- November 18, 2024
- Mino Games
- 30h median play time
Dimensionals
Platforms
About
Dimensionals is an RPG that combines fast paced, action packed tactics with deep rogue-like replayability. Collect powerful heroes and fight epic bosses. Every run is unique, so equip your heroes carefully to pull off insane combos. Dimensionals is a total reimagining of the rogue-like genre!











- The game features stunning art and animation, creating a vibrant and engaging visual experience.
- The characters are unique and charming, with humorous dialogue that adds to the overall enjoyment.
- The gameplay offers a mix of strategic turn-based combat and deck-building mechanics, providing depth and replayability.
- The game suffers from balancing issues, with some fights being too easy while others feel unwinnable.
- There is a lack of variety in character builds, often leading to repetitive strategies focused on stacking buffs.
- The pacing can feel slow, especially with lengthy dialogues and animations that interrupt the flow of gameplay.
story
123 mentions Positive Neutral NegativeThe game's story is characterized by its engaging and colorful narrative, reminiscent of children's television shows, with a comic book aesthetic that enhances the storytelling experience. While many players appreciate the fun characters and humor, some express frustration over the linear progression and the necessity to complete story missions to unlock new content. Overall, the story is seen as a strong aspect of the game, with potential for further development as more chapters are released.
“The story and characters so far are really fun and entertaining.”
“The storytelling is so immersive, I found myself genuinely invested in the plot.”
“The campaign story seems interesting, characters are cute and unique, and the gameplay is well thought out as I can see the complexity of fights emerging already.”
“And I'm not a fan of how it forces you to play the story that I'm not super interested in to unlock anything new and cool.”
“The story itself feels rushed, offering little context or character development.”
“It almost feels like this game wanted to be an animated show but, without having all the elements that a show has that could actually make the story work.”