- September 19, 2024
- Skylark Studios
Dungeon CEO
Platforms
About
"Dungeon CEO" is a roguelike strategy card game set in a Victorian Era world with cartoonish art style. As the CEO of Dungeon Company, players manage resources, keep monster employees alive, and build card decks to engage in turn-based combat, aiming to make as much gold as possible. Targeted towards strategy game enthusiasts aged 13 and above, it is optimized for PC, Mac, and Android devices.






- The game features a unique twist on dungeon management, requiring players to think strategically about their minions, as losing them means permanent loss.
- The art style is charming and cozy, contributing to a pleasant atmosphere that enhances the gameplay experience.
- Despite being a demo, the game is fun and engaging, with potential for high replayability and interesting mechanics.
- Many mechanics, such as upgrading traits and amplifying units, do not function as intended, leading to frustration.
- The game suffers from performance issues, including high CPU usage and lag during gameplay, which detracts from the overall experience.
- As a demo, the content is limited, and players may find the lack of variety in cards and strategies disappointing.
gameplay
53 mentions Positive Neutral NegativeThe gameplay is generally described as fun and easy to understand, featuring simple mechanics and a cozy art style that enhances the experience. However, many players have reported significant issues with bugs and mechanics that do not function as intended, which detracts from the overall enjoyment. While the game shows potential with its deck-building elements and strategic depth, it requires fixes to its mechanics to fully realize that potential.
“Overall brief, great art style, fun gameplay, easy to get the hang of, and the excitement I get when thinking of having more to play excites me to no end.”
“A bit addicting, interesting mechanics, not difficult to learn, and very cute and fun to play.”
“Honestly, it's a really fun game with simple mechanics that are easy to understand but still thoughtful enough to make you consider the best move at any given time.”
“Some mechanics don't work; for one thing, adding traits or amplifying whatever the other thing was called didn't work at all. I just got screwed over; the cards were trash in both playthroughs that I tried!”
“Unless you like being trolled by failed mechanics, there's an end boss that is overpowered and just stomps you out!”
“If you have mechanics that look like they should work but don't, then shut it down and fix your game!”