Dredgers
- October 23, 2019
- Pirate-Rob
- 31h median play time
"Dredgers is a single-player Role Playing Game with around 30 hours of playtime, where you explore dungeons as a "dredger" to gain gold, power, and experience. With 30 races and 40+ classes to choose from, Dredgers offers a wide range of character builds and playstyles, allowing for endless combinations and customization. The game features an endless dungeon across four unique zones, providing a challenging and dynamic experience."
Reviews
- The game offers a vast array of classes and races, allowing for unique and creative character builds.
- The gameplay is engaging and addictive, with a mix of action and strategy that keeps players coming back for more.
- The developer is active in the community, frequently updating the game and responding to player feedback.
- The game suffers from significant optimization issues, leading to lag and performance problems on various systems.
- There is a lack of depth in gameplay mechanics, with many runs feeling repetitive and lacking meaningful progression.
- The absence of a save feature during runs can be frustrating, as players must complete runs in one sitting or lose their progress.
- gameplay31 mentions
- 13 % positive mentions
- 77 % neutral mentions
- 10 % negative mentions
The gameplay is characterized by a rich variety of classes and character customization, alongside a unique multi-class system that enhances replayability. However, players have noted issues such as clunky controls, a confusing UI, and a lack of clarity in mechanics, which can detract from the experience. While the game offers solid roguelike elements and engaging mechanics, it also requires external resources for deeper understanding, and some players find the overall challenge and uniqueness of levels lacking.
“The mechanics of the game really shine.”
“Overall a very enjoyable game with a lot of customization options, a lot of choices and interesting mechanics.”
“The gameplay is amazing and honestly, I'd say that this is better than most other games in its category.”
“Love the premise and could really get into the gameplay, but the lack of a save function makes it a complete turnoff.”
“The gameplay is pretty weird as well; there's a lot of stuff that isn't really explained and combat is clunky.”
“Game seems to be developed well with decent diversity in choices, but the actual gameplay posed no challenge at any point and each floor had nothing unique about it, just the same repetition of opening doors and killing trivial mobs.”
- graphics12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The graphics of the game are described as charming and cute, with a retro 2.5D art style that some players find addictive over time. However, there are criticisms regarding clunky UI, unclear visuals, and hitbox issues that detract from the overall experience. Despite these flaws, the aesthetic and character variety contribute positively to the game's appeal.
“I like the concept and the art style.”
“It's fun and the graphics are cute.”
“The art style is charming, the character possibilities are multiple, and it feels very satisfying.”
“Incredible class and character variety, a unique and interesting multi-class system, the ability to start, stop and slow combat faster than light style... but then there's the clunky UI and controls, the claustrophobic corridors, combined with weird hitboxes, shabby graphics and a general lack of clarity when it comes to many gameplay elements.”
“Between clunky combat, visuals that almost immediately blended into a soup of pixels, and confusing and minimal item and ability descriptions, I had the most fun when I had optimized the player input out of combat, which was surprisingly easy.”
“Seems a very simple game, at least graphically, but the graphics themselves become addictive after you get used to it... the game has valid roguelike mechanics... I find the difference in the strength of the mobs extremely unbalanced after the 2nd floor, on the 3rd+.”
- replayability8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
Overall, the game offers significant replayability due to its diverse races, classes, and the unique interplay of combat mechanics, which keeps gameplay fresh. However, some players feel that the limited variety of items may hinder long-term engagement, as unlocking all races can lead to a sense of completion. Despite this, the combination of classic RPG elements and randomly generated levels contributes to a strong replay value for fans of the genre.
“The amount of races, classes, and sub-classes makes for massive amounts of replayability.”
“+ Unique interplay of real-time combat, classes, races, and skill placement make this much more replayable than the typical roguelike.”
“Not a lot of items; there are maybe around 100 items in the game altogether, and I feel that's very small considering this is a roguelike. I want more replayability.”
“Speaking of replayability, honestly, the game has this neat race system where you have to unlock the characters (races) and they do different things, but since there's a small variety of armor and weapons in this game, you're most likely going to unlock all the races and call it a day.”
“This, the very classic RPG mechanics and the randomly generated levels promise a big replayability.”
- story5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The game is noted for its engaging gameplay mechanics and well-structured systems, but it suffers from a significant lack of story depth, with many players finding the narrative almost non-existent. While some appreciate the focus on action and progression, the repetitive environments and minimal storytelling leave a desire for a richer narrative experience. Overall, the game excels in gameplay but falls short in delivering a compelling story.
“They did the little things right as well, with the story following intrigue.”
“Sadly, the game lacks a certain something in terms of story or even overall gear/skill/level progression.”
“All the elements of a good RPG are here, aside from an almost complete absence of story.”
“Decent, non-grindy action RPG roguelike without much story, branching exploration of repetitive environments.”
- music5 mentions
- 60 % positive mentions
- 40 % neutral mentions
- 0 % negative mentions
The music in the game is consistently praised for its quality and ability to enhance the overall experience, with many users noting its catchy and diverse tracks that complement the gameplay. While some reviews express mixed feelings about other aspects of the game, the music remains a standout feature that keeps players engaged and coming back for more.
“The music for each stage is great.”
“Great game, fun and diverse especially when you find a broken combo; the music bops too!”
“The music, the witty gameplay, the retro 2.5D graphics, and the overall smoothness of it have me undoubtedly set to keep coming back for more!”
- humor4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
Players appreciate the game's humor, noting a mix of hilarious moments and clever attention to detail, though some find certain cutscenes unskippable and frustrating. The addition of a save function was seen as a humorous coincidence that added to the overall experience.
“Let me start by describing the most hilarious death in my first 5 hours:”
“This game advertises its mix-and-match approach, and that's awesome, don't think it's not... but what I'm even more impressed by is all the sort of humorously subtle attention to detail.”
“Edit 21.12.21: apparently, just as I wrote this review, the developer added a save function, which is funny and fortunate timing.”
“I was a level 22+ thimble, I destroyed everything in my path, then when I decided to fight the king, my character simply began losing health points during that stupid, unskippable, unfunny cutscene.”
“The jokes fell flat and felt forced, making it hard to enjoy the game.”
“I expected some clever humor, but instead, it was just a series of tired clichés that didn't land.”
- optimization3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The game suffers from significant optimization issues, including clunky combat, poor visual clarity, and minimal item descriptions, which can detract from the overall experience. However, players may find enjoyment by optimizing their input outside of combat, despite encountering bugs and performance problems.
“Between clunky combat, visuals that almost immediately blended into a soup of pixels, and confusing and minimal item and ability descriptions, I had the most fun when I optimized the player input out of combat, which was surprisingly easy.”
“Needs some optimization.”
“There are a few bugs and poor optimization issues, but if you can get past those, this game can be extremely fun.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is praised for being a non-grindy action RPG roguelike, offering a well-structured system of stats, classes, and skills, while allowing for branching exploration in repetitive environments. However, some players express a reluctance to engage deeply with the community aspects, suggesting that the game's social features may not appeal to everyone.
“Decent, non-grindy action RPG roguelike without much story, branching exploration of repetitive environments, and very few games to compare to its well-built system of stats, classes, and skills.”
“I won't get to know, because I'm an antisocial and privileged fella myself, and I'm not about to spend time and effort on grinding my eyes over other people's conversations for whatever kind of meta-level enjoyment of a game's broader community as some intended feature for a ~$12 game.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game is reported to have significant stability issues, with users experiencing numerous bugs; however, many still find enjoyment in the overall experience.
“The game feels buggy as hell, but I do enjoy it.”
“I constantly experience crashes and glitches that ruin the gameplay.”
“The stability issues make it hard to stay immersed in the game.”
- atmosphere1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The atmosphere is characterized by a sense of passive-aggressiveness, with users feeling that the environment is heavily influenced by trolling behavior. This creates a tense and uncomfortable experience for players.
“The atmosphere feels overwhelmingly negative, with a constant sense of trolling that makes it hard to enjoy the game.”
“There's a pervasive feeling of passive-aggressiveness in the atmosphere, which detracts from the overall experience.”
“The environment is filled with tension and hostility, making it difficult to immerse myself in the game.”