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Dredgers Game Cover

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Dredgers is a single player role playing game. It was developed by Pirate-Rob and was released on October 23, 2019. It received positive reviews from players.

"Dredgers is a single-player Role Playing Game with around 30 hours of playtime, where you explore dungeons as a "dredger" to gain gold, power, and experience. With 30 races and 40+ classes to choose from, Dredgers offers a wide range of character builds and playstyles, allowing for endless combinations and customization. The game features an endless dungeon across four unique zones, providing a challenging and dynamic experience."

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87%
Audience ScoreBased on 254 reviews
gameplay5 positive mentions
optimization3 negative mentions

  • Phenomenal replayability with tons of fun races, deep itemization, and immersive sim elements.
  • The game offers a vast variety of classes and subclasses, allowing for unique and creative character builds.
  • The developer is active in the community and regularly updates the game, addressing bugs and adding new content.
  • The game lacks a save feature, requiring players to complete runs in one sitting, which can be frustrating.
  • There are significant balance issues, with some enemies being overwhelmingly powerful compared to the player's character.
  • Many mechanics are poorly explained, leading to confusion and a steep learning curve for new players.
  • gameplay
    38 mentions Positive Neutral Negative

    The gameplay of the game is characterized by a mix of engaging roguelite mechanics and a diverse class and character system, offering significant replayability and customization options. However, many players find the mechanics opaque and lacking in clarity, with a steep learning curve exacerbated by the absence of tutorials and an outdated wiki. While the game features enjoyable real-time combat and a variety of races and skills, issues such as clunky controls, repetitive environments, and a lack of challenge in later levels detract from the overall experience.

    • “And with its roguelite mechanics, it has nearly infinite replayability.”
    • “Overall a very enjoyable game with a lot of customization options, a lot of choices, and interesting mechanics.”
    • “The gameplay is amazing and honestly, I'd say that this is better than most other games in its category.”
    • “But 90% of the mechanics are completely opaque.”
    • “The gameplay is pretty weird as well; there's a lot of stuff that isn't really explained and combat is clunky.”
    • “Game seems to be developed well with decent diversity in choices, but the actual gameplay posed no challenge at any point and each floor had nothing unique about it, just the same repetition of opening doors and killing trivial mobs.”
  • graphics
    13 mentions Positive Neutral Negative

    The graphics of the game are described as charming and simple, with a retro 2.5D art style that some players find addictive once they acclimate to it. However, there are criticisms regarding clunky UI, unclear visuals, and hitbox issues that detract from the overall experience. Despite these flaws, the unique art style and character variety contribute positively to the game's appeal.

    • “I like the concept and the art style.”
    • “The art style is charming, the character possibilities are multiple, and it feels very satisfying.”
    • “The music, the witty gameplay, the retro 2.5D graphics, and the overall smoothness of it have me undoubtedly set to keep coming back for more!”
    • “Incredible class and character variety, a unique and interesting multi-class system, the ability to start, stop and slow combat faster than light style... but then there's the clunky UI and controls, the claustrophobic corridors, combined with weird hitboxes, shabby graphics and a general lack of clarity when it comes to many gameplay elements.”
    • “Between clunky combat, visuals that almost immediately blended into a soup of pixels, and confusing and minimal item and ability descriptions, I had the most fun when I had optimized the player input out of combat, which was surprisingly easy.”
    • “Seems a very simple game, at least graphically, but the graphics themselves become addictive after you get used to it... the game has valid roguelike mechanics... I find the difference in the strength of the mobs extremely unbalanced after the 2nd floor, on the 3rd+.”
  • replayability
    12 mentions Positive Neutral Negative

    The game boasts exceptional replayability, driven by a variety of races, classes, and sub-classes, alongside immersive sim elements and roguelite mechanics that offer nearly infinite replay potential. While many players find the depth and itemization engaging, some express concerns about diminishing excitement once everything is unlocked, suggesting a need for increased challenge or difficulty options. Overall, the combination of unique gameplay features and randomly generated levels contributes to a highly replayable experience.

    • “Phenomenal replayability with tons of fun races, deep itemization, and immersive sim elements.”
    • “And with its roguelite mechanics, it has nearly infinite replayability.”
    • “I now have everything unlocked and am just incredibly bored. I want more; the idea of having the surface to explore is so fun, but I have no idea how far into the future that is. This game doesn't have a lot of replayability if you just have everything. Also, minion builds are kind of broken. My longest run was floor 105 or 104 at level 100, and having 100 followers (mainly critters) is frustrating. Nothing survives the tide when it's being boosted by a cultist with 4000 charm. I think after a certain point, the enemies should just become really hard, or maybe allow players to change difficulty or make the king refightable. It's kind of pathetic that all he can do is teleport and use solar attacks.”
    • “This, the very classic RPG mechanics and the randomly generated levels promise a big replayability.”
    • “The amount of races, classes, and sub-classes makes for massive amounts of replayability.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is widely praised for its engaging and nostalgic quality, enhancing the overall experience with catchy tunes that complement the gameplay. Many players appreciate the diverse and fun soundtracks that evoke a sense of retro charm, making it a standout feature even amidst mixed reviews of other aspects.

    • “The music for each stage is great.”
    • “Great game, fun and diverse especially when you find a broken combo; the music bops too!”
    • “I'm a fan of the art, and the music slaps.”
    • “The music reminds me of some of the older games.”
  • optimization
    4 mentions Positive Neutral Negative

    The game suffers from significant optimization issues, including poor performance, clunky combat, and visual clarity problems. While some players find enjoyment in optimizing their gameplay outside of combat, the presence of bugs and a lack of variety in class options detracts from the overall experience.

    • “Between clunky combat, visuals that almost immediately blended into a soup of pixels, and confusing and minimal item and ability descriptions, I had the most fun when I optimized the player input out of combat, which was surprisingly easy.”
    • “Needs some optimization.”
    • “Downsides are poor performance, and I think the class options might get stale after a while as they are all very focused.”
    • “There are a few bugs and poor optimization issues, but if you can get past those, this game can be extremely fun.”
  • story
    4 mentions Positive Neutral Negative

    The game features a minimal story, which some players find lacking, but it compensates with enjoyable gameplay mechanics and a well-structured system of stats, classes, and skills. While the environments are repetitive and the narrative is not a focal point, the overall RPG elements are present and contribute to a fun experience.

    • “They did the little things right as well, with story following intrigue.”
    • “Sadly, the game lacks a certain something in terms of story or even overall gear/skill/level progression, but once you start getting the hang of it, it's really fun to break.”
    • “All the elements of a good RPG are here, aside from an almost complete absence of story (which doesn't bother me in the slightest).”
    • “Decent, non-grindy action RPG roguelike without much story, branching exploration of repetitive environments, and very few games to compare to its well-built system of stats, classes, and skills.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is a mixed bag; while some players appreciate the clever and subtle attention to detail that adds a humorous touch, others find certain elements, like unskippable cutscenes, to detract from the experience, leading to frustration rather than laughter. Overall, the humor can be hit or miss, with moments of genuine hilarity contrasted by less enjoyable aspects.

    • “Let me start by describing the most hilarious death in my first 5 hours:”
    • “This game advertises its mix-and-match approach, and that's awesome. But what I'm even more impressed by is all the humorously subtle attention to detail.”
    • “I was a level 22+ thimble, I destroyed everything in my path, then when I decided to fight the king, my character simply began losing health points during that stupid, unskippable, unfunny cutscene.”
    • “The jokes fell flat and felt forced, making it hard to enjoy the game.”
    • “I expected humor, but instead, I was met with cringeworthy attempts at comedy that just didn't land.”
  • grinding
    2 mentions Positive Neutral Negative

    The game is characterized as a non-grindy action RPG roguelike that offers a well-structured system of stats, classes, and skills, but lacks a compelling story and features repetitive environments. Players appreciate the absence of grinding, although some express frustration with the social aspects of the game that may require more engagement than they are willing to invest.

    • “Decent, non-grindy action RPG roguelike without much story, branching exploration of repetitive environments, and very few games to compare to its well-built system of stats, classes, and skills.”
    • “I won't get to know, because I'm an antisocial and privileged fella myself, and I'm not about to spend time and effort grinding my eyes over other people's conversations for whatever kind of meta-level enjoyment of a game's broader community as some intended feature for a $12 game.”
  • stability
    1 mentions Positive Neutral Negative

    The game is reported to have significant stability issues, with users experiencing numerous bugs; however, many still find enjoyment in the overall gameplay despite these problems.

    • “The game feels buggy as hell, but I do enjoy it.”
    • “I constantly experience crashes and glitches that ruin the gameplay.”
    • “The stability issues make it hard to stay immersed in the game.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is characterized by a sense of passive-aggressiveness, with users feeling that the environment is heavily influenced by trolling behavior. This creates a tense and uncomfortable experience for players.

    • “The atmosphere feels overwhelmingly negative, with a constant sense of trolling that makes interactions feel passive-aggressive.”
    • “The overall vibe is off-putting, creating an environment where players seem more interested in mocking each other than enjoying the game.”
    • “There's a pervasive sense of hostility in the atmosphere, which detracts from the overall enjoyment and immersion.”
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31h Median play time
26h Average play time
17-35h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Dredgers is a role playing game.

Dredgers is available on PC, Steam Deck and Windows.

On average players spend around 26 hours playing Dredgers.

Dredgers was released on October 23, 2019.

Dredgers was developed by Pirate-Rob.

Dredgers has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its graphics.

Dredgers is a single player game.

Similar games include Slasher's Keep, Stolen Realm, Tiny Rogues, Dungeonmans, Hell Clock and others.