Dungeons of Necromancers
- November 7, 2018
- Pixel Cattus
Dungeons of Necromancers is a small pixel game. Your task is to go through as many dungeons as possible while upgrading your character.
Reviews
- The game starts slow but becomes more engaging as you progress, allowing for permanent upgrades that enhance replayability.
- It's an affordable and easy-to-pick-up game that offers hours of fun, especially for casual gaming sessions.
- The random level maps and dungeon crawling elements add a unique flavor, making it enjoyable despite its simplicity.
- The game suffers from repetitive gameplay with limited enemy variety and no boss fights, leading to a lack of excitement.
- Graphics and mechanics are basic, and many players feel the game lacks depth and content.
- Some players find the music transitions jarring and inappropriate, detracting from the overall experience.
- gameplay8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The gameplay features straightforward mechanics with limited variety, primarily focusing on farming elements that allow players to save money for upgrades. However, the increasing cost of upgrades requires more time investment in farming, leading to a sense of repetitiveness and a lack of cohesion in the overall design.
“Good to see the farming mechanics included (such as saving money from your run to gain an eternal power-up).”
“Mechanics are pretty straight-forward and don't expect much variety here.”
“Mechanics are pretty straightforward and don't expect much variety here.”
“This mechanic costs more gold with every click on the upgrade, so that also increases the amount of time you will have to spend on farming.”
“Honestly, it seems like someone's fifth attempt at making game mechanics stick together cohesively for a coding project.”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players appreciate the inclusion of farming mechanics that allow for permanent upgrades through accumulated resources, adding a layer of strategy to the grinding process. However, as the cost of upgrades increases with each purchase, the grinding can become increasingly tedious over time, despite its initial enjoyment.
“This mechanic costs more gold with every click on the upgrade, so that also increases the amount of time you will have to spend on farming.”
“Though surprisingly fun, it becomes incrementally tedious.”
- music4 mentions
- 0 % positive mentions
- 75 % neutral mentions
- 25 % negative mentions
The music in the game has been criticized for its jarring transitions and the use of tracks that feel inappropriate for the subject matter, leading to a disjointed auditory experience.
“The music transitions are quite jarring, and some of the music is completely inappropriate for the subject matter.”
- graphics2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The graphics have been noted as repetitive and unchanging, with a limited variety of monster designs contributing to a lack of visual diversity in the game.
“The graphics are as limited as the monster designs.”
“The graphics are as limited as the monster designs.”