management mechanics, they feel the absence of a storyline or character interactions makes the gameplay repetitive and less immersive. Many reviewers are hopeful for future updates that will introduce more quests, character development, and a richer narrative experience.
“I believe there are some really good bones here for what will hopefully eventually be a fleshed out world with more story content.”
“I'm excited to see where it goes and if they end up giving you some kind of story to follow instead of just opening and closing the tavern.”
“I can't wait until there's more of a backstory, perhaps some kind of plot; but I've been playing this long without it, so I'd say it's fantastic anyway!”
“Yes, you can do your everyday running of the tavern but there isn't much point to anything, no story, no tasks (main tasks ran out very quickly).”
“There is no story or lore at the current moment, it's only playing and testing mechanics and balance.”
“The problem with this game is that there isn't a story and there's minimal interaction with NPCs.”
- graphics331 mentions
- 42 % positive mentions
- 55 % neutral mentions
- 4 % negative mentions
The graphics of the game have received mixed reviews, with many players praising the charming pixel art style reminiscent of titles like Stardew Valley, which contributes to a cozy and nostalgic atmosphere. While some users appreciate the recent graphical updates and overall aesthetic improvements, others feel that the visuals still lack depth and variety, with occasional graphical glitches noted. Overall, the art style is generally well-received, but there are calls for further enhancements and more unique visual elements to enrich the gaming experience.
“The graphics are wonderful and it feels very cozy.”
“The overall aesthetic of this game is very well done, the gameplay is smooth, and the graphics and animations are fantastic.”
“The pixel art style exudes a certain warmth, and the soundtrack perfectly complements the laid-back atmosphere.”
“The graphics and animation are absolutely shocking, so so so so bad.”
“But the graphic is one of the problems that makes the game unplayable; the motion graphic when the character moves around the map or inside the inn and the background moves along, all I get is motion sickness and dizziness.”
“I almost didn't buy this game because of the pixel graphics, but I am glad I did.”
- music188 mentions
- 45 % positive mentions
- 52 % neutral mentions
- 3 % negative mentions
The music in the game is generally praised for its relaxing and atmospheric qualities, effectively complementing the medieval tavern setting. However, many players note that the limited soundtrack can become repetitive over time, leading to a desire for more variety and additional tracks. Overall, while the music enhances the cozy vibe of the game, there are calls for improvements to expand the auditory experience.
“The music is relaxing, it's a little more unique compared to your other farm sim games.”
“The music is wonderful, and the experience is just breathtaking.”
“The music and atmosphere are on point.”
“It's one song on loop and I just had to mute it.”
“I have one minor complaint: the game needs more music; you can easily sink hundreds of hours into this game and the very small library of songs gets annoying very quickly!”
“I found the music to be very fitting for the environment, although I really only got to hear the music in the tavern.”
- stability61 mentions
- 10 % positive mentions
- 0 % neutral mentions
- 90 % negative mentions
The game's stability is a mixed bag, with many players reporting various bugs and glitches that can detract from the experience, particularly in split-screen multiplayer and on certain platforms like the Steam Deck. While some users find the issues manageable and appreciate the game's charm, others describe it as frustratingly buggy and nearly unplayable at times. Overall, the game is still in early access, and while it shows promise, it requires further polishing to address the numerous stability concerns.
“The game is relatively polished for early access and bug free during my playtime.”
“We are playing on our Steam Deck docked and it just runs great.”
“The game is mostly bug free; nothing game-breaking anyway, and when there are bugs, the dev team is on top of it, fixing as much as possible in the least amount of time.”
“So buggy it's not worth it even on sale.”
“The game crashes and freezes (blue screen of death whea_error stopcode, computer sounding like a wood chipper that just got fed rocks).”
“This game used to be an addicting and relaxing pastime, but after the latest major update it has become so buggy and almost unplayable.”
- atmosphere44 mentions
- 55 % positive mentions
- 39 % neutral mentions
- 7 % negative mentions
The atmosphere of the game is widely praised for its cozy, inviting, and visually appealing environments, enhanced by charming pixel art and a relaxing soundtrack. Players appreciate the attention to detail and the engaging gameplay loop, which fosters a sense of immersion and enjoyment. However, some feel that the lack of a deeper narrative may detract from the overall experience, despite the game's delightful ambiance.
“The attention to detail in the environments and character design creates a visually appealing atmosphere that draws players into its embrace.”
“The atmosphere is awesome, like you really feel that cozy feeling in the deep of your stomach, when you light the fireplace on the evenings, and offer travelers some hot meal and drinks while you hear them tell their stories on the road.”
“With its beautiful art style, addictive gameplay, and relaxing atmosphere, Traveler's Rest is a great game to play if you want to unwind after a long day.”
“There's no charm, humor, or atmosphere to the whole thing that would make me want to keep going.”
“Additionally, while the game offers a cozy atmosphere, some players may find the lack of a more profound narrative or overarching goal less appealing.”
“And a dash of Stardew Valley thrown in for atmosphere.”
- humor23 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely appreciated, with players finding amusement in quirky interactions, such as dealing with eccentric customers and humorous glitches. The game's comedic elements, including funny cameos and absurd scenarios, contribute to its charm, although some players feel it lacks a consistent atmosphere. Overall, the lighthearted tone and engaging community interactions enhance the game's comedic appeal.
“Dealing with mad customers is one of the best parts of it, very funny haha.”
“The fact the ambiance just dies the moment you take a step onto the dirt path is really funny.”
“The complaining customer phrases are pretty funny too; I got a lot of 'this drink is watered down!' when all I had access to at the time was water, lol.”
- emotional20 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is mixed; while many players appreciate its wholesome and cozy vibes, they feel it lacks the deeper emotional connections and community spirit found in other farming sims like Stardew Valley. Some players enjoy the simple, heartwarming interactions with diverse patrons, but others criticize the forgettable nature of these characters and the absence of a compelling narrative, which limits emotional investment. Overall, the game is seen as a fun and relaxing experience, but it may not fulfill those seeking a more profound emotional engagement.
“As you serve a diverse array of patrons, each with their own stories and preferences, you'll find yourself forging connections and friendships that feel genuine and heartwarming.”
“Playing this game makes you miss the little things we take for granted for wholesome games like Stardew Valley.”
“It just feels so comfy and wholesome, I honestly love it!!!”
- optimization18 mentions
- 22 % positive mentions
- 56 % neutral mentions
- 22 % negative mentions
The game's optimization is a mixed bag, with many players reporting significant performance issues, especially when managing larger taverns or during peak in-game times, leading to lag and stuttering. While some users have experienced smooth gameplay without bugs, others highlight the need for further improvements, particularly for those on lower-end systems. As the game is still in early access, players remain hopeful for future optimizations to enhance overall performance.
“Pros: runs smoothly and I had no bugs pop up.”
“The optimization for this game is actually good but not great since my worst enemy is FPS drop from 7 PM at night time in-game.”
“I hope with time it gets fixed and better optimized.”
“Game is unoptimized and starts lagging with 20 visitors.”
“It's still in early access, so just know that it's not optimized completely and a little rough around the edges.”
“Performance is sometimes stuttery (especially when loading things).”
- replayability16 mentions
- 31 % positive mentions
- 50 % neutral mentions
- 19 % negative mentions
The replayability of "Travellers Rest" is a mixed bag among users. While some praise its potential for high replay value through skill trees, crafting, and tavern management, others criticize its linear progression and lack of meaningful end-game content, suggesting it may feel more like a one-time experience. Overall, the game shows promise for increased replayability with future updates, but currently, opinions vary widely on its longevity.
“It's had high replay value, even in its development.”
“The updates since I've purchased it have vastly increased its replay value.”
“Overall, Travellers Rest is a cozy, replayable game where I can be the best innkeeper ever.”
“To sum up, progressing through the skill trees, experimenting with making new food and drink, expanding your farm and tavern will be very enjoyable for fans of life/farm sims. However, the game does not have anything meaningful to do in the end game, which could change. So yes, from my experience alone, I would 100% say this is worth your money for the content that is already there. Unless you're big on replay value, then maybe look elsewhere.”
“There is very little replayability in the game since the progression is linear. Although tech trees give you some choice in what skills you develop first, ultimately you end up getting all of them.”
“At the moment, the game feels like a play-it-once experience with no replay value. To make up for the massive decrease in hours played this would cause, the developers have decided to make everything a massive grind for gold.”
- character development7 mentions
- 57 % positive mentions
- 14 % neutral mentions
- 29 % negative mentions
Character development in the game is highlighted by its charming and vibrant art style, which features adorable character designs that enhance the overall cozy atmosphere. While some players appreciate the updates and depth of character interactions, others express personal preferences against certain designs. Overall, the game offers a rich variety of activities and customization options that contribute to a satisfying character experience.
“I love the art style, all the NPC character designs, quest lines, and there is so much to do in this game even for early access.”
“The art style is simple yet charming, with vibrant colors and adorable character designs that exude a comforting and nostalgic feel.”
“This game came such a long way, be it in the aspect of farming, animal husbandry, keeping pets, brewing and aging, cooking, cheese making, renting out rooms, customizing and expanding your tavern, talking to NPCs, a whole new shop system, character design, lots and lots of unlockable stuff (my favorite!), even the decoration system, which is important for reputation, is fun to me and usually I absolutely hate cosmetics and 'irrelevant decoration' in those kinds of games.”
“This is my personal preference, but I don't like the character designs.”
“There was an update; an overhaul to the character designs.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect of the game has raised concerns among users, with some feeling that it leans towards being a cash grab due to the heavy advertising and lack of clear features related to customization and expansion. Players express frustration over not encountering promised gameplay elements that would justify the monetization strategy.
“I notice that there's major advertising, and you're able to fully customize and build different rooms, expand the business, rent out rooms, etc. However, I haven't come across any of that yet, let alone any hints of it being a thing.”
“This feels like a cash grab.”