Dungeon CEO
- September 19, 2024
- Skylark Studios
"Dungeon CEO" is a roguelike strategy card game set in a Victorian Era world with cartoonish art style. As the CEO of Dungeon Company, players manage resources, keep monster employees alive, and build card decks to engage in turn-based combat, aiming to make as much gold as possible. Targeted towards strategy game enthusiasts aged 13 and above, it is optimized for PC, Mac, and Android devices.
Reviews
- The game features an adorable art style and charming character designs, making it visually appealing.
- Gameplay is fun and engaging, with a unique twist on dungeon management that encourages strategic thinking.
- Despite being a demo, it offers a satisfying experience with potential for replayability and excitement for future updates.
- Many mechanics, such as unit upgrades and trait applications, are inconsistent or non-functional, leading to frustration.
- The demo is short and lacks variety in cards and units, which limits replayability and depth.
- Performance issues, including high CPU usage and lag during gameplay, detract from the overall experience.
- gameplay27 mentions
- 56 % positive mentions
- 33 % neutral mentions
- 11 % negative mentions
The gameplay is generally described as fun and easy to understand, featuring a cozy art style and simple mechanics reminiscent of deck-building games like "Slay the Spire." However, many players report issues with certain mechanics not functioning as intended, leading to frustration and a sense of being "trolled" by the game. While the core gameplay loop is enjoyable and addictive, the presence of bugs and unbalanced mechanics detracts from the overall experience, leaving players hopeful for future improvements.
“Adorable art, fun gameplay.”
“Overall brief, great art style, fun gameplay, easy to get the hang of, and the excitement I get when thinking of having more to play excites me to no end.”
“It's a fun deck builder with simple mechanics.”
“Some mechanics don't work for one thing adding traits or amplifying or whatever the other thing was called don't give a damn because neither of them worked and I just got screwed over; the cards were trash in both playthroughs that I tried!”
“Unless you like being trolled by failed mechanics and an end boss that is overpowered and just stomps you out!”
“It's short, and some mechanics don't seem to work as described, which sometimes helps and sometimes hurts you.”
- graphics18 mentions
- 89 % positive mentions
- 0 % neutral mentions
- 11 % negative mentions
The graphics of the game are generally praised for their charming and cozy art style, with many users rating it highly and appreciating the unique visuals. However, some critiques mention that while the aesthetics are appealing, the overall graphical quality could be improved, and there are instances of clunky gameplay that detract from the experience. Overall, the art style is a standout feature, contributing positively to the game's atmosphere.
“The art style is very cozy and fun, and so is the gameplay.”
“Overall brief, great art style, fun gameplay, easy to get a hang of, and the excitement I get when thinking of having more to play excites me to no end.”
“Graphics are cute, the dungeon CEO is adorable, the lore is unique, and super unique!”
“The graphics in this game are passable, but could be better.”
“Looks neat aesthetically, but the game itself felt clunky and slow.”
- optimization4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game's optimization has been criticized for frequent performance lags, bugs, and overall poor smoothness, with many features either missing or malfunctioning. Users report that the limited number of missions exacerbates these issues, indicating a significant need for improvement in optimization.
“Seeing occasional performance lag for no reason at all.”
“Many features are missing or just don't work; most tooltips are wrong, performance is awful, and there's only a small handful of missions.”
“Needs optimization.”
- music3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is praised for creating a warm atmosphere that complements the art style and gameplay, enhancing the overall experience. However, some players noted that while the music is enjoyable, it can become repetitive after extended play, leading to a desire for more variety. Overall, the soundtrack contributes positively to the game's vibe.
“The music is very nice and fits greatly with the vibe and atmosphere of the game. I do hope there will be more variety in music, though (after playing for 2 hours, it certainly was repetitive)! ”
“Overall, I like the music, the graphics style, and the combat!”
“This game was a lot of fun for the 30-some minutes I played it. The art style and music create a nice warm atmosphere.”
- replayability3 mentions
- 100 % positive mentions
- -67 % neutral mentions
- 67 % negative mentions
Overall, the game's replayability is mixed; while some players found it highly enjoyable and worth revisiting, others noted a lack of variety that significantly diminishes the incentive to play again.
“I had such an amazing time playing this; it's insanely replayable, I might add.”
“The variety of choices and outcomes keeps me coming back for more.”
“Each playthrough feels fresh and exciting, making it hard to put down.”
“I finished the game in under an hour and there is no replayability.”
“There isn't much variety, so replayability is nonexistent.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is characterized by a warm and inviting art style complemented by pleasant music, creating an enjoyable experience for players. While the initial tutorial and overall vibe are well-received, some users express a desire for more musical variety to enhance the atmosphere further.
“The art style and music create a nice warm atmosphere that enhances the overall experience of the game.”
“The music is very nice and fits greatly with the vibe and atmosphere of the game.”
- character development2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The character development in the game is praised for its visually appealing designs, with distinct silhouettes and charming pixel sprites that enhance the overall experience. Players find the characters engaging and recommend the game for those new to the turn-based card genre.
“I really liked the character designs and would recommend this to anyone who wants a fun and laid-back turn-based card game, especially if it's your first one.”
“All of the character designs were visually pleasing (I love Skelly and their little hat). I love their distinct silhouettes, and the little pixel sprites are so insanely cute.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game shows promise and offers an enjoyable experience, but players have reported occasional bugs and sluggish, clunky animations that affect overall stability.
“Overall good game which has great potential, but it can be a bit buggy and the animations appear slow and clunky at times.”
- story1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The story aspect of the game is criticized for its lack of depth, with only a few missions available, and is further marred by numerous technical issues, including broken features and inaccurate tooltips. Overall, players find the narrative experience lacking and frustrating.
“The story feels disjointed and lacks coherence, making it hard to stay engaged.”
“Character development is shallow, and the plot twists are predictable.”
“The narrative is riddled with clichés and fails to offer anything fresh or exciting.”